January 2, 2003, 18:44
|
#301
|
Deity
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
January 2, 2003, 18:46
|
#302
|
Firaxis Games Programmer/Designer
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
|
It's a habit.
|
|
|
|
January 3, 2003, 16:05
|
#303
|
Deity
Local Time: 05:59
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Okay, I have to go to a prior engagement so someone else from my team will have to play our turn as I am out of the loop for the next 9 hours.
Send the game save to me and Donegeal and I should be able to access my email and forward it to someone later.
Also Panzer32, Hot_Enamel, and Aro should be able to play the turn if they are available. They are all aware of the instructions for this turn.
|
|
|
|
January 3, 2003, 16:10
|
#304
|
Emperor
Local Time: 14:59
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Israel
Posts: 6,480
|
Come on GoW. Togas, Trip and myself are all online, so play your turn and 3 teams will be able to play quickly.
__________________
"Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.
|
|
|
|
January 3, 2003, 16:14
|
#305
|
Firaxis Games Programmer/Designer
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
|
Just in time for Lego to delay us another 12 hours.
|
|
|
|
January 3, 2003, 16:31
|
#306
|
Emperor
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
|
Quote:
|
Originally posted by Trip
Just in time for Lego to delay us another 12 hours.
|
You have no idea how much we have to manage within that thin 24 hour frame... so many cities, so many units... And yet, we still manage to forward the savegame before 24 hours run out. ALWAYS.
Now, seriously. I assure everybody that we are well aware of the fact our turns take most time and we are currently discussing ways to improve our response time considerably. Hopefully, we should be faster in the near future.
|
|
|
|
January 3, 2003, 16:56
|
#307
|
Deity
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
To be honest, I'm quite impressed at which the speed of this game is going, I expected it to be much slower.
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
January 3, 2003, 16:58
|
#308
|
Deity
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
January 3, 2003, 17:37
|
#309
|
Emperor
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
|
I wonder which game are you talking about
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
|
|
|
|
January 3, 2003, 18:07
|
#310
|
Firaxis Games Programmer/Designer
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
|
I know a PBEM game that started before PTW was out, and still hasn't played the 1st turn.
|
|
|
|
January 3, 2003, 18:17
|
#311
|
Deity
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
allmost,...allmost....
halfway through the first..
Guess what, we waiting for CALC !!!
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
January 3, 2003, 18:28
|
#312
|
Firaxis Games Programmer/Designer
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
|
He just posted in our forum a few minutes ago.
|
|
|
|
January 3, 2003, 22:59
|
#313
|
King
Local Time: 03:59
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Southern California
Posts: 2,407
|
This is the fastest I have ever seen a PBEM game go. Seems like when there is a whole team involved in playing turn you can move it much faster.
|
|
|
|
January 3, 2003, 23:46
|
#314
|
Deity
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
Still early days too, let's see what happens in 5 or 6 months...
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
January 4, 2003, 06:18
|
#315
|
Emperor
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
|
Quote:
|
Originally posted by alva
let's see what happens in 5 or 6 months...
|
It will be summer
__________________
"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
|
|
|
|
January 4, 2003, 13:43
|
#316
|
Emperor
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
|
Quote:
|
Originally posted by Trip
Just in time for Lego to delay us another 12 hours.
|
Well, I would just like to let everybody know we are 100% ready to take over delaying the game from Luxes...
|
|
|
|
January 4, 2003, 13:58
|
#317
|
Deity
Local Time: 05:59
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
|
|
|
|
January 4, 2003, 15:39
|
#318
|
Firaxis Games Programmer/Designer
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
|
This looks like a good time to remind everyone that BFM's been out for a while, and won't be returning until the 13th.
|
|
|
|
January 5, 2003, 08:48
|
#319
|
Deity
Local Time: 05:59
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
I won't be available for the next 9 hours so donegeal can hopefully play the turn.
|
|
|
|
January 7, 2003, 05:07
|
#320
|
Deity
Local Time: 04:59
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
|
so what's the deal? Do we load in single player or multiplayer host mode?
damn those bloody Firaxians for not fixing this.
__________________
Focus, discipline
Barack Obama- the antichrist
|
|
|
|
January 7, 2003, 09:09
|
#321
|
King
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 2,681
|
Quote:
|
Originally posted by Randolph
Don't you have some naming convention like "PTWDG_2750BC_to_Vox" or "..._to_GS"? If so you would have known that it wasn't your save, if not you should start (and I withdrawal my immoral comment).
[edit] we shouldn't spam this thread, any more on this should be somewhere else.
|
The save I send is always the default game naming (i.e. Isabella of the Spanish, 2750 BC.SAV). I also make a pre-end turn save for record-keeping (which I suffix with "Pre-end"), and in this instance, I forgot and it overwrote the original.
|
|
|
|
January 7, 2003, 09:31
|
#322
|
Civ4: Colonization Content Editor
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
|
Dejon: If you save a PBEM game and reload it, you get another turn of production. This is another bug that has to be fixed. So while keeping a pre-end save for the records is ok, you under no circumstances should reload such a save again and send it as turn. That would be another possible cheat.
|
|
|
|
January 7, 2003, 09:52
|
#323
|
Deity
Local Time: 05:59
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
In all of the PBEM games I have been playing, if you load it through SP you will see your predessor's screen.
If you load it through MP you will the current player's screen behind the prompt asking for the password.
Because Eli loaded up Roleplay's turn he would have glimpsed Roleplay's screen if he had loaded it through MP or GoW's screen if he had loaded it through SP.
The partial glimpse of the current player's screen behind the password prompt is the only bug/oversight I have ever seen or heard of with loading a game through MP mode. Most of the cheats/bugs happen when loading the game through SP mode.
