October 23, 2002, 03:38
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#1
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Settler
Local Time: 14:01
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 2
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For all Fan of Moo-like!!
here is something new games for u that interessted me a lots and i thougth to share it with u
http://www.tothegame.com/screenshot.asp?id=232
its simply fantastic
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October 23, 2002, 03:58
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#2
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Deity
Local Time: 10:01
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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GalCiv, if it ever gets done.
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October 23, 2002, 07:30
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#3
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Deity
Local Time: 22:01
Local Date: November 1, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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Looks better than MoO 3 though, I am afraid
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(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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October 23, 2002, 09:11
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#4
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Emperor
Local Time: 09:01
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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I don't know about that Ranger, the screenies of MoO3 lately have been looking quite tasty.
Note that I'm not saying that GalCiv will be bad.
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October 23, 2002, 12:03
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#5
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King
Local Time: 15:01
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Moo Like In Moomin
Posts: 1,579
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I have very high hopes for GalCiv. The OS/2 version is the reason I still have an OS/2 partition around, after all.
__________________
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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October 23, 2002, 12:21
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#6
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King
Local Time: 22:01
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of anchovies
Posts: 1,478
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From what I've seen, GalCiv is more "gamish" than MOO which enters more factors to approximate what a galactic empire should be, and tries to be the closer it can to a galactic simulation for players (thus the feeling of ruling, immersion, etc. but also a steeper learning curve). It's a little like comparing Civ3 to Age of Empires (but this case is more extreme). But I'd guess GalCiv, if it comes out (why not?) should bring new elements and pretty cool little game.
Personnally, I stil think I'll prefer MOO3. A little learning doesn't make me afraid when the reward is so great (strategy, etc.). Like StarCraft: complex to master, but after, so much possibilities and fun. And I always prefer immersion and coherence/realism.
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October 23, 2002, 12:24
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#7
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Emperor
Local Time: 09:01
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Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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yea, for a while i was getting galciv and moo3 mixed up (i thought there was one game), but since i saw MOO's Senate and Galciv's "United Planets", i sorted that out.
i honestly dont know which one is (or, will be) "better" , as i've never played any of the precursors of either game.
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"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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October 23, 2002, 12:39
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#8
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Deity
Local Time: 10:01
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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No one can know which will be better at this time. GalCiv has been under way for a very long time and has no publisher behind it, that makes it a bit shakey. Have you heard of Stars: SuperNova? Been in limbo for a very long time, I saw it at E3 about 5 years ago (the same one that had MM7 finished).
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October 23, 2002, 14:16
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#9
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Warlord
Local Time: 09:01
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Toronto, ON
Posts: 162
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I'm sure Stardock will publish GalCiv online, even if they don't pump boxes into stores right away.
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October 24, 2002, 07:29
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#10
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Prince
Local Time: 15:01
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Belgium
Posts: 301
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GalCiv got publisher. Strategy First.
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Blade
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October 24, 2002, 12:54
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#11
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Deity
Local Time: 10:01
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Cool, I see the logo now. Hope SSG gets one.
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October 24, 2002, 19:15
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#12
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King
Local Time: 15:01
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Moo Like In Moomin
Posts: 1,579
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Come to think of it, Poly could do a lot worse than to have a Brad Wardell interview. Markos, d'ya hear?
__________________
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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October 24, 2002, 23:39
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#13
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Emperor
Local Time: 07:01
Local Date: November 1, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
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Pic #9: "The evil Drengin Empire have invaded Yggdradill! …Attacking troops 1.421 Bil …Defending troops 2.717 Bil" Ahhh, shades of the old VGA Planets roots of so many space 4X games.
C'mon, the ships required to transport 1.4 billion soldiers could bombard the planet with scrap to take it over. All these games make transporting whole planetary populations ridiculously easy.
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October 25, 2002, 01:42
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#14
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Prince
Local Time: 09:01
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 442
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So? What's so wrong about transporting billions of soldiers, if they've got the entire planetary military defending, and don't want to nuke it from orbit, what other option do they have?
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October 25, 2002, 03:28
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#15
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King
Local Time: 15:01
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Moo Like In Moomin
Posts: 1,579
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With SF tech to draw on? Infinite.
__________________
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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October 25, 2002, 08:34
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#16
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King
Local Time: 14:01
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
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This looks like a MOO3 clone with the Fallout 2 interface. Which could be good. From what I read, it looks like you can only be humans. If I got the game, I'd want to be that lizard-ape (Drengen?) in the last picture.
