Thread Tools
Old January 21, 2003, 22:12   #1
GeneralTacticus
Alpha Centauri Democracy GameAlpha Centauri PBEMPtWDG RoleplayNationStatesInterSite Democracy Game: Apolyton TeamCivilization III PBEMApolyton Storywriters' GuildACDG3 Spartans
Emperor
 
GeneralTacticus's Avatar
 
Local Time: 01:54
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
Orders for turnchat 2228-2235, Thurs 2200 GMT
You knowthe drill. Post your orders here, chat is on EFnet, #smacdg, please make your orders last for the whole period.

The reason for the chat being held on a Thursday rather than a Saturday is much the same as before: we're leaving that night AGAIN, and I have to be here for the chat to operate.
GeneralTacticus is offline  
Old January 21, 2003, 22:16   #2
GeneralTacticus
Alpha Centauri Democracy GameAlpha Centauri PBEMPtWDG RoleplayNationStatesInterSite Democracy Game: Apolyton TeamCivilization III PBEMApolyton Storywriters' GuildACDG3 Spartans
Emperor
 
GeneralTacticus's Avatar
 
Local Time: 01:54
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
CENTRALIS ORDERS AS OF MY 2228:

Build Queue Orders:
New Apolyton:
Insert Biology Lab at end of build queue.

ThisBaseIsBelongToUs:
Insert sea colony pod at star tof build queue.
Insert crawler after sea colony pod.
Insert Command Centre, then Empath Rover, at end of build queue.

Tacticus Academy:
Insert Command Centre at start of build queue.
Insert Biology Lab at end of build queue.

Antioch:
Insert crawler at start of build queue.
Insert Command Centre after crawler.

Worker Placement Orders:
All:
Turn all nutrient-only workers into Technicians or librarians, along with the Doctor in Antioch, until base Hab Complexes are complete.
N.B. Do not do so if this would result in base starvation.

Crawler Orders:
None.

Former Orders:
Tacticus Academy former (6, 90), SWSW of Tacticus Academy, drill borehole.
- Continue drilling borehole.
- When done, move to 7,91, build road, then forest.
- When done, move to 8,82, clear fungus, then build road, then (to be polled) borehole.

ThisBaseIsBelongToUs former (6, 90), SWSW of Tacticus Academy, drill borehole.
- Continue drilling borehole.
- When done, move to 7,91, build road, then forest.
- When done, move to 8,82, clear fungus, then build road, then (to be polled) borehole.

Antioch former (7, 87), NW of Tacticus Academy, no orders.
- Move to 6,90.
- Drill borehole.
- When done, move to 8,82, clear fungus, then build road, then (to be polled) borehole.

ThisBaseIsBelongToUs former (6, 90), SWSW of Tacticus Academy, drill borehole.
- Continue drilling borehole.
- When done, move to 7,91, build road, then forest.
- When done, move to 8,82, clear fungus, then build road, then (to be polled) borehole.

Tacticus Academy former (5, 87), WNW of Tacticus Academy, no orders
- Build farm.
- Move to 18,92 and assist in drilling borehole.

ThisBaseIsBelongToUs former (under construction)
- Move to13,83, clear fungus, then plant forest.
- Move to 16,86, build road, then plant forest.
- (to be polled) Move to 18,92, then drill borehole.

Request to DPO Hercules & DIA TKG:

Allow, over a period of time, for the upgrading of all Centralis formers to Fungicide formers, for 30 ECs each.

Last edited by GeneralTacticus; January 22, 2003 at 20:36.
GeneralTacticus is offline  
Old January 22, 2003, 17:18   #3
Hercules
Alpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansC4DG VoxC4WDG éirich tuireannC4DG Team Alpha CentauriansBtS Tri-LeagueC4BtSDG TemplarsACDG PeaceACDG3 Data Angels
Deity
 
Hercules's Avatar
 
Local Time: 15:54
Local Date: November 1, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
Not sure how that effects DPO unless call on ECs or q order.
__________________
"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
Hercules is offline  
Old January 22, 2003, 17:50   #4
DeathByTheSword
ACDG Planet University of TechnologyACDG The Cybernetic ConsciousnessAlpha Centauri Democracy GameACDG3 Spartans
King
 
