December 19, 2002, 18:56
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#1
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Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Jul 2002
Location: MN,USA
Posts: 967
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Odd WW thing
Do you want a civ your fighting to get a lot of war pain fast? Heres how: GIVE cities for FREE and then delcare war on them. Get your cities back. The citys will slow down and they will switch to comm. fast. Also you might get more stuff for peace.
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...This means GCA won 7 battles against our units, had Horsemen retreat from 2 battles against NMs, and lost 0 battles. --Jon Shafer 1st ISDG
If he did he's an idiot and deserved to die. But I doubt it. -- Theben on Whoha's attack in Society 8.
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December 19, 2002, 19:35
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#2
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Firaxis Games Software Engineer
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
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Good one!
Ideally, you have some very corrupt cities without any improvements to give away.
Note that when you give cities away, the citizens' nationality changes, so you might have them flip back if your culture is low. (especially if they are corrupt, which usually means they are far from your capital). They also become very unhappy ("stop aggressing our mother country").
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December 20, 2002, 00:26
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#3
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Emperor
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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Sneaky.
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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December 20, 2002, 10:30
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#4
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Prince
Local Time: 12:56
Local Date: November 1, 2010
Join Date: Nov 2002
Location: of Old Europe
Posts: 341
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will the AI accept any cities as gifts?
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December 20, 2002, 11:43
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#5
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Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Jun 2002
Location: The Physics Guy
Posts: 977
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I have never seen an AI ever refuse a gift... Can it happen?
--Kon--
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December 20, 2002, 11:52
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#6
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Prince
Local Time: 12:56
Local Date: November 1, 2010
Join Date: Nov 2002
Location: of Old Europe
Posts: 341
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well...I thought the AI refuses gifts that it "would never accept" themselves...like gpt-deals that are bigger that the actual surplus. But I'm not sure about cities.
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December 20, 2002, 23:26
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#7
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Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Jul 2002
Location: MN,USA
Posts: 967
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The AI never says no to a gift. Maybe M-Players can not ether.
__________________
...This means GCA won 7 battles against our units, had Horsemen retreat from 2 battles against NMs, and lost 0 battles. --Jon Shafer 1st ISDG
If he did he's an idiot and deserved to die. But I doubt it. -- Theben on Whoha's attack in Society 8.
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December 21, 2002, 03:01
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#8
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Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 699
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Hmmm... I wonder if they would accept a city that just pop rushed 100 units.
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December 23, 2002, 18:26
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#9
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Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Jul 2002
Location: MN,USA
Posts: 967
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They will do that
__________________
...This means GCA won 7 battles against our units, had Horsemen retreat from 2 battles against NMs, and lost 0 battles. --Jon Shafer 1st ISDG
If he did he's an idiot and deserved to die. But I doubt it. -- Theben on Whoha's attack in Society 8.
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December 26, 2002, 01:47
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#10
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Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Feb 2002
Posts: 915
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Quote:
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Originally posted by Konquest02
I have never seen an AI ever refuse a gift... Can it happen?
--Kon--
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Yea. Surrrre.
I have cut a deal with an AI civ, and then, to be nice and friendly, I offered it SIX FREE RESOURCES AS A BONUS.
The AI civ cancelled the entire deal and insulted me, that over some bogus claim about my reputation!!
How's that for a stupid AI? It happens like that regularly.
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December 26, 2002, 03:25
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#11
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King
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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Quote:
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Originally posted by Coracle
Yea. Surrrre.
I have cut a deal with an AI civ, and then, to be nice and friendly, I offered it SIX FREE RESOURCES AS A BONUS.
The AI civ cancelled the entire deal and insulted me, that over some bogus claim about my reputation!!
How's that for a stupid AI? It happens like that regularly.
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duh, thats a deal. Ai is programmed to not favor a permeanant goods for turn goods especially if ur reputation is bad.
We're talking gifts. giving ai something for COMPLETELY NOTHING. they always accept somethign for nothing. Its easy to make them refuse many things for small things.
__________________
:-p
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December 26, 2002, 03:28
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#12
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King
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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Quote:
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Originally posted by DaveMcW
Hmmm... I wonder if they would accept a city that just pop rushed 100 units.
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unhappiness will likely not tranfer to new regime. which would make sense.
When trading cities, i believe nationalities DO change. this could be still exploited if this is true! think, capture a city, give it to friend. No protesters.
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:-p
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December 26, 2002, 11:20
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#13
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Prince
Local Time: 06:56
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 495
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Quote:
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When trading cities, i believe nationalities DO change. this could be still exploited if this is true! think, capture a city, give it to friend. No protesters.
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I think I remember reading somewhere that if you lose the city that had the pop-rushing unhappiness, the unhappiness gets transferred to another one of your cities. I'm not sure, though.
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January 2, 2003, 21:26
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#14
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Prince
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Jul 2002
Location: MN,USA
Posts: 967
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-
__________________
...This means GCA won 7 battles against our units, had Horsemen retreat from 2 battles against NMs, and lost 0 battles. --Jon Shafer 1st ISDG
If he did he's an idiot and deserved to die. But I doubt it. -- Theben on Whoha's attack in Society 8.
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January 2, 2003, 21:33
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#15
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Prince
Local Time: 08:56
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Prince Edward Island, Canada
Posts: 740
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The AI wont accept cities in a deal. To many exploits could come from that. Like the one you mentioned above.
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January 3, 2003, 11:53
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#16
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Emperor
Local Time: 07:56
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Maryland Heights, MO
Posts: 6,188
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AI will accept a gift of a city, even if they are furious at you.
(Last night, Egypt was willing to end the war, but had no gold per turn to offer, but did have 1 useless city, which I accepted for peace [along with their 10 gold and WM] and immedately gifted it to the other AI.)
Other than gifting a city, the only time you can give a city to the AI other than being cultured bombed is culture, and only if the only thing on their side of the table is peace.
AI will accept a gift of 6 luxaries. It won't accept 6 luxaries in exchange for 1 gold (one time) if you've canceled out on a deal with any of the AIs in that game.
__________________
1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:
Last edited by joncnunn; January 3, 2003 at 14:53.
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