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Old January 21, 2003, 20:29   #331
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You guys really are nuts.
Sent.
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Old January 21, 2003, 20:39   #332
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Hey, 1550 showed up.
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Old January 21, 2003, 20:40   #333
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Sent.
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Old January 21, 2003, 20:59   #334
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Turn sent

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Old January 21, 2003, 21:05   #335
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sent

dinner engagement. see you maniacs tomorrow
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File Type: sav strattoalex1500 bc.sav (63.4 KB, 1 views)
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Old January 21, 2003, 21:11   #336
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1500 sent
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Old January 21, 2003, 21:31   #337
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Still going...
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Old January 21, 2003, 21:38   #338
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1500BC sent. Last turn for tonight, it's getting late. I don't have to work tomorrow, because I'm sick, but anyway.
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Old January 21, 2003, 22:21   #339
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ok

we are getting an error message as i try to save the turn. it is not letting me sav, and blowing up at that point. i've tried downloading the file again and even tried changing some of the moves within the turn. it does not help. what do we try next?
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Old January 21, 2003, 22:32   #340
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I attach it again.

now.

Last edited by Harovan; January 22, 2003 at 18:56.
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Old January 22, 2003, 07:04   #341
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Well, we've got problems, gentlemen. I downloaded the file from aol and from the thread, neither worked. I also played on two different computers without success. I've heard of this happening in games before, but don't have a clue how to proceed.

The turn plays normally but generates an error when I hit the space bar to save the turn. Russ
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Old January 22, 2003, 08:56   #342
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It worked fine for me. I will replay the turn and send + post you the new save. Hopefully it works this time.
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Old January 22, 2003, 09:02   #343
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Email sent. Here is the attachment:

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Old January 22, 2003, 09:07   #344
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I sent the replay to Sir Ralph, I case jshelr doesn't get it to work.
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Old January 22, 2003, 09:14   #345
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Same story

civilization 3x has created errors and will be closed

an error log has been created
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Old January 22, 2003, 09:14   #346
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Replayed once more from Dominaes save.

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Old January 22, 2003, 09:55   #347
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Same story

However, here is a messy workaround option that is going to cause problems. Instead of saving the file properly, I saved it as you would in single player. That worked, so I have a file that includes my last turn saved.

With everyone's permission either I will go in or someone else could go in and try to mess with this file until Alexman's turn comes up.

We might need to share passwords or something. I really don't know.

Russ
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Old January 22, 2003, 10:44   #348
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I jammed out a solution, I think. Please go over this with a fine tooth comb to see if it is acceptable.


Gramps used the same technique he used to use to debug fortran programs back in the days of punch cards. Try everything until something seems to work
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Old January 22, 2003, 10:47   #349
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This is Alex. I'll be using this account for now.

Jshelr, If you save your game before ending your turn, you get one extra turn of production when you reload. How about if you don't end your turn, but when the game prompts you to save or continue, you click continue?

I would give you my password and instructions of what to do in my turn, and then hopefully you will be able to end my turn normally and send it directly to Dominae.

Of course, you would have to promise to forget my plans to destroy you.
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Old January 22, 2003, 10:52   #350
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The real problem here was that one of my spearmen headed south saw Ralph's warrior headed our way and was frightened to death, causing the game to crash.

I think Alex is right about the production, but the continue game option will not fly -- the game bombs in that direction also. Maybe I can disband a unit to give back a turn of production to get us back to even as a rough a ready solution.
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Old January 22, 2003, 10:55   #351
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I'm back!!!

OK, if you can compensate for the extra turn of production, that would be fine. I'll send the save to Dominae in a few minutes.
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Old January 22, 2003, 10:59   #352
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all right, but i don't want anybody to think that the ten mounted warriors i've got now in any way represents cheating.
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Old January 22, 2003, 11:02   #353
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I'm confused. All my units seem to have moved already (but are exactly where they were last turn). Also, this is 1500 B.C. again, which we already played last night!
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Old January 22, 2003, 11:08   #354
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I don't blame you for being confused. The only thing to recommend this save is that it does not bomb. I don't see why the date is what it is either. That could be part of whatever made this bomb. Maybe we should let everybody play a turn and then decide if it is good enough to go forward.
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Old January 22, 2003, 11:10   #355
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OK, it's in Dominae's hands now.
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Old January 22, 2003, 18:48   #356
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If I'm following this discussion, I assume it is normal to get one extra turn of production at 1500BC. The problem is that it will be very difficult for me to compensate. We would have to go back to the previous save in order for me to do so fully (and even then, things are complicated).

We could just all grant ourselves this extra turn. Is there any harm in that?

I'll wait to hear from at least 2 of you.


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Old January 22, 2003, 18:52   #357
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if we all got it, no one got anything particularly "extra"

if that is all that is wrong, i will be very relieved
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Old January 22, 2003, 18:53   #358
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I think you can just play your turn because we have no other option. We have two 1500 turns. In this current second one, I think Jshelr got an extra turn of production, I lost movement of all my units that were not fortified last turn (no extra production), and who knows what else will happen from here...

I say just play as it is and we'll decide after the game returns to normal.
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Old January 22, 2003, 18:57   #359
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Ok, I'm going ahead. I think we all get another turn of production (including science, and all the other "upkeep"-type stuff), but no extra movement.

I'll be sending in a couple of seconds (to Sir Ralph).
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Old January 22, 2003, 18:59   #360
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I'm here yet, but can't make it long today. At most 30 minutes, maybe a hour.

What about game 3?
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