DeathByTheSword's Avatar
 
Local Time: 14:54
Local Date: November 1, 2010
Join Date: Nov 2001
Location: soon to be a major religion
Posts: 2,845
eh i will make orders as soon as possible....but i have little time....but they will be there in time...dont you worry
__________________
Bunnies!
Welcome to the DBTSverse!
God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
'Space05us is just a stupid nice guy' - Space05us
DeathByTheSword is offline  
Old January 22, 2003, 18:39   #5
Method
ACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyACDG The Human HiveACDG PeaceACDG3 Data AngelsACDG3 GaiansACDG3 MorganACDG3 SpartansAlpha Centauri Democracy GameACDG3 CMNs
Emperor
 
Method's Avatar
 
Local Time: 11:54
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 4,783
if you're going to upgrade those, first tell me
A)how many formers you have
B) how much it'll cost
C) over what period will you be upgrading.

also, can you put some kind of colony pod in TBIBTU's Q, either sea or otherwise? we're going to need a few so if i can get most the bases with access to the sea of pholus making pods that's be great (and yes, that includes FWC bases DBTS )

my own orders to come.
Method is offline  
Old January 22, 2003, 19:02   #6
Drogue
staff
Alpha Centauri PBEMNationStatesACDG Planet University of TechnologyACDG3 GaiansACDG The Human HiveACDG PeaceACDG3 SpartansACDG3 MorganACDG3 Data AngelsPolyCast TeamC4DG Team Alpha CentauriansCiv4 SP Democracy GameAlpha Centauri Democracy GameACDG3 CMNsACDG The Cybernetic Consciousness
Apolyton Knight (Off-Topic Co-Moderator)
 
Drogue's Avatar
 
Local Time: 14:54
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
My orders will be posted soon. I'm not sure I can make the chat, and if I can, I can only be there until 23:00 GMT at the latest.

I'll get DEI orders and Akiria orders up tomorrow evening, and in my absense, any one of the majors of Akirian bases automatically becomes acting Governor. So Herc or Kirov.
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something

"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
Drogue is offline  
Old January 22, 2003, 20:37   #7
GeneralTacticus
Alpha Centauri Democracy GameAlpha Centauri PBEMPtWDG RoleplayNationStatesInterSite Democracy Game: Apolyton TeamCivilization III PBEMApolyton Storywriters' GuildACDG3 Spartans
Emperor
 
GeneralTacticus's Avatar
 
Local Time: 01:54
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
Quote:
A)how many formers you have
Seven, IIRC.

Quote:
B) how much it'll cost
30 per former.

Quote:
C) over what period will you be upgrading.
Doesn't really matter to me, as long as it gets done within a reasonable amount of time.

Quote:
also, can you put some kind of colony pod in TBIBTU's Q, either sea or otherwise? we're going to need a few so if i can get most the bases with access to the sea of pholus making pods that's be great
Done.
GeneralTacticus is offline  
Old January 22, 2003, 21:11   #8
Method
ACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyACDG The Human HiveACDG PeaceACDG3 Data AngelsACDG3 GaiansACDG3 MorganACDG3 SpartansAlpha Centauri Democracy GameACDG3 CMNs
Emperor
 
Method's Avatar
 
Local Time: 11:54
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 4,783
Quote:
Originally posted by GeneralTacticus
Seven, IIRC.
...
30 per former.
so 210 then. upgrade upgrade them over 2 turns then, i guess.

Internal Affairs Orders

Base Names
Cyclops (already built?)
Valhalla (was that built already too?)
Metropolis
Egregion
Ankh-Morpork
(note lack of lemmy's laboratory )

Sea Base Names
Circular Quay
UN Aquaxenobanana
UN Slippery Ground

Base Locations
E, E, SE of Twin Peaks (green in poll)
E, E, E N, NE of TBIBTU (blue, if you have the poll open)
NO base east of cyclops

Sea Base Locations
NW of the 1-square island in the mouth of hercules (or N N N N W W of morgan distribution...green in poll)
2 bases in the sea of pholus: 5x NE, then N of Suez (yellow in poll) and then N N N E of that (pink)

Base Near the Hive
2 bases:
S S of Leader's Horde
4x E of that.

sorry for not using grid coordinates, but i can't be bothered to open the game. perhaps next time

Last edited by Method; January 22, 2003 at 21:27.
Method is offline  
Old January 23, 2003, 09:37   #9
Maniac
Alpha Centauri Democracy GameC4DG Team Alpha CentauriansACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyPolyCast TeamACDG3 Spartans
 
Maniac's Avatar
 
Local Time: 16:54
Local Date: November 1, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
My orders might only be in a few hours before the turnchat I'm afraid. I'll try to make, but I'm not sure. This chat comes very sudden and inconvenient.

