January 17, 2003, 07:21
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#1
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Settler
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 16
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Does no-one here remember BOF?
Hello all,
Just reading through all the games that everyone here is using as their baseline for comparison of MOOIII (SMAC, IGII, SEIV and of course MOOI+MOOII crop up quite alot), but did no one here ever play "Star Trek: Birth of the Federation"? It's the best space empire strategy game i've ever palyed (and not cos of the Star Trek aspect, i'm not a Trekkie).
Anyone at all remember it?
Jon...
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January 17, 2003, 07:36
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#2
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Emperor
Local Time: 07:36
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Reno, Nevada
Posts: 3,554
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I remember it was buggy as all hell. Unfortunately BOF, like many of the ST titles, never reached its full potential. Its developers were rushed into finishing the game before it was really playable. The patches, which have since ceased, improved gameplay somewhat, but BOF remains another botched attempt on capitalizing on the Star Trek franchise. Don't get me wrong, I love the game (until it starts taking five minutes to compute a single turn...), but I was always fustrated by how it had all the potential to be an incredible game...and came out one step above lemonware.
If it REALLY is "the best space empire strategy game" you've ever played, you need to get some more games...
__________________
The cake is NOT a lie. It's so delicious and moist.
The Weighted Companion Cube is cheating on you, that slut.
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January 17, 2003, 08:08
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#3
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Settler
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 16
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... apart from the ever-expanding-next-turn-wait phenomena, i never experienced any bugs with it at all.
I'm not saying it's perfect, i'm just a bit miffed as to why it is so constantly overlooked. a lot of features that peaople are discussing (in the context of MOOIII), don't seem that new to me... i'm thinking in particular of someone's (can't remember who or where, sorry) comment about the diplomacy system, and touches like an empire's morale/unrest level being adversely affected if you declare war on an erswhile ally. BOF did that.
stiil, i can't wait for MOOIII. i actually dusted off BOF especially to get me in the mood!!!
Jon...
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January 17, 2003, 09:58
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#4
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Settler
Local Time: 15:36
Local Date: November 1, 2010
Join Date: Jan 2003
Location: Vienna, Austria
Posts: 8
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Yep, I think BOTF is a pretty good game.
I bought it because it seemed to be like MOO2 but certainly different.
Had no bugs or crashes.
It might be a good idea to play it again.
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January 17, 2003, 10:40
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#5
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Emperor
Local Time: 09:36
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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Sorry, but I did not care for the "you can influence everyone you meet to join you against the enemy strategy" which was the only way to win.
I also remember too much MM, like having to check every planet almost every turn.
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January 17, 2003, 10:54
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#6
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Emperor
Local Time: 16:36
Local Date: November 1, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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I really liked BOTF. However i never played it a lot, as it came out, when SMAC was still fairly new. I remember that BOTF could turn into a micromanagement hell, when you got far enough into the games.
Asmodean
__________________
Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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January 17, 2003, 11:02
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#7
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Settler
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 16
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Yeah, MM was (is) extreme. But by the time it becomes a major issue (like when you have 40-odd systems), you've pretty much won anyway, and you're so rich you can afford just to let them miss-manage themselves.
As an aside... Asmodean; are you a Wheel of Time fan?
Jon...
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January 17, 2003, 11:05
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#8
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King
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
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How could anyone not be a WOT fan? That's like asking if people enjoy the sun coming up or prefer breathing to drowning...
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January 17, 2003, 11:09
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#9
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Settler
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 16
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I didn't want to make an assumption is all... it could well have been some kind of literary of historical reference I’d missed... I’ve done that before and made a fool of myself...
... and I prefer sunset. Though breathing is good.
Jon...
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January 17, 2003, 11:30
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#10
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King
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
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True enough.
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January 17, 2003, 15:52
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#11
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Emperor
Local Time: 16:36
Local Date: November 1, 2010
Join Date: Aug 1999
Location: Aarhus, Denmark
Posts: 3,618
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Absolutely, though work has prevented me from buying CoT. My next day off is next friday - and I will definately hit my nearest book shop then
Asmodean
__________________
Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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January 17, 2003, 16:48
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#12
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Settler
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 4
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I remember Birth of the Federation. It lasted about a week on my computer before I got tired of it. It was one of the worst games I have bought in the last few years.
__________________
Bigger guns. We need BIGGER GUNS.
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January 17, 2003, 18:19
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#13
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King
Local Time: 09:36
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Seattle
Posts: 1,038
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I never played BOF, but I do remember it. I did eventually get Rebellion, one of its competitors, though. I quite liked that one, even if its menu system wasn't all it could have been.
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January 17, 2003, 18:43
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#14
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Chieftain
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Oct 2002
Location: I wish somewhere else.
Posts: 34
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Bof has 3D simultaneous execution combat. Camera was rather weird and there wasn't tech exchange. Then again it was rather simple... too simple for me.
I'm not trekkie, but I returned to it. You know there isn't so much space games.
One of less nice thing was non variable attack pattern. AI was so much predicable and It likes to attack in great numbers ( some people like Clausewitch obviously).
Last edited by raghar; January 17, 2003 at 18:53.
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January 17, 2003, 19:07
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#15
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Deity
Local Time: 10:36
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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I played it once or twice and gave it away. It was not bad, I just did not get hooked.
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January 18, 2003, 14:23
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#16
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Chieftain
Local Time: 06:36
Local Date: November 1, 2010
Join Date: Dec 2002
Location: Sunny Sandy Ego, Calif.
