December 27, 2002, 11:58
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#1
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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Lemuria Saved Games
In this thread you will find the saved games needed to follow our DG:
Dont Forget: the Installation of the Mods
But first you need to install in the following order
1) The CTP2 Patch.
And run the installation program.
2) The Modswapper.
And run the installation program.
3) The Apolyton Pack.
And unzip inside the CTP2 main directory (By defaulf C:\Program files\Activision\Call To Power 2\)
4) The Good Mod .
And unzip inside the CTP2 main directory (By defaulf C:\Program files\Activision\Call To Power 2\)
5) Now you are ready to play. So just launch modswapper.exe (you find it after installed in the CTP2 main directory or the Start Menu\programs\Call to Power 2). And choose the option GoodMod for Apolyton Pack v2.0! .
Installation of the Saved Games
To install the saved games you just need to unzip the attachment of the respective saved game year in the CTP2 main directory (the same way you installed the mod to play the game).
Then launch in the modswapper the "GoodMod for Apolyton Pack v2.0! option and load the saved game.
Help us make the Lemuria the best place to live
DO NOT SPAM IN THIS THREAD
THANK YOU
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Last edited by Pedrunn; January 23, 2003 at 16:44.
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December 27, 2002, 14:36
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#2
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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Lemuria 4000BC: In the Beginning
High Lemur: Pedrunn
Unzip inside the CTP2 main directory
You can follow the history of our DG made by me.
In which the first chapter is called In the Beginning - Lemuria 4000BC.
Have fun! And here a little sinopsis about the first year of our game
We have started the game with only on settler and with the advances Agriculture, Toolmaking and Religion.
And i dont think the terrain among us is that good but could be worse as you can see in the picture:
The game Screenshot:
The Map:
Dowload the attachment inside the CTP2 main directory (the same way you installed the mods)
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Last edited by Pedrunn; January 2, 2003 at 21:53.
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December 29, 2002, 16:30
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#3
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King
Local Time: 06:19
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berkeley
Posts: 1,375
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wait, (not spamming), the pics wont show why?
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December 29, 2002, 19:54
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#4
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Local Time: 08:19
Local Date: November 1, 2010
Join Date: Jul 2001
Posts: 6,135
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because whoever is hosting the pics doesn't allow outside linking like this.
my universit has never had a problem with it before though
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January 3, 2003, 20:32
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#5
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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I seems like we have foud a good place to set our civilization the plains and specially the jungle, forests and hills. The food seems good too with the plains and the grasslands. Gold is also very good. In other words we are sitting in a very balanced site. But ine disapoitment: No goos
So should we settle now ot keep our walking?
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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January 3, 2003, 20:35
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#6
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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Same deal. Unzip inside the CTP2 main directory
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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January 10, 2003, 06:16
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#7
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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Year: 3780 (11 turn)
Gold: 192
PW: 0
Happiness: 73
Rations Slider: Maximum
WorkHour Slider: Maximum
Wages Slider Maximum
Production to PW: 0%
Gold to Science: 50%
Turns to finish Warrior: 1
Turns to finish Ballistics: 6684 (but we have one farm for this turn in the city so it trully is 66 turns to Ballistics)
We have encountered the first civilization. The leader is Maria Theresa of the Austrian. Which sent us a message of friendship. So should we also be friendly or kill her
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Last edited by Pedrunn; January 10, 2003 at 06:22.
