Hi All.
I'm currently using 1.35 Cradle.
Can anyone tell me if there is a setting which can be turned on so that when a city has built something I can get a pop up box telling me what has been built and asking me what I would like to build next?
I know you get a message sent under the message tab but I always forget to look there and a pop up box would be much more help?
Am I missing something obvious?
Any Help greatly appreciated.
This is answered somewhat in the FAQ, question #43, but here it is,
Quote:
Open the file ctp2_data\default\gamedata\script.slc. Now search for '38UnitCompletedQueueEmpty', '38BuildingBuiltQueueEmpty', '38WonderBuiltQueueEmpty' and '38EndgameBuiltQueueEmpty'. Insert the following line after these texts:
Code:
Show();
Now you will get a pop-up message whenever there is an empty queue somewhere.
You can put that "Show();" underneath any of the messages and youll get a popup now.
__________________
Call to Power 2: Apolyton Edition - download the latest version (7th June 2010)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Open CRA_script.slc in a text editor and look for the following lines:
line 670: messagebox '38UnitCompletedQueueEmpty' {
line 684: messagebox '38BuildingBuiltQueueEmpty' {
line 698: messagebox '38WonderBuiltQueueEmpty' {
line 712: messagebox '38EndgameBuiltQueueEmpty' {
For each of these lines, you should insert the following line right below it:
Show();
This will make the messages pop-up when they appear, but only if the build queue is empty. When there is still soemthing else in the build queue, they still won't pop up. If you do want this as well, repeat the process for the following lines:
line 663: messagebox '38UnitCompleted' {
line 677: messagebox '38BuildingBuilt' {
line 691: messagebox '38WonderBuilt' {
line 705: messagebox '38EndgameBuilt' {
(This is assuming you're the default version of Cradle. If you use Ultra Gigantic Maps or whatever, you'll need to make the changes to a different file: CRA??_script.slc, where ?? is dependent on what variant(s) of Cradle you use. It can use CRA??_gamefile.txt files to find out which one(s) you need.)
Originally posted by Aaragorn
Can anyone tell me if there is a setting which can be turned on so that when a city has built something I can get a pop up box telling me what has been built and asking me what I would like to build next?
It is possible to add pop up messages, but actual I am not a big fan of pop up boxes, because I got a lot of them in Civ2, something like 150 to 200 each turn as I had the gold to rush by everything, at that point in the game it was already clear what I wanted to build next.
You use the build queues of your cities so you don't need tell your citiziens what to build each time something is finished, if you see a Barbarian near your city you can change the build queue, anyway.
Another thing is that you can cycle thourgh your not moved armies with o key. Are all units moved it will cycle thourch every city with the empty build queue. The names of cities with empty build queues is written in yellow. Alternatily you can cycle through your cities with the U key. (Actual I am more familiar with the o key.)
If these tips don't help you, you can still give the unit/building/wonder build messages pop up status. To do this go into your ..\ctp2_data\default\gamedata\ folder there you will find some files like:
CRA*_script.slc
The '*' can be any letter and note that it can be also more than one letter.
Open these files with any text editor of your choice e.g. NotePad, WritePad or EditPlus2. (I don't know which Cradle setting you are using in particular, each script.slc is for one or a group of these setups, so edit them all, and you edited the right one.)
Once you have such a file open search for something like 38UnitCompletedQueueEmpty.
Add to each of these BuildQueue empty messages the line:
Show();
See the wonder messages as example.
Of course you can also add the show function to the other complete something message boxes as well, if you like to be bothered when ever something is complete and the build queue is not empty.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
__________________
Call to Power 2: Apolyton Edition - download the latest version (7th June 2010)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Maybe he forgot his password... and then remembered the old one again and then forgot to post with the new login, makes sense.
Btw you wont find this kind of service in any other forum.
__________________
Call to Power 2: Apolyton Edition - download the latest version (7th June 2010)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Well, I forgot my password and was at work so I created a new name and password, One for home and one for Work. Did I break a rule?
If so apologies...
By the way what is a DL?
And you're quite right you are a great community to be playing in!
DL = Double Login and they are not permitted, although everyone probabaly has one ... i dont. Unless someone tells the moderators its unlikely theyll see this thread and ban your other login anyway.
__________________
Call to Power 2: Apolyton Edition - download the latest version (7th June 2010)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Actually, I had noticed it but already figured Steve had just forgotten his password and was willing to just act as if my nose was bleeding as long as noone else noticed it. But I guess that's not possible anymore (thanks a lot, SD )...
So, Steve/Aaragorn, as Maq explained, you're only allowed to have one login per person on this site. Don't worry, it's not a big deal as you obviously didn't do it intentionally or abused your second account (DL) in any way. But I will have to contact the owners about this and they'll probably want to have one of those accounts deleted/disabled. Which one would you like to keep?
