January 20, 2003, 03:27
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#1
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Warlord
Local Time: 15:47
Local Date: November 1, 2010
Join Date: Dec 2001
Location: PL
Posts: 136
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Corruption in Communism
I have a very serious problem with it in my games. It is said that the corruption in Comunism is on the same rate at every city, yes? So wy does in one of my citys, placed about 14 squares from my capitol with 35 money, corruption is 5 and in city 25 squares from my capitol with 26 money corruption is 16!!!!!?????
Please help!!!!
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January 20, 2003, 04:22
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#2
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Warlord
Local Time: 15:47
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 121
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There's a few possible explanations.
Do you have corthouse/police station in the city with low corruption. Those two still helps under communism.
Secondly, do you have marketplace/bank/stock exchange in the low corruption city? Those improvements give the impression of a lower corruption, without actually reducing it.
Ex: A city with 100% tax has a base income of 50 gold, with 20% corruption, i.e. 40 net income / 10 corruption.
Add a marketplace and a bank, and the net income becomes 80, while still only 10 is shown as corruption.
But, since a city with zero corruption would have a net income of 100 gold, it means that the money lost to corruption actually is 20 gold, i.e. still 20%.
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January 21, 2003, 09:41
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#3
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Emperor
Local Time: 11:47
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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tno's explanation seems logical enough.
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January 21, 2003, 11:08
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#4
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Settler
Local Time: 14:47
Local Date: November 1, 2010
Join Date: Jan 2003
Location: Bloomington IL
Posts: 29
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In the editor, one has the option to chose a shunned form of government for a civilization. I assume this also applies to the the existing civilizations, ie America may have Communism as a shunned form of government.
What affect does choosing a shunned form of government have?
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January 22, 2003, 13:47
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#5
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Warlord
Local Time: 06:47
Local Date: November 1, 2010
Join Date: Dec 2002
Location: Evil Empire
Posts: 109
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Quote:
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Originally posted by theNiceOne
There's a few possible explanations.
Do you have corthouse/police station in the city with low corruption. Those two still helps under communism.
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Do police stations reduce corruption?
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"All capital is dripping with blood."-Karl Marx
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January 22, 2003, 13:48
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#6
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Warlord
Local Time: 06:47
Local Date: November 1, 2010
Join Date: Dec 2002
Location: Evil Empire
Posts: 109
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Quote:
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Originally posted by latka
What affect does choosing a shunned form of government have?
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None, this is just to try to make the game more realistic. It prevents the AI to switching to a government that there nation would shun in the real world.
__________________
"When you ride alone, you ride with Bin Ladin"-Bill Maher
"All capital is dripping with blood."-Karl Marx
"Of course, my response to your Marx quote is 'So?'"-Imran Siddiqui
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January 22, 2003, 14:13
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#7
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Prince
Local Time: 14:47
Local Date: November 1, 2010
Join Date: Nov 2002
Location: of Old Europe
Posts: 341
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Quote:
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Do police stations reduce corruption?
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yes, they do IIRC this was introduced with one of the patches.
Quote:
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None, this is just to try to make the game more realistic. It prevents the AI to switching to a government that there nation would shun in the real world.
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I'm quite sure there are some consequences...AFAIK, if you choose a government shunned by another civ, their attitude toward you will be worse and if you capture their cities, it will take longer for the foreign citizens to assimilate.
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January 23, 2003, 14:07
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#8
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Chieftain
Local Time: 15:47
Local Date: November 1, 2010
Join Date: Jan 2003
Location: Kristiansand
Posts: 37
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I dont remember where I read it, but there was this fantastic post named: everything you need to know about corruption, and I think I accesed it from the main page og apolyton civ3
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to reach out to the world, I use the Internet.
To play the world, I use Civ III
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January 23, 2003, 23:08
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#9
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Emperor
Local Time: 10:47
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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January 24, 2003, 04:20
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#10
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Prince
Local Time: 15:47
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 768
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Quote:
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Originally posted by Mazarin
I'm quite sure there are some consequences...AFAIK, if you choose a government shunned by another civ, their attitude toward you will be worse and if you capture their cities, it will take longer for the foreign citizens to assimilate.
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Thanks, didn't know that! That can explain some strange behaviours, especially among the AI players itselfs
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January 24, 2003, 05:01
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#11
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Prince
Local Time: 14:47
Local Date: November 1, 2010
Join Date: Nov 2002
Location: of Old Europe
Posts: 341
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the AIs also seem to prefer when you're in the same government. I've had many games where just switching my government improved their attitude from 'annoyed' to 'polite'
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January 24, 2003, 15:56
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#12
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King
Local Time: 15:47
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Exact
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I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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