Btw, GT, if I may ask, where are you always leaving to?? Are you travelling or so?
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
Maniac is offline  
Old January 23, 2003, 11:40   #10
DeathByTheSword
ACDG Planet University of TechnologyACDG The Cybernetic ConsciousnessAlpha Centauri Democracy GameACDG3 Spartans
King
 
DeathByTheSword's Avatar
 
Local Time: 14:54
Local Date: November 1, 2010
Join Date: Nov 2001
Location: soon to be a major religion
Posts: 2,845
prelim. Governers orders:


[UNPD] (changed)
change to empath guild IF not for UNPD then this:

crawler (current)
tree farm
Trawler
hospital
hab complex


[ZG] (changed)
energy Bank (current)
crawler
sea CP
[1-3t-1]
tree farm

[DEM] (changed)
(1-3-1 + police) current
Crawler
rec tanks
fungul. formers
bio lab

[Xanadu] (changed)
rec tanks (current)
crawler
sea CP
crawler
creche

Formers

[UNPD] Sea Former (12.98) [S,S of UNPD], [2 turn for tidal harness]
- move NE [13.97]
- build kelp farm
- build tidel harness
- move NE [14.96]
- build kelp farm
- move N [14.94]
- build kelp farm
- build tidel harness


[ZG] sea former (12.98) [S,S of UNPD], [2 turn for tidel harness]
- move SE [13.99]
- build kelp farm
- build tidel harness
- move to [19.93]
- build kelp farm
- build tidel harness
- give command to gov. of UNMI

[UNPD] former (11.103) [SE of ZG], [3 turns for forest]
- move NW [8.100]
- build road
- build farm
- build solar
- move NW [7.99]
- clear
- build forest

[DEM] former (2.100) [NE,NE of DEM], [no orders]
- move W [0.100]
- clear fungus
- build road
- build borehole


[DEM] former (2.104) [SE of DEM], [6 turns to clearing]
- clear fungus
- build road
- build sensor
- build farm

[DEM] former (9.115) [N of Cyclops], [building road to cyclops]
- move to [9.113]
- clear fungus
- build road
- build solar
- build farm

[NT] former (8.114) [SE,SE of Xanadu], [4 turns to solar]
- move SW [6.114]
- build road
- build sensor
- move SW [5.115]
- build condensor
- build road
- build farm

[Xanadu] former (8.104) [S,S,W of ZG], [no orders]
- move to [9.107]
- build road
- build mine
- move to [4.98]
- clear
- clear the surroundings

[Xanadu sea former (6.112) [in Xanadu], [3 turns to mine]
- build mine
- move NE [5.111]
- build kelp farm
- build tidel harness
- move NW [6.110]
- build kelp farm
- build tidel harness


workerplacements:

UNPD: move a worker FROM a forest TO a cultivated sea tile

ZG: put worker from seamine on kelp farm NE,NE of base

DEM: put doctor on farm N of base


rush requests:

enegry bank in ZG 4 turns to go total costs: 58 Ec
Rec tanks in Xanadu 8 turns to go partial payment: 40 Ec
------+
total costs: 98 Ec







DBTS


@ TKG: i hav UNPD for a special project and ZG is expanding its infrastructure......i willl look in to sea CPs from there....but dont sucpect to much my region has many people but only few buildings
__________________
Bunnies!
Welcome to the DBTSverse!
God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
'Space05us is just a stupid nice guy' - Space05us
DeathByTheSword is offline  
Old January 23, 2003, 12:12   #11
Hercules
Alpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansC4DG VoxC4WDG éirich tuireannC4DG Team Alpha CentauriansBtS Tri-LeagueC4BtSDG TemplarsACDG PeaceACDG3 Data Angels
Deity
 
Hercules's Avatar
 
Local Time: 15:54
Local Date: November 1, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
Director of Peace operations Orders 2228 -2235


Request Colony pod to establish defense base on peninsula island north east of Terminal Dogma

Terminal Dogma : Plasma sentinel in build Q

Concordia Plasma sentinel in build Q

Transcendance Academy Plasma sentinel, trance or upgrade of present scout

I foil to UNI to steal AMA

Request to upgrade transport on route to Hive with probes


Science : what science tech are we researching after Doc. Init. Has that been polled somwhere. Suggest Superstring

UnI has AMA which we would should steal and we need to get techs from the hive like Doc Air
__________________
"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."

