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Old December 11, 2002, 05:30   #1
georges bonbon
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less desastrous effects of global warming in PTW SP?
I am under the impression that the effects of global warming are less desastrous under PTW single player.

I played on a huge map till 2050 (won:!) and had a lot of pollution.

I did not see once a tile changing for the worse.

Having played only 3 games, I wonder if this was sheer luck or something else.
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Old December 11, 2002, 06:36   #2
Minmaster
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true that...i have yet to get a tile change due to global warming..
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Old December 11, 2002, 06:40   #3
georges bonbon
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Quote:
Originally posted by Minmaster
true that...i have yet to get a tile change due to global warming..
how many games did you play?
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Old December 12, 2002, 02:59   #4
Bad F-Line
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It seems to me it takes a LOT of pollution for global warming to even have a chance of taking effect , and even then its effects are usually minimal - I don't think I've ever seen warming's effects in a city's tile, it always happens off in the boondocks somewhere.
I've played several games well into the Modern Ages with the world fairly polluted ( Nuclear Weapons? Who, Me?) and never seen warming's effects become devastating - I remember in Civ2 the oceans would rise-yikes! also in civ2 the # of polluted tiles was a detriment to your score...
In civ3 the only reason I clean up pollution is the negative effect it has on a tile's production ... I'm not cool with 0/0/0 .
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Old December 12, 2002, 10:54   #5
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Re: less desastrous effects of global warming in PTW SP?
Quote:
Originally posted by georges bonbon
I am under the impression that the effects of global warming are less desastrous under PTW single player.

I played on a huge map till 2050 (won:!) and had a lot of pollution.

I did not see once a tile changing for the worse.

Having played only 3 games, I wonder if this was sheer luck or something else.
When you say you had a lot of pollution, what do you mean? Did you have a lot of polluted squares, or were your cities producing a lot of yellow triangles?

The yellow triangles, nuke usage, and nuke plant meltdowns are what cause global warming.
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Old December 12, 2002, 11:00   #6
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I've played a few games to the P-and-P level (pollution and peasants - clean pollution, put peasants manually back on tile). I've had a few squares convert due to warming, even had a jungle convert to grassland saving me the trouble.

No where near the trouble I saw sometimes in CIV2, mind you.
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Old December 12, 2002, 11:08   #7
georges bonbon
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Re: Re: less desastrous effects of global warming in PTW SP?
Quote:
Originally posted by Traelin


When you say you had a lot of pollution, what do you mean? Did you have a lot of polluted squares, or were your cities producing a lot of yellow triangles?

A lot of polluted squares, which under Civ3 in combination of polluted squares originated by the AI, made a lot of tile change for the worse.

And so I have the impression that the effects of global warming are less under PTW.

??????????????
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Old December 12, 2002, 13:07   #8
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Re: Re: Re: less desastrous effects of global warming in PTW SP?
Quote:
Originally posted by georges bonbon



A lot of polluted squares, which under Civ3 in combination of polluted squares originated by the AI, made a lot of tile change for the worse.

And so I have the impression that the effects of global warming are less under PTW.

??????????????
What I mean is that, if you let the polluted tiles stay polluted for long periods of time, then yeah they can change the terrain value (e.g., Grassland -> Plains). But the global warming degradation (i.e., when you get the message saying, "Global warming has changed into " is ONLY caused by the use of nukes, nuclear plant meltdowns, and the yellow pollution triangles you see in the city display.
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Old December 12, 2002, 14:31   #9
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I *LIKE* the degradation caused by global warming... I mean, it forces you to adapt, adds another challenge. Can you edit the rate of warming in the editor?
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Old December 13, 2002, 05:25   #10
georges bonbon
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Re: Re: Re: Re: less desastrous effects of global warming in PTW SP?
Quote:
Originally posted by Traelin


What I mean is that, if you let the polluted tiles stay polluted for long periods of time, then yeah they can change the terrain value (e.g., Grassland -> Plains).
That's what I mean and if you have lots of polluted tiles which you cannot clear in a reasonable time, the tiles change for the worse.

In CivIII I hab it all the time, now it seems less.
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