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January 10, 2003, 06:21
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#8
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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The saved game for the above picture
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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January 20, 2003, 01:32
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#9
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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Year: 3780 (11 turn)
Gold: 213
PW: 0
Happiness: 73
Rations Slider: Maximum
WorkHour Slider: Maximum
Wages Slider Maximum
Production to PW: 0%
Gold to Science: 50%
Turns to finish Settler: 19
Turns to finish Ballistics: 64
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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January 20, 2003, 01:33
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#10
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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Here is the saved game for turn 12 (3720 BC)
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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January 22, 2003, 18:57
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#11
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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Year: 3620 (19 turn)
Gold: 180
PW: 0
Happiness: 73
Rations Slider: Maximum
WorkHour Slider: Maximum
Wages Slider Maximum
Production to PW: 0%
Gold to Science: 50%
Turns to finish Settler: 12
Turns to finish Ballistics: 51
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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January 22, 2003, 18:58
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#12
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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The saved game for 3620 BC
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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January 27, 2003, 19:27
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#13
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Prince
Local Time: 14:19
Local Date: November 1, 2010
Join Date: Jul 2002
Location: San Francisco, CA
Posts: 848
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The savegame for 3420BC:
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January 27, 2003, 19:29
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#14
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Prince
Local Time: 14:19
Local Date: November 1, 2010
Join Date: Jul 2002
Location: San Francisco, CA
Posts: 848
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we are at the end of turn 29 - no moves left
gold 310
happiness 74
sliders maxed
settler will be built on turn 30
military power graph and screen shot -> see chat thread
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February 2, 2003, 20:09
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#15
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Prince
Local Time: 14:19
Local Date: November 1, 2010
Join Date: Jul 2002
Location: San Francisco, CA
Posts: 848
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turn 47, no units moved yet
gold: 331 - income 28 per turn
happiness at 76/74 (pedrunn/kartoffelpuffer)
sliders maxed, no pw
pedrunn (size 4) is building a settler - finished in 8 turns - projected settling site: either on the coal or north of it
kartoffelpuffer (size 3) is building a hoplite - finished in 4 turns
units: bob, dave (warriors) and one archer on the move
in pedrunn a hoplite and 2 archers, in kartoffelpuffer a warrior and an archer
diplomacy:
we got the german and the thai map, didn't get a peace treaty from the germans, we have a peace treaty with the thais
regard is neutral with the germans and the thais, one less with the austrians
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February 6, 2003, 20:18
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#16
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Emperor
Local Time: 14:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: England
Posts: 3,826
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Turn 56, no moves made yet.
Gold 552, income 25
Happiness 73/73
sliders maxed, no PW
Pedrunn (size 3) is building an Archer in 4 turns
KartoffelPuffer (size 3) is building a Hoplite in 1 turn
Units:
A settler and warrior in Pedrunn
A warrior and archer in KP
A stack of 3 archers, 2 hoplites and a warrior at the Austrian border
Diplomacy:
We failed to get the Austrian maps, we are neutral with the Germans and Thai, unhappy with Austrians
Last edited by J Bytheway; February 7, 2003 at 05:56.
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February 11, 2003, 18:18
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#17
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Prince
Local Time: 14:19
Local Date: November 1, 2010
Join Date: Jul 2002
Location: San Francisco, CA
Posts: 848
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For screens, powergraphs and city stats and chat log, look into the chat thread
start of turn 62
we have 715 gold, we used 332 for rushbuying a hoplite in CL
we failed to get the Austrian map, since we were at war with them before we attacked by violating the tresspass agreement
we succesfully invaded Innsbruck (H Town) and Pressburg. Innsbruck was defended by one archer, no damage to us. Pressburg was empty
we met a scottish settler, they don't like us and didn't exchange their map
there's an Austrian stack of just a hoplite and an archer somewhere probably on it's way to Pedrunnia
pres or delegate playing from this save will have to reloadslic, because I did and I've got the German txt-strings...
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February 16, 2003, 19:24
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#18
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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start of turn 64
All units moved, everything ready to end turn!
Gold: 632
PW: 88
Researching - Jusrisprudence (14 turns)
Government - Tiranny
Total Population - 16
Diplomcay
Austrians - War
Scottishs - Meek
Germans - Meek (Peace, non-trespassing)
Thailand - Meek (Peace, non-trespassing)
Indians - Meek
Cities
4 - Pedrunnia - Archer (3 turns)
4 - Colonia Locuta - Hoplite (1 turn)
1 - Mapfipolis - Archer (4 turns)
5 - H Town - Hoplite (1 turn)
2 - Pressburg - Hoplite (5 turns)
Just unzip inside your CTP2 main directory. And load the game
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Last edited by Pedrunn; February 18, 2003 at 00:19.
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February 19, 2003, 19:32
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#19
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Emperor
Local Time: 14:19
Local Date: November 1, 2010
Join Date: Jul 2001
Location: England
Posts: 3,826
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Start of turn 72
No units moved.
