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Old January 14, 2003, 15:04   #1
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Turnchat starting now
The President is still having Problems with his ISP, so I'll be running the Chat today.

Here is the Save that we'll be starting with.

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Old January 14, 2003, 15:45   #2
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Old January 14, 2003, 16:04   #3
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Had seen Germany Fire an Artillery Peice from Frankfurt, they may have rubber

Atomic theory completed, starting on Electronics
Research set to 0% & Entertainer in Ferropolis is now a Sci.
1838 LPT income for this next turn.
Pollution in Del Monte #19
Japanese move close to Banana HQ

Nothing else really

Here's the save.

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Old January 14, 2003, 17:01   #4
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Japanese Fleet along our coast
An invasion force or a helping hand?

Red = Japanese frigates/galleons
Yellow = Egyptian (apolyton) Naval Unit
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Old January 14, 2003, 17:42   #5
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Warning: You'll probably get war if you ask them to leave.

Just place adequate defensemen in our cities and hope that Rome is their target.
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Old January 14, 2003, 19:30   #6
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ToE Completed
Factory Rushed in Macross City, In preperation for teh Palace move.
Japanese dropped off 2 Cavalry, A Sword & Spear at Banana HQ #1 (the Mountain)

ToE built in Ghengistown (GF will be so proud), we get Elect & Radio from it

Here is the Save.

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Old January 14, 2003, 20:01   #7
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Some Japanese Soldier left this in one of my Taverns. If you see a Japanese officer could you give this back to them.
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Old January 14, 2003, 20:03   #8
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Quote:
Originally posted by GhengisFarb
Some Japanese Soldier left this in one of my Taverns. If you see a Japanese officer could you give this back to them.


Are you selling secrets to the Japanese, Ghengis?
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Old January 14, 2003, 21:11   #9
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Here's the oil count (we got refining):
Iroquois: 2 (one under a city, for those of you checking this)
Rome: 2 (one will be taken by Brundisium's expanding culture soon)
Babylon: 1
Greece: 1
Persia: 1
Aztec: 1 (not roaded yet)
Germany: 1 (soon to be taken by our troops, along with Frankfurt)
England: 1
India: 2
China: 1
Japan: 2
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Old January 14, 2003, 21:39   #10
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We are taking a short (1 hour Break) so that I can have dinner and we can do the CP & SMC stuff.

We are a Peace with China
We tech whored Sci Meth for Refining, Ivory, Gems & MONEY!!! We Rushed a few things and I'm hungry for my dinner...

We will start back in about 1 hour to finish this turn.

If any of the RA's want to do anything, please repost teh save before we restart. I'll post when we do the Restart.

Here is the Mid-Turn Save

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Old January 14, 2003, 22:52   #11
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We will be finishing the Turn in 10 Minutes (i.e. restarting teh Chat)

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Old January 14, 2003, 23:03   #12
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Chat is back on Now

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Old January 14, 2003, 23:12   #13
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Hey, you!

Yeah, you!

Come join the chat! We've got 3 people here and one of them (me) is an incompetent fool!

Join us!

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Old January 15, 2003, 00:54   #14
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Between Turns:

The Japanese move to just outside Gotham (unproteced at this moment
China & Rome sign a Trade Embargo against us
The Germans & Aztecs Sign a Peace Treaty
Boomtown goes into Civil Disorder (55% Peace Deminstartions) - Set to come back next turn
Polution strikes Macross City #5 (a flat tile)
The Palace is moved to Macross City
Science slide had to be moved back to 90%, due to the loss of trade from Boomtown. Steel in 3 turns with 620LPT income.
5 Turns until the Iron Works are completed in Ferropolis
1 turn until Hoover Dam is completed in The Forbidden City.

Turnchat ended.

Here is the Save.

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Old January 15, 2003, 12:06   #15
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1. Did China pay us anything for peace?

2. I hope those luxaries weren't from China considering their Trade Embargo.

3. I strongly sugest a counter trade embargo on our current turn against China and Rome this turn considering that it won't delay our ability to trade with either of them if we sign it then. (And it will also punish both of them.)

4. How many turns are there until our MPPs expire?

5. Do we have enough military units to place at least 1 in each of our cities so we can sign a RoP with Japan so that their forces clear our territory and go after Rome and/or Germany?

(We will be at war with them if we tell them to leave or declare war.)
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Old January 15, 2003, 14:13   #16
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Quote:
Originally posted by joncnunn
1. Did China pay us anything for peace?
1 gold and their WM.

Quote:
2. I hope those luxaries weren't from China considering their Trade Embargo.
Gems were from the Zulus, Ivory from Greece.

