Thread Tools
Old March 3, 2003, 03:41   #211
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
There are two types of pollution.

a) The problem caused by a high shield output.
Cured by clean methods of power production. A Solar Plant will clear all of it. Hoover Dam will reduce it to manageable levels. Recycling Plant will only reduce 67% of skulls.

b) Pollution caused by population density. Mass transit eliminates all skulls resulting from this problem.

Engineers should be doing better things than cleaning up a mess every turn ... but the huge benefits that Superhighways bring to trade and freight bonuses make their construction obligatory. That was why I rushed to Automobile.

In large cities build Mass Transit afterwards.

-----------------------

SG(2)
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old March 3, 2003, 12:06   #212
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 15:31
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
I agree with SG(2): Superhighways first, then MT, because SHW is so powerful that any delay is costly.
But MT must also be built ASAP (the cost of not building it is close to : 2 engineers until the endgame, and that is a high cost indeed).
La Fayette is offline  
Old March 3, 2003, 12:08   #213
Bloody Monk
Civilization II Democracy GameCivilization II Succession GamesApolytoners Hall of Fame
King
 
Bloody Monk's Avatar
 
Local Time: 09:31
Local Date: November 1, 2010
Join Date: May 2001
Location: austin, tx
Posts: 2,508
Quote:
Originally posted by Scouse Gits

Engineers should be doing better things than cleaning up a mess every turn ... but the huge benefits that Superhighways bring to trade and freight bonuses make their construction obligatory. That was why I rushed to Automobile.

In large cities build Mass Transit afterwards.

-----------------------

SG(2)
You may remember how much I dislike having skulls around (or not) and building Mass Transit is a priority; however, that [b]but[b] is the key to this question. I agree with SG (2) in this situation. Especially for your SSC. The boost to trade/science is a must have ASAP. Rush Superhighway and then rush Mass T next time.

Monk
Bloody Monk is offline  
Old March 4, 2003, 23:42   #214
SCG
Civilization II Democracy GameCivilization II Succession GamesCivilization II Democracy Game: Red Front
King
 
SCG's Avatar
 
Local Time: 09:31
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of less than all that I see
Posts: 1,055
first thoughts: people really don't care about our rep much, do they We're down to Poor. We have only 2 Libraries?

don't see any food freights lying around so rush UN, finish SH in Bilbao. Ponder how much more science/taxes we would get with 5 more scientists (2 farmland wheat = +10 food) vs 2 silk - would lose 8+6=14 trade arrows currently. Run tests only to discover something i used to know - once you get 16 specialists, all additional specialists = entertainers. We have 14 now + enough food for 2 more (including 2 food routes?), so leave as is for now. Each scientist is bringing in 18 beakers, so in if the city had less grassland, might well have been worth while.


Another Canal: Dye (washington)
Avila: Oil
Bilbao: Gold
Cadiz: Gems (Kyoto)
Granada: Copper (Wounded Knee)
Hello There: Dye (Wounded Knee)
Pamplona Canal: Beads (Moscow), Oil (Madrid), Salt (Aarhus?)
Salamanca: Spice (Chicago?)
Saragossa; Hides (?)
Seville: Copper (Wounded Knee? Cedar Creek?)
Valladolid: Dye (Wounded Knee? Little Big Horn?)


1690: locate freights and their destinations, rush most items, change a couple build orders. play with tax rate to see if we can get next science next turn, so we can start with empty beakers for the freight deliviers - With Bilbao being one of the deliveries, we might get enough just on its own with superhighways
1700: Sioux build Adam Smiths in Cedar Creek, peasants revolt outside Leon-Darwin. we discover Flight, choose Feudalism since pretty sure someone may have that I think i overdid it on the scientists. Flight was discovered at Bilbao. we now have more superhighways than we do libraries. Will work to rectify. Dye(560), Gold(1284) to Washington. I think we have enough for feudalism. Contact Sioux. They want Conscription and turn down my offers of Mass Production. So much for trading for Feudalism - other 2 civs that have it are at war with us, and post delivery, we have over 3k gold... Explore with transport near Havana, find Ise (78 gold?) see if i can get the bigger city south - (Matsuyama,678 gold), and get a Feudalism, diplomat, transport and musketeer in the bargain. Buy Ise anyway (77 gold, Chivalry), rush spies in both cities.

