December 6, 2002, 22:50
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#1
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Prince
Local Time: 23:13
Local Date: November 1, 2010
Join Date: Jun 2002
Posts: 942
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*sigh*....where have all the settlers gone?
I hate this. I've loved what I've seen of CtP2 so far, but first, with the naming problems, and now...if I start a new game, all I can build is a hoplite.
I don't seem to be able to build any settlers...wtf?
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December 7, 2002, 07:02
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#2
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Deity
Local Time: 14:13
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Did you start a new game or try to reload an old savegame with the new file?
The latter isn't going to work, you'll have to start a new game to be able to use the new names file. If you want to continue to play with your old savegames, you'll have to temporarily put the old civ names file back (or, more conveniently, make the new file a seperate modswapper option  )
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December 7, 2002, 19:49
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#3
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Prince
Local Time: 23:13
Local Date: November 1, 2010
Join Date: Jun 2002
Posts: 942
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No, I was starting a new game.
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December 8, 2002, 05:25
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#4
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Emperor
Local Time: 12:13
Local Date: November 1, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
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hmmm?.....have you tried to start a new game(again)?
See if the samething happens. It might have just been a random thing - like butterflys causing hurricanes a continent away
Let us know if you still get this problem even if you restart many times. In which case it may be something to do with that extra file that adds all the female names
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Bush's Republican=Neo-con for all intent and purpose. be afraid.
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December 9, 2002, 05:44
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#5
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Prince
Local Time: 23:13
Local Date: November 1, 2010
Join Date: Jun 2002
Posts: 942
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This is really weird. I just ran a heap of tests on it, to see what would happen.
In the standard game, it works fine. No problems at all as any Civ.
But in the Earth scenario, which I prefer to play, I had one case where a settler and a hoplite were options (Canada I think), one case where only a Coracle was an option (Sweden I think), and the rest where only a Hoplite was an option.
Also, for the record, I wasn't using the file that was posted. I'd already done exactly the same thing myself (and I did check the posted file to make sure).
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December 9, 2002, 05:50
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#6
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Prince
Local Time: 14:13
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Keep honking... I'm reloading.
Posts: 351
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This may be a really dumb question, but are you using a mod, or the default game? If you’re not using any mods, post your Units.txt file (..\ctp2_data\default\gamedata\) here. I doubt it, but maybe something’s wrong in there.
__________________
If something doesn't feel right, you're not feeling the right thing.
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December 9, 2002, 05:53
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#7
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Prince
Local Time: 14:13
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Keep honking... I'm reloading.
Posts: 351
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Cross post. Sorry.
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If something doesn't feel right, you're not feeling the right thing.
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December 9, 2002, 07:29
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#8
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Emperor
Local Time: 12:13
Local Date: November 1, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
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I must admit I've never tried any of the scenarios(in two years of playing  ). I had enough probs just getting all the Mods to work ok
Maybe this is just one of CTP2's hidden 'features'
Seems a bit odd though.
__________________
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you. info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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December 9, 2002, 10:43
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#9
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Super Moderator
Local Time: 14:13
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Quote:
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Originally posted by Darkness' Edge
But in the Earth scenario, which I prefer to play, I had one case where a settler and a hoplite were options (Canada I think), one case where only a Coracle was an option (Sweden I think), and the rest where only a Hoplite was an option.
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Well this is your problem, technically a scenario is a save game. So if the scenario is not made for the mod you use then you have to expect some problems. Actually only the slic files are reloaded if you start a scenario but not the text files.
-Martin
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Civ2 military advisor: "No complaints, Sir!"
Last edited by Martin Gühmann; December 9, 2002 at 14:31.
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December 9, 2002, 13:02
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#10
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Emperor
Local Time: 12:13
Local Date: November 1, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
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Martin,
So what your saying is if you want to play any of the scenario's you should only play using unmodded CTP2?
Thanks, that has probably saved me a few troubles for the future
__________________
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you. info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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December 9, 2002, 14:29
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#11
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Super Moderator
Local Time: 14:13
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Quote:
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Originally posted by child of Thor
So what your saying is if you want to play any of the scenario's you should only play using unmodded CTP2?
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As long nothing else is stated in the readme that the scenario or a map (actual a map is just a scenario that only has a premade map) then the scenario is made by using the origiginal game and for the original game.
As far as I know the only mods that can be used with the scenarios for the default games are CityMod2, actual I tested this with Citymod by continuing an old savegame, the only effect was that the city graphics were updated when the city got another pop. Actual you could rip off all the slic files from GoodMod and integrate them into your scenario setup and also the AI files from GoodMod shouldn't cause any problems. As long you don't add any new techs, buildings wonders or tileimprovements you should be able to continue a presaved game.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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December 9, 2002, 14:53
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#12
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Deity
Local Time: 05:13
Local Date: November 1, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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I suppose it couldn't hurt to try to reload the slic. I'm not sure if this would actually help but it might be worth a try.
__________________
Christianity is the belief in a cosmic Jewish zombie who can give us eternal life if we symbolically eat his flesh and blood and telepathically tell him that we accept him as our lord and master so he can remove an evil force present in all humanity because a woman was convinced by a talking snake to eat from an apple tree.
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December 16, 2002, 05:47
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#13
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Prince
Local Time: 23:13
Local Date: November 1, 2010
Join Date: Jun 2002
Posts: 942
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Ah. Thanks for the responses. I guess I'll just have to stick to the standard game then.
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