Gold: 1114
PW: 88
Researching - Jusrisprudence (6 turns)
Government - Tyranny
Total Population - 18
Diplomcay
Austrians - War
Scottishs - Meek (Peace, non-trespassing)
Germans - Meek (Peace, non-trespassing)
Thailand - Meek (Peace, non-trespassing)
Indians - Meek
Cities
4 - Pedrunnia - Archer (2 turns)
4 - Colonia Locuta - Archer (1 turn)
2 - Mapfipolis - Hoplite (4 turns)
6 - H Town - Hoplite (3 turn)
2 - Pressburg - Archer (2 turns)
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February 21, 2003, 21:31
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#20
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Start of turn 78.
No units moved.
Gold: 1181
PW: 88
Researching - Drama (22 turns) must still be polled
Government - Tyranny
Total Population - 22
Diplomcay
Austrians - War
Scottishs - Meek (Peace, non-trespassing)
Germans - Meek (Peace, non-trespassing)
Thailand - Meek (Peace, non-trespassing)
Indians - Meek
Cities
size - name - build item
5 - Pedrunnia - Archer (2 turns)
5 - Colonia Locuta - Hopelite (3 turn)
2 - Mapfipolis - Archer (3 turns)
7 - H Town - Hoplite (3 turn)
3 - Pressburg - Archer (2 turns)
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
Edit2: I decided to upload a third savegame as the difference between the original save game as it should be and not as it was with the second one concerning the research options was too big, well this savegame is unfortuntaly not 100% identic with the one as it should be, but it is closer to the situation as it should be. I hope this is now the final savegame.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Last edited by Martin Gühmann; February 25, 2003 at 15:32.
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February 25, 2003, 20:11
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#21
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Start of turn 85.
Year: 2300BC
No units moved, yet.
Gold: 1296
PW: 90
Researching - Drama (6 turns) must still be polled
Government - Tyranny
Total Population - 29
Diplomcay
Austrians - War
Scottishs - Meek (Peace, non-trespassing)
Germans - Meek (Peace, non-trespassing)
Thailand - Meek (Peace, non-trespassing)
Indians - Meek
Hebrews - Meek
Cities
size - name - build item
5 - Pedrunnia - Ramajana (28 turns)
5 - Colonia Locuta - Hopelite (3 turn)
2 - Mapfipolis - Archer (3 turns)
7 - H Town - Archer (1 turn)
3 - Pressburg - Archer (3 turns)
7 - Graz - Hopelite (3 turns)
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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March 3, 2003, 11:51
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#22
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Start of turn 89.
Year: 2220BC
No units moved, yet.
Gold: 1644
PW: 97
Researching - Drama (1 turns)
Government - Tyranny
Total Population - 31
Diplomcay
Austrians - War
Scottishs - Meek (Peace, non-trespassing)
Germans - Meek (Peace, non-trespassing)
Thailand - Meek (Peace, non-trespassing)
Indians - Meek
Hebrews - Meek
Cities
size - name - build item - gold for rush buying
5 - Pedrunnia - Ramajana (25 turns) - 18803
5 - Colonia Locuta - Hopelite (2 turn) - 363
7 - H Town - Hopelite (3 turn) - 1400
2 - Mapfipolis - Hopelite (4 turns) - 1400
3 - Pressburg - Settler (18 turns) - 5460
8 - Graz - Hopelite (2 turns) - 643
1 - Wels - Hopelite (10 turns) - 1400
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
The Wonder-Race: Who is building what?
Starting Year - Civ - Wonder
2480BC India: Arestoteles' Lyceum
2440BC Portugal: Pyramid
2440BC Portugal: Ramajana
2420BC Scottland: Ramajana
2420BC Germany: Arestoteles' Lyceum
2420BC Germany: Ramajana
2380BC India: Ramajana
2360BC Portugal: Via Appia
2320BC Germany: Via Appia
2320BC ??? Lemuria: Ramajana
2280BC Germany: Cichen Itza
2260BC Turky: Arestoteles' Lyceum
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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March 6, 2003, 20:05
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#23
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Turn: 93
Year: 2140BC
All city work done, all units moved except Lemuforce and the Barbs issure near mapfipolis is not decided, yet.
