January 6, 2003, 18:17
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#1
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Settler
Local Time: 13:50
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 1
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unwanted razing
When I take capture a city, sometimes the city is automatically razed and sometimes it isn't. I would appreciate help if anyone knows how to fix it.
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January 6, 2003, 18:25
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#2
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Emperor
Local Time: 14:50
Local Date: November 1, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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Cities with no culture are automatically razed when you capture them.
It is meant to be that way and there is no fix.
__________________
Never give an AI an even break.
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January 6, 2003, 20:21
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#3
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Deity
Local Time: 06:50
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Quote:
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Originally posted by CerberusIV
Cities with no culture are automatically razed when you capture them.
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Actually, if the city has no culture AND only a population of 1, it will be automatically razed.
I have taken over many population 2 (and above) cities with zero culture. But all population 1 with zero culture have been automatically razed.
So if I want a city, I wait until it's at least a population 2 before I attack it.
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January 7, 2003, 05:28
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#4
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Emperor
Local Time: 14:50
Local Date: November 1, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
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Quote:
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Originally posted by Wittlich
Actually, if the city has no culture AND only a population of 1, it will be automatically razed.
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Correct (and what I meant to say). I have just managed to partially avoid this in the very early game. I found myself sharing a small continent with the Germans and decided to get rid of them. They hadn't built any temples so only their capital city had accumulated any culture.
I hit Berlin first and it did not get razed. The next city was size 1 and no culture so was razed. Altogether I captured four out of six german cities, mostly size 1, because I hit the capital city, displaced the palace so a few points of culture built up in the new capital and then hit the new capital.
__________________
Never give an AI an even break.
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January 7, 2003, 13:32
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#5
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Emperor
Local Time: 09:50
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Space
Posts: 5,117
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Yes, following the capital around is a good way to make sure smaller cities you want don't get razed. Very thoughtful of the AI to move the new palace just down the road, in most cases.
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January 7, 2003, 13:35
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#6
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Prince
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Dec 2001
Location: of the Sierra Nevada foothills
Posts: 527
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An excellent strategy... hadn't really thought of that before... although most of the time, I can't stand the way the AI places most of their cities, and I'm content with seeing them razed anyway.
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January 9, 2003, 10:53
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#7
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Official Civilization IV Strategy Guide Co-Author
Local Time: 08:50
Local Date: November 1, 2010
Join Date: Dec 2002
Location: Not just another pretty face.
Posts: 1,516
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This makes sense if you think about it; a size 1 city with no culture? Undeveloped, you're just talking about a bunch of sheds and huts, depending on the tech level. If you managed to build factory/aquaduct/etc in a size one city, the invaders would probably look around, assume plague had struck or there was a curse, and burn it down anyhow....
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