April 16, 2003, 17:08
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#31
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Emperor
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Quote:
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Originally posted by BigDork
panag...
Well this is going pretty far back for me. We're talking mid-January here. It had actually been a while since we'd been at war but I'd pretty much constantly been at war with Hannibal. I'd wait the 20 and then have at him again(I think).
But honestly I'm not too sure. This was one of my very first games and I wasn't too up on all the workings of diplomacy yet. I wouldn't be surprised if I RoP raped him or something. And I probably razed one or two. But like I said, I don't remember.I just had never seen and have never since seen such an outrageous demand.
BigD
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hi ,
thanks , that explains a lot , ....
no wonder he wanted lots of money , .....
have a nice day
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April 16, 2003, 18:37
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#32
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Prince
Local Time: 14:16
Local Date: November 1, 2010
Join Date: Jan 2003
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Posts: 375
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Quote:
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Originally posted by Blaupanzer
What are you doing with that much money and income in the medieval era? If I was him, I'd want to libewrate your trasury too. How did you get your income so high? What level are you playing at?
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This was a chieftain game. It was probably my third game ever. And I was way ahead in the tech and getting a lot from some of the other civs.
BigD
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April 18, 2003, 11:37
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#33
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Emperor
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Quote:
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Originally posted by Blaupanzer
What are you doing with that much money and income in the medieval era? If I was him, I'd want to libewrate your trasury too. How did you get your income so high? What level are you playing at?
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hi ,
banks , marketplaces , wallstreet , tax collectors , big cities , cities near the sea , form of government > democracy works the best , etc , .....
have a nice day
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April 18, 2003, 12:18
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#34
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Prince
Local Time: 14:16
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Quote:
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Originally posted by panag
hi ,
banks , marketplaces , wallstreet , tax collectors , big cities , cities near the sea , form of government > democracy works the best , etc , .....
have a nice day
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You forgot tech whoring. I never really did it before 302 and was very surprised at the amount of gold you can rake in.
BigD
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April 18, 2003, 12:56
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#35
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Chieftain
Local Time: 08:16
Local Date: November 1, 2010
Join Date: Feb 2000
Location: St. Paul, MN USA
Posts: 90
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OK, the dumbest thing I ever saw the AI do was refuse a city OF ITS OWN that I had captured in a recent war. The Chinese had declared war on me and invaded. The first thing they came to was a fortified city on a checkpoint and they lost untold numbers of Riders against it. After I had built up an offensive force I counterinvaded and captured a city, around Size 8 or so; then I moved my army next to another city and demanded peace. They gave it.
Now, upon further examination I didn't really want the city I had captured, since it was undeveloped and beyond my convenient chokepoint, as well as being so far away from my capital that the corruption was a backbreaker. So I reopened the negotiation screen and asked for a luxury in exchange for the city -- they were insulted by the deal. So I asked for 200 gold in return for the city, and they were insulted. I asked what they would be willing to trade for it and they said it was no-go. So finally I got fed up and just offered the damned thing to them for free, to unload it. They flat-out refused.
This was their city! Every citizen in it was Chinese. I hadn't pillaged or razed any of their cities, and they'd declared war on me instead of the other way around. And yet they told me to stuff it.
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April 18, 2003, 13:15
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#36
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Local Time: 16:16
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Posts: 6,182
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Ubergeek :
The AI actually refused a gift ? I thought the AI always accepted gifts... (It was one of the reasons behind the lack of unit-trading in the game)
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April 18, 2003, 13:19
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#37
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Deity
Local Time: 10:16
Local Date: November 1, 2010
Join Date: Feb 2001
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The stupidest thing I've ever seen the AI do was refuse giving me one of their cities for my entire, massive empire that was larger than every other civ COMBINED.
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April 18, 2003, 13:40
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#38
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Emperor
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Quote:
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Originally posted by Spiffor
Ubergeek :
The AI actually refused a gift ? I thought the AI always accepted gifts... (It was one of the reasons behind the lack of unit-trading in the game)
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hi ,
seen it before , example ; giving them one buck , they refuse , but when you give them one buck and ask for a map , then they are happy , ...
have a nice day
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April 18, 2003, 13:59
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#39
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Chieftain
Local Time: 08:16
Local Date: November 1, 2010
Join Date: Feb 2000
Location: St. Paul, MN USA
Posts: 90
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Quote:
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Originally posted by Spiffor
Ubergeek :
The AI actually refused a gift ? I thought the AI always accepted gifts... (It was one of the reasons behind the lack of unit-trading in the game)
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This was when the game had just come out, pre-patch. Who knows what malfunctioning line of code was responsible.
