December 18, 2002, 19:25
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#1
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Emperor
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Iron Curtain MP Scenario
For the guys that come from civfanatics:
Hereīs the file. Please download it.
For the new ones:
This is a Cold War Scenario. Only for multilplayer. Itīs a beta version. ok?
If you want more info, go here:
http://forums.civfanatics.com/showth...=&pagenumber=1
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December 18, 2002, 19:51
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#2
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Emperor
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Can I play as the Hungarians and lead a successful revolution?
__________________
Re-elect Bush!
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December 18, 2002, 19:54
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#3
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Emperor
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Quote:
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Can I play as the Hungarians and lead a successful revolution?
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December 18, 2002, 22:47
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#4
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Prince
Local Time: 07:52
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I hate to criticize a scenario, but Vietnam was historically a Russian client state, not a Chinese one
Would it make more sense to make Vietnam a Rebel country, but perhaps put a Chinese/Russian infantry in Hanoi so that a "successful" war would necessarily involve its backers?
Also, hadn't Yugoslavia split from the Iron Curtain by '64?
Last edited by Iron Chancellor; December 18, 2002 at 22:58.
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December 18, 2002, 23:01
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#5
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Emperor
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Quote:
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I hate to criticize a scenario in progress, but Vietnam was historically a Russian client state, not a Chinese one
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Well, i asked that question in the civfanatics thread. People told me to include that country in the Chinese sphere
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Would it make more sense to make Vietnam a Rebel country, but perhaps put a Chinese/Russian infantry in Hanoi so that a "successful" war would necessarily involve its backers?
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The problem is that a Rebel State attacks everyone.
The AI may try to attack China too
Moreover, in the long run the country would end in USA hands. The AI is stupid, so the US player will eventually win the war without big problems.
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December 18, 2002, 23:05
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#6
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Emperor
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Quote:
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Also, hadn't Yugoslavia split from the Iron Curtain by '64?
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One more time, I asked that in the civfanatics site.
In some way, these decisions (Yugoslavia, Vietnam) were decided in a "democratic way".
I asked the questions, and everybody gave their opinions. I took them into account and made a decision.
Please, remember that this is a Civ2 scenario. Yea, we try to recreate history; but in some cases we should priorize playabilty over historical accuracy.
Plus, in this case, itīs a "what if" scenario.
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December 18, 2002, 23:12
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#7
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Prince
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Gotcha, didn't mean to criticize, just suggest.
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December 18, 2002, 23:16
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#8
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Emperor
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No! Please! donīt misunderstand me.
I appreciate your suggestions.
I just was trying to say that we had talked about these topics in civfanatics. So, in some way I felt that they were solved. Thatīs all
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December 19, 2002, 00:50
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#9
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Emperor
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I want Hungary!
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Re-elect Bush!
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December 19, 2002, 01:05
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#10
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Prince
Local Time: 14:52
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My sister just got back from a business trip to Budapest. Congratulations on your beautiful capital.
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December 19, 2002, 03:44
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#11
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Prince
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Vietnam did historically fight a short war with China, around 1977 I believe...Still, it's just a trivia bit that came to mind, so don't take it as an attack or somesuch.
__________________
DULCE BELLUM INEXPERTIS
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December 19, 2002, 10:18
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#12
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Warlord
Local Time: 12:52
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Yugoslavia parted with the Russians as far back as 1947, and was led by a milder communist regime from then on.
Albania did the same in 1960, but instead fell into complete isolation and a tyrannical stalinist government.
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December 19, 2002, 20:11
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#13
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Emperor
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Wasn't Albania under Chinese influence?
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- Neal Stephenson, Cryptonomicon
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December 19, 2002, 20:20
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#14
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Emperor
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Quote:
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it's just a trivia bit that came to mind, so don't take it as an attack or somesuch.
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Yea, i know it.
Iīm just trying to point out that the decisions about this "problematic countries" have been decided. And I wonīt change them. ok?
Nothing personal against you.
One more time:
Remember that this is a Civ2 scenario. Yea, we try to recreate history; but in some cases we should priorize playabilty over historical accuracy.
An example? Look at german possesions in the scenario "Imperialism 1870" Germany has Norway and Sweden. Is that historically accurate? NO
Does it make the scenario less fun? NO
If you want to say something about unit characterstics like attack, movements rates or bugs in the game. Please, do it.
Iīm not an ogre. Iīll listen your comments and take them into account
If you donīt believe me, go to the civfanatics thread
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December 19, 2002, 20:24
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#15
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Emperor
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BTW, this is a new .scn file:
This is a MP scenario. I assume that you can play a singleplayer if you disable nuclear weapons.
Or if you just want to fight against a crazy "nuke-the-entire-world" AI, go ahead and have fun
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December 20, 2002, 22:17
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#16
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Emperor
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NEW VERSION!!!!
Problems fixed:
* Spy texts
* Bridge Building problem
* Transport in Denver
* City bribing option eliminated
* All the "future techs" (relevant for future periods) checked
Last edited by academia; December 20, 2002 at 22:26.
