December 16, 2002, 09:47
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#1
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Deity
Local Time: 14:42
Local Date: November 1, 2010
Join Date: Jun 2001
Posts: 11,112
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How I always wanted the world map to be like...
I have always wanted the own capital to be the center of the world (in most of my games, I always starts by the edge of the world map, so half of my land is in the left side of the world map, while the other half ends up in the right side of the world map)
It would be nice, if everybody starts in the center of the map (both x-axis and y-axis), when the game starts. When a player then e.g. discovers land south of the "supposed" south pole, the y-axis center moves up, and whenever that player finds the e.g. south pole, the center finds it's right place in the y-axis, but the starting place (or capitol) is always in the center of the x-axis.
I believe this makes the game more interesting (and realistic: The first map-drawers didn't paint their country at the left side of the map, when they didn't know how big the map was, or where on the map, they are...
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December 16, 2002, 09:54
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#2
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King
Local Time: 06:42
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Our house. In the middle of our street.
Posts: 1,495
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It's a good idea, but I think the CPU overhead, especially in the early exploration phase, might be a bit much for most players. I could be wrong, though, just a semi-educated guess.
It would be neat to have, but not if it slows the game down on a minimum requirements machine.
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December 16, 2002, 09:58
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#3
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Deity
Local Time: 14:42
Local Date: November 1, 2010
Join Date: Jun 2001
Posts: 11,112
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Well... it would be easy to make it optional, so for those who doesn't have a fast ram-filled computer, still will be able to play the game, as used to...
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December 16, 2002, 15:40
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#4
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Prince
Local Time: 07:42
Local Date: November 1, 2010
Join Date: Apr 1999
Location: Austin, TX, US
Posts: 723
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ADG, you have an excellent point, and many people have asked for a scrollable map. Failing that, though, I would settle for a map where my initial capital city location would be centered left-to-right on the minimap.
That doesn't seem like too difficult a programming task.
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December 16, 2002, 21:10
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#5
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Prince
Local Time: 06:42
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Wisconsonian Empire
Posts: 635
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I would agree somewhat, at least in the center x-axis-wise. Maybe it would adjust itself to your civ's center of gravity as a whole?
Or how about just an option so you could do it manually, like at even the military advisor screen or in preferences
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December 17, 2002, 00:13
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#6
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Prince
Local Time: 07:42
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The Republic of Texas
Posts: 305
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I don't think it would take significant processing power--certainly no where near what it takes to do the scrolling of the main display.
It could just be one of the right click options- "Center mini-map here".
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Got my new computer!!!!
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December 17, 2002, 03:42
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#7
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Emperor
Local Time: 13:42
Local Date: November 1, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
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I'm pretty sure one of the older civs(1 or 2) centered your map around your capitol. Even when you moved it.
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December 17, 2002, 06:19
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#8
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Prince
Local Time: 13:42
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Yes, it would be an interesting feature.
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"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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December 17, 2002, 06:29
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#9
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Emperor
Local Time: 13:42
Local Date: November 1, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
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In civ(1 or 2) the map was actually centered both vertically AND horizontally around your capitol. When you discovered the polar caps the map was adjusted in the north-south direction but remained centered east-west to give the impression of a 0 meredian through your capitol.
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December 17, 2002, 08:09
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#10
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Deity
Local Time: 14:42
Local Date: November 1, 2010
Join Date: Jun 2001
Posts: 11,112
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If they could do it in both Civ 1 and 2, then it can't be that hard to make it possible in Civ3...I guess...
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