Posts: 80
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I enjoyed BoF but found the galaxy display to be the worst part of it...it was laughably outdated and difficult to get around in and to get information out of. I'd love to see the game brought back out and improved. It had some nice features, like the minor races and their special attributes. It did seem rushed out but I don't recall crash bugs...just stuff that more polishing and beta testing could have cleaned up. And it ran pretty well on the system I had at the time, which was slightly above the mainstream but not a "hot setup."
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January 18, 2003, 19:34
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#17
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Prince
Local Time: 09:36
Local Date: November 1, 2010
Join Date: Dec 1969
Location: North Carolina, USA
Posts: 447
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I'd give BotF a 6 out of 10, just behind SE IV and a tiny bit ahead of Ascendancy (since the AI could actually play the game most of the time...)
My biggest problems with the game:
Couldn't design ships.
Cloak was WAY too powerful.
The whole tech system was BORING.
The production facility upgrade model was terrible.
The happiness model was too simplistic. (Though I liked the race-dependent nature of it.)
It was the first game I ever had that used the perma-spin on the CD rom as a copy protection scheme.
Still, it was good for 200-300 hours of gaming. (It was a slow year as I recall....
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January 19, 2003, 02:56
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#18
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Emperor
Local Time: 09:36
Local Date: November 1, 2010
Join Date: Jun 2002
Location: The DoD
Posts: 8,619
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Yep, I've played BOTF. I still have it, too, but not on my comp. It was immersive, I'll give it that; and the game seemed like it could have been really fun. But MM became too much of a pain to bother. Also, I found colonies took way too long to develop; IMO, they didn't properly balance population growth.
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January 20, 2003, 01:33
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#19
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Warlord
Local Time: 00:36
Local Date: November 2, 2010
Join Date: Oct 2002
Posts: 173
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I loved BOTF. Me and a mate still play it sometimes. We had games that lasted weeks, starting at tech 1 level and reaching level 10. We had big battles numerous times invading each others planets to get an advantage. Were really looking forward to MOO3, week long games, bring it on. I hope they build at BOTF style game base of the MOO3 engine, that would be great. I hope some developers are listening. I look forward to playing 18 hours straight m/p games, did that once with BOTF.
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January 20, 2003, 17:19
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#20
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Chieftain
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berne, Switzerland
Posts: 89
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I still play Botf...it's my favorite space game. MOO2 takes it's place from time to time (more often these days) as the gameplay is better...still Botf has so many things i love (music and display for each race; 3d space battles; minor races; borders and neutral zones...)
I hope they'll make a sequel someday...may depend on the success of MOO3.
__________________
"Give us peace in our time",
Stuart Adamson, singer from Big Country, 1958-2001.
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January 20, 2003, 22:19
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#21
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King
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jun 1999
Location: Winfield, IL, USA
Posts: 2,533
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I remember BotF was billed as the “Next Moo!”. Well, it wasn’t, but I still liked it and still play it from time to time. On the plus side, I liked that each race had distinct advantages and disadvantages that were tied into their strategy, and I liked the minor races. The combat system was a little Moo3-like where you give general orders to your ships, which took a while to get used to after micromanaging Moo.
I didn’t like the linear tech tree that had a couple of objectives, and the lack of rush building and scrapping penalties (scrap a transport for full value, then build a transport at a colony you established last turn in one year without penalty – I don’t think so). There were some bugs, but nothing that crashed the game or made it unplayable.
It could have been much better done, and suffered from a terrible galaxy map. Cloak was too powerful, especially on a Kvort class Klingon uber-cruiser, and the Cardassians were completely hopeless. As has been said, it didn’t live up to what it could have been! Maybe one day it will be Moo3-ed?
Hydro
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January 24, 2003, 09:53
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#22
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Settler
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 5
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When I first got MOO3 I have a P-133 and I thought the 5mins/turns was because my computer sucked, but when I got a P3 awhile later, the 5mins turns were still there
Other than that, I never had any bugs, I didnt even there were patches until recently when I decided to reinstall it.
I agree that the cloak was broken, 9 Romulan Warbird would smoke anything in the game, including the Borg.
I remember when once the Borg invaded the galaxy on the other side of the map and took over two small empires and once the Borg have a couple colonies and start producing cubes... damn the game got hard.
I think I must have lost like 200 destroyers as cannon fodder while my Soverigns took out the cubes.
Hmmm... I think im going to play again
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January 24, 2003, 13:52
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#23
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King
Local Time: 14:36
Local Date: November 1, 2010
Join Date: Jun 1999
Location: Winfield, IL, USA
Posts: 2,533
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200 Fed destroyers! When I have over 20 plus DDs, a handful of CLs, CCs and some support ships my maintenance starts bankrupting my economy! What level did you start, and what turn was it?
I mainly played Fed and I never beat a Borg Cube. Since I started Early (level 2) or Advanced games (level 3 industry to start) the Borg turned up around turn 100 killed everyone since there were no fleets that even had a chance except Romulan (maybe I’ll start a Rommie game, just to see). So, I turned random events off. Sigh.
Another problem – Roms have the second best negotiation rate in the game, which struck me as odd for a xenophobic race. I’d have thought the Ferengi would be better, but their only advantage is establishing trade and getting better sympathy without bribes. But, they have to generate a lot more sympathy to develop than Feds (who have it easy) or Roms (who are just slightly worse than Feds). Of course, the minor races dislike the Cardassians and Klingons. Who can blame them?
I never had a huge problem you describe with long turn resolutions.
Also, I have no sound with BotF in XP. Kind of a blessing, though...
Hydro
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