January 10, 2003, 12:33
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#31
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Emperor
Local Time: 13:32
Local Date: November 1, 2010
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Location: Michigan
Posts: 5,587
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MP has way too many loopholes/bugs. Well... probably not as many bugs. And EVERYONE cheats at some time during a MP game. Yes - even those who say they do not. I've worked with many of you during games passing along info (i've gathered while cheating). But is it really cheating???? If you save a MP game and load it onto another PC/laptop you can enter cheat mode and reveal the map. Now, while playing with some of you 'god-you-take-forever-to-move-2-units' players - you have lots of time for this. Yes, that's cheating. But a lot of other 'cheats' during a game are just part of the play as far as i'm concerned. re-homing caravans is probably the least 'bad' cheat you could do in a MP game. The one thing i hate the most is 2 or 3 players trading techs. before you can build a few attacking units they are already out-dated and worthless. Does the trade-caravan-unit cheat still work (it's been a little while since i've played MP)?? This was as bad as re-homing caravans but you really can't call this a cheat. More a loophole.
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January 10, 2003, 13:32
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#32
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Just another peon
Local Time: 08:32
Local Date: November 1, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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If you go to the MP forum and read the RAH rules thread, we're very very specific on what is allowed and what is not. And whether you believe it or not, it's my belief that the people in the core group do not violate the rules as stated. I know I don't, and I have checked numerous saves to see if others were. Granted you can't check to see if someone is loading it up on a second pc, but over time that player would appear a bit too psychic and it would be noticed. And if you're going to have any fun, you have to assume honor or you have to give it up.
I haven't given up.
RAH
Good to see you around.
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The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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January 10, 2003, 14:47
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#33
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King
Local Time: 07:32
Local Date: November 1, 2010
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Posts: 2,306
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I can't take all the credit. My mentor, the Old Testament God of the Israelites, really showed me the ins and outs of how to pound an offending people into dust.
Gatekeeper
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"I may not agree with what you have to say, but I'll die defending your right to say it." — Voltaire
"Wheresoever you go, go with all your heart." — Confucius
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January 10, 2003, 20:21
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#34
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King
Local Time: 14:32
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Location: Saint-Sulpice - France
Posts: 2,616
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I remember I was close to the center of the very heated discussion there was about caravan rehoming 2 years ago. And I stopped rehoming after that (except when playing the game of the month at civfanatics, where it is allowed).
I have come to the conclusion that rehoming is OK, provided you state that you made use of it (just what XinYu did when he started exploding my records in the CiC scenarios).
This is a game, and if you have more fun playing it with rehoming, why not?
What would be ugly would be using it and swear you didn't .
... but none of us does that
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January 10, 2003, 20:34
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#35
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King
Local Time: 08:32
Local Date: November 1, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
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"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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January 11, 2003, 08:13
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#36
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Deity
Local Time: 14:32
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Posts: 30,342
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Quote:
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Originally posted by rah
If you go to the MP forum and read the RAH rules thread, we're very very specific on what is allowed and what is not. And whether you believe it or not, it's my belief that the people in the core group do not violate the rules as stated. I know I don't, and I have checked numerous saves to see if others were. Granted you can't check to see if someone is loading it up on a second pc, but over time that player would appear a bit too psychic and it would be noticed. And if you're going to have any fun, you have to assume honor or you have to give it up.
I haven't given up.
RAH
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I believe everyone I have played from here stuck to whatever rules we agreed. Like Rah, I am not convinced enough to not check through some saves after playing someone new though.
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January 11, 2003, 20:11
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#37
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Just another peon
Local Time: 08:32
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Location: who killed Poly
Posts: 22,919
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Yes, it's so tedious, that I usually reserve it for newbs. Especially since nothing too strange seems to happen when I'm playing with our normal crew.
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The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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January 11, 2003, 20:21
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#38
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Emperor
Local Time: 05:32
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exactly, the reason i have stuck with this crew besides all the fun we have is the honor factor. if someone starts to rock after doing poorly, i will check saves, but until i get suspicious, i trust my gaming friends and firmly believe that none of them would cheat. rah or ming generally host, and i know they are reliable
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January 11, 2003, 20:26
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#39
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Just another peon
Local Time: 08:32
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Location: who killed Poly
Posts: 22,919
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Yes, Honor is a big point, so when MWHC says that we all do it. I just chuckle and feel sorry that he can't trust anybody.
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The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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January 11, 2003, 20:29
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#40
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Emperor
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well i feel bad that he has given up on the game.....sure we have all bent the rules when someone is running a way with the game, but those aren't true alliances
its just a need for survival, leave me be while i hit him...haha...of course it doesn't always work
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Boston Red Sox are 2004 World Series Champions!
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January 11, 2003, 20:31
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#41
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Just another peon
Local Time: 08:32
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Yep, after a number of turns, I'm always leary of those informal agreements. For good cause of course.
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The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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January 11, 2003, 20:33
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#42
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Emperor
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but of course, although we ban alliances and tech trading etc, we can be "liberal" about tech stealing ....
keeps the balance in the game, and gives the weaklings a chance for survival
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Boston Red Sox are 2004 World Series Champions!
