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Old December 12, 2002, 09:46   #1
TheStinger
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Refusing a flipped city
Has anyone had an opponents city flip and refuse it.

What happens and does the AI ever refuse to accept your city
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Old December 12, 2002, 09:59   #2
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That is never an option for me, so I don't know...
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Old December 12, 2002, 10:23   #3
Traelin
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Re: Refusing a flipped city
Quote:
Originally posted by TheStinger
Has anyone had an opponents city flip and refuse it.

What happens and does the AI ever refuse to accept your city
Someone else posted about this happening to them in another thread. That was the only time I've ever heard of it happening.
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Old December 12, 2002, 10:25   #4
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It does not look like accepting/refusing flip affect anything. Although some people claimed that attitude of civilization from which city is defected drops. Have not noticed that.
AI might refuse the flip. I never saw it myself, but somebody posted screenshot of such situation long time ago: advisor came to say that city <...> attempted to defect, but <...> refused to accept them.
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Old December 12, 2002, 10:27   #5
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On deity I've seen the AI refuse my worthless, size 1 cities in the middle of nowhere rather consistently.
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Old December 12, 2002, 14:06   #6
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I've refused a city before, can't remember the circumstances though. Af far as I can tell, it doesn't make any difference in the later calculations for a city wanting to flip. A number of turns later, the city wanted to flip again!
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Old December 12, 2002, 16:06   #7
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AI's refusing to accept city might have something to do with their OCN.
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Old December 12, 2002, 18:08   #8
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I think right after Civ3 came out and I bought it, IIRC a civ was very upset that I took their city. I can hardly remember the exact details tho... maybe a patch changed how the AI react.
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Old December 13, 2002, 03:15   #9
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I have seen this in a game where france was particularly dominant, a size 6 city belonging to me next to a 12 city belonging to france flipped but was refused.

It did this twice before i manged to get a university and cathedral in there.

I Never refuse cities when the AI flips to me even cities out in the back of beyond.
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Old December 13, 2002, 04:17   #10
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I Have seen it once,

ANd it was a really fine city to, they just did not take it. ****** arrogant iroquis basterd!!!!b I believe it was size eight or something
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Old December 13, 2002, 07:37   #11
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Accept it and then abandon it
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Old December 13, 2002, 08:37   #12
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maybe it depends of how their attitude is towards you, when there gracious the might be less willing to accept your city. maybe they didnt want the city because when they do thecity uses good tiles from their good cities (not that the A.I excells in micro-management).
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Old December 13, 2002, 18:19   #13
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Better system by far than Civ I, when a city would admire your prosperity, immediately flip without so much as a by-your-leave, and cause your democracy to crash cuz they were so p.o'd to BEGIN with!
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Old December 15, 2002, 18:06   #14
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hi ,

depending on its size and a whole bunch of other things you can keep it , but the best is to refuse it , it shall improve your relations with that civ and your reputation , and on top when one of your cities wants to turn you have a good chance that they shall refuse it , .......

have a nice day
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Old December 16, 2002, 10:00   #15
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panag - do you have any info or a link showing that refusal really does improve relations? I never heard of that before.
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Old December 16, 2002, 19:20   #16
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Quote:
Originally posted by ducki
panag - do you have any info or a link showing that refusal really does improve relations? I never heard of that before.
hi ,

, great there where some post about it , .......

like a zillion threads ago , ....... sorry but the search engine does not find them , .......

however it would only sound logical , ......

maybe some-one from firaxis can give an answer to that , .....

have a nice day
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Old December 18, 2002, 10:58   #17
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Quote:
Originally posted by Datajack Franit
Accept it and then abandon it
I think that would affect your rep with the other Civ though, because its the equivalent of razing it.
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Old December 18, 2002, 16:01   #18
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A city that flips to your side affects your relation to that civi. If you have a mpp with that civi, then they see it as a reason to break that.

If your city flips to them and you have a mpp, the civi will not accept it.

If the mood of the is cautious or less they will see it as an act of war. Other civis will think you betrayed that civi.

I have also notice that when a city is about to flip the AI puts tons of troops in it. Have not tested that, but someone could try it.
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