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Old January 20, 2003, 00:08   #31
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Quote:
Originally posted by Wernazuma III
If you're interested, I could die-roll a championship - I've invented a complicated system to make die-roll results pretty realistic. (And yes, it's possible to bribe me - I call this the referee-variable )
awesome, uberlandia has uranium to burn!

if thats not enough to win, theres an item of your choice from the apolyton store with your name on it.
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Old January 20, 2003, 00:11   #32
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Wern, interesting idea...

How will the tournament be styled?
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Old January 20, 2003, 00:14   #33
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The Imrania Tigers will join in the illustrious tourney .
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Old January 20, 2003, 00:58   #34
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The team spokesperson has announced to me that the team planning meeting is over. They have finally decided on a name.

Presenting...The BlunderWonders! They look funny, but they're not that bad.
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Old January 20, 2003, 00:59   #35
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The Pasiphae kit...
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Old January 20, 2003, 02:15   #36
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Quote:
Here is our national footbal star Ezan Gendo (goalkeeper) is his officially new approved uniform.
So, your team is full of gays, too?

Official uniform of our national team (R) (C) (TM) (ÖH) :
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Old January 20, 2003, 02:26   #37
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I suggest you also check the thread with the general proposal for organising sports.
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Old January 20, 2003, 02:36   #38
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Quote:
Originally posted by Tuomerehu
So, your team is full of gays, too?
Homosexual relations are extremely rare in Falangusta, for this is not the way people interact here. Homosexual people couples don't last long according to the statistics either.
But I have to agree that Ezan Gendo has brought some original looks and ways, but they aren't as influencial as you might think.
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Old January 20, 2003, 07:53   #39
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Quote:
Originally posted by Giovanni Wine
The Wine National Team would like to invite Tupan for a friendly match in the Nebbiolo Stadium.

This will help both teams getting in better shape for the AFA Cup.

Saluti
Tupan National Team gladly accepts this invitation, and is proud to be able to play in the glorious Nebbiolo Stadium, regarded by many as a temple for football in all Apolyton.

But we want a referee from Akiria. His brainwashed mind will certainly be an assurance of unbiased performance.
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Old January 20, 2003, 08:39   #40
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The Falangusta Yellows invite the RFNAR national team to a friendly match in Eyching Stadium, in our capital. This match will be an entertaining way to compare the valour of both our new teams, and is looked at eagerly by the population and the players.


(and they'll show you how 'gay' they are)
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Old January 20, 2003, 10:29   #41
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RNF National team will gladly practice their skills in Yongassa, our coaches need lot of practice
from professional levels. We'll see the results tomorrow, after the match.
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Old January 20, 2003, 11:22   #42
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We accept the Akirian referee, as we too believe they would be absolutly impartial.

Saluti
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Old January 20, 2003, 14:25   #43
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Eternal Cold will draw up a national team from its few professional caliber players. I suspect it will only be able to be competitive on home ice
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Old January 20, 2003, 15:42   #44
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Matzania will set up an inaugural competition to celebrate its joining of the AFA. Applications should be sent to me as pms.
Moreover, Matzania applies for hosting the "Apolyton-Cup". Our stadium capacities are a bit small, but the population is eager to see good football again!
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Old January 20, 2003, 15:45   #45
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Well... that's two contests: Apolyton Cup of Nations and Apolyton Cup...

Kewl.
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Old January 20, 2003, 19:44   #46
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Quote:
Originally posted by Kassiopeia
Three letters.. RPG
You spelt RTFM wrong. And I did, and it doesn't tell me.
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Old January 20, 2003, 20:25   #47
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You're hopeless .
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Old January 20, 2003, 20:28   #48
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Old January 25, 2003, 05:49   #49
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Up to now, Pasiphae and Falangusta have agreed upon participating in my tournament. The tournament will be played in Wernopolis, the final will be held the "Petzi-Stadion" in my capitol Matz.
We warmheartedly invite other nations to join in, it would be a great test before a real competition starts.
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"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
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Old January 25, 2003, 08:20   #50
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Altough we lost to Falangusta 6 - 4 (yeah, it was a goalfest), we would be glad to join in.
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Old January 25, 2003, 09:39   #51
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The Kingdom of Wine would like to join in the Wernopolis tournament, as we believe it would be a great preparation for the soon to come AFA Cup

OOC:
I have thought of a way on how to play matches,
that's my idea:
Every team start with a strenght statistic, which could be something between:
First Time Team, Very Weak, Weak, Unexperienced, Normal, Experienced, Good, Very Good, Strong, World Power.

To each strenght level we assign a number of dice, example:
First Time Team: 2 dice
Very Weak: 3 dice
Weak: 4 dice
Unexperienced: 5 dice
Normal: 7
Experienced: 9
Good: 10
Very Good: 11
Strong: 12
World Power: 14

Every time that in a dice roll, someone get a five or a six, he score a goal.

What do you guys think?