Gold: 2099
PW: 97
Researching - Trade (8 turns)
Government - Tyranny
Total Population - 34
Diplomcay
Austrians - War
Scottishs - Meek (Peace, non-trespassing)
Germans - Meek (Peace, non-trespassing)
Thailand - Meek (Peace, non-trespassing)
Indians - Meek
Hebrews - Meek
Cities
size - name - build item - gold for rush buying
5 - Pedrunnia - Ramajana (22 turns) - 14754
5 - Colonia Locuta - Archer (1 turn) - 233
7 - H Town - Archer (2 turn) - 524
2 - Mapfipolis - Archer (3 turns) - 1200
3 - Pressburg - Settler (17 turns) - 5920
8 - Graz - Hopelite (3 turns) - 1400
1 - Wels - Hopelite (3 turns) - 421
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
The Wonder-Race: Who is building what?
Starting Year - Civ - Wonder
2480BC India: Arestoteles' Lyceum
2440BC Portugal: Pyramid
2440BC Portugal: Ramajana
2420BC Scottland: Ramajana
2420BC Germany: Arestoteles' Lyceum
2420BC Germany: Ramajana
2380BC India: Ramajana
2360BC Portugal: Via Appia
2320BC Germany: Via Appia
2320BC ??? Lemuria: Ramajana
2280BC Germany: Cichen Itza
2260BC Turky: Arestoteles' Lyceum
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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March 9, 2003, 19:31
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#24
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Turn: 99
Year: 2020BC
Bait and Goodsight are already moved.
Gold: 2757
PW: 97
Researching - Trade (3 turns)
Government - Tyranny
Total Population - 36
Diplomcay
Austrians - War
Scottishs - Meek (Peace, non-trespassing)
Germans - Meek (Peace, non-trespassing)
Thailand - Meek (Peace, non-trespassing)
Indians - Meek
Hebrews - Meek
Cities
size - name - build item - gold for rush buying
5 - Pedrunnia - Ramajana (17 turns) - 9636
6 - Colonia Locuta - Archer (2 turn) - 602
8 - H Town - Archer (3 turn) - 1200
3 - Mapfipolis - Hopelite (2 turns) - 505
4 - Pressburg - Settler (12 turns) - 3211
8 - Graz - Hopelite (3 turns) - 1400
2 - Wels - Archer (2 turns) - 300
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
The Wonder-Race: Who is building what?
Starting Year - Civ - Wonder
2480BC India: Arestoteles' Lyceum
2440BC Portugal: Pyramid
2440BC Portugal: Ramajana
2420BC Scottland: Ramajana
2420BC Germany: Arestoteles' Lyceum
2420BC Germany: Ramajana
2380BC India: Ramajana
2360BC Portugal: Via Appia
2320BC Germany: Via Appia
2320BC ??? Lemuria: Ramajana
2280BC Germany: Cichen Itza
2260BC Turky: Arestoteles' Lyceum
2120BC India: Via Appia
2100BC India: Chinchen Itza
2080BC Turky: Ramajana
2080BC India: Pyramid
2060BC Germany: Pyramid
2040BC Turky: Via Appia
2020BC Turky: Chinchen Itza
2020BC Warning: Germany has nearly finished the Ramajana
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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March 13, 2003, 19:35
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#25
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Turn: 107
Year: 1860BC
No units moved, yet.
Gold: 3750
PW: 115
Researching - Philosophy (7 turns)
Government - Tyranny
Total Population - 44
Diplomcay
Austrians - War
Scottishs - Meek (Peace, non-trespassing)
Germans - Meek (Peace, non-trespassing)
Thailand - Meek (Peace, non-trespassing)
Indians - haughty/indignant
Hebrews - haughty/indignant
Cities
size - name - build item - gold for rush buying
6 - Pedrunnia - Chinchen Itza (7 turns) - 3871
6 - Colonia Locuta - Settler (4 turns) - 1173
8 - H Town - Hopelite (1 turn) - 135
3 - Mapfipolis - Hopelite (2 turns) - 443
5 - Pressburg - Settler (3 turns) - 600
9 - Graz - Hopelite (2 turns) - 1400
2 - Wels - Hopelite (2 turns) - 214
5 - Linz - Archer (3 turns) - 1200
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
The Wonder-Race: Who is building what?
