December 2, 2002, 07:34
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#1
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Chieftain
Local Time: 06:55
Local Date: November 1, 2010
Join Date: Aug 2002
Location: dans la maison
Posts: 52
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Coastal fortresses not working?
I've never seen them bombard a passing ship, even though it claims they do.
At least they don't cost any upkeep.
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December 2, 2002, 07:47
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#2
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King
Local Time: 13:55
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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The AI is good at avoiding them and you can only see the bombardment when it's successful. I've only seen it once.
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December 2, 2002, 08:22
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#3
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Warlord
Local Time: 03:55
Local Date: November 1, 2010
Join Date: Nov 2001
Location: California
Posts: 151
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what i wouldve liked firaxis to do with coastal fortress is have the improvement be something like an immobile artillery that you can actually control and choose targets. range 2, maybe similar stats as artillery, but gets 2 shots.
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December 2, 2002, 09:50
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#4
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Emperor
Local Time: 08:55
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Quote:
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Originally posted by Minmaster
what i wouldve liked firaxis to do with coastal fortress is have the improvement be something like an immobile artillery that you can actually control and choose targets. range 2, maybe similar stats as artillery, but gets 2 shots.
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It would be too powerful. The coastal fortresses would have to be more expensive to build and to maintain, in order to achieve some balance.
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'Yep, I've been drinking again.'
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December 2, 2002, 15:42
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#5
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Warlord
Local Time: 07:55
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Canada
Posts: 204
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... and it would be pointless. Why to build fortress if 2 artilleries can do the job? I think they need to provide range, rate of fire or bombard value bonus on naval units.
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December 2, 2002, 17:30
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#6
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Firaxis Games Software Engineer
Local Time: 07:55
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
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If only they would fire at any ship that comes adjacent to them (not only ships crossing their ZOC) Coastal Fortresses would be useful. Then ships (except battleships) would have to take CF fire if they wanted to bombard a CF city.
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December 2, 2002, 20:15
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#7
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Emperor
Local Time: 08:55
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Quote:
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Originally posted by alexman
If only they would fire at any ship that comes adjacent to them (not only ships crossing their ZOC) Coastal Fortresses would be useful. Then ships (except battleships) would have to take CF fire if they wanted to bombard a CF city.
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... and this is how CFs should work, so you can justify the investment made.
__________________
'Yep, I've been drinking again.'
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December 3, 2002, 11:51
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#8
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King
Local Time: 12:55
Local Date: November 1, 2010
Join Date: Apr 2002
Location: International crime fighting playboy
Posts: 1,063
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yuo can up theri effect in the editor(I think)
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