January 11, 2003, 19:19
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#31
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Warlord
Local Time: 14:04
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 196
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Quote:
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Originally posted by Epistax
I'd like to point out that for some traits, some races seem to havev an even better rating.
For example for science, the psilons have a rating of "Original", wheras everyone else has poor, average, good, or superior.
I noticed these for a few other traits.
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There are TWO traits relating to research.
One is the basic research ability, which has ratings of poor/average/good/superior
Secondly, there is a "creativity" rating. This is like: original/adaptive/imitative...dont remember all 4, but 4 categories
Creativity rating makes it so that you get less overruns in tech, and that when you do, you are more likely to get some good effect as a result. SO the psilons have Superior Research / Oriognal creativity, or best in both categories. I think 1 or 2 others may also have this. One of the aquatics I think does.
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January 11, 2003, 19:20
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#32
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Warlord
Local Time: 14:04
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 196
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Quote:
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Originally posted by kalbear
Accuracy: Ground combat
Reflexes: Ground combat
Toughness: Ground combat (I realize that this appears they all do the same thing. As far as I can tell, that is because they _DO_ do all the same thing.
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They modify it in DIFFERENT ways....
Also, they effect space combat too...toughness makes your ships tougher to kill, accuracy makes you shoot beam weapons better, reflexes make you respond better, shoot faster
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January 11, 2003, 19:22
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#33
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Warlord
Local Time: 14:04
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 196
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Abilities such as subterranean (insects), aqquatic (ichtosians), tolerant (silicoids), flying (etherians), and probably a couple others should be in the game too....these are most likely race dependant and non customizable.
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January 13, 2003, 09:44
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#34
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Emperor
Local Time: 11:04
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Quote:
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Originally posted by kalbear
Finally, the game is balanced in other ways. Harvesters are hated by everyone at the beginning of the game, no matter what you are. That's how the diplomacy system works -races tend to like or hate any species from a race. So while harvesters get the antaran background and tolerant special abilities, they're hated by people and can't do much in the way of the diplomacy.
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Hm, this info was supposed to be 'classified', or not?
Dan wrote in his preview:
Quote:
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Harvester information has been classified and carefully guarded by Quicksilver and Infogrames throughout MoO3's nearing two-and-half-year development. The publication restriction will be lifted only when the game first becomes commercially available.
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Am I wrong?
__________________
'Yep, I've been drinking again.'
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January 13, 2003, 10:49
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#35
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Warlord
Local Time: 09:04
Local Date: November 1, 2010
Join Date: Apr 2002
Location: North Carolina
Posts: 190
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No, the fact that Harvesters will be hated and feared by every other species is part of what HAS been made public.
__________________
Xentax@nc.rr.com
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January 13, 2003, 20:07
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#36
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King
Local Time: 22:04
Local Date: November 1, 2010
Join Date: Sep 1999
Location: Australia
Posts: 1,515
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Re: In-House Preview Online: Part 1
Quote:
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Originally posted by DanQ
In late December, 2002, an advanced beta copy of [MoO3 arrived in my mailbox. Since then, I have had the opportunity to examine this much-anticipated turn-based strategy title first hand – both inside and outside of the gameplay itself, says Quick. What has been posted today is the first of six installments of this feature. In this edition, the various races to be found in MoO3 are explored from both a historical and practical perspective.
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Er, Dan? How exactly would one go about getting your job?
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January 13, 2003, 20:35
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#37
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Emperor
Local Time: 16:04
Local Date: November 1, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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Re: Re: In-House Preview Online: Part 1
Quote:
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Originally posted by ravagon
Er, Dan? How exactly would one go about getting your job?
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Well...first of all, you have to grow a huge beard, and then you have to become a Canadian citizen, neither of which I find very attractive So I'm not sure.........
Asmodean
__________________
Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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January 13, 2003, 22:20
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#38
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Warlord
Local Time: 09:04
Local Date: November 1, 2010
Join Date: Dec 2002
Location: North Carolina
Posts: 243
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Hmmmmmmmmmmm.. no reply.. there *is* going to be a part two.. right?
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January 13, 2003, 23:12
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#39
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Local Time: 09:04
Local Date: November 1, 2010
Join Date: Jul 2001
Posts: 6,135
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did MarkG get a copy too? stop holding out on us Mark!
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January 14, 2003, 14:46
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#40
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Warlord
Local Time: 14:04
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 196
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Quote:
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Originally posted by kalbear
Harvesters 'eat' other non-harvester population points to gain bioharvesting.
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I believe this part of it is definitely spoiler info.......
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January 14, 2003, 15:37
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#41
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Settler
Local Time: 08:04
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 6
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Me thinks someone is playing the game too much and not writting part 2 of the pre-view
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January 14, 2003, 19:13
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#42
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Warlord
Local Time: 14:04
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 196
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yeah, thats what I would be doing if I had it
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January 15, 2003, 10:42
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#43
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Settler
Local Time: 09:04
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 15
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So based on the current rumornet for release date, I guess we're going to see this multi-part "preview" stretched to fill the time between now and the alleged release? Counted on my calendar and even if North America gets day and date release with the German rumors, the preview would run until two weeks before that, at one a week. /me senses a deal was made.
?
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January 16, 2003, 12:20
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#44
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King
Local Time: 09:04
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Seattle
Posts: 1,038
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Quote:
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So based on the current rumornet for release date, I guess we're going to see this multi-part "preview" stretched to fill the time between now and the alleged release? Counted on my calendar and even if North America gets day and date release with the German rumors, the preview would run until two weeks before that, at one a week. /me senses a deal was made.
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I started thinking about this a few days ago too. What a coincidence, eh? Oh well. Thems the way the chips fall I suppose.
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January 16, 2003, 12:42
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#45
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Apolyton CS Co-Founder
Local Time: 16:04
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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the pace of the posting of the preview is determined by Real Life TM
not any secret deals....
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January 17, 2003, 11:17
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#46
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Settler
Local Time: 09:04
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 15
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So part 3 will be up after the weekend then? Assuming, like most folks, the weekend is where freetime is most available. Some game detail would be nice come Monday (it'll be alright, Come Monday, I'll be holding ...)
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January 17, 2003, 14:12
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#47
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Apolyton CS Co-Founder
Local Time: 16:04
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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from the news item of part 2
Quote:
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Part 3 will be posted next Thursday (barring any unforeseen circumstances).
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January 17, 2003, 14:34
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#48
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King
Local Time: 14:04
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
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So, does anyone know when part 3 is coming out?
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January 17, 2003, 14:38
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#49
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Apolyton CS Co-Founder
Local Time: 16:04
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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eeeer hmmmm.......
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