January 20, 2001, 06:30
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#1
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Settler
Local Time: 22:51
Local Date: October 30, 2010
Join Date: Jan 2001
Location: Manteca,ca,usa
Posts: 5
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New to Civ II
Hi everyone. I travel extensively and was looking for a game to keep me busy while flying and when stuck in my hotel room. Someone told me that CIV II works on Windows NT, so I bought it.
I've never played this game before. I've tried to get into it, but so far, to me it seems to lack the excitment of real time stratagy games like command and conquer.
There were no instructions with the game. I bought it for 10 bucks at Walmart, and so decided to look for a website that might help me out. I was shocked to see the extent to which this game facinates people.
Can anyone give me just some basic instructions? Is the game intuitive, or are there a lot of things to remember (in other words, do I need to get a manual?)
Is it similar in any way to command and conquor? I will be playing by myself. Is the AI good? If anyone has played both, and can tell me why they like CIV II better, I would appreciate knowing.
Any help or suggestions would be greatly appreciated.
[This message has been edited by bubbaB4U (edited January 20, 2001).]
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January 20, 2001, 06:54
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#2
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King
Local Time: 17:51
Local Date: October 30, 2010
Join Date: Sep 2000
Location: of the Benighted Realms
Posts: 1,791
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Civ2 is a good game and the fact that the game contains a module for scenario production has extended its longevity. It is fairly simple. You get a unit at the strart; a settler. He can make cities and other settlers, who can then make more cities. If you click on the cities, a new screen comes up and details what that city is doing. There should be a "civilopedia" in the program--take a look at that. Access the in-game "advisors," who can tell you succinctly about units, technology, diplomacy. Conquer the world or launch a space ship to win. The AI, (Automated Intelligence) is dogged, but single-minded. There are many scenarios on scenario sites all over the web and there are still lots of people who play multi-player online games. Apolyton is THE site for Civ2, primarily because it acts as a nexus for all the various other sites and also because it contains a vibrant off-topic community.
Salutations,
Exile
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Lost in America
"a freaking mastermind." --Stefu
"or a very good liar." --Stefu
[This message has been edited by Exile (edited January 20, 2001).]
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January 20, 2001, 07:16
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#3
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Emperor
Local Time: 23:51
Local Date: October 30, 2010
Join Date: Dec 2000
Location: The European Union, Sweden, Lund
Posts: 3,682
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January 20, 2001, 08:07
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#4
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Emperor
Local Time: 22:51
Local Date: October 30, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Hi BubbaB4U!
There is a tutorial in the game which is a handy means of grasping the basics.
From the initial menu - Load Game - then look for the tutorial file and open.
-------------
SG (2)
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January 20, 2001, 10:01
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#5
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Local Time: 22:51
Local Date: October 30, 2010
Join Date: Feb 2001
Posts: 0
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Yes, the tutorial game can really help.
Warning: Civ is a very addictive game. We take no responsibility on what may happen to you because of too many playing hours.
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January 20, 2001, 10:09
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#6
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King
Local Time: 23:51
Local Date: October 30, 2010
Join Date: Jun 2000
Location: of Old Europe - "In America we don't trust"
Posts: 2,470
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Hy Bubba... a warning about scens. Scenario creators have to modify game parameters ( stored in *.txt files ), and sometimes scens and games can crash when you're playing... so don't think the whole game is going to Pallino town, it's just an internal code problem.
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January 20, 2001, 11:29
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#7
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King
Local Time: 17:51
Local Date: October 30, 2010
Join Date: Sep 2000
Location: of the Benighted Realms
Posts: 1,791
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Henrik, we both know how the AI performs. It has the strategic capabilities of a turnip. I think we should call it Antiquated.
Yes, you're right. It's artificial,
Exile
------------------
Lost in America
"a freaking mastermind." --Stefu
"or a very good liar." --Stefu
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January 20, 2001, 12:23
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#8
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Emperor
Local Time: 17:51
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Washington, DC
Posts: 7,000
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quote:

Can anyone give me just some basic instructions? Is the game intuitive, or are there a lot of things to remember (in other words, do I need to get a manual?)
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No, the manual located in the box is good enough. I would say it's very easy to get in to, but even playing for five years isn't enough to master it.
quote:

Is it similar in any way to command and conquor? I will be playing by myself. Is the AI good? If anyone has played both, and can tell me why they like CIV II better, I would appreciate knowing.
