January 22, 2003, 20:52
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#121
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Prince
Local Time: 09:37
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 699
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On to Sir Ralph.
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January 22, 2003, 21:10
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#122
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Civ4: Colonization Content Editor
Local Time: 15:37
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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To Nor Me. Good night!
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January 22, 2003, 21:35
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#123
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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i was referring to the earlier turn few posts ago. i sent it and it seems to have disappeared completely. alex informed me on the other thread that it had not shown up about half an hour later. the red guy is supposed to be embarrasment, but he looks like the rant, doesn't he.
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Illegitimi Non Carborundum
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January 23, 2003, 05:14
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#124
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Firaxis Games Software Engineer
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
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Unfortunately, our Strat PBEM game 1 crashed at 1500 B.C., so we are starting another one.
However, before we start, we would like to have someone take a look at a generated map to make sure it's not unbalanced. Would someone who is not playing in that game volunteer to do that for us? It shouldn't take more than 3-4 tries with the map generator in the editor.
Procedure: generate the map, attach the AU MP mod rules, start a MP scenario (make sure the difficulty is Emperor), send the save to the first player, and then take the blame for everyone's misfortunes.
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January 23, 2003, 07:40
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#125
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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sent
Last edited by jshelr; January 23, 2003 at 15:10.
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January 23, 2003, 11:40
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#126
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 7,017
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Sent to alexman.
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 12:02
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#127
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Firaxis Games Software Engineer
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
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Dave's up.
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January 23, 2003, 14:04
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#128
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Prince
Local Time: 09:37
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 699
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Sent.
To the person exploring my border: please remember that if you end turn in my territory I may remove you by force.
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January 23, 2003, 14:33
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#129
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Civ4: Colonization Content Editor
Local Time: 15:37
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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Hehe. Must be an expansionist ("end turn"). How many expansionists do we have? Guess we know about the first contact.
Turn sent to the expansionist.
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January 23, 2003, 15:45
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#130
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Prince
Local Time: 14:37
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 689
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Sent. OK, DaveMcW, you research towards Monarchy while I go for all the military advances. Does that sound fair?
Last edited by Nor Me; January 23, 2003 at 16:24.
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January 23, 2003, 15:49
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#131
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Civ4: Colonization Content Editor
Local Time: 15:37
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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Once you decide to gang up, you should keep this in secrecy. The walls have eyes and ears, you know.
EDIT (to be more clear): No diplomacy in the turn tracker thread, please.
Last edited by Harovan; January 23, 2003 at 15:57.
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January 23, 2003, 16:04
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#132
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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Ralph, it's not ganging up, it's cooperation. You have to be more constructive and play nice with your neighbors.
Sent
Last edited by jshelr; January 23, 2003 at 17:07.
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January 23, 2003, 16:12
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#133
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Civ4: Colonization Content Editor
Local Time: 15:37
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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Either way, these things have nothing lost in the turn tracker. And I always play nice with my neighbors. Unless the try to blackmail me, that is.
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January 23, 2003, 16:15
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#134
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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couldn't agree more. presumably, they are kidding. But who knows.......
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Illegitimi Non Carborundum
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January 23, 2003, 16:27
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#135
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Firaxis Games Software Engineer
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
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I have nothing against diplomacy in this thread, as long as the information revealed would have been OK to send to each player individually.
In this case we were not supposed to know that Nor Me is close to Dave, since we probably all don't have contact with either of them.
As stated in the AU PBEM thread:
Quote:
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Always follow in-game mechanics for diplomacy. For example, don't contact other players until you have actually met them in the game, don't trade mini-maps until you have Map Making, and don't form military alliances until you have embassies.
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January 23, 2003, 16:35
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#136
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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Let me chime in here. Other games are obviously full of cheating:
1. People are messaging everyone almost immediately.
2 They are sending pictures of terrain well before map making
3. When a well known map is being used, they go to the editor and look at the details
4. I'm sure that they are trying out attacks and then doing the turn over when they don't work. This really spoils the game for everyone.
The reason I like this group is that I trust that such crap is not going on. This is not to say that human diplomacy should not be explored fully. Just use the golden rule to guide your behavior as you conspire to reduce your neighbor to rubble.
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Illegitimi Non Carborundum
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January 23, 2003, 16:57
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#137
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 7,017
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Number 4 is jshelr's list is especially not cool. The other ones are a matter of personal preference, and it seems the majority of players in this game do not prefer allowing those behaviours. So be it.
Turn to alexman.
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 17:15
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#138
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Firaxis Games Software Engineer
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
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Dominae, I'm starting to see long delays between when you post and when I get your e-mail. I still haven't received anything. Could you start posting your file here as jshelr does for you? Thanks!
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January 23, 2003, 17:19
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#139
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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It is Canadian email. We are a third world country. I'm going to scoot up to the apartment where my vodka supply is hanging out.
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Illegitimi Non Carborundum
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January 23, 2003, 17:32
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#140
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 7,017
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I believe I've posted and not sent a couple of times. I sent again just now, let me know if you get it within 5 minutes.
Dominae
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 17:34
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#141
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Firaxis Games Software Engineer
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
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Got both e-mails just now. Thanks. Sending to Dave in 2 minutes.
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January 23, 2003, 18:29
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#142
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Prince
Local Time: 09:37
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 699
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sent
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January 23, 2003, 18:46
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#143
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Civ4: Colonization Content Editor
Local Time: 15:37
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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Turn to Nor Me
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January 23, 2003, 18:58
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#144
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Prince
Local Time: 14:37
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 689
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Sent. Well I've certainly been playing by the rules we signed up for. I didn't check that we were on emperor on turn 1 because it would have revealed 3 more squares.
Quote:
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Originally posted by Dominae
not cool.
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no, mum.
Quote:
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Originally posted by Sir Ralph
Good morning, gentlemen. Another day, another turn.
War on alexman and jshelr.
Have a nice day.
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Last edited by Nor Me; January 23, 2003 at 19:11.
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January 23, 2003, 19:06
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#145
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Apr 2002
Location: pittsburgh
Posts: 4,132
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sent
thanks for posting the file here nor me. i'm getting a seies of "run time errors" on aol, and it may well come in very handy to have the save on the post
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January 23, 2003, 19:06
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#146
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Emperor
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 7,017
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Sent.
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 19:11
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#147
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Firaxis Games Software Engineer
Local Time: 10:37
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
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Nor Me, (or DaveMcW) please don't take it personally. There is absolutely no harm done in this game. It is, after all, a learning experience for all of us. That of game 1 was certainly not a model thread tracker for us to follow.
Sent.
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January 23, 2003, 19:51
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#148
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Prince
Local Time: 09:37
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 699
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Sent, sorry for taking so long during "prime time".
My comment was partly aimed at everyone, so I thought it fit here. I guess the wording gave too much away though.
It's easy to see Nor Me's reply is a joke also. But I'm glad everone understands the ground rules now.
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January 23, 2003, 20:02
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#149
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Civ4: Colonization Content Editor
Local Time: 15:37
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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Turn sent.
The statement quoted above was a mistake, I should not have posted this in the thread.
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January 23, 2003, 20:09
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#150
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Prince
Local Time: 14:37
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 689
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s. EDIT: Downloaded twice? Is someone looking at our game?
Last edited by Nor Me; January 23, 2003 at 20:29.
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