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December 20, 2002, 22:32
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#17
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Emperor
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Iron Curtain Version 0.2
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December 21, 2002, 16:09
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#18
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Emperor
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UPDATED VERSION 0.3
Problems solved:
* Wonder of the World buildable
* ICBM were cheaper than MRBM. Solved
* Problems in the civilopedia entries
* Wrong city names
* Dresden is under soviet hands
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December 21, 2002, 16:12
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#19
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King
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Quote:
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Originally posted by Iron Chancellor
I hate to criticize a scenario, but Vietnam was historically a Russian client state, not a Chinese one
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Ideologically, Vientnam was much closer to China than Russia, but really they were their own breed. Client state of the soviets is a bit of an overstatement.
EDIT - And as long as I'm posting. The DR had (has) about as much independence from the US as Bielorussia had from the USSR in the soviet years.
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December 21, 2002, 19:35
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#20
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Prince
Local Time: 07:52
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Really? I knew they received support from the Chinese, but I always thought it was the Russians who were their primary backers
By the way, you're right, "client state" is too strong. They did, however, purchase all their armaments save those they could make from Russia
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December 21, 2002, 21:33
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#21
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King
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Military tactics were all pretty much Maoist, as was the model of peasant revolution. (Which was considered unviable by Soviets - "revisionist" if you will.)
The consolidation of power by the communists over the independentists in the NLF was precipitated by US intervention. Since the communist faction had good links with Soviets/Chinese, they were in much better standing than the liberal nationalists to lead the independence movement.
Similar to Cuba, in that regard.
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December 22, 2002, 10:24
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#22
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Prince
Local Time: 12:52
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At some point I'd like to see you give credit to the various artists you've ripped off.
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"I didn't invent these rules, I'm just going to use them against you."
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December 22, 2002, 15:03
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#23
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Emperor
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Quote:
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At some point I'd like to see you give credit to the various artists you've ripped off.
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You may have noticed that this is a test and I havenīt created a "README" file yet...
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December 22, 2002, 17:50
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#24
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Prince
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Wow, calm down Andrew, you and everyone else will get credit for sure!!!
Pap
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February 5, 2003, 18:21
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#25
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Emperor
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NEWS
Version 0.4 Update
CITIES / POLITICAL CHANGES
* Mongolia will remain in chinese hands
* NATO Headquarters moved to Brussels
* US Guntanamo Bay Base included
* NATO/SEATO cities with civil disorder problem solved
* Ecuador and Peru became part of Non-Alligned Nations
* Colombia became Rebel
* Established Portuguese colony in Timor
* Established UK colony in Falkland Islands
* El Paso renamed to Tijuana
* US airbase in Switzerland moved to German territory
* Removed US nuke missiles in Turkey
* Increased population of Shiraz, Addis Abbeba, Kabul and Aden
* Hue renamed to Dong Hoi
* Norway free of nuclear weapons
IMPROVEMENTS / WONDER OF THE WORLD CHANGES
* Sold police stations in communist countries
* Wall Street relocated
* Modifications in wonders of the world / city improvements civilopedia texts
* Cosmodrome Wonder counts as a Research Center in every city
* Problem fixed: Anybody could build First Space Walk / Arms Race / Intelligence Agency
* Arms Race Wonder built in Detroit. ITīS OBSOLETE
* Forbidden City Wonder made obsolete
* Accurate location of nuclear plants in 1965
UNITS CHANGES
* Created Black Sea Fleet for the USSR
* Paratroopers ranged increased to 7
* Reduction in the number of american units in Vietnam
* Rebel Forces are stronger
* NATO carriers reduced to 3
* Nuclear Forces balance changed. USA 28 vs. USSR 15
* Replaced ZSU-23 for BM-21
* Replaced Type 63 for ZSU-23
* Reduced number of Non-Alligned troops in the entire world
VARIOUS
* Reputation of all civs cleaned
* Railroads problem solved
* Tanks carrying units / missiles with ZOC problem solved
* Events.txt file redesigned
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February 5, 2003, 18:23
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#26
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Emperor
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Guys:
Iīm not planning to release the version 0.4 yet, ok?
Iīm posting this just to inform you about advances in the scenario. Thatīs all
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February 5, 2003, 18:42
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#27
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Emperor
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EVENTS.TXT Details
* Usual "citytaken" commands included + text
* List of cities? The most important in the coldwar. Moscow, Berlin, Seoul, Saigon, etc.
* Guerrillas in Central America
* Increased number of FARC / Insurgents armies in Colombia
* Chad Civil War
* Communist rebels in Yemen
* Communist guerrillas in Bolivia
* Naxalite Uprising in India
* Coup dīétat in Nigeria
* Free Papua Movement Uprising in Indonesia
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February 5, 2003, 19:39
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#28
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Emperor
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Quote:
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Originally posted by academia
You may have noticed that this is a test and I havenīt created a "README" file yet...
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If this scenario was being directly emailed to playtesters, that answer would be OK. But since it's being posted here and downloaded freely by large numbers of people, it's really not OK. Since you've posted multiple versions with fixes and updates, perhaps your next update (very soon, I hope) will fix this.
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April 8, 2003, 09:10
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#29
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Emperor
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Academia, when are you going to do your readme and give credit to those (including me) from whom you have "borrowed" units and other graphics?
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April 8, 2003, 11:39
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#30
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Emperor
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To be honest, i was waiting to finish some of the current PBEM tests and then release a new, complete version.
Anyway, hereīs the units credits file i made
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give credit to those (including me) from whom you have "borrowed" units and other graphics?
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Mmm... apart from the graphics, iīm not sure about the authors of icons and terrains...
Could you tell which graphics are yours?
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