1710: Radio, choose Theology, much celebrating. deny Japanese demands and sign peace. Gems (224) to Kyoto (still unblocked), Copper (235, 251), Dye (187) to Wounded Knee, hmm, don't want to replace Bilbao routes - lowering trade in Pamplona Canal to best guesses of fully roaded size 12 cities didn't replace - means both Washington and wounded knee have more than 23 arrows Oil (366), lower Central Beach to 23 arrows too, Dye (44) to Bilbao, unblocks wine and likely will keep it free as Central Beach has 3 Bilbao routes. Cruiser deals with barb threat (5 units) and is awarded vet status to boot , hut (7 barb knights) freight reboards the transport. Ponder what to do with other freights that are demanded, but on the wrong side of the world. Decide we need more transports

1720: Theology choose Leadership, find russians, Dye (demanded, 78) to Minsk, Beads (demanded, 200) to Moscow, Oil (125) to Bilbao from Leo-Darwin, various tickling

1730: Washington has more trade (barely) than Wounded Knee, so replacing that route will take a while, because you have to replace the Wounded Knee routes first. Decide we might want to to free up gold to Washington, complete railroad bonus from Central Beach to Bilbao. Find English frigate as we end turn with transport, make peace with English.

1740: Sino-Russian War starts when Japan agents infiltrate Krasnoyarsk, get wheel, we discover Leadership, choose Tactics, Dye (144) to Wounded Knee, Silk (92) Spice (136) to Chicago

1750: Hut (Oviedo), various tickling
1752: Tactics, choose Machine Tools, Dye (480) to Wounded Knee, Silk (188) to Boston
1754: barbs finish suiciding on rifleman on mountain, Airports completed in Seville and Matsuyama, airlift Wine (Central Beach), barb leader (150), Oil (112, 138), Hides (142) to Wounded Knee, Spice (144) to London, Copper (70) to Atlanta
1756: Machine Toolschoose Genetic Engineering, Beads (99) to London, Airlift Wine, I've gotten my transports out of sync
1758: Russians and Sioux sign "Slim Buttes Pact" we're happiest We break 20 mil, Oil airlifted to Seville, Oil (234, 138) Hides (224) to Wounded Knee, transport ends turn next to Icy Jap transport, contact japs, resign peace treaty.
1760: Genetic Engineering, choose Miniaturization, Oil (106), Wine (665) to Washinton, Silk (200) to Chicago, Oil (570) to Madrid, Gold built in barcelona, demanded by Matsumyama, ponder rushing Airport in Barcelona for double bonus - decide to do it. Airlift gold., Dye (203) to Wounded Knee, lots of tickling

1762: Miniaturization choose Computers 2 more airports built, Russians revolt and go to hostile, use UN again to resign peace treaty. airlift Bilbao Dye and Malaga Wine, Gold (347) to Matsuyama, Wine (890) to Washinton (oops, blocked wine). Darn triremes keep waking up the damaged transport, not letting it heal Well, that chain of 3 transports to London didn't get too much work. Dye (460, 304), Hides (142) to Wounded Knee. I'll leave the rushing/building to my successor


Final thoughts: we only have the 1 cruiser atm. Given several people's tendancy to fight first, i suspect my transport chains will need more help, and the airlifts will get shot down if people aren't careful. I tried to avoid talking to AIs for the most part, pausing to use the UN to force peace for a couple turns every few turns to keep the freight safe. The settler by Ise i was going to use to build to 3 once the city grew to 2. I'd also like to see a city south of Another Canal so that we can pick up and drop off freights same turn the Venician continent. A city between Ise and Havana would also speed freight pickup between those 2 islands. I only grew the pop by about 7-8 mil people, mainly because i concentrated on Seville and Hello There! Now that we have Miniaturization, I'm sure someone will want to build off shore platforms in those cities Only got libraries up to 7, too many other things to build. Also, Science is at 10% because we don't yet have enough science for 2 advances per turn, so trying not to waste freight science bonuses. Just thought I'd explain that to [1] since he didn't like how i left the Seriously Sticky game

