December 21, 2002, 12:20
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#1
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Chieftain
Local Time: 07:02
Local Date: November 1, 2010
Join Date: Feb 2002
Location: In a van down by the river!!!!
Posts: 51
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Military service and famly size
what do these mesure and how do you make them go up?
I think that Military service has somthing to do with the size of the military vs. the total pop.
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December 21, 2002, 14:35
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#2
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King
Local Time: 14:02
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Hmm good question
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Asher on molly bloom
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December 21, 2002, 16:16
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#3
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King
Local Time: 07:02
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
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http://www.civfanatics.com/civ3acad_demographics.shtml
Military service is 10*(total population points)/(total military units), in years.
Family size is (total excess food)/(2*#of cities), minimum of 1.
Edit: It's possible, BTW, to have a military service figure larger than the Life Expectancy figure, actually (try a Mass Regicide game).
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December 22, 2002, 14:34
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#4
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Chieftain
Local Time: 13:02
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 33
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"Military Service" is kind of a misnomer, then. They're trying to represent something like military efficiency. I.e. you survived the game without spending too much on military.
I had assumed the opposite, that military service increased with the size of your military. i.e., a large military increases the length of time an average citizen would serve.
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December 22, 2002, 18:40
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#5
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Emperor
Local Time: 06:02
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Canada
Posts: 5,755
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Re: Military service and famly size
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Originally posted by Big Fish
what do these mesure and how do you make them go up?
I think that Military service has somthing to do with the size of the military vs. the total pop.
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Don't even bother taking those stats seriously. Ever since Civ I, those types of analysis have only been around to add some flavour. They mean absolutely nothing in terms of the overall game.
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December 23, 2002, 12:55
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#6
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Emperor
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Posts: 4,625
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Re: Re: Military service and famly size
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Originally posted by Willem
Don't even bother taking those stats seriously. Ever since Civ I, those types of analysis have only been around to add some flavour. They mean absolutely nothing in terms of the overall game.
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which is sad. useful stats are fun.
look @ the civ3 demo game, Reddawg had population charts, and a "World Factbook Entry" was maintained. it was really fun.
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December 23, 2002, 13:45
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#7
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Prince
Local Time: 07:02
Local Date: November 1, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
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The demographics screen truly sucks. We need to be able to see at least the rankings for all nations. And I would say after building an embassy we should see the exact statistics for that nation.
Military service could be better represented as soldiers as a percent of pop, or military spending as a percent of GDP.
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December 23, 2002, 14:41
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#8
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Prince
Local Time: 08:02
Local Date: November 1, 2010
Join Date: Dec 1999
Location: The Reality-Based Community
Posts: 428
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I use the screen quite a bit, since it gives me an idea of where my spending and world standing is compared to rest of the civs. I always try to keep my productivity, literacy, and manufacturing at #1. If those stats are not, then I am usually in some kind of trouble that needs to be addressed a.s.a.p.
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—Orson Welles as Harry Lime
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December 24, 2002, 01:41
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#9
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Warlord
Local Time: 07:02
Local Date: November 1, 2010
Join Date: Jan 2002
Location: st louis
Posts: 281
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wow, i dont think i have EVER had military service above 1 year (aside from the first 2000 years or so), even if i am playing to conquer.
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December 24, 2002, 16:28
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#10
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Warlord
Local Time: 14:02
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Capelle aan den IJssel [near Rotterdam], The Netherlands
Posts: 127
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Re: Re: Military service and famly size
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Originally posted by Willem
Don't even bother taking those stats seriously. Ever since Civ I, those types of analysis have only been around to add some flavour. They mean absolutely nothing in terms of the overall game.
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You're right, only the Population Stat and the Empire Size Stat are true. That's too bad for me, 'cause I am such a guy who truly love such statistics and such guy who want to know everything about his own empire.
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Yours,
LionQ.
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December 27, 2002, 17:40
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#11
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Warlord
Local Time: 18:32
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Kathmandu
Posts: 261
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you tellin me that he literacy, diesease and all those other stats are complete b.s.?
shesh I use them during the game for a lot of my buiding plans.
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December 27, 2002, 18:58
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#12
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Emperor
Local Time: 06:02
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Canada
Posts: 5,755
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Quote:
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Originally posted by Lord_Davinator
you tellin me that he literacy, diesease and all those other stats are complete b.s.?
shesh I use them during the game for a lot of my buiding plans.
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I haven't looked at those figures for 10 years at least, not since Civ I anyway. They make absolutely no difference in my overall game. At least none that I can see.
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December 27, 2002, 20:44
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#13
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Prince
Local Time: 07:02
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Wisconsonian Empire
Posts: 635
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literacy? productivity? civ3?