And back then you couldn't even Abandon City
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April 18, 2003, 14:18
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#40
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Prince
Local Time: 07:16
Local Date: November 1, 2010
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Posts: 900
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PtW:
I've had a Polite AI not accept cities for no reason I could determine other than - perhaps - they were not in a great location. I've also had the AI not take a gift of any kind from me a turn or two prior to launching an attack.
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April 18, 2003, 15:42
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#41
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King
Local Time: 08:16
Local Date: November 1, 2010
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Location: Saskatchewan
Posts: 1,716
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one time, i demand a city, (in the middle of mine country, cluter(sp???) gap,) and GOT IT!
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April 18, 2003, 17:00
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#42
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Deity
Local Time: 10:16
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 21,822
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must be a corrupted file
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April 19, 2003, 07:22
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#43
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Settler
Local Time: 14:16
Local Date: November 1, 2010
Join Date: Mar 2003
Posts: 10
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I think the best new feature for Civ 4 would be an AI that shows any intelligence what so ever.
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April 24, 2003, 05:05
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#44
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Emperor
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TheArsenal, Who were about to attack, you or the AI?
If the AI were planning to attack then accepting gifts could possibly disturb his plans. If I planned to attack an AI and he offered me a gift I definetly would have to think it through before acceping/declining. If he offered me a tech I wanted to go to war over I would accept it. If I planned to annihilate him or take land/resources/luxuries I would refuse.
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April 24, 2003, 05:38
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#45
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King
Local Time: 16:16
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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Quote:
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Originally posted by Divvy
I think the best new feature for Civ 4 would be an AI that shows any intelligence what so ever.
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Can you point out a TBS game of the same complexity but with better AI than Civ3?
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April 24, 2003, 09:42
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#46
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Emperor
Local Time: 16:16
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Quote:
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Originally posted by statusperfect
Can you point out a TBS game of the same complexity but with better AI than Civ3?
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hi ,
a better AI could be made , ..... but huh , we would need another gig of it then , ... this is the main problem with games , most people dont want 2-3 gig size games , ......
have a nice day
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April 24, 2003, 10:41
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#47
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Prince
Local Time: 07:16
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Sunny Southern California
Posts: 900
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Quote:
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Originally posted by bongo
TheArsenal, Who were about to attack, you or the AI?
If the AI were planning to attack then accepting gifts could possibly disturb his plans. If I planned to attack an AI and he offered me a gift I definetly would have to think it through before acceping/declining. If he offered me a tech I wanted to go to war over I would accept it. If I planned to annihilate him or take land/resources/luxuries I would refuse.
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That wasn't written very clearly was it? I mean to say: The AI was getting ready to attack me. In fact, although it happens (in my games) very, very rarely, the AI not accepting my bribes is the clearest indicator of imminent attack I have seen yet.
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April 24, 2003, 11:01
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#48
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Emperor
Local Time: 16:16
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Quote:
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Originally posted by TheArsenal
That wasn't written very clearly was it? I mean to say: The AI was getting ready to attack me. In fact, although it happens (in my games) very, very rarely, the AI not accepting my bribes is the clearest indicator of imminent attack I have seen yet.
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hi ,
well have you tried to lower the money
sometimes the AI does not want 500 gold , but he says yes to 5 gold , .....
have a nice day
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April 25, 2003, 05:37
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#49
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Emperor
Local Time: 15:16
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TheArsenal , I take this as evidence that the AI can actually set himself goals. Like 'Now it is time to get rid of TheArsenal , he's been a royal pain in the a** lately'.
I wish.
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April 25, 2003, 08:12
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#50
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Emperor
Local Time: 16:16
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Quote:
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Originally posted by bongo
TheArsenal , I take this as evidence that the AI can actually set himself goals. Like 'Now it is time to get rid of TheArsenal , he's been a royal pain in the a** lately'.
I wish.
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hi ,
 , like a process of elimination
have a nice day
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April 26, 2003, 19:11
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#51
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Emperor
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Sort of, to have a strong AI it would have to be able to set himself long-term goals and follow them. Like 'get rid of all other civs on my continent.'
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