Last edited by Hercules; January 23, 2003 at 13:59.
Hercules is offline  
Old January 23, 2003, 12:45   #12
Maniac
Alpha Centauri Democracy GameC4DG Team Alpha CentauriansACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyPolyCast TeamACDG3 Spartans
 
Maniac's Avatar
 
Local Time: 16:54
Local Date: November 1, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
Jedinica Vrijstaat order, MY 2228 onwards

Hurry requests to the DIA

-[High Priority - social analysts predict drone riots in MY 2231] a hurry of the network node (in MY 2229!) being constructed at Terminal Dogma. It would cost around 100 ec.
-[Low Priority] a hurry of the rec tanks being constructed at Valhalla. It would cost 34 ec.
-I am currently building a third colony pod at Sheathed Sword (base location needs to be polled). That makes three new northern bases in the end. I was wondering, could these three be made into a new region the next term, leaving Sheathed Sword in Jedinica Vrijstaat?

Already granted requests by the DPO

-Rehome the Pandemonian trance scout defensive located at Terminal Dogma to Terminal Dogma.
-Move one of the Concordian police infantries to Valhalla and rehome it to that base.

New requests for the DPO

-Please rehome the Sheathed Sword police infantry accompanying the CP to (14.54) to that new base once founded.
-Please let one of the police infantries present in Sheathed Sword accompany the new CP to (19.59) and rehome it as well to the new base.
-Please send the Sheathed Sword trance scout defensive move to (17.59) and then follow the core group of formers to protect them against possible mind worm attacks.
-Please design a 2e-1-2 empath recon rover at the Unit Workshop.

Build queues

Concordia (changes)
supply crawler
command center
2e-1-2 empath recon rover
supply crawler
supply crawler
supply crawler

Pandemonium (changes)
hab complex
supply crawler
former (to be rehomed at Valhalla)

Sheathed Sword (changes)
colony pod
police infantry
colony pod
recycling tanks
hab complex

Terminal Dogma (changes)
network node
tree farm
hab complex

Valhalla
recycling tanks
recreation commons
children's creche

New northern bases
former
recycling tanks?

Worker allocations

Concordia
-change one of the fungal workers at W and and SW to the new forest at (14.76) E-SE.
-remove the other fungal worker from the fields and make it a doctor

Pandemonium
-when the hab complex is completed, move a librarian back to the fields, to one of the condenser squares.
-when the supply crawler is completed, move that worker back of the fields into a doctor/librarian and let that new crawler harvest the square.
-also, when the hab complex is finished, check if there could be possible drone riots in the years following, provided the base keeps pop booming. If so, please change the necessary amount of librarians to doctors.

Sheathed Sword
-move the NW and SE-SE workers off the field and make them into two librarians.

Terminal Dogma
-when a crawler from Concordia arrives to harvest the SE condenser, change the condenser to a forest if available. If not, make it into a specialist (doctor if needed, librarian if not)
-also, if the network node rush order was not approved, check in MY 2230 if there will be drone riots next year.

Colony pods

To (14.54) and (19.59). No clue about the third. Somewhere in the northern direction.

Crawlers

Sheathed Sword crawler SW from Pandemonium (11.69), convoying nutrients
-move to Valhalla and don't forget to rehome!!!
-move back to its original tile (11.69) and convoy nutrients

Concordian crawler present at Concordia, waiting for orders
-send it to Terminal Dogma
-rehome to Terminal Dogma
-move it one tile SE to convoy nutrients on the (19.67) condenser

Concordian crawler being constructed at Concordia
-move it to (11.67) NW of Pandemonium
-convoy nutrients

Pandemonian crawler being constructed at Pandemonium
-move it one tile NE
-convoy nutrients

Formers

Five formers at (17.59) N-N-N-NW of TeDo, waiting for orders
-build road
When done, split into two groups:

->The two Sheathed Sword formers
-build a road to (14.54) along the tiles (17.57)-(16.56)-(15.55)
-then turn south to build roads on (14.56) and (14.58), removing fungus on (14.56)

->The two Terminal Dogmatic and the one Concordian former
-move back to (19.63) N-NE of TeDo
-remove fungus
-build road
-construct borehole