Quote:
3. I strongly sugest a counter trade embargo on our current turn against China and Rome this turn considering that it won't delay our ability to trade with either of them if we sign it then. (And it will also punish both of them.)
It won't delay it? We had the option to embargo Rome and Germany and I deferred it because the wars should start coming to a close in 6 turns (that's when the MPPs and many of the alliances run out).

If Rome and China already signed a counter-embargo very recently, then that changes things.

Quote:
4. How many turns are there until our MPPs expire?
6 turns (it may now be 5).

Quote:
5. Do we have enough military units to place at least 1 in each of our cities so we can sign a RoP with Japan so that their forces clear our territory and go after Rome and/or Germany?

(We will be at war with them if we tell them to leave or declare war.)
The idea we had in the chat was to use a worker wall to keep the Japanese from going places we don't want and a worker wall on the coast to prevent additional landings. We have tons of extra workers and it will take a little while before we have enough hospitals to join them to our cities anyhow.

As for telling the Japanese to leave, I didn't for exactly the reason you suggest.
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Old January 15, 2003, 14:16   #17
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Yes, a very recent Rome & China Embargo was signed.

Quote:
Between Turns:

The Japanese move to just outside Gotham (unproteced at this moment
China & Rome sign a Trade Embargo against us
Quote:
[SIZE=1] Originally posted by Arnelos [/SIZE=1]

It won't delay it? We had the option to embargo Rome and Germany and I deferred it because the wars should start coming to a close in 6 turns (that's when the MPPs and many of the alliances run out).

If Rome and China already signed a counter-embargo very recently, then that changes things.
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Old January 15, 2003, 14:39   #18
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What about Spiffor's plan to integrate workers into cities without hospitals and less than 12 citizens? Was it implemented?
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Old January 15, 2003, 14:50   #19
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Looking at the 1320 AD map: Doesn't look like it.
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Old January 15, 2003, 16:59   #20
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Quote:
Originally posted by Shiber
What about Spiffor's plan to integrate workers into cities without hospitals and less than 12 citizens? Was it implemented?
Yes, it was, well, it was started anyways. E_T noted that in some cases the cities would be growing in 1-3 turns anyway, and so only brought them up to 11 pop. Also, we used some workers for the worker wall around the Japanese units.
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Old January 15, 2003, 17:04   #21
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I see mulitple cities with pop of 9 on Aro's WM.
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Old January 15, 2003, 17:16   #22
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Quote:
Originally posted by Arnelos

As for telling the Japanese to leave, I didn't for exactly the reason you suggest.
Well we did have a vote on it and most decided to wait...
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Old January 15, 2003, 17:52   #23
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From the chat log:

Quote:
[SMC_E_T] Orders have 2 Natives into Bacteria, but only added 1, will grow in 3 turns

[SMC_E_T] Orders call for Workers added to Los Alomos, but won't do that until the Marker is built next turn

[SMC_E_T] added 2 Workers to Jerusalem

[SMC_E_T] Orders call for 3 to be added to Geofront, only added 2, it will grow in 3 turns

[SMC_E_T] Orders call for Workers on Uber to be added to several Cities, but I'm using most of them as a worker wall aginst teh Romans & Babs

[SMC_E_T] did add 1 Worker each to NUC & Whelsh Coast

[SMC_E_T] Orders call for 4 workers to Opiadon, only added 3 as it will grow to 12 next turn

[SMC_E_T] did add 1 worker to Willsbury, to bring it up 2 size 14

[SMC_E_T] Added 1 Worker each to Chiquita & Rheims
Note that Spiffors orders (here) did not call to increase every city to 12 at this point.
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Old January 15, 2003, 18:14   #24
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E_T has been right to do so. Also, my orders might have caused problems with war weariness if followed blindly, because I do not know the forumla for war weariness, and couldn't plan with it.
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Old January 16, 2003, 10:41   #25
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Quote:
Originally posted by joncnunn
I see mulitple cities with pop of 9 on Aro's WM.
hi ,

and aint that great , more taxes , more science

have a nice day
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Old January 16, 2003, 18:59   #26
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Quote:
Originally posted by mrmitchell
Hey, you!

Yeah, you!

Come join the chat! We've got 3 people here and one of them (me) is an incompetent fool!

Join us!

Sorry I couldn't make it. I had to work that evening.

(I want the holidays back!!!! )
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Old January 17, 2003, 01:40   #27
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Can we please have accurate info on the revenues from techwhoring?
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Old January 17, 2003, 01:50   #28
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Quote:
Originally posted by Shiber
Can we please have accurate info on the revenues from techwhoring?
Good point.

Without me keeping meticulous track of everything and compiling a log of all major events during the chat (which, believe me, is an enormous pain during a war chat), it seems this failed to be done.

Does someone have the chat log?
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Old January 17, 2003, 10:14   #29
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Yes.
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