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Well, it's turn based, meaning it isn't as frantic. The AI, while not a genius, isn't really that stupid either. I have fun playing 6 hour games with the AI and I really get sucked into them. The AI is NOT BAD, although some veterans disagree. I like Civ2 better because it makes command and conquer seem very very bad. When you'd be landing a Tanya in c&c to bomb a few houses, in civ2 you're switching to democracy, bad-mouthing the Zulus, and forming alliances with France. No question, civ2 is DEEP.
Anyway, go get it bubba. At first it seems boring, but (especially if you like chess, etc) you'll get hooked in no time.
Have fun!
[This message has been edited by SMACed (edited January 20, 2001).]
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January 20, 2001, 20:24
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#9
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Settler
Local Time: 22:51
Local Date: October 30, 2010
Join Date: Jan 2001
Location: Manteca,ca,usa
Posts: 5
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Thanks guys, I'm sure I'll have more questions as I go along. I've been reading some of the comments about deployment of different forces. I noticed that some recommend stacking. How is that done?
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January 20, 2001, 20:39
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#10
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Settler
Local Time: 00:51
Local Date: October 31, 2010
Join Date: Oct 2000
Posts: 65,535
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Stacking is just the act of putting two or more of your units in the same square.
It is very useful to stack a diplomat or spy with another unit because this way the AI cannot expel the diplomat or spy. AI can expel your diplo with one of there military units when he is closer to their cities than to yours.
Of course, if you are at war with that civ (country) they can attack and destroy your units. NOte that if the enemy attacks and destroys a unit, all other units that are stacked with it are destroyed too. Only exception to this is if the stacked units are inside a city or in a fortress (that you can built withj a settler when you discover masonry).
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January 20, 2001, 20:41
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#11
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Settler
Local Time: 00:51
Local Date: October 31, 2010
Join Date: Oct 2000
Posts: 65,535
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Yup, it IS a complicated game
At least that what it seemed like when I started playing it. The thing with Civilization is the more you learn about it the more you enjoy it  HAve fun
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January 20, 2001, 21:17
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#12
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Chieftain
Local Time: 22:51
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Barbarian City
Posts: 55
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uh, if im not mistaken, u have to have construction to build a fortress, not masonry
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Enjoy the war while you can, the peace will be terrible
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January 20, 2001, 22:06
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#13
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Settler
Local Time: 00:51
Local Date: October 31, 2010
Join Date: Oct 2000
Posts: 65,535
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(I was thinking of city walls) 
Construction of course...
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January 21, 2001, 07:05
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#14
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Chieftain
Local Time: 14:51
Local Date: October 30, 2010
Join Date: Jan 2001
Location: LA-LA Land
Posts: 35
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Hey folks, i've just bought Civ2 MP and wondering where to go to get in a multiplayer game. How long do the games take? I'm thinking, like , days?
And to that bubba guy: dude, you've GOT to get your hands on a manual, and also that nifty little poster thing, or you will go nuts trying to figure this game out. Am I not right? It is indeed deep. Any tips on multiplayering are welcome.
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January 21, 2001, 17:04
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#15
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Emperor
Local Time: 17:51
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Washington, DC
Posts: 7,000
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Sorry bubba, bunny's right - I didn't read your post well enough to know you didn't get a manual with the game - you NEED one  !
And MB, I don't have MPGE, but I'm sure everyone else on the forums does...
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January 21, 2001, 17:12
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#16
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Warlord
Local Time: 16:51
Local Date: October 30, 2010
Join Date: Aug 2000
Location: St. Louis
Posts: 272
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The game is pretty simple. Maybe a manual is needed if you don't get it in at least the first ten games. The basics are easy, mastery is difficult. And good luck. BTW, you might want to get prescription sleep pills, since you'll be thinking about your games night after night.
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If Al Gore invented the Internet, then I invented the spell check- Dan Quayle
If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith
She turned me into a newt...well I got better- Monty Python and the Quest for the Holy Grail
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January 21, 2001, 18:16
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#17
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Settler
Local Time: 00:51
Local Date: October 31, 2010
Join Date: Oct 2000
Posts: 65,535
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January 21, 2001, 19:08
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#18
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Emperor
Local Time: 17:51
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Washington, DC
Posts: 7,000
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quote:

The game is pretty simple. Maybe a manual is needed if you don't get it in at least the first ten games.
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Yeah, that's probably better. But I'd buy one anyway, it rounds out your understanding of the game.
