Thread Tools
Old September 12, 2000, 14:11   #1
RedFred
ACDG3 Gaians
King
 
RedFred's Avatar
 
Local Time: 18:48
Local Date: October 30, 2010
Join Date: Jun 1999
Location: Vancouver
Posts: 1,447
Poaching with crawlers
By now just about everyone is making extensive use of land and sea crawlers to ferry additional resources. Sometimes my own crawler production reaches such a high rate that I run out of good places to put them in my territory.

No doubt many of you have hit upon the same solution as me. Put your excess crawlers on neutral or foreign territory.

The bonus tiles in neutral sea areas are usually my first target. Especially if Svensgaard isn't around. Playing SP double blind I seem to get one of the "3" armors quickly and don't progress beyond it for a long time. So I will add 3 armor to the sea crawlers and that seems to discourage the AI from attacking it. Somewhat.

You will notice that if the neutral territory becomes controlled by another faction you will continue to get the resource from that crawler. Even better, you can send crawlers into foreign territory and still get the resource. If you are outside of a foreign city's radius you will always get the resource. If inside it, just use your infiltrator status to ensure that the tile you go to is not in active use. This works on all land or sea tiles.

In terms of crawler survivorability, this seems to work best with factions that have surrendered to you. In a pinch other pacted factions' or treatied factions' territory will do.

I'm curious. Assuming no self-imposed "no crawler" rule, does everyone else use this strategy?
RedFred is offline  
Old September 12, 2000, 16:10   #2
Simpson II
Prince
 
Simpson II's Avatar
 
Local Time: 01:48
Local Date: October 31, 2010
Join Date: Jul 2000
Location: varies
Posts: 588
I do this to some extent, when playing with bases closely stacked. Usually I use trawlers to bring in nutrients so I can reach the 50% fusion engineer population that I crave! However, they would tend to be within my 'perimeter,' established by deep-radar probe-foils and needlejets; that way nothing is likely to kill them off, armour or no. I have never used enemy territory. I find it's best not to put a temptation to attack into the AI's way, especially since it can't resist it.
Simpson II is offline  
Old September 15, 2000, 16:12   #3
Thantos
Chieftain
 
Local Time: 01:48
Local Date: October 31, 2010
Join Date: May 2000
Location: Grand Junction, Co, USA
Posts: 60
I use it a lot for sea crawlers not so much though for land crawlers. Mostly I like to use excess naval crawlers with deepspace radar in critical geographical points to keep an eye on enemy movement.
Thantos is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 21:48.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team