December 15, 2002, 05:31
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#1
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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Double or nothing PBEM
I am looking to start a new PBEM.
Settings:
- Large, wet, warm, pangea, 60% water, 5 bill. year world.
- No ruins.
- No AI civs.
- Accelerated production.
I need approx. 4 other players and one administrator/moderator.
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December 15, 2002, 05:37
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#2
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Emperor
Local Time: 23:38
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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Count me in.
hot_enamel@hotmail.com
Random Civ is fine for me
__________________
"No Comment"
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December 15, 2002, 06:13
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#3
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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Oh yes, I want to play Mao of the Chinese.
And to motivate candidate moderators: I will moderate a game of yours if you moderate mine.
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December 15, 2002, 14:28
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#4
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Prince
Local Time: 04:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 387
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Flandrien,
I would be interested in moderating your game for the simple reason that I would like to find out how this is/can be done.
Do you have any suggestions and/or requirements for your moderator?
Thanks,
Delmar
__________________
Care for some gopher?
Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!
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December 15, 2002, 15:30
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#5
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Emperor
Local Time: 15:38
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Israel
Posts: 6,480
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What is this moderating thingie? Is this the guy who just sets up the game? If so, why do you need candidates?
__________________
"Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.
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December 15, 2002, 16:27
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#6
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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Tasks of the moderator:
1. Set up the game.
2. Receive a copy of each turn of the game.
When a player does not play his turn in, let's say 2 days, you open the turn, play it yourself (minimal actions), and send it to the next player.
If you want to know more about PBEM and moderating, read the very interesting document about it from Keygen in this thread .
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December 15, 2002, 18:44
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#7
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Prince
Local Time: 04:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 387
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Quote:
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Originally posted by Flandrien
Tasks of the moderator:
1. Set up the game.
2. Receive a copy of each turn of the game.
When a player does not play his turn in, let's say 2 days, you open the turn, play it yourself (minimal actions), and send it to the next player.
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I can do this if you want me to.
The document you refer to below talks about a whole lot more things though. I have some concerns about the "Permanent Replacements", "Cheating check" and "Fight resolving" parts in particular. I am not sure how I could find a permanent replacement for someone or prevent someone from cheating/flaming others.
Quote:
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If you want to know more about PBEM and moderating, read the very interesting document about it from Keygen in this thread .
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Very interesting indeed. I think everyone who joins this game should read this document. And on a general note, maybe we should create a recruitment center for PtW.
__________________
Care for some gopher?
Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!
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December 15, 2002, 19:25
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#8
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Prince
Local Time: 04:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 387
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Btw, are you sure you want to play on a Large map with 4 players? Will be a long one, even with accelerated production...
__________________
Care for some gopher?
Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!
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December 16, 2002, 04:02
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#9
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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Including me, that's five players.
And yes, I intend for a long game.
Delmar, you don't need to read everything from the document.
Some things (like the cheating part) are CTP specific.
Well, where are those candidates ?
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December 16, 2002, 09:23
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#10
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Emperor
Local Time: 08:38
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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If there is still room and you need another player, I'll volunteer.
__________________
Illegitimi Non Carborundum
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December 16, 2002, 10:09
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#11
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Prince
Local Time: 04:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 387
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Quote:
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Originally posted by Flandrien
Including me, that's five players.
And yes, I intend for a long game.
Delmar, you don't need to read everything from the document.
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OK then, as I said I can set up the game for you and "next" people who don't play for 48 hours. I'll PM you with my email address.
__________________
Care for some gopher?
Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!
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December 16, 2002, 11:33
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#12
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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Which civ, jshelr ?
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December 16, 2002, 11:39
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#13
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Emperor
Local Time: 08:38
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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Egypt if available.
Americans second choice, believe it or not.
Iriquois, if needed.
Thanks
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December 16, 2002, 17:34
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#14
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Deity
Local Time: 14:38
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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to make things more neutral
Quote:
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When a player does not play his turn in, let's say 2 days, you open the turn, play it yourself (minimal actions), and send it to the next player.
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If someone has to be away for while, I'm happy to play a few tuns in that persons place
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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December 17, 2002, 03:31
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#15
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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Just a few turns ?
Why not join the game ?
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December 17, 2002, 08:42
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#16
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Deity
Local Time: 14:38
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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1. you allready have enough players, have you not?? 
2. Really don't like accel.production 
3. IMHO it's better to have someone not on the team, filling in for an (temp) absent player, keeps thing more "honest", maybe fair is a better word 
In other games I'm involved with, we have done similar things.
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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December 17, 2002, 12:06
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#17
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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I have 3 players for now:
- hot_enamel
- jshelr
- myself
I really want 2 extra players, 3 if possible.
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December 17, 2002, 12:08
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#18
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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Hmmm, maybe Delmar can join the game.
In that case, Alva can become moderator.
Just an idea.