Starting Year - Civ - Wonder
2480BC India: Arestoteles' Lyceum
2440BC Portugal: Pyramid
2440BC Portugal: Ramajana
2420BC Scottland: Ramajana
2420BC Germany: Arestoteles' Lyceum
2420BC Germany: Ramajana
2380BC India: Ramajana
2360BC Portugal: Via Appia
2320BC Germany: Via Appia
2320BC Lemuria: Ramajana (Probably)
2280BC Germany: Cichen Itza
2260BC Turky: Arestoteles' Lyceum
2120BC India: Via Appia
2100BC India: Chichen Itza
2080BC Turky: Ramajana
2080BC India: Pyramid
2060BC Germany: Pyramid
2040BC Turky: Via Appia
2020BC Turky: Chichen Itza
2020BC Warning: Germany has nearly finished the Ramajana
1980BC England: Chichen Itza
1980BC India: Pyramid canceled
1980BC India: Ramajana canceled
1980BC India: Chichen Itza canceled
1980BC India: Via Appia canceled
1960BC England: Great Wall
1960BC England: Forbidden City
1960BC Germany: Ramjana completed
1960BC India: Via Appia
1940BC Lemuria: Changed Ramajana to Chichen Iza
1940BC Turky: Pyramid
1920BC India: Chichen Itza
1920BC India: Pyramid
1920BC India: Great Wall
1860BC Warning: Germany has nearly finished the Via Appia
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Last edited by Martin Gühmann; March 16, 2003 at 19:27.
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March 16, 2003, 19:21
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#26
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Turn: 112
Year: 1760BC
All units moved, except the stack with the settler in it, in H Town.
Gold: 3041
PW: 115
Researching - Philosophy (1 turns)
Government - Tyranny
Total Population - 44
Diplomcay
Austria - War
Scottland - Meek (Peace, non-trespassing)
Germany - Meek (Peace, non-trespassing)
Thailand - Meek (Peace, non-trespassing)
Celtic Empire - Meek (Peace, non-trespassing)
India - haughty/indignant
Israel - haughty/indignant
Cities
size - name - build item - gold for rush buying
6 - Pedrunnia - Hopelite (3 turns) - 1400
6 - Colonia Locuta - Archer (2 turns) - 638
8 - H Town - Hopelite (2 turn) - 663
3 - Mapfipolis - Hopelite (3 turns) - 1400
5 - Pressburg - Hopelite (2 turns) - 513
9 - Graz - Hopelite (1 turn) - 521
2 - Wels - Archer (3 turns) - 507
5 - Linz - Archer (1 turns) - 100
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
The Wonder-Race: Who is building what?
Starting Year - Civ - Wonder
2480BC India: Arestoteles' Lyceum
2440BC Portugal: Pyramid
2440BC Portugal: Ramajana
2420BC Scottland: Ramajana
2420BC Germany: Arestoteles' Lyceum
2420BC Germany: Ramajana
2380BC India: Ramajana
2360BC Portugal: Via Appia
2320BC Germany: Via Appia
2320BC Lemuria: Ramajana (Probably)
2280BC Germany: Cichen Itza
2260BC Turky: Arestoteles' Lyceum
2120BC India: Via Appia
2100BC India: Chichen Itza
2080BC Turky: Ramajana
2080BC India: Pyramid
2060BC Germany: Pyramid
2040BC Turky: Via Appia
2020BC Turky: Chichen Itza
2020BC Warning: Germany has nearly finished the Ramajana
1980BC England: Chichen Itza
1980BC India: Pyramid canceled
1980BC India: Ramajana canceled
1980BC India: Chichen Itza canceled
1980BC India: Via Appia canceled
1960BC England: Great Wall
1960BC England: Forbidden City
1960BC Germany: Ramjana completed
1960BC India: Via Appia
1940BC Lemuria: Changed Ramajana to Chichen Iza
1940BC Turky: Pyramid
1920BC India: Chichen Itza
1920BC India: Pyramid
1920BC India: Great Wall
1860BC Warning: Germany has nearly finished the Via Appia
1820BC England: Arestoteles Lyceum
1920BC Portugal: Pyramid canceled
1920BC Portugal: Via Appia canceled
1860BC Warning: Turky has nearly finished the Pyramid
1860BC Germany: Ramjana completed
1780BC England: Pyramid
1780BC Turky: Hagia Sophia
1780BC Warning: Germany has nearly finished the Chichen Itza
1780BC Germany: Great Wall
1760BC Lemuria: Chichen Itza completed
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Last edited by Martin Gühmann; March 16, 2003 at 19:56.