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December 27, 2002, 21:28
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#14
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Prince
Local Time: 13:02
Local Date: November 1, 2010
Join Date: Nov 2002
Location: of Old Europe
Posts: 341
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F10...or was it F11!
I look at four figures: land/population/productivity/annual income...from these numbers I recognize what I have to work at. If I'm first in two of them...I'll win for sure
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December 29, 2002, 09:04
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#15
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Warlord
Local Time: 14:02
Local Date: November 1, 2010
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Location: Capelle aan den IJssel [near Rotterdam], The Netherlands
Posts: 127
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Disease and Literacy Stat
Quote:
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Originally posted by Lord_Davinator
you tellin me that he literacy, diesease and all those other stats are complete b.s.?
shesh I use them during the game for a lot of my buiding plans.
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Well, the Disease Stat might be right sometimes, but the LiteracyStat is nonsens.
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Yours,
LionQ.
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December 29, 2002, 17:15
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#16
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Warlord
Local Time: 18:32
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Kathmandu
Posts: 261
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damn... I used to look up my literacy stats and start building universities accoording to my rank... for the diesease stat, Ihave noticed they improve quite a bit after you discover medicene
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Without music life would be a mistake - Nietzsche
So you think you can tell heaven from hell?
rocking on everest
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December 29, 2002, 17:21
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#17
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Emperor
Local Time: 06:02
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Re: Disease and Literacy Stat
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Originally posted by CivilopediaCity
Well, the Disease Stat might be right sometimes, but the LiteracyStat is nonsense.
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... a gauge of how many of your civvies have access to EACH of the education improvements, including Research Lab. If you've only researched up through Libraries, it isn't going to be a large figure.
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December 30, 2002, 03:09
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#18
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Prince
Local Time: 07:02
Local Date: November 1, 2010
Join Date: Apr 1999
Location: IL
Posts: 576
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Quote:
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Originally posted by Vlad Antlerkov
http://www.civfanatics.com/civ3acad_demographics.shtml
Military service is 10*(total population points)/(total military units), in years.
Family size is (total excess food)/(2*#of cities), minimum of 1.
Edit: It's possible, BTW, to have a military service figure larger than the Life Expectancy figure, actually (try a Mass Regicide game).
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Um, shouldn't that be 10*military units/ total pop? The more pop per military unit, the smaller the service. The more military units the higher the service.
I've always known the Family size formula was broken, thank you Vlad for showing why. Anyone who knows anything about demographics knows that it takes 2 children just to maintain ZPG. Therefore, a +2 factor should be added, and should be broken down into tenths.
If you're going to have demographics in the game, get 'em right!
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December 30, 2002, 03:23
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#19
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Prince
Local Time: 07:02
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Wisconsonian Empire
Posts: 635
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Two to maintain considering there is exactly a 1:1 ratio between men and women (women are actually slightly higher) and EVERYONE is married.
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December 30, 2002, 15:32
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#20
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Prince
Local Time: 13:02
Local Date: November 1, 2010
Join Date: Nov 2002
Location: of Old Europe
Posts: 341
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is being married really necessary? Actually a ratio of one man to 100 women would be better for reproduction rate.
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December 30, 2002, 16:57
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#21
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Warlord
Local Time: 18:32
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Kathmandu
Posts: 261
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Quote:
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Originally posted by Mazarin
is being married really necessary? Actually a ratio of one man to 100 women would be better for reproduction rate.
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hmm... technically.. if the man had intercourse everynight with a different woman and each night he made that woman pregnant... he'd need a lot more women... would be more than10-12 months before he'd get back to the first one...
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Without music life would be a mistake - Nietzsche
So you think you can tell heaven from hell?
rocking on everest
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December 30, 2002, 22:30
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#22
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Chieftain
Local Time: 09:02
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Join Date: Aug 2002
Location: Redneckland, People's Republic of Maryland
Posts: 57
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He'd need about 350 women. I'd be satisfied with 100, though.
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December 31, 2002, 00:31
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#23
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Warlord
Local Time: 13:02
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 168
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Quote:
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Originally posted by Mazarin
is being married really necessary? Actually a ratio of one man to 100 women would be better for reproduction rate.
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 and for fun ... or absolute horror.
btw the literacy stat is not bad, if I am 2nd or 3rd, I know I must start some wars, because the scientific civs are beginning to pull away.
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December 31, 2002, 01:59
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#24
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Prince
Local Time: 07:02
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Wisconsonian Empire
Posts: 635
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"hmm... technically.. if the man had intercourse everynight with a different woman and each night he made that woman pregnant... he'd need a lot more women... would be more than10-12 months before he'd get back to the first one..."
Actually, no. To be correct, it says "FAMILY size".
"He'd need about 350 women. I'd be satisfied with 100, though. "
100 wisconsin women=350 normal women
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