O yeah, the save
Attached Files:
File Type: sav fe_a1762.sav (148.6 KB, 6 views)
__________________
Insert witty phrase here
SCG is offline  
Old March 5, 2003, 06:30   #215
Straybow
Civilization II Succession GamesSpanish CiversPtWDG2 TabemonoAlpha Centauri Democracy GameNationStatesGalCiv Apolyton EmpireTrade Wars / BlackNova TradersCivilization II Democracy Game
Emperor
 
Straybow's Avatar
 
Local Time: 07:31
Local Date: November 1, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
Note from your friendly neighborhood perfectionist
"…complete railroad bonus from Central Beach to Bilbao" Huh? Several cities did lack RR connection to Bilbao (Hello & Seville lacked road as well; routes trace thru swamps), but CB was definitely not one of them.

What method were you using to try to determine road/RR connections?
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
Straybow is offline  
Old March 5, 2003, 09:29   #216
SCG
Civilization II Democracy GameCivilization II Succession GamesCivilization II Democracy Game: Red Front
King
 
SCG's Avatar
 
Local Time: 09:31
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of less than all that I see
Posts: 1,055
Re: Note from your friendly neighborhood perfectionist
Quote:
Originally posted by Straybow
"…complete railroad bonus from Central Beach to Bilbao" Huh? Several cities did lack RR connection to Bilbao (Hello & Seville lacked road as well; routes trace thru swamps), but CB was definitely not one of them.

What method were you using to try to determine road/RR connections?
well, before i put the railroad on the last forest, Central beach had 3 +12 routes to Bilbao, after it had 3 +16 routes to Bilbao nothing else changed (before and after an "r" was used with an engineer ) to me, that means that the railroad bonus was completed - its likely that Bilbao already had the railroad bonus going the other way because the forest square was off the beaten path.
__________________
Insert witty phrase here
SCG is offline  
Old March 5, 2003, 09:43   #217
ottok
Prince
 
ottok's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Oct 1999
Location: tampere,FINLAND
Posts: 550
sgg:What you sav need? if it is MGE.. i cant chek it.
ottok is offline  
Old March 5, 2003, 11:34   #218
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
OK - Succession Game #3 in 3 days - I'm on it...

SG[1]
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old March 5, 2003, 18:33   #219
SCG
Civilization II Democracy GameCivilization II Succession GamesCivilization II Democracy Game: Red Front
King
 
SCG's Avatar
 
Local Time: 09:31
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of less than all that I see
Posts: 1,055
Re: Re: Note from your friendly neighborhood perfectionist
Quote:
Originally posted by SCG


well, before i put the railroad on the last forest, Central beach had 3 +12 routes to Bilbao, after it had 3 +16 routes to Bilbao
Actually, i was remembering the wrong city. well, didn't have access to the game at work. After completing the railroad in 1730, Central Beach trade routes went from +6 to Bilbao to +9 to Bilbao
Attached Thumbnails:
Click image for larger version

Name:	central beach.jpg
Views:	28
Size:	97.8 KB
ID:	38976  
__________________
Insert witty phrase here
SCG is offline  
Old March 5, 2003, 18:42   #220
SCG
Civilization II Democracy GameCivilization II Succession GamesCivilization II Democracy Game: Red Front
King
 
SCG's Avatar
 
Local Time: 09:31
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of less than all that I see
Posts: 1,055
ok - you can forget my last couple of posts


sees that there are superhighways completed as well
__________________
Insert witty phrase here
SCG is offline  
Old March 6, 2003, 00:46   #221
Straybow
Civilization II Succession GamesSpanish CiversPtWDG2 TabemonoAlpha Centauri Democracy GameNationStatesGalCiv Apolyton EmpireTrade Wars / BlackNova TradersCivilization II Democracy Game
Emperor
 