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January 11, 2003, 20:38
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#43
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Just another peon
Local Time: 08:32
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Yeah, but you never know when someone is going to decide that they don't want you stealing all of a suddem (especially if someone builds the GL) or you're working on a wonder tech and you're afraid of them tech leapfrogging. I've done it often where I've killed a handful of dips when the person thought I was allowing it earlier.
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The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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January 11, 2003, 20:41
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#44
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Emperor
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yes you have, i dont' generally like to leave my dips open by the city, i try to position so i can make it there in one turn, this way there is no whining about that sort of thing, and i kill dips too, in fact i kill most dips....
have to catch me on a good day for me not too...
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January 11, 2003, 20:49
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#45
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Just another peon
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yes, i like to keep them away too, but sometimes they get discovered
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The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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January 11, 2003, 20:52
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#46
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Emperor
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its the leaving of caravans by a city that is suspicious
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Boston Red Sox are 2004 World Series Champions!
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January 11, 2003, 20:54
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#47
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Just another peon
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yes, enemy caravans discover quite a few of my poised diplos. Especially if I have one poised waiting for a certain tech to be finished and their tech rate sucks.
Ships are much better, but there are only so many costal cities to pluck.
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The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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January 12, 2003, 00:25
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#48
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Emperor
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yes, anothe reason i try not to build right on the coast...plus you can always add a city on the tip later if you run out of room....
but mainly to avoid ships with those sea trannys
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Boston Red Sox are 2004 World Series Champions!
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January 12, 2003, 00:28
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#49
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Just another peon
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The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
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January 12, 2003, 00:30
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#50
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Emperor
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thats the worst, if you dont' have sea your in some trouble i think. Sea squares can make all the difference. nothing worse than haveing hills plains and sea with mountain rock, without the green its hard to grow
especially with all those tiny lakes, you end up having to connect 6 cities and lakes just to reach the shore
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Boston Red Sox are 2004 World Series Champions!
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January 12, 2003, 15:53
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#51
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Emperor
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map making ---> polytheism
who needs trade?
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January 12, 2003, 17:26
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#52
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King
Local Time: 14:32
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Quote:
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Originally posted by Caesar the Great
who needs trade?
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ask solo
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January 12, 2003, 21:13
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#53
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Emperor
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care to explain
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Boston Red Sox are 2004 World Series Champions!
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January 13, 2003, 20:37
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#54
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King
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War4ever,
solo and samson are the best specialists of early landing (therefore those who have discovered most important features about how this game works).
solo is currently busy improving his previous records on standard and big maps, and also giving detailed and well thought advice to those willing to read.
His thread about pre 500AD landings (currently on top of Apolyton's strategy forum) is a masterpiece.
... and trade is VERY important for early landing
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January 14, 2003, 00:10
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#55
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Emperor
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well yes thanx for the reply, those early landing dn't really interest me, landing is landing IMO, but now you have sparked my curiousity, i am off to read pages of threads,
you technical guys are great, before i did everything b/c it worked for me through trial and error and my mind works in this sort of way, for you guys to add rhyme and reason to my findings or experiences is just icing on the cake
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Boston Red Sox are 2004 World Series Champions!
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January 14, 2003, 04:51
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#56
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King
Local Time: 14:32
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War4ever,
You can count me in when talking about "technical guys", since I am one of those who made thorough testing about "how it works" (like Xin Yu, Slow Thinker or Marquis de Sodaq, for example).
Don't count me in when talking about "early landers" because I play mostly conquest games, and especially scenarios.
My proposal would be to state that the club of early landers would be restricted to players who have managed to land before 1000AD, namely:
samson, solo, Ribannah, SG(2), ...? (I can't name anyone else at the moment).
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January 14, 2003, 05:31
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#57
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Deity
Local Time: 14:32
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Join Date: Sep 2001
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Quote:
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Originally posted by War4ever
you technical guys are great, before i did everything b/c it worked for me through trial and error and my mind works in this sort of way
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Well you play MP, and some of early landing technique isn't useful in this sphere. For MP you just need the roaded cities knowledge.......though I'm sure the 'technical guys' helped a lot there.
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January 14, 2003, 17:30
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#58
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Emperor
Local Time: 05:32
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actually for mp you need to take chances, find land, and be able to fight if assualted. Mp is so different, but its not like i didn't learn how to play the game in SP mode.
but like i said, stuff i did was on my own, and i am not the best teacher. i know what works, finding apolyton allowed me to refine strategies i already had , and make for better landing times, or faster conquests.
now apolyton is tearing the game apart bit by bit, and like an accident i can't look away even though it takes away the naivity of the game that i so enjoyed (not sure on the spelling there)
sp is fun, but only under difficult circumstances or games with unique positions etc......
mp i like b/c if it comes down to war, then you are going up against (hopefully) a master strategist.... thats where the fun comes in.
of course human interaction over icq phone is icing on the cake , especially after a few wobbly pops
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