Sheathed Sword former at (13.56) S-SE of ShSw, buiding road
-finish road
-cultivate farm
-go one tile NE, then one tile E to (16.64)
-build road

Pandemonian former (10.72) N-NW from Concordia, building road
-finish road
-move to (10.78) S-SW from Concordia
-build road
-construct mine

3 Val, Con & TeDo formers (14.72) W-NW of Valhalla
-build road
-construct mine
->when road is finished on the tile south (14.74), move there and construct mine
-> if not construct a solar collector at (15.73) one tile S, and then construct mine on (14.74)

2 Pandemonian formers (13.73) NE-NE of Concordia, constructing solar collector
-finish solar collector
-move to (10.78) S-SW of Concordia and build road & mine

Concordian former (14.76) E-SE of Concordia, waiting for orders
-move one tile N
-build road
-move one tile SW
-build forest
Do NOT build a road there. A waste of former time.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
Maniac is offline  
Old January 23, 2003, 13:57   #13
Hercules
Alpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansC4DG VoxC4WDG éirich tuireannC4DG Team Alpha CentauriansBtS Tri-LeagueC4BtSDG TemplarsACDG PeaceACDG3 Data Angels
Deity
 
Hercules's Avatar
 
Local Time: 15:54
Local Date: November 1, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
New requests for the DPO from Maniac

-Please rehome the Sheathed Sword police infantry accompanying the CP to (14.54) to that new base once founded.
-Please let one of the police infantries present in Sheathed Sword accompany the new CP to (19.59) and rehome it as well to the new base.
-Please send the Sheathed Sword trance scout defensive move to (17.59) and then follow the core group of formers to protect them against possible mind worm attacks.
-Please design a 2e-1-2 empath recon rover at the Unit Workshop.

These request seem sensible, but please place new sentinels back into build Qs
__________________
"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
Hercules is offline  
Old January 23, 2003, 17:01   #14
Maniac
Alpha Centauri Democracy GameC4DG Team Alpha CentauriansACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyPolyCast TeamACDG3 Spartans
 
Maniac's Avatar
 
Local Time: 16:54
Local Date: November 1, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
During the previous turnchat last Saturday, I posted a question in the Jedinica Vrijstaat thread what was the Jedinican citizens's opinion about military units. As I did not get any response, I decided not to construct military units unless the citizens asked for it.

Please also read this post.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
Maniac is offline  
Old January 23, 2003, 17:11   #15
Voltaire
Alpha Centauri Democracy GameACDG The Cybernetic ConsciousnessNever Ending StoriesC4DG Team Alpha CentauriansACDG The Human Hive
King
 
Voltaire's Avatar
 
Local Time: 07:54
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Calgary, Alberta
Posts: 1,568
Twin Sea Preliminary Orders MY 2228-???

Build Queues

Crystalis (no change)

Mysidia (no change)

New Suez
-change one of the doctors to a worker on the sea tile 2 spaces southwest of New Suez

U.N. Research Complex (no change)

Transcendence Academy (no change)

Crawlers

New Suez Crawler (21, 91) east of New Aployton, moving to (19, 91)
-change orders to move to 21, 89; directly north of present location
-convoy minerals

Any other new crawlers are to move to unoccupied forest locations and convoy minerals.

Formers

New Suez Sea Former (21, 99) southwest of New Suez, constructing tidal harness
-move to 21, 101; directly south of current location
-construct tidal harness

[i]Crystalis Former (25, 107)[i] southwest of Crystlis, removing fungus
-plant forest
-build road
-move to 24, 108; directly southwest of present location
-remove fungus
-plant forest
-build road
-construct sensor array

[i]Mysidia Former (31, 107)[i] east of Crystalis, removing fungus
-plant forest
-build road
-move to 33, 107; directly east of present location
-plant fungus
-build road

[i]New Suez Former (28, 102)[i] northeast of Crystalis, removing fungus
-plant forest
-construct road
-move to 27, 103; directly southwest of present location
-plant forest
-build road

[i]New Apolyton Former (24, 104)[i] south of Mysidia, constructing mine
-build road
-move to 25, 105; directly southeast of present location
-remove fungus
-plant forest
-build road

[i]U.N. Pizza Delivery Former (25, 99)[i] northeast of Mysidia, no orders
-construct thermal borehole
-build road

[i]Tactius Academy Former (23, 105)[i] south of Mysidia, no orders
-plant forest
-build road
-former control transferred over to governor of Akira