Straybow's Avatar
 
Local Time: 07:31
Local Date: November 1, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
Yeah, I was going to point out that Suphwy in Bilbao bumped CB's routes from +9 to +12, then CB's Suphwy bumped them up to +16…

I don't know how you got the Bilbao routes as low +6... did you do some Xinning in Bilbao?
[gasp!]
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
Straybow is offline  
Old March 6, 2003, 04:30   #222
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
ottok - the save is (as it should be in this game) for 2.42, but you can of course open it in MGE

SG[1]
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old March 6, 2003, 11:47   #223
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
The Age of Wonders
Contrary to all expectations - I really enjoyed this ...


So little time and so much to do ...
All three outstanding wonders are desirable, CfC for more celebration, Bach for aggression, and Hoover's for production - my vote is, I think for Hoover's first as it is the one I would most dislike losing, but the case is not clear
We have only four airports - more would be nice
Madrid has a supermarket, but little farmland.
We have a LOT of money and making more - I think a little more Science is called for.
We have superfluous improvements - Bilbao has a Granary, Temple & Courthouse that it is not using
Hello there (25) does not have a Library! Now fixed.
1762 = Caravan & Gold gets JSB; tickling and rushing

1764 = Temple in Leon-Darwin; J.S. Bach's Cathedral in Bilbao; Computers -> Mobile Warfare (this is the Rodent); Library in Hello there!; Pop 22M; Dye(d), Bilbao-Philadelphia, 848g;
1766 = English sneak attack - sink a Transport; MarketPlace in Avilla; Hoover Dam in Bilbao; Courthouse in Central Beach; Library in Seville; Pop 23M; Copper(d), Another Canal-Little Big Horn,
1768 = Seti in Bilbao; University in Hello There!;
1770 = Japanese sneak attack and kill a Freight bound for Wahington! ; MarketPlace in Malaga; Mobile Warfare -> Robotics; Library in Central Beach; University in Seville; Pop 25M; Wine, Malaga-Philadelphia, 127g; Cruiser sinks Japanese Transport; Salt, Leon-Darwin-Hello There!, 30g; Gems, Valencia-Trondheim, 222g; Copper(d), Granada-Little Big Horn, 256g;
1772 = Cure for Cancer discovered in Leon-Darwin; Malaga builds Aqueduct; Sewer System in Valladolid; Stock Exchange in Madrid; Robotics -> Guerilla Warfare; Pop 26M; Santander founded; Hides(d), Cadiz-Viborg, 35g;
1774 = Offshore Platform in Seville; Pop 27M;
1776 = Supermarket in Granada, Valencia; Sewer System in Salamanca, Central Beach; Guerilla Warfare -> Recycling; Pop 28M; Dye(d), Bilbao-Little Big Horn, 472g;
1778 = Factory in Hello There!, Seville; Pop 29M;

Enjoy, SG[1]
Attached Files:
File Type: zip fe_a1778.zip (28.5 KB, 6 views)
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old March 6, 2003, 14:28   #224
DaveV
Apolytoners Hall of Fame
King
 
DaveV's Avatar
 
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
I won't have much time for Civ in the next week or two. I suggest STYOM go ahead and play, if he's ready.
DaveV is offline  
Old March 6, 2003, 18:48   #225
Straybow
Civilization II Succession GamesSpanish CiversPtWDG2 TabemonoAlpha Centauri Democracy GameNationStatesGalCiv Apolyton EmpireTrade Wars / BlackNova TradersCivilization II Democracy Game
Emperor
 
Straybow's Avatar
 
Local Time: 07:31
Local Date: November 1, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
Play order
Straybow
SCG
SG[1]
DaveV (has a life)
STYOM
La Fayette
SG(2)
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

Last edited by Straybow; March 18, 2003 at 06:23.
Straybow is offline  
Old March 6, 2003, 18:50   #226
Straybow
Civilization II Succession GamesSpanish CiversPtWDG2 TabemonoAlpha Centauri Democracy GameNationStatesGalCiv Apolyton EmpireTrade Wars / BlackNova TradersCivilization II Democracy Game
Emperor
 
Straybow's Avatar
 
Local Time: 07:31
Local Date: November 1, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
Quote:
Contrary to all expectations - I really enjoyed this
Mark this date on your calendars, folks! SG[1] built a Library in a non-SSC!!! Several libraries, and even Universities!