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March 19, 2003, 19:45
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#27
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Turn: 118
Year: 1640BC
Still at the beginning of the turn.
Gold: 3752
PW: 115
Researching - Monarchy (6 turns)
Government - Tyranny
Total Population - 47
Diplomcay
Austria - War
England - Meek
Scottland - Meek (Peace, non-trespassing)
Germany - Meek (Peace)
Thailand - Meek (Peace, non-trespassing)
Celtic Empire - Meek (Peace, non-trespassing)
India - haughty/indignant
Israel - haughty/indignant
Cities
size - name - build item - gold for rush buying
6 - Pedrunnia - Hopelite (2 turns) - 553
6 - Colonia Locuta - Archer (3 turns) - 1200
8 - H Town - Hopelite (1 turn) - 37
3 - Mapfipolis - City Walls (4 turns) - 1103
5 - Pressburg - Hopelite (3 turns) - 857
9 - Graz - Archer (1 turn) - 273
2 - Wels - Phalanx (1 turn) - 8
5 - Linz - Phalanx (1 turns) - 162
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
The Wonder-Race: Who is building what?
Starting Year - Civ - Wonder
2480BC India: Arestoteles' Lyceum
2440BC Portugal: Pyramid
2440BC Portugal: Ramajana
2420BC Scottland: Ramajana
2420BC Germany: Arestoteles' Lyceum
2420BC Germany: Ramajana
2380BC India: Ramajana
2360BC Portugal: Via Appia
2320BC Germany: Via Appia
2320BC Lemuria: Ramajana (Probably)
2280BC Germany: Cichen Itza
2260BC Turky: Arestoteles' Lyceum
2120BC India: Via Appia
2100BC India: Chichen Itza
2080BC Turky: Ramajana
2080BC India: Pyramid
2060BC Germany: Pyramid
2040BC Turky: Via Appia
2020BC Turky: Chichen Itza
2020BC Warning: Germany has nearly finished the Ramajana
1980BC England: Chichen Itza
1980BC India: Pyramid canceled
1980BC India: Ramajana canceled
1980BC India: Chichen Itza canceled
1980BC India: Via Appia canceled
1960BC England: Great Wall
1960BC England: Forbidden City
1960BC Germany: Ramjana completed
1960BC India: Via Appia
1940BC Lemuria: Changed Ramajana to Chichen Iza
1940BC Turky: Pyramid
1920BC India: Chichen Itza
1920BC India: Pyramid
1920BC India: Great Wall
1860BC Warning: Germany has nearly finished the Via Appia
1820BC England: Arestoteles Lyceum
1920BC Portugal: Pyramid canceled
1920BC Portugal: Via Appia canceled
1860BC Warning: Turky has nearly finished the Pyramid
1860BC Germany: Ramjana completed
1780BC England: Pyramid
1780BC Turky: Hagia Sophia
1780BC Warning: Germany has nearly finished the Chichen Itza
1780BC Germany: Great Wall
1760BC Lemuria: Chichen Itza completed
1740BC Turky: Pyramid completed
1860BC Warning: Germany has nearly finished Arestoteles' Lyceum
1740BC Germany: Hagia Sophia
1740BC Germany: Forbidden City
1700BC Warning: England has nearly finished the Forbidden City
1700BC Germany: Arestoteles' Lyceum completed
1700BC Celtic Empire: Great Wall
1660BC Warning: England has nearly finished the Great Wall
1660BC Germany: Forbidden City completed
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Last edited by Martin Gühmann; March 19, 2003 at 20:10.
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March 22, 2003, 20:15
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#28
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Turn: 127
Year: 1460BC
Half of the turn is done.
Gold: 4818
PW: 102
Researching - Monarchy (4 turns)
Government - Slave Labor
Total Population - 51
Diplomcay
Austria - War
England - haughty/indignant
Scottland - Meek (Peace, non-trespassing)
Germany - Meek (Peace)
Thailand - Meek (Peace, non-trespassing)
Celtic Empire - Meek (Peace, non-trespassing)
India - haughty/indignant
Israel - Meek (Peace, non-trespassing)
Cities
size - name - build item - gold for rush buying
6 - Pedrunnia - Archer (1 turn) - 524
6 - Colonia Locuta - Archer (2 turns) - 1200
8 - H Town - Archer (1 turn) - 66
3 - Mapfipolis - Ballista Towers (5 turns) - 1820
5 - Pressburg - Hopelite (2 turns) - 513
9 - Graz - Hopelite (1 turn) - 16
2 - Wels - Hopelite (2 turna) - 406
5 - Linz - Hopelite (1 turn) - 74
2 - Wombatoon - Archer (4 turns) - 1200
1 - Maquidad - Archer (3 turns) - 620
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
The Wonder-Race: Who is building what?