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December 17, 2002, 12:25
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#19
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Deity
Local Time: 14:38
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Make sure, everyone sends me their password for this game
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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December 17, 2002, 14:57
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#20
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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When you have the admin password, you don't need theirs.
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December 17, 2002, 18:34
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#21
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King
Local Time: 06:38
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Dallas, Texas
Posts: 1,209
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I would like to join. My email is:
lmtoops@yahoo.com
My preference would be Carthage, but I'll take a random civ. after that.
I'm in it for the long hall...I won't quite even if I'm stuck in last. Which of course will not happen.
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December 17, 2002, 19:12
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#22
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Prince
Local Time: 04:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 387
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I don't want to play, thanks. If you want me to be the moderator, then send me an email or pm with the info needed to set up the game (there are a lot more options than mentioned in the first post) and the password for the first player (I will need this, I guess, as I can't save between specifying the admin password and the password of the first player).
__________________
Care for some gopher?
Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!
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December 18, 2002, 03:31
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#23
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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Fair enough, Delmar stays moderator.
Alva, maybe some other game.
Welcome, Imtoops.
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December 18, 2002, 09:52
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#24
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Deity
Local Time: 14:38
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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no probs
Have Fun
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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December 18, 2002, 19:36
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#25
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King
Local Time: 06:38
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Dallas, Texas
Posts: 1,209
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Great!!
I'll be waiting for more information.
Will this thread be used as our "game tracking thread"?
I hope that wasn't a dumb question.
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December 18, 2002, 20:48
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#26
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Emperor
Local Time: 23:38
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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Waiting..Waiting..
I have changed my mind on my Civ Choice.
1. Arabia
2. Mongols
3. Iroquoi
None of which I have ever played
__________________
"No Comment"
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December 19, 2002, 08:12
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#27
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Warlord
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 138
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I think it is time to get this game started.
Since we have only four players, I recommend a smaller map : standard in stead of large.
I have sent a PM to our moderator.
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December 19, 2002, 11:33
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#28
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Prince
Local Time: 04:38
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 387
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I have almost all the information necessary to start the game.
Here is what I think is missing:
Preferred turn order: Flandrien said he would be playing 19-21 GMT. I need this information from the other players as well to determine a sensible turn order. Please use GMT or Apolyton time when specifying time range. Default: based on time zone.
Password for the first player: See explanation in my previous post. Anyone can be the first, regardless of turn order, so if any one person sends me this info that's good enough. If you want me to, I can come up with a password for you, just let me know (and don't blame me afterwards  ). Default: random, defined by me.
Difficulty level: Something tells me you want Regent, so... Default: Regent.
You have 12 hours to clarify the above settings in an email, PM or post here, or let me know that I should wait more than 12 hours. Otherwise I will go with the defaults mentioned above.
And here is what I think I know:
Players:
Hot_Enamel - Arabia
jshelr - Egypt
lmtoops - Carthage
Flandrien - China
All males, all names spelled as shown above (first character in lmtoops' name/email is L not I, right?)
Name of the game: Double or Nothing
Game type: Play by Email
Game mode: Standard
Turn timer: None
World size: Standard
Barbarian activity: No Barbarians
Land Mass: Pangaea
Water Coverage: 60%
Climate: Wet
Temperature: Warm
Age: 5 billion
Game limits: None
Victory conditions: Domination, Space Race, Diplomatic, Conquest, Cultural (in other words, all).
Allow civ specific abilities: Yes
Culturally linked start loc.: Yes
Respawn AI: No
Preserve random seed: Yes
Accelerated production: Yes
Elimination: No
Regicide: No
Mass regicide: No
Victory point locations: No
Capture the princess: No
Allow cultural conversions: Yes
Similarly, you have 12 hours to protest.
__________________
Care for some gopher?
Did you know that in GalCiv, the AI makes you think you are playing against humans? Stop laughing, they mean it!!!
Last edited by delmar; December 19, 2002 at 11:43.
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December 19, 2002, 12:56
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#29
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King
Local Time: 06:38
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Dallas, Texas
Posts: 1,209
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I will generally play from 01 - 04 GMT. I hope I did my math right (I'm a statistician, so I better have it right). I'm -6 GMT, so 01 GMT converts to 7 pm my time (CST).
Most weekends, I cannot play due to family issues. But that is my concern and I will need to plan in advance to make sure it does not hold up the game. Basicly, I am away from the game most Fridays, Saturday, and the first half of Sunday. This is just a FYI to all players; again I will have to deal with this.
I have no objections to any of the defaults. If there are no barbarians, are there Goodie Huts? I would prefer to have Goodie Huts.
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December 19, 2002, 14:25
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#30
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Emperor
Local Time: 08:38
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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If the game is sent to two addresses
jshelr@aol.com and russell.sheldon@bmonb.com I can respond quickly at any time of day other than 2am to 11am GMT.
BTW, very nicely set up Delmar. If others would be as clear it would be very helpful.
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