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October 25, 2002, 09:32
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#17
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King
Local Time: 16:01
Local Date: November 1, 2010
Join Date: May 1999
Posts: 1,082
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Quote:
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Originally posted by Atragon
So? What's so wrong about transporting billions of soldiers, if they've got the entire planetary military defending, and don't want to nuke it from orbit, what other option do they have?
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Hmmm...
did you see that sci-fi classic, "Invasion of the body snatchers"?
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October 26, 2002, 05:12
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#18
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Chieftain
Local Time: 14:01
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 32
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I've read about GalCiv and seen most every screenshot. I have to say Moo3 will be better, even though Strategy First does normally get behind good games.
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October 26, 2002, 07:33
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#19
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King
Local Time: 15:01
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Moo Like In Moomin
Posts: 1,579
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I feel tempted to take a bet. Still, let's not, lest Greek authorities clamp down on Markos for internet gambling...
__________________
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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October 26, 2002, 09:17
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#20
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Emperor
Local Time: 15:01
Local Date: November 1, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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I'm hoping they will both be extremely good. That way we get to play 2 great games
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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October 26, 2002, 13:34
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#21
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Deity
Local Time: 10:01
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Me too, I can not have too many good space 4x games.
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October 28, 2002, 08:55
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#22
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Chieftain
Local Time: 14:01
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berne, Switzerland
Posts: 89
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Same for me
I am happy that they have enough different aspects to make them complementary. At the same time, they both have a lot of depth (Diplomacy, events, espionage).
this is cool.
All i need now, is 3 similar games with Star Trek (botf is still fun, but the ai isn't good enough), Star Wars (Rebellion looks awfull) and Babylon 5.
This would be heaven and i would never buy any other game...
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"Give us peace in our time",
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October 28, 2002, 13:02
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#23
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Deity
Local Time: 10:01
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Rebellion made me cry. I was not able to even get out of the tutorial phase. It was a very complex interface, the very thing that Moo3 was addressing by shrinking the number of screens needed to manage the game. I so wanted to like Rebellion and several of my friends tried it and gave it back. These were all gamers and all of us worked in the computers business as techers.
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October 28, 2002, 14:31
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#24
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King
Local Time: 15:01
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Moo Like In Moomin
Posts: 1,579
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I actually played rebellion quite a lot for a while. There was an absolutely brillant game somewhere in there, struggling unsuccessfully to get out from under what must be the most tragic gaming interface ever.
Any game that let's me boss Darth Vader around can't be all bad, though
__________________
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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October 28, 2002, 14:33
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#25
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Chieftain
Local Time: 09:01
Local Date: November 1, 2010
Join Date: Oct 2002
Location: of Atlanta
Posts: 89
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Ah Rebellion. Nothing more fun then capturing Coursacant and the Emperor or destroying the Rebel HQ and capturing Mon Motha, only to have to search the whole ####ing galaxy for Vader or Luke. Half the game was spent sending scout units and Chewbacca always got fragged on espionage missions.
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October 28, 2002, 15:02
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#26
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Emperor
Local Time: 15:01
Local Date: November 1, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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"You have not adequately supported me on my mission, and it has failed" - Emperor Palpatine
All too appropriate for the developers, I fear.
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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October 29, 2002, 11:10
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#27
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Chieftain
Local Time: 09:01
Local Date: November 1, 2010
Join Date: Oct 2002
Location: of Atlanta
Posts: 89
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October 29, 2002, 12:08
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#28
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Emperor
Local Time: 15:01
Local Date: November 1, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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Dusted it off not long ago in a fit of nostalgia. Then I rediscovered just how awful it was and uninstalled it again double quick.
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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October 29, 2002, 15:36
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#29
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Chieftain
Local Time: 09:01
Local Date: November 1, 2010
Join Date: Oct 2002
Location: of Atlanta
Posts: 89
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That line triggered me to think of (IIRC) Star Control for the Sega Genesis.
"Launch Fighters"
"Launch Fighters"
"Launch Fighters"
"Launch Fighters"
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October 30, 2002, 01:18
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#30
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Settler
Local Time: 14:01
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 22
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I was just thinking about how cool a Star Control II mod for MOO3 would be. Unfortunately, I think they made it hard to mod, with odd art formats and such...
That would be pretty sweet, though, playing with all the SC2 races, and using their music for the diplomacy screens And I bet the SC people over at classicgaming.com would be willing to put in the work...
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