Starting Year - Civ - Wonder
2480BC India: Arestoteles' Lyceum
2440BC Portugal: Pyramid
2440BC Portugal: Ramajana
2420BC Scottland: Ramajana
2420BC Germany: Arestoteles' Lyceum
2420BC Germany: Ramajana
2380BC India: Ramajana
2360BC Portugal: Via Appia
2320BC Germany: Via Appia
2320BC Lemuria: Ramajana (Probably)
2280BC Germany: Cichen Itza
2260BC Turky: Arestoteles' Lyceum
2120BC India: Via Appia
2100BC India: Chichen Itza
2080BC Turky: Ramajana
2080BC India: Pyramid
2060BC Germany: Pyramid
2040BC Turky: Via Appia
2020BC Turky: Chichen Itza
2020BC Warning: Germany has nearly finished the Ramajana
1980BC England: Chichen Itza
1980BC India: Pyramid canceled
1980BC India: Ramajana canceled
1980BC India: Chichen Itza canceled
1980BC India: Via Appia canceled
1960BC England: Great Wall
1960BC England: Forbidden City
1960BC Germany: Ramjana completed
1960BC India: Via Appia
1940BC Lemuria: Changed Ramajana to Chichen Iza
1940BC Turky: Pyramid
1920BC India: Chichen Itza
1920BC India: Pyramid
1920BC India: Great Wall
1860BC Warning: Germany has nearly finished the Via Appia
1820BC England: Arestoteles Lyceum
1920BC Portugal: Pyramid canceled
1920BC Portugal: Via Appia canceled
1860BC Warning: Turky has nearly finished the Pyramid
1860BC Germany: Ramjana completed
1780BC England: Pyramid
1780BC Turky: Hagia Sophia
1780BC Warning: Germany has nearly finished the Chichen Itza
1780BC Germany: Great Wall
1760BC Lemuria: Chichen Itza completed
1740BC Turky: Pyramid completed
1860BC Warning: Germany has nearly finished Arestoteles' Lyceum
1740BC Germany: Hagia Sophia
1740BC Germany: Forbidden City
1700BC Warning: England has nearly finished the Forbidden City
1700BC Germany: Arestoteles' Lyceum completed
1700BC Celtic Empire: Great Wall
1660BC Warning: England has nearly finished the Great Wall
1660BC Germany: Forbidden City completed
1600BC England: Great Wall completed
1560BC Warning: Germany has nearly finished the Hagia Sophia
1500BC Germany: Hagia Sophia completed
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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March 25, 2003, 19:48
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#29
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Super Moderator
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Turn: 131
Year: 1360BC
Ösibuster, Goodsight and the First Samurai were moved, no other unit is moved.
Gold: 5938
PW: 1536
Researching - Geometry (13 turns)
Government - Monarchy
Total Population - 56
Diplomcay
Austria - War
England - haughty/indignant
Scottland - Meek (Peace, non-trespassing)
Germany - Meek (Peace)
Thailand - Meek (Peace, non-trespassing)
Celtic Empire - Meek (Peace, non-trespassing)
India - haughty/indignant
Israel - Meek (Peace, non-trespassing)
Cities
size - name - build item - gold for rush buying
7 - Pedrunnia - Archer (1 turn) - 161
6 - Colonia Locuta - City Walls (5 turns) - 1738
9 - H Town - Archer (1 turn) - 1200 New Archer in one turn
4 - Mapfipolis - Ballista Towers (1 turn) - 249
6 - Pressburg - Archer (1 turn) - 178
10 - Graz - Theater (2 turns) - 1045
4 - Wels - Archer (2 turns) - 300
6 - Linz - Hopelite (3 turns) - 1400
2 - Wombatoon - Archer (1 turn) - 33
2 - Maquidad - Hopelite (4 turns) - 857
Anyone who wants to play on from this save game has to relaodslic. And don't be screwed of my Color00.txt it is only an issure on the game load screen.
