January 8, 2003, 12:24
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#1
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Emperor
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Sail around World feat
Have a look at this screenshot, apparently ive sailed around the world and gained the feat for it, but look at the minimap you can see i havent sailed all way around.
Its a gigantic doughnut map on the default unmodded game and i havent sailed around it vertically either. You can see which unit i got the feat with and you can see where it sailed to and from.
Maybe its just that i sailed and uncovered so much unexplored terrain with the same unit that it gave me the feat? Or that i almost sailed around the world vertically?
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January 8, 2003, 13:18
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#2
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Deity
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IIRC it just checks if you visited all x-coords at least once, or something like that. Since those coords are layed out along a diagonal rather than horizontal axis, you don't actually have to travel all the way around the world to get the feat. If you travel in a straight line, you have to go all around the world, if you go in diagonal line at a right angle to the x-axis, you only have to travel about 50% of the map, I think (not quite sure though - too lazy to do the math now ).
I admit though that I haven't often seen such a skewed situation as this one... Maybe the doughnut thingie is screwing things up as well? It counts either x or y coords on such maps?
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January 8, 2003, 14:34
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#3
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King
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i dont get it......
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January 8, 2003, 14:50
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#4
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Super Moderator
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Well I got this feat once I was playing the Seven Samurai scenario. IIRC this scenario plays on a flat map, x and y warp should be turned of. At least I never crossed the borders of this map.
-Martin
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January 8, 2003, 15:31
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#5
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Quote:
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Originally posted by Locutus
IIRC it just checks if you visited all x-coords at least once, or something like that.
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Does that come from official sources then? It could become something to really aim for if its that easy.
Quote:
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I admit though that I haven't often seen such a skewed situation as this one... Maybe the doughnut thingie is screwing things up as well? It counts either x or y coords on such maps?
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If the above statement is true then its very likely. More testing is required...
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January 8, 2003, 16:49
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#6
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Deity
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Quote:
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Originally posted by Maquiladora
Does that come from official sources then? It could become something to really aim for if its that easy.
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No, but the issue came up once or twice before and some tests were done by me and/or others at the time. Not very thorough tests, but I IIRC my earlier explanation was our conclusion.
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January 8, 2003, 18:10
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#7
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Prince
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Refresh my memory, can this feat be achieved by using two ships which sail half the world each?
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January 8, 2003, 19:04
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#8
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King
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Quote:
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Originally posted by TheArsenal
Refresh my memory, can this feat be achieved by using two ships which sail half the world each?
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that would be nice
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January 9, 2003, 10:10
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#9
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Emperor
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Two ships? I don't think so. I once tried doing that, but only one of my ships managed to do it, and it had to circumnavigate the world.
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January 9, 2003, 10:53
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#10
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I confirm that this has nothing to do with donuts, as I got it on a standard map.
I also think you need a single ship to do it because I once sailed with various ships all arounf the globe and got no feat for it.
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January 9, 2003, 11:15
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#11
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Yeah the coracle that got the feat on the screenshot sailed all the way from the bottom of my home island at the bottom of the minimap. I always seem to get this feat inadvertently and the theaters one too.
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January 9, 2003, 11:16
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#12
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Deity
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Any chance you could post the savegame Maq? (Or you, LDiCesare?)
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January 9, 2003, 11:30
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#13
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Found it.
BTW i started it in LAN mode so it would start quicker with more settlers.
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January 9, 2003, 11:35
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#14
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Deity
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What mod did you use?
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January 9, 2003, 11:50
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#15
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Emperor
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Gah ate my post 3 times
Its unmodded game.
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January 9, 2003, 22:27
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#16
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King
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Quote:
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Originally posted by TheArsenal
Refresh my memory, can this feat be achieved by using two ships which sail half the world each?