[i]Crystalis Former (28, 102)[i] northeast of Crystlis, removing fungus
-plant forest
-construct road
-move to 27, 103; directly southwest of present location
-plant forest
-build road

In case more formers are built have them remove fungus and continue planting forests and building roads in locations where they do not currently exist.
__________________
You can only curse me to eternal damnation for so long!
Voltaire is offline  
Old January 23, 2003, 17:41   #16
GeneralTacticus
Alpha Centauri Democracy GameAlpha Centauri PBEMPtWDG RoleplayNationStatesInterSite Democracy Game: Apolyton TeamCivilization III PBEMApolyton Storywriters' GuildACDG3 Spartans
Emperor
 
GeneralTacticus's Avatar
 
Local Time: 01:54
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
Quote:
Science : what science tech are we researching after Doc. Init. Has that been polled somwhere. Suggest Superstring

UnI has AMA which we would should steal and we need to get techs from the hive like Doc Air
Just two things that must be pointed out:

1) We're no longer at war witht he Uni, so stealing AAA would be an act of war.

2) Wouldn't it be better to get Fusion Power next? There hasn't been a tech polled so far, unfortunately.
GeneralTacticus is offline  
Old January 23, 2003, 17:44   #17
Method
ACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyACDG The Human HiveACDG PeaceACDG3 Data AngelsACDG3 GaiansACDG3 MorganACDG3 SpartansAlpha Centauri Democracy GameACDG3 CMNs
Emperor
 
Method's Avatar
 
Local Time: 11:54
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 4,783
Quote:
@ TKG: i hav UNPD for a special project and ZG is expanding its infrastructure......i willl look in to sea CPs from there....but dont sucpect to much my region has many people but only few buildings
that's fine. just seeing what we have going on

go ahead with rushes.
Method is offline  
Old January 23, 2003, 17:45   #18
GeneralTacticus
Alpha Centauri Democracy GameAlpha Centauri PBEMPtWDG RoleplayNationStatesInterSite Democracy Game: Apolyton TeamCivilization III PBEMApolyton Storywriters' GuildACDG3 Spartans
Emperor
 
GeneralTacticus's Avatar
 
Local Time: 01:54
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
Quote:
Btw, GT, if I may ask, where are you always leaving to?? Are you travelling or so?
No, holidays. My parents seem to feel obliged to go down ot Sorrento as often and as long as possible during the summer holidays.
GeneralTacticus is offline  
Old January 23, 2003, 19:50   #19
Cedayon
Alpha Centauri Democracy GameACDG The Cybernetic Consciousness
King
 
Local Time: 09:54
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 1,173
Sorry to go kinda off-topic, but I didn't want to start a new thread for something so trivial and this seems related:

Is the chat room down? I can't connect via either mIRC or the Java client.
Cedayon is offline  
Old January 23, 2003, 20:14   #20
Maniac
Alpha Centauri Democracy GameC4DG Team Alpha CentauriansACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyPolyCast TeamACDG3 Spartans
 
Maniac's Avatar
 
Local Time: 16:54
Local Date: November 1, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
Have you visited either EFnet #smacdg or Apolyton #smacdg? We are currently at Apolyton #smacdg due to circumstances, but I am also present at EFnet in case someone enters the wrong channel.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
Maniac is offline  
Old January 23, 2003, 20:21   #21
Cedayon
Alpha Centauri Democracy GameACDG The Cybernetic Consciousness
King
 
Local Time: 09:54
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 1,173
Quote:
Originally posted by Maniac
Have you visited either EFnet #smacdg or Apolyton #smacdg? We are currently at Apolyton #smacdg due to circumstances, but I am also present at EFnet in case someone enters the wrong channel.
I can't connect to apolyton.net (6667) at all (I get "Unable to Connect"), although I can mIRC to everything else I've tried. I suppose I'm just doing something wrong. Gotta go though, so I'll miss the turnchat in any event.
Cedayon is offline  
Old January 23, 2003, 20:33   #22
Maniac
Alpha Centauri Democracy GameC4DG Team Alpha CentauriansACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyPolyCast TeamACDG3 Spartans
 
Maniac's Avatar
 
Local Time: 16:54
Local Date: November 1, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
Ok. Better luck next time. Hopefully one of the mIRC experts can help you with your problem.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
Maniac is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:54.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team