December 25, 2002, 21:48
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#1
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Warlord
Local Time: 13:14
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 122
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nuclear responese...
i think its a bit to much when im playing a 31 civ who world map game and i use a ICBM and every other civ that i dont have a treaty wih delarces war me...
does the ai hesiate to use nukes?
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December 25, 2002, 22:15
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#2
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Emperor
Local Time: 08:14
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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yes.
the first nuke to be dropped is often hesistant, but when someone drops one, all hell breaks loose.
i've only seen the AI nuke first 3 times.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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December 25, 2002, 22:35
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#3
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King
Local Time: 13:14
Local Date: November 1, 2010
Join Date: Jan 2002
Location: of Scotland
Posts: 1,383
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Re: nuclear responese...
Quote:
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Originally posted by mazzz
i think its a bit to much when im playing a 31 civ who world map game and i use a ICBM and every other civ that i dont have a treaty wih delarces war me...
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according to Soren, this is actually a bug and is fixed in PTW
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December 25, 2002, 23:34
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#4
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Warlord
Local Time: 13:14
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 122
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i have ptw, that give me an idea to start a scerico, ww2 or whatever, make your mutal proteiction pact nuke some one and every will delcare war but your aliies whop be forced to aid you... but that means the scerico"save" cann only be with one civ...
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December 26, 2002, 06:22
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#5
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King
Local Time: 13:14
Local Date: November 1, 2010
Join Date: Jan 2002
Location: of Scotland
Posts: 1,383
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Quote:
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Originally posted by mazzz
i have ptw, that give me an idea to start a scerico, ww2 or whatever, make your mutal proteiction pact nuke some one and every will delcare war but your aliies whop be forced to aid you... but that means the scerico"save" cann only be with one civ...
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I'll say it again . It wouldn't work, because that was a bug in civ3 that is fixes in PTW. So not everyone who wasn't in a mpp with you would declare war.
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December 26, 2002, 11:29
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#6
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Emperor
Local Time: 08:14
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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Quote:
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Originally posted by zulu9812
I'll say it again . It wouldn't work, because that was a bug in civ3 that is fixes in PTW. So not everyone who wasn't in a mpp with you would declare war.
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i HAVE ptw, and it's not fixed, if it is a bug.
when i drop the first nuke, the entire world's attitude of me drops like 2 spots, and if they were annoyed, they go to war.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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December 26, 2002, 14:17
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#7
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King
Local Time: 08:14
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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The bug was that you were forced to go to war when an AI dropped a nuke if you weren't allied with them. This is fixed in PTW.
Nuking is working as Firaxis intended now. Don't nuke unless most of the world likes you a lot (and preferably is in an alliance with you against the target).
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December 26, 2002, 15:11
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#8
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Emperor
Local Time: 15:14
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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Re: Re: nuclear responese...
Quote:
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Originally posted by zulu9812
according to Soren, this is actually a bug and is fixed in PTW
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Actually.
The bug was when AI nukes other AI and YOU take reputation hit (and it IS fixed in PtW).
If you nuke and you get reputation hit is NO BUG.
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