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January 22, 2001, 14:24
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#19
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King
Local Time: 16:51
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Kansas City, MO USA
Posts: 1,460
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I agree with Sieve Too. The game is so complex that once you've mastered the basics, there are strategies to consider. ICS, OCC, perfection, succession, MP... and once you think you decide which aspect you like, you always seem to switch to another for grins and get submerged in it. What a game!
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Frodo lives!
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January 22, 2001, 19:31
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#20
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Emperor
Local Time: 17:51
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Washington, DC
Posts: 7,000
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...and if you like it, you can always get AC  !
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January 22, 2001, 19:36
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#21
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Warlord
Local Time: 16:51
Local Date: October 30, 2010
Join Date: Aug 2000
Location: St. Louis
Posts: 272
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What I meant to say was the game basics are pretty simple. I think the Surgeon General should have a warning on Civ2's box. "Warning: Excessive use of the contents of this box are harmful. The contents can form a dependance, Carpal Tunnel Syndrome, and the lack of a normal life. Beware, have caution using this product. Do not try to sue the manufacturers/ publishers of this program. Caution is advised."
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If Al Gore invented the Internet, then I invented the spell check- Dan Quayle
If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith
She turned me into a newt...well I got better- Monty Python and the Quest for the Holy Grail
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January 22, 2001, 20:35
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#22
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Settler
Local Time: 22:51
Local Date: October 30, 2010
Join Date: Jan 2001
Location: Manteca,ca,usa
Posts: 5
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Well, the concensus seems to be that I should get a manual. Is there one availble on line, or at this site somewhere? (sorry, I'm not being lazy, it's just that I'm at work right now and can't spend the time to browse that I would like. But I can check this book mark occasionally)
Thanks again for everyones input
Bubba
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January 22, 2001, 20:52
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#23
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Emperor
Local Time: 17:51
Local Date: October 30, 2010
Join Date: Dec 2000
Location: Washington, DC
Posts: 7,000
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There are a lot of good strategy guides, sadly I don't really own one. Prima probably made a good book, though...
Can anyone think of a good strat guide that beats out the manual  ?
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January 23, 2001, 01:05
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#24
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Prince
Local Time: 22:51
Local Date: October 30, 2010
Join Date: Dec 1969
Location: New Hampshire, USA
Posts: 917
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quote:

Originally posted by jcarkey on 01-21-2001 04:12 PM
The game is pretty simple. Maybe a manual is needed if you don't get it in at least the first ten games. The basics are easy, mastery is difficult.
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Actually, I'd say that the game is not at all simple. There are so many concepts to learn: cities, unit, trade, gold, shields, food, happiness, reputation, governments, alliances, improvements, wonders, science, taxes, luxuries, WLT_D, hitpoints, firepower, terrain, movement, attack/defense, caravans, roads/rail, diplomats, tech tree, corruption, bribery, etc. Quite a lot there for a new player and much of it is interrelated. I can't imagine a beginner not having the manual and still understanding what's going on.
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January 23, 2001, 18:58
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#25
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Emperor
Local Time: 17:51
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Join Date: Dec 2000
Location: Washington, DC
Posts: 7,000
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I'm sure you people bought some strat guide?
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January 23, 2001, 21:27
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#26
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Local Time: 22:51
Local Date: October 30, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Scouse- There's a tutorial!  I never knew this and I have had CivII since 1996!!!!
About strategy guides- you do not really need one if you play on the easiest difficulty level... If you want to play on harder levels, just ask the question on Apolyton and we will be glad to help you get started on your conquest of the world.
... Oh, and while you are at it, buy Alpha Centauri (Think CIV in space)
W*E*L*C*O*M*E
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Apolyton- The Book (Webpage and Topic Thread)
http://apolyton.net/forums/Forum23/HTML/018747
Visit the Civgaming Network Forums:
http://www.civgaming.net
Visit Apolyton- The Book (The Website for the people of Apolyton)
http://home.att.net/~sjcfg/main.html
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January 23, 2001, 23:12
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#27
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Emperor
Local Time: 17:51
Local Date: October 30, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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If the game didn't come with a manual, check the CD to see if it wasn't included there, possibly in a directory labeled, 'documentation'. Most games that wind up in the $10 rack include the manual as a .pdf on the CD.
Hope this helps!
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The Mad Monk
"The capacity of a grass leaf to grow from the sheath
at its base is a useful adaptation to herbivore grazing.
It has also resulted, over the eons, in the piteous
spectacle of thousands of hominids vibrating behind
their lawnmowers from spring to fall."
-Someone's AP Biology Textbook
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