December 29, 2002, 13:19
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#1
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Chieftain
Local Time: 08:26
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Ithaca, NY
Posts: 84
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Corruption and waste should be tied to happiness
More people are happy=less crime and better quality of labor. This should not only take effect when you have a we love the ... day (which doesn't do much for corruption and waste anyway). It could also be on a time delay, because the effect of better living conditions take time to yield results. What do you think?
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December 29, 2002, 23:39
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#2
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Prince
Local Time: 07:26
Local Date: November 1, 2010
Join Date: Apr 1999
Location: IL
Posts: 576
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almost anything would be an improvement
the current system now assumes Washington is the least corrupt city in the country
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December 30, 2002, 00:53
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#3
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King
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Dec 1969
Location: of WOOT I'm a King now!
Posts: 1,022
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Anything to reduce corruption would be good.
I do wish happiness had more of an effect.
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December 30, 2002, 01:40
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#4
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Warlord
Local Time: 23:26
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Sydney, Australia
Posts: 126
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I would like to see some sort of benefits linked to standard of living. eg. Holland is much smaller than Russia population wise, but their economies are roughly the same size. So the standard of living in the Netherlands would be roughly 5-10 times higher than in Russia (going by GDP/capita). I wish there was a way of winning Civ3 by increase your population's standard of living enough, it would give smaller Civs (population wise) a more importnant role.
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December 30, 2002, 03:23
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#5
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Settler
Local Time: 13:26
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 11
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corruption tied to happiness does make sense in some ways.
in addition to this, i think that the idea that corruption increases the further away the cities get from the capital (or fp) is only applicable until late industrial or modern times. the issue of distance from central command no longer becomes a problem, because travel and communications are so much better. they might be able to remedy this by letting your civ build something like an fbi headquaters after you discover a certain technology. then you could build fbi branch offices in your remaining cities to stabilize your corruption.
then, you could have another sliding meter where you can choose how much gold you put toward corruption control. they could even make it relevant to the happiness meter in that too much gold toward corruption control decreases happiness (ie oppression).
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December 30, 2002, 03:34
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#6
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Emperor
Local Time: 14:26
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
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Re: Corruption and waste should be tied to happiness
Quote:
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Originally posted by Ben Williams
you have a we love the ... day (which doesn't do much for corruption and waste anyway).
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WLT_D does not affect corruption (gold) at all. It lowers waste (shields) only.
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December 30, 2002, 18:42
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#7
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Official Civilization IV Strategy Guide Co-Author
Local Time: 08:26
Local Date: November 1, 2010
Join Date: Dec 2002
Location: Not just another pretty face.
Posts: 1,516
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I agree with the idea of corruption decreasing with increasing communication...it always seemed a little odd to me that when you're building satellites you still have to worry about the cities off in the distance 'skimming the till' and so on. The answer "so switch to Communism" doesn't fly, either, but I won't get into a debate of the corruption of various governments.
On the other hand, I readily admit I don't know how efficient/corrupt truly far-flung 'colonies' (not sure how to phrase it, no semantic intent) of a democracy are in the real world- the economies of Hawaii and other Pacific islands tied to the United States ( I think this is the best case of capital-to-city distance in a democracy?) are completely unknown to me.
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December 30, 2002, 20:28
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#8
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Prince
Local Time: 13:26
Local Date: November 1, 2010
Join Date: Nov 2002
Location: of Old Europe
Posts: 341
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I think that would be a great idea, Ben Williams...with increased war weariness it could help to reduce the advantages of pure war mongers and help builders who have lots of improvements
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December 31, 2002, 14:52
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#9
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Warlord
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Berkeley
Posts: 158
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HOW ABOUT corruption and waste tied to cultural influence. this way cities with large culture can serve the role of the 'palace', and the forbidden palace isnt needed
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December 31, 2002, 22:04
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#10
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Prince
Local Time: 13:26
Local Date: November 1, 2010
Join Date: Nov 2002
Location: of Old Europe
Posts: 341
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I'd actually prefer corruption tied to a civs total culture...
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December 31, 2002, 22:17
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#11
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Deity
Local Time: 07:26
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Re: almost anything would be an improvement
Quote:
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Originally posted by HolyWarrior
the current system now assumes Washington is the least corrupt city in the country
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There is a problem with that model, isn't there?
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