Quote:
Originally posted by Maquiladora
Unless someone tells the moderators
One of the moderators had already posted in this thread 3 times before you posted that
What was the solution in your other thread? Was it a missing file, or did you not have Cradle 1.3 on your setup?
Just curious...trying to make sure that my files are working correctly.
(I guess this means that Cradle 1.35 is up at my site)
__________________ Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
I'd not read the instructions properly and had only downloaded 1.5, I've now downloaded 1.3 as well and everything is currently running well.............
I've even managed to get the production pop up boxes working now so I'm feeling quite proud of myself!
Looking forward to a good weekends gaming, can't believe I bothered for so look to try to fall in love with civ3 when so much hard work has been done by you guys to make CTP2 so much better........ ;-)
Originally posted by Locutus
One of the moderators had already posted in this thread 3 times before you posted that
Actually you had posted 3 times but before he let his second login be known, so i wasnt to know you were still tracking it
[/pedant]
__________________
Call to Power 2: Apolyton Edition - download the latest version (7th June 2010)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Locutus reads every word ever posted on every CtP1/2 forum.
Spoiler:
(It's quite sad really)
__________________ Concrete, Abstract, or Squoingy? "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
SD,
Too late, Steven Bunn is perma-banned now. (Of course, it could be changed if necessary (if Markos is willing) but he only had like 7 posts or something...)
Quote:
Originally posted by Immortal Wombat
Spoiler:
(It's quite sad really)
Spoiler:
At least I have a life next to the time I spend here on the forums, unlike some people :-P ;-)
__________________ Concrete, Abstract, or Squoingy? "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Originally posted by Aaragorn
Hex, Can you tell I'm new to all this??
I'd not read the instructions properly and had only downloaded 1.5, I've now downloaded 1.3 as well and everything is currently running well.............
No problem, I clarified the website info so that this won't happen again.
You did unzip 1.3 first and then unzip 1.35 over the existing files, didn't you???? Otherwise you will be playing 1.3.
Just checking.
Hope you enjoy the mod.
__________________ Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
What? No DL? Well I was Engineer before, but forgot my password and I think it was my old email. Could I get Engineer back? I like that more then Engineer_J
I am a king now so i am quite old around here but i am also a TL.
I have one that was my first but forgot my password i believe i never posted with it and the other one was from the time i was a civ3er enthusiastic. I never used those logins after i created this last one. Although i have clearly annouce my other logins before i never wanted to loose those posts with them
I think you was to hard on Steven Bunn's specially because he had already posted 7 times. This mean we are never going to see these polls again. Thats said.
By The Way,
Welcome to the CTP2 community and to Apolyton, Aaragorn
I hope you enjoy here
__________________ "Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!" -Jean Rostand
Martin,
Steven Bunn had something like 50 posts, but when I checked his history, I only found 7 or so. The other ones were probably made a long time ago in OT or some other part of the site of which the records have been lost. So although his postcount has effectively been reset, he's only loosing 7 posts from his history. He's loosing 50 posts from his PC over this, while I know someone who lost more than 4000 posts over less... (Heck, I lost more than 60 posts due to a software upgrade once)
Engineer,
First, if you still have access to your old email address, you can get your old password mailed to you.
Failing that, if you contact MarkG or DanQ about this issue (my advice: try DanQ first) and provide them with the necessary details, they may be able to help you with that.
Pedrunn,
I'm just doing my job here: enforce the rules set by this site's owners - even if I don't always agree with them. Aaragorn was (unknowningly) breaking the rules, so action had to be taken. I always try to be as lenient as possible in these forums, but I have to draw a line somewhere. If only to prevent my goodwill from being abused or to prevent the owners from regarding me incompetent/negligent and 'firing' me (which *has* happened to others in the (not too distant) past)...
Your situation is slightly different: you had an old account ages ago (when the DL detection tools where a lot less advanced and these forums didn't have a dedicated mod yet) and only used it a few times (if ever). Then you created a completely new account and have never used the old one again. Had your DL been detected early on, it would have been restricted, but like I said, the available tools were less advanced in those days. Would you start using the old account again today without warning a mod about this in advance, it would most likely be detected pretty soon and one of your accounts (you wouldn't get to choose which one, like Aaragorn) would be deleted/permanently disabled, the other one sent on a vacation.
Aaragorn OTOH was using 2 accounts at the same time and he was doing it today, now the DL detection tools are much more efficient. The chance of his DL eventually being detected by MarkG, Ming or MtG is pretty big, and they wouldn't hesitate to ban both accounts (one permanently, the other temporarily). So I'm not only enforcing the rules, I'm also preventing Aaragorn for getting punished for something without knowing that he did anything wrong...