I set 12 catapults to auto-bombard the adjacent city. They all made their attack and the turn ended. So far so good. However, next turn, all the catapults activated and wanted a command. I would've thought that the 'manual phase' would've been bypassed and their bombard handled during the 'automatic phase' when the automated workers are doing their thing?
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I haven't used auto-bombard, so my answer is all hearsay gleaned from the forums (but hearsay that rings true to my ear nonetheless ). If you have checked the preference item "Wake when next to enemy unit" or its equivalent, that preference will override the auto-bombard -- the catapults, set to auto, "wake up" before the auto-move portion of the turn because they are next to an enemy unit. Seems a little silly, but there it is.
Originally posted by Catt
I haven't used auto-bombard, so my answer is all hearsay gleaned from the forums (but hearsay that rings true to my ear nonetheless ). If you have checked the preference item "Wake when next to enemy unit" or its equivalent, that preference will override the auto-bombard -- the catapults, set to auto, "wake up" before the auto-move portion of the turn because they are next to an enemy unit. Seems a little silly, but there it is.
Catt
That's exactly how it works. If you uncheck that box, the auto-bombard will work just fine. Rather a nuisance really and I hope they do something about it. I almost lost several units in my current game because of that.