If what Sir Ralph is saying is true, that would mean that the game may have become unbalanced for Roleplay if it has been getting additional turns of production. I always load through MP, play the game, allow Civ3 to use it's own naming convention for the save, then forward it to the next player.
Then I go back and "play" the save again and THAT is where I save for my records, take screenshots, etc.
|
|
|
|
January 7, 2003, 09:57
|
#324
|
Emperor
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
|
Quote:
|
Originally posted by Sir Ralph
Dejon: If you save a PBEM game and reload it, you get another turn of production. This is another bug that has to be fixed. So while keeping a pre-end save for the records is ok, you under no circumstances should reload such a save again and send it as turn. That would be another possible cheat.
|
Whoa! This explains why I always need to replay the whole turn from the received savegame to be able to take correct screenshots for our chronicle...
|
|
|
|
January 7, 2003, 09:58
|
#325
|
Emperor
Local Time: 14:59
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Israel
Posts: 6,480
|
A reply to someone in the other thread :
[q]
Quote:
|
Don't you have some naming convention like "PTWDG_2750BC_to_Vox" or "..._to_GS"? If so you would have known that it wasn't your save, if not you should start (and I withdrawal my immoral comment).
|
We have a naming convention, and the name was correct.
Back to this thread :
Quote:
|
In all of the PBEM games I have been playing, if you load it through SP you will see your predessor's screen.
|
Not exactly.
First, I always load from the main menu, in all my games.
The weird thing is that in some certain games, I see the password prompt and my own map in the background. In others I see a black background.
This is not random, because it always happens in some games and not in others.
When receiving correct savegames, I never saw the screen of the previous player.
__________________
"Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.
|
|
|
|
January 7, 2003, 10:05
|
#326
|
Deity
Local Time: 05:59
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Quote:
|
Originally posted by Eli
Quote:
|
In all of the PBEM games I have been playing, if you load it through SP you will see your predessor's screen.
|
Not exactly.
First, I always load from the main menu, in all my games.
|
Even from the main screen it creates bugs and will sometimes skip to the next player's turn.
Quote:
|
Originally posted by Eli
The weird thing is that in some certain games, I see the password prompt and my own map in the background. In others I see a black background.
This is not random, because it always happens in some games and not in others.
When receiving correct savegames, I never saw the screen of the previous player.
|
Okay, I hadn't planned on saying this but here is the lowdown: When you open your save through multiplayer mode the background is centered on the player prior to you's starting location. The map you see is what you have discovered so far. So if you have discovered the area of the team before you you will see that part of the map. If you haven't discovered it yet it will still be shrouded in the fog of war.
|
|
|
|
January 7, 2003, 10:13
|
#327
|
Prince
Local Time: 06:59
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Washington, DC
Posts: 682
|
Quote:
|
Originally posted by Eli
A reply to someone in the other thread :
[q]
Quote:
|
Don't you have some naming convention like "PTWDG_2750BC_to_Vox" or "..._to_GS"? If so you would have known that it wasn't your save, if not you should start (and I withdrawal my immoral comment).
|
We have a naming convention, and the name was correct.
|
In this case this is no reason why dissident wouldn't have been able to determine that if he opened the save he would see RP's turn. I'm not saying that this was done intentionally, but certainly in the future people should be careful not to attempt to load a save that is not intend for them.
I'm surprised that others aren't more upset about this. Personally I would like to see this (in the future, not here) become a banable offense. The statement "If you don't want this to happen again..." I find very disturbing, being able to cheat does not make it all right to do so. This sort of cheating will truly ruin this game.
|
|
|
|
January 7, 2003, 10:14
|
#328
|
Prince
Local Time: 06:59
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Washington, DC
Posts: 682
|
Quote:
|
Originally posted by GhengisFarb
Okay, I hadn't planned on saying this but here is the lowdown: When you open your save through multiplayer mode the background is centered on the player prior to you's starting location. The map you see is what you have discovered so far. So if you have discovered the area of the team before you you will see that part of the map. If you haven't discovered it yet it will still be shrouded in the fog of war.
|
Wow, Firaxis really needs to get it's ass in gear.
|
|
|
|
January 7, 2003, 10:19
|
#329
|
Emperor
Local Time: 14:59
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Israel
Posts: 6,480
|
Quote:
|
In this case this is no reason why dissident wouldn't have been able to determine that if he opened the save he would see RP's turn. I'm not saying that this was done intentionally, but certainly in the future people should be careful not to attempt to load a save that is not intend for them.
|
First, it was me who opened the save.
Second, when I said "the name was correct" I meant that the name was correct in the sense that it fit the naming convention.
__________________
"Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.
|
|
|
|
January 7, 2003, 10:34
|
#330
|
Deity
Local Time: 05:59
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Quote:
|
Originally posted by Eli
Quote:
|
In this case this is no reason why dissident wouldn't have been able to determine that if he opened the save he would see RP's turn. I'm not saying that this was done intentionally, but certainly in the future people should be careful not to attempt to load a save that is not intend for them.
|
First, it was me who opened the save.
Second, when I said "the name was correct" I meant that the name was correct in the sense that it fit the naming convention.
|
And that is what happens when you RENAME saves instead of leaving them the way Civ3 AUTOMATICALLY names them.
My saves to Roleplay are always named "Warmonger of the Warmongers" and the one time I accidentily sent them the wrong save they caught it immediately because it was named wrong.
From what I have surmised in these threads their were two mistakes in this instance:
1) Roleplay sent the wrong save.
2) Roleplay renamed the save. (This made it IMPOSSIBLE for Vox to detect the fact that they had received the wrong save until they had opened it up.)
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 07:59.
|
|