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I am sure this is not the case with the Super Apolyton Pack 2 as I wondered if it were possible in the last game I have played a few days ago. Two longships sailed in opposite directions and when they crossed each other paths at the other end of the map I was not given the feat. I thought it had already been awarded to an AI civilization but I earned it later when my ships pushed their exploration further away in different parts of the map.
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January 10, 2003, 15:00
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#17
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Prince
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Quote:
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Originally posted by Tamerlin
I am sure this is not the case with the Super Apolyton Pack 2 as I wondered if it were possible in the last game I have played a few days ago. Two longships sailed in opposite directions and when they crossed each other paths at the other end of the map I was not given the feat. I thought it had already been awarded to an AI civilization but I earned it later when my ships pushed their exploration further away in different parts of the map.
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Thanks. This is one feat I never tracked carefully. I generally push several early exploration ships out at once in various directions and always seem to be taken by surprise when I am told I achieved this feat.
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January 10, 2003, 19:27
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#18
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King
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Quote:
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Originally posted by TheArsenal
Thanks. This is one feat I never tracked carefully. I generally push several early exploration ships out at once in various directions and always seem to be taken by surprise when I am told I achieved this feat.
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This is a feat I don't try to rush at as the AI civs are not trying to achieve it in the earlier part of the game, if they are interested in it at all (that I don't know). When I have two ships which are of no use elsewhere I sail around the world.
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January 12, 2003, 18:37
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#19
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Here's a slightly more graphical demonstration of what Locutus was saying. The thick white line is a line of constant x, and you can see that you went from that line all the way back to it, thus you went round the world. (x might actually be decreasing, rather than increasing where it says...)
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January 12, 2003, 20:14
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#20
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King
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January 12, 2003, 20:34
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#21
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King
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All in all you will only gain a few squares, I don't think it is worth bothering about it.
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January 13, 2003, 06:44
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#22
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Deity
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Yeah, J Bytheway is correct, that's exactly what I meant (the direction is right as well). And yes, Maq started out at x-coord 20 and when he got the feat he was at x-coord 21 and he had crossed all other x-coords...
Tamerlin,
Actually, if you take the route that the arrow on J's map indicates (in an angle of 90 degrees to the x-axis), you only have to travel ~half the map (more precisely: 1/2 * sqrt(mapwidth^2+mapheight^2)), so you could safe a bit more than 'a few' squares.
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January 13, 2003, 07:38
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#23
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King
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Quote:
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Originally posted by Locutus
Tamerlin,
Actually, if you take the route that the arrow on J's map indicates (in an angle of 90 degrees to the x-axis), you only have to travel ~half the map (more precisely: 1/2 * sqrt(mapwidth^2+mapheight^2)), so you could safe a bit more than 'a few' squares.
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I think I have missed something in an earlier post and thus I did not understood it like that, it becomes a kind of bug that can be exploited then.
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January 13, 2003, 08:36
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#24
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Because of the way the squares work travelling along the arrow will take the same number of moves as travelling horizontally or vertically, though.
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January 13, 2003, 09:14
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#25
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King
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Quote:
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Originally posted by J Bytheway
Because of the way the squares work travelling along the arrow will take the same number of moves as travelling horizontally or vertically, though.
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So this is a matter of distance travelled and not of number of squares.
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January 13, 2003, 14:56
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#26
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We are all forgetting about the map geography, aren't we?
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January 13, 2003, 15:28
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#27
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King
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Quote:
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Originally posted by Alexnm
We are all forgetting about the map geography, aren't we?
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It seems this flaw is not linked to the configuration of the map choosen by the player. I remember having been awarded this feat when I had not sailed through the whole map and I am always playing with the SAP2 and normal maps.
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January 13, 2003, 18:14
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#28
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Deity
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Quote:
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Originally posted by J Bytheway
Because of the way the squares work travelling along the arrow will take the same number of moves as travelling horizontally or vertically, though.
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D'oh, you're right... What was i thinking...
Well, at least this bug can't be exploited then, even though it still doesn't really make sense geographically...
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