Saluti
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Old January 25, 2003, 11:48   #52
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Uberlandia would like to enter its team in the tournament, W3
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Old January 25, 2003, 12:41   #53
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Giovanni : I completely agree with you
We still have to know what makes a team progress (maybe some dice rolls ?)
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Old January 25, 2003, 15:42   #54
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Well, here's my system (it's very complicated, I told you!):

There's 11 different strengths
Some examples for teams (please don't argue right now if I guessed exactly):
1 Brazil (World Power in top shape)
2 England, Spain (World power)
3 Portugal, Turkey, Cameroon
4 Belgium, USA
5 Peru, Austria
6 Hungary, Costa Rica
7 Belarus, Saudi Arabia
8 Cyprus, Guatemala
9 Färöer, Pakistan
10 Taiwan, Malta
11 San Marino, Maledives, Vanuatu

Each team gets to roll a die for each half time, but which die it may roll depends on its relative strength to the other team. Waht "Which die" you ask? I have different dice at home: 4 sided (pyramid shaped, called d4), 6 sided (d6), 8, 10, 12 and 20.

Here's the table to determine which team may use which die:

Diff. 1st half 2nd half
strong team/weak team
-0 d6/d6 d6/d6
-1 d6/d6 d6/d4
-2 d8/d6 d8/d6
-3 d8/d6 d8/d4
-4 d8/d4 d8/d4
-5 d8/d4 d10/d4
-6 d10/d4 d10/d4
-7 d10/d4 d12/d4
-8 d12/d4 d12/d4
-9 d12/d4 d20/d4
-10 d20/d4 d20/d4

The home team always gets a +1 bonus; when playing both abroad, the stronger team gets it in the first half, the weaker in the second half,

The following table indicates how many points rolled mean how many goals:

1-3: 0
4-5: 1
6-7: 2
8-11: 3
12-15: 4
16-18: 5
19: 6
20: 7

Finally, there's an additional rule: 4, 6, 8, 12 and 16 are one goal less, if the die of the enemy shows an odd number.



Some examples:

Brazil (1) vs. Austria (5): -4 ratio, Brazil hosting

1st half: Brazil rolls d8 and gets 5 (+1=6), Austria a d4 and gets 2. --> 2-0
If Austria had got a 3, it would be 1-0, because 6 is only 2 goals if the enemy rolls an even number.
2nd half: Brazil rolls d8 and gets 3 (+1=4), Austria with d4 a 4 --> 1-0
Sounds stupid, but true: if the home team gets 3 and the away team 4, it's still 1-0 for the home team.
Why? Because of the home bonus, 3 counts as 4, yet the home team gets the goal counted, because the away team rolled an even number, while the away team doesn't get it because the home team rolled the odd "3"...


Every clarity eliminated?
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Old January 25, 2003, 15:44   #55
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By playing a certain number a games you can advance to experienced. However to get past that, you must 'develop' a player. To do this, you roll two dice, and must get two sixes. If you do so, you advance to the next level. Ifyou don't you go down a level. (note, you can only develop players once you reach experienced level)
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Old January 26, 2003, 15:00   #56
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OK, the preparations for the Matzanian Friendship-Cup are done.

The 6 competing teams will play in two groups.

Group A will play in the Petzi Stadion in Matz, group B in Wernopolis

Group A:
Matzania
Falangusta
Kingdom of Wine

Group B:
RNFAR
Pasiphae
Uberlandia

The schedule is set as follows:

28-01
Matzania-Falangusta
RNFAR-Pasiphae
29-01
Kingdom of Wine-Matzania
Uberlandia-RNFAR
30-01
Falangusta-Kingdom of Wine
Pasiphae-Uberlandia

01-02
A1-B2
A2-B1

03-02
Finals
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"The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
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Old January 26, 2003, 15:10   #57
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There's one issue yet.

The fans of Pasiphae have a bad reputation for being a bit extreme and also Matzanian fans are often behaving very provocative. Luckily, both nations are playing in different groups but we'd like to cooperate with Pasiphae police forces in this issue.
To the government of the Kingdom of Wine I have to say clearly that public nudity is forbidden in Matzania and that those who descend from the plane naked will be detained and have to pay a high fee. We advice you to make this fact clear to your tifosi, there will be no exceptions.
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"The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
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Old January 26, 2003, 17:14   #58
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To: Matzania

We will send a few policemen in between our tifosi so that they will be able to keep their nudity in check.

Thanks for forward advising us.

We hope that both our teams will be able to meet again in the final.

Saluti

EDIT: By the way... how do we assign each of team a strenght level?.... should we go with a dice?
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Old January 26, 2003, 17:36   #59
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No, everyonen should start at First Time Team.
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Old January 26, 2003, 18:06   #60
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I thought about that one too. I think we should all start as level 4 or 5 nations. I'll roll a die for every nation that participates to decide which, is this OK? Matzania is automatically level 5, nobody shall say that I favor my own country.

We still have to think about a mode how a team can get better or worse. The problem is that even though a bad team wins a few games, it may still be a bad team, who had a bit luck or whose opponents just had a "bad day"...

When I die-rolled championships, I had no rule for this, but rather judged roughly. When a bad team (strength 6) beats a Nr.1 team, or any odd result (2 very high losses/victories in a row), I rolled a die and there was a 50% chance that the team got stronger/weaker. Yet, I don't have a system for that.
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"The world is too small in Vorarlberg". Austrian ex-vice-chancellor Hubert Gorbach in a letter to Alistar [sic] Darling, looking for a job...
"Let me break this down for you, fresh from algebra II. A 95% chance to win 5 times means a (95*5) chance to win = 475% chance to win." Wiglaf, Court jester or hayseed, you judge.
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