January 17, 2003, 23:21
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#1
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Warlord
Local Time: 06:39
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Berkeley
Posts: 158
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military automation - next expans. suggestions
. rally free (non fortify/sentry) units of this type to here
. divide units in stack to different cities and fortify
. etc
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January 18, 2003, 10:08
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#2
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King
Local Time: 15:39
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Building units decreases population- as in draft
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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January 19, 2003, 23:26
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#3
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Settler
Local Time: 14:39
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 15
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I'd like to see a "Awaken every unit not stationed in a city" command, and a "Awaken every unit in stack" command, too.
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January 19, 2003, 23:47
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#4
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King
Local Time: 08:39
Local Date: November 1, 2010
Join Date: Mar 2002
Location: U.S.A.
Posts: 1,668
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There is an "awaken every unit in stack" command. Right click on the stack and click on "Wake All."
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January 20, 2003, 08:22
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#5
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Settler
Local Time: 14:39
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 15
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That's a 1.29 improvement, I'm guessing?
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January 20, 2003, 08:51
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#6
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King
Local Time: 16:39
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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Quote:
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Originally posted by Coxy
That's a 1.29 improvement, I'm guessing?
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Yup.
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January 20, 2003, 11:06
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#7
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Settler
Local Time: 14:39
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 15
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Damn.
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