The Wonder-Race: Who is building what?
Starting Year - Civ - Wonder
2480BC India: Arestoteles' Lyceum
2440BC Portugal: Pyramid
2440BC Portugal: Ramajana
2420BC Scottland: Ramajana
2420BC Germany: Arestoteles' Lyceum
2420BC Germany: Ramajana
2380BC India: Ramajana
2360BC Portugal: Via Appia
2320BC Germany: Via Appia
2320BC Lemuria: Ramajana (Probably)
2280BC Germany: Cichen Itza
2260BC Turky: Arestoteles' Lyceum
2120BC India: Via Appia
2100BC India: Chichen Itza
2080BC Turky: Ramajana
2080BC India: Pyramid
2060BC Germany: Pyramid
2040BC Turky: Via Appia
2020BC Turky: Chichen Itza
2020BC Warning: Germany has nearly finished the Ramajana
1980BC England: Chichen Itza
1980BC India: Pyramid canceled
1980BC India: Ramajana canceled
1980BC India: Chichen Itza canceled
1980BC India: Via Appia canceled
1960BC England: Great Wall
1960BC England: Forbidden City
1960BC Germany: Ramjana completed
1960BC India: Via Appia
1940BC Lemuria: Changed Ramajana to Chichen Iza
1940BC Turky: Pyramid
1920BC India: Chichen Itza
1920BC India: Pyramid
1920BC India: Great Wall
1860BC Warning: Germany has nearly finished the Via Appia
1820BC England: Arestoteles Lyceum
1920BC Portugal: Pyramid canceled
1920BC Portugal: Via Appia canceled
1860BC Warning: Turky has nearly finished the Pyramid
1860BC Germany: Ramjana completed
1780BC England: Pyramid
1780BC Turky: Hagia Sophia
1780BC Warning: Germany has nearly finished the Chichen Itza
1780BC Germany: Great Wall
1760BC Lemuria: Chichen Itza completed
1740BC Turky: Pyramid completed
1860BC Warning: Germany has nearly finished Arestoteles' Lyceum
1740BC Germany: Hagia Sophia
1740BC Germany: Forbidden City
1700BC Warning: England has nearly finished the Forbidden City
1700BC Germany: Arestoteles' Lyceum completed
1700BC Celtic Empire: Great Wall
1660BC Warning: England has nearly finished the Great Wall
1660BC Germany: Forbidden City completed
1600BC England: Great Wall completed
1560BC Warning: Germany has nearly finished the Hagia Sophia
1500BC Germany: Hagia Sophia completed
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Last edited by Martin Gühmann; March 25, 2003 at 20:39.
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March 31, 2003, 21:06
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#30
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Deity
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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General
Year: 1260 BC
Turn: 137 (Start of Turn)
Gold: 1884
PW: 722
Cities: 11
Population: 63 (674,043)
Empire Happiness: 73
Public Works: 0%
Science Tax: 60%
Pollution: 485
Government: Monarchy
Researching: Geometry (13 turns)
Rations: 3/5
Workday: 5/5
Wages: 1/5
Cities
(Happines in brackets)
1. Pedrunnia (75) - Archer (2 turns)
2. Colonia Locuta (74) - Caravan (5 turns)
3. H Town (75) - Archer (1 turn)
4. mapfipolis (73) - Hoplite (1 turn)
5. Pressburg (74) - Archer (2 turns)
6. Graz (74) - Archer (1 turn)
7. Wels (73) - Archer (3 turns)
8. Linz (74) - Shrine (2 turns)
9. Wombatoon (74) - Hoplite (2 turns)
10. Maquiladad (74) - Archer (4 turns)
11. Wien (71) - EMPTY (N/A)
Diplomacy
Austria - War (Despise)
England - None (Dislike)
Scotland - Peace/Withdraw (Respect)
Germany - Peace (Respect)
Thailand - Peace/Withdraw (Respect)
Celtic Emp - Peace/Withdraw (Respect)
Israel - None (Dislike)
India - Peace/Withdraw (Respect)
Trade
No trade conducted, 1 Caravan available
Military
Archers: 49
Hoplites: 51
Warriors: 3
Samurai: 1
Last edited by Locutus; April 1, 2003 at 04:51.
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