We'll have him making bulldozer noises yet!
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
Straybow is offline  
Old March 6, 2003, 18:55   #227
Straybow
Civilization II Succession GamesSpanish CiversPtWDG2 TabemonoAlpha Centauri Democracy GameNationStatesGalCiv Apolyton EmpireTrade Wars / BlackNova TradersCivilization II Democracy Game
Emperor
 
Straybow's Avatar
 
Local Time: 07:31
Local Date: November 1, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
Suggestion to Lafayette: those pesky Japs have been trouble for our trade with America.
Ceterum senseo, Shimonoseki esse delendam!
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
Straybow is offline  
Old March 7, 2003, 04:16   #228
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
* Ruuoooooaaaar - throaty diesel sound of many engines starting up, the clatter of caterpillar tracks on tarmac, the sounds of heavy plant in motion

What! Has the RAR suddenly turned Perfectionist? Is this the start of the Trans-Continental Canal system?

.
.
.
.
.
.
.
.
.
.
.
.

NO!

You just heard the First Armour Brigade and Third Howitzer Regiment getting ready.

Look at my tech choices, not at my white goods!

Lock & Load, boys. Lock & Load!

SG[1]

p.s. Can someone tell me the origin of the expression 'lock & load'?
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old March 7, 2003, 04:20   #229
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344


Quote:
Originally posted by Straybow
Suggestion to Lafayette: those pesky Japs have been trouble for our trade with America.
Ceterum senseo, Shimonoseki esse delendam!
However, it seems that our friendly local Perfectionist has a RAR somewhere inside him!


SG[1] - with a broad smile on his face.
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old March 7, 2003, 13:35   #230
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 15:31
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
war and peace
Shall I listen to Tolstoi or to Dubya?
I'll let you know tomorrow.
La Fayette is offline  
Old March 7, 2003, 13:58   #231
Bloody Monk
Civilization II Democracy GameCivilization II Succession GamesApolytoners Hall of Fame
King
 
Bloody Monk's Avatar
 
Local Time: 09:31
Local Date: November 1, 2010
Join Date: May 2001
Location: austin, tx
Posts: 2,508
@SG[1]

Lock and Load is an expression drummed into the heads of recruits learning the basics of weapons handling. As the recruits form up on the firing line, they are instructed to Lock their weapons on 'safe' and then, and only then, Load, or insert the cartridge clip. This is the basis of firing range safety. Lock and Load.

That's one answer to your question. But to understand the ubiquitousness of the expression one must consider what happens next. With the command Lock and Load, everyone learns to expect the next command, which is dear to every boys' heart...Commence Firing!!

Making an omelette of metaphors, Lock and Load is what one does just before proceeding to Rock and Roll.

Monk
Bloody Monk is offline  
Old March 8, 2003, 16:44   #232
Straybow
Civilization II Succession GamesSpanish CiversPtWDG2 TabemonoAlpha Centauri Democracy GameNationStatesGalCiv Apolyton EmpireTrade Wars / BlackNova TradersCivilization II Democracy Game
Emperor
 
Straybow's Avatar
 
Local Time: 07:31
Local Date: November 1, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
As opposed to half-cocked, from before the days of "safety" switches. One pulls the hammer back to the cocked position and then lowers the hammer to a safety lock halfway thru the hammer's throw. The trigger can't be pulled, nor will the round fire if the gun were dropped and it happen to land on the hammer. It certainly goes back to the early cap-and-ball muzzle-loader six-shooters, maybe all the way back to flintlocks.
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

