Not that I'm an expert on this, but I believe that the ICBM is usually referred to as a planet buster.
So basically, the Flechette gives your units plus 100% defence against *ordinary* missiles. I was under the impression that this applies only to units within the base itself, but I have to admit that I haven't tested this.
If an opponent sends a planet buster against one of your cities containing a Flechette, you have a 50-50 chance of knocking it out before it strikes.
This means that where planet busters are concerned, the Flechette operates similarly to an ODP, but is not as effective because:
- Unlike an ODP, which protects all of your cities, the Flechette is specific to the city where it was built and any other cities within two squares.
- While one ODP provides exactly the same level of defence against a buster as a Flechette, the cumulative effect is far more useful with ODPs. You'd really have to be playing ICS style to have several Flechettes have a shot at downing a buster aimed at one particular city.
Probability rules apply so one ODP means there's a 1 in 2 chance the buster will strike. Two ODPs means there's a 1 in 4 chance the buster will strike. And so on.
ODPs deploy automatically if a buster is launched against you.
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