Last edited by Straybow; March 8, 2003 at 16:51.
Straybow is offline  
Old March 8, 2003, 17:01   #233
Straybow
Civilization II Succession GamesSpanish CiversPtWDG2 TabemonoAlpha Centauri Democracy GameNationStatesGalCiv Apolyton EmpireTrade Wars / BlackNova TradersCivilization II Democracy Game
Emperor
 
Straybow's Avatar
 
Local Time: 07:31
Local Date: November 1, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
Perfectionist warrior
Quote:
However, it seems that our friendly local Perfectionist has a RAR somewhere inside him!

SG[1] - with a broad smile on his face.
Certainly not!
But Perfectionism does require one to remove impediments, with extreme prejudice should the buggers prove incorrigible. The idea is to guage the amount of force required and deliver it to the target, not simply churn out masses of whatever 2-move unit you've got.
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
Straybow is offline  
Old March 10, 2003, 19:45   #234
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
Re: war and peace
Quote:
Originally posted by La Fayette
Shall I listen to Tolstoi or to Dubya?
I'll let you know tomorrow.
Please tell us

---------------------

SG(2)
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old March 11, 2003, 04:58   #235
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 15:31
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
Well, I finally chose not to choose (somewhat alike postponing next meeting at the UN).

A glance at the situation in 1778 shows that we are close to victory if we choose AC, but that would mean spoil the game for anyone supposed to play after my successor. I therefore decide to research at 1 tech/turn and leave both gates open.

1780: Vikings ask for peace = OK
Tax slider moved to 20% Lux, 80% Science, providing 1 tech/turn.
Our fighter in Matsuyama sends Jap ironclad to the bottom.
Hides to Bilbao = 40g

1782: Libraries completed in Granada and Barcelona
Advanced Flight discovered

1784: Rocketry discovered
Silver to Central Beach = 152g
Our fighter in Matsuyama destroys Jap knight + Jap transport


1786: Amphibious Warfare discovered
3 libraries completed (+ barracks in Madrid)

1788: Space Flight discovered

1790: Our fighter destroys Jap ironclad offshore Matsuyama
Japs and Romans sign a secret pact ( against us)

1792: Plastics discovered
Japs steal Space Flight
Oil from Madrid to London = 840g

1794: Combined Arms discovered
Sneak attack: Sioux ironclad destroys our (empty) transport

LF retires in his *** palace close to Central Beach
La Fayette is offline  
Old March 11, 2003, 05:29   #236
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
Good turns La Fayette - even if a little too peaceful

SG[1]
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old March 11, 2003, 16:05   #237
La Fayette
Apolytoners Hall of FameCivilization II Succession Games
King
 
Local Time: 15:31
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
What about the same in RL?
...too late, I guess
La Fayette is offline  
Old March 11, 2003, 16:35   #238
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
Quote:
Originally posted by La Fayette
What about the same in RL?
...too late, I guess
Yes, I know what you mean.

LF ... could you post the save file for the next player.

------------------------

SG(2)
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
Old March 13, 2003, 01:09   #239
Straybow
Civilization II Succession GamesSpanish CiversPtWDG2 TabemonoAlpha Centauri Democracy GameNationStatesGalCiv Apolyton EmpireTrade Wars / BlackNova TradersCivilization II Democracy Game
Emperor
 
Straybow's Avatar
 
Local Time: 07:31
Local Date: November 1, 2010
Join Date: Dec 1969
Location: LF & SG(2)... still here in our hearts
Posts: 6,230
Quote:
LF retires in his *** palace close to Central Beach
La Fayette, I can't figure out what three letter word got bleeped there.

And a save file would be handy.

Now that STYOM is back it is his turn. Any day now.
__________________
(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
Straybow is offline  
Old March 13, 2003, 07:52   #240
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 14:31
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
Yes I too was confused by three stars - sin perhaps?

SG[1]

Nope - so much for that idea
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:31.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team