January 23, 2003, 11:46
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#1
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Emperor
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Strat Forum PBEM: Game 4
This thread is for the fourth game of the Strat Forum PBEMs, which uses an MP version of the AU Mod. Due to unfortunate difficulties with game 1, we were forced to abondon it. Here is the second attempt.
Participants (in order of play):
Alexman : Americans
Dominae : Zulus
Sir Ralph : Arabians
jshelr : Egyptians
Settings:
Emperor level
Culturally-linked starts off
Accelerated Production off
Small (80x80)
Pangaea
70% Water (Medium)
Normal
Temperate
4 Billion
Roaming Barbs
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And her eyes have all the seeming of a demon's that is dreaming...
Last edited by Dominae; January 23, 2003 at 15:53.
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January 23, 2003, 11:48
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#2
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Emperor
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I went up and posted this, assuming each of you want to play. I also assumed we still want the same settings. I'm inclined to change the amount of water coverage to make the game faster and more furious. We can also change civs at this time, although I have no problem sticking with the Americans.
Dominae
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 12:09
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#3
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Firaxis Games Software Engineer
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Do you say that we should decrease the land so we have less room? That's fine by me, if it's fine with the expansionists. Maximum water is more "standard" for four players on a small map anyway.
BRC, if you're making the map, could we make sure the game is on Emperor before we start? Setting the difficulty in the editor was a great idea, but it doesn't seem to work for research rate.
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January 23, 2003, 12:15
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#4
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Prince
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Quote:
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BRC, if you're making the map, could we make sure the game is on Emperor before we start? Setting the difficulty in the editor was a great idea, but it doesn't seem to work for research rate.
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No problem. Can you tell me what you had to do in order to keep it at Emperor??
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January 23, 2003, 12:50
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#5
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Emperor
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Expansionist civs have enough of an advantage on Pangea maps that decreasing the land mass should be only fair.
The fact that setting the difficulty level for a player does not set the same level with respect to research is a definite bug.
My new civ choices are: Zulus, Aztecs, Iroquois (non-Industrious!).
Dominae
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 13:09
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#6
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Firaxis Games Software Engineer
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Dominae, if you don't take the Yanks, I will.
BRC, here are some steps to create a game that worked for me:
1) Generate a map at the required settings
2) Set number of players to the desired number
3) Redistribute starting locations and resources
4) Make sure the map is balanced. If it's not, go to step 1.
5) Assign starting locations
6) Import AU MP mod rules.
7) Save as scenario
8) Start a random SP PTW game at the desired difficulty
9) Alt-Shift-Q and go to the MP screen
10) Set game type to PBEM and load the scenario
11) Set player names and civs.
12) Launch game and hit escape for passwords.
13) Save game
14) Exit PTW, restart, and load the game from the main screen. Make sure it's at your desired level.
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January 23, 2003, 13:21
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#7
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Emperor
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Quote:
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Originally posted by alexman
Dominae, if you don't take the Yanks, I will.
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Is that a threat!?
Dominae
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 13:25
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#8
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Firaxis Games Software Engineer
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I would not dare threaten someone who picks warmonger civs like Zulu, Aztecs, or Iroquois!
Can you blame me for getting sold on the Americans from your thread?
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January 23, 2003, 13:54
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#9
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Civ4: Colonization Content Editor
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I'm up to try an expansionist civ this time. My choices are Arabia or Iroquois.
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January 23, 2003, 13:59
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#10
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Emperor
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Quote:
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Originally posted by Sir Ralph
I'm up to try an expansionist civ this time. My choices are Arabia or Iroquois.
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I assume Arabia is preferred.
Initial post updated. Once jshelr chimes in, BRC will be able to finish the setup, and we can get going (again)!
Dominae
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 14:04
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#11
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Firaxis Games Software Engineer
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All hail to the new Emperor!
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January 23, 2003, 15:41
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#12
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Emperor
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Nothing like posting send, I tell ya, to get promoted.
I was going to complain about going last, it should be age before beauty, but nobody took the Iroquois. On the other hand, my Chinese worker in game three actually builds things once in a while. Oh, the agony of choice. The Zulu actually rock in human hands, although don't bother to try and build anything. Give me Egypt and give me horses.
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Illegitimi Non Carborundum
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January 23, 2003, 16:05
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#13
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Civ4: Colonization Content Editor
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Quote:
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Originally posted by jshelr
Nothing like posting send, I tell ya, to get promoted.
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My 3000th post was not spam or "turn sent", but a serious on-topic post in the Gathering Storm private forum.
But you're right, PBEMs and demogames help as lot to spam the way up. And I don't even participate in "Nation States", which is the most spammy forum I ever saw in my life, including Off Topic and the Communtiy forum.
Quote:
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I was going to complain about going last, it should be age before beauty, but nobody took the Iroquois.
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Not sure about this, we could be about the same age. Although my 24 years old son didn't yet make me a grandpa.
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January 23, 2003, 16:57
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#14
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Emperor
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Now that is a fair contest. Do you jitterbug? If you can jitterbug, you are older than I am. My oldest is 36, but I was precocious.
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January 23, 2003, 17:26
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#15
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Civ4: Colonization Content Editor
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I don't dance at all. You win.
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January 23, 2003, 17:41
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#16
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Prince
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Thousands of years ago, four civilizations were placed on Earth with the hope that they would populate the land. At first, everything seemed to go well. One civilization, the Americans, stayed out of foreign affairs. However, greed slowly crept in to each of the leaders' hearts. The Egyptians formed an alliance with the Iroqouis, to destroy the already crippled French. The French countered the evil alliance by burning an Egyptian city named Arrian Deception. That city, which had been named after one of the great Gods who watched over them, had been a source of strength for the Egyptians. The people, angered by this brutal act, began the call for their War Chariots.
At this moment, Firaxis looked down on the world. What had he done?? These people were supposed to populate the earth, not destroy it.
"Oh well. I'll try again tomorrow."
Firaxis awoke with a fresh feeling.
"Maybe I chose the wrong people."
But then he realized, the Americans had been nice, and the Egyptians really hadn't done anything serious.
"I'll give those two another chance."
So, the Americans, Egyptians, Arabs, and Zulus were stuck on a new world, with the hope that these civs would not destroy each other. In fact, Firaxis gifted each civ a head of cattle, to encourage a peaceful world.
Bad Story. GAME ON. Save sent to Alex.
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January 23, 2003, 18:04
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#17
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Firaxis Games Software Engineer
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Thanks BRC!!
We're off!
One question: is the map really 70% water as mentioned in the first post?
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January 23, 2003, 18:25
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#18
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Emperor
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Yup, thanks BRC. Sent to Sir Ralph.
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 18:35
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#19
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Civ4: Colonization Content Editor
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Thanks BRC .
First turn to jshelr.
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January 23, 2003, 18:47
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#20
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Emperor
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sent
Last edited by jshelr; January 23, 2003 at 20:23.
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January 23, 2003, 18:48
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#21
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Prince
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Alex: Yes, I made sure that I was generating the map with the correct settings. I did have to add a little land though, to make things fair.
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January 23, 2003, 18:51
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#22
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Emperor
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I should say that I too appreciate BRC's services which will make the game much more fun. We really want an interesting map, but no real advantages and that takes work and care. thanks
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Illegitimi Non Carborundum
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January 23, 2003, 18:52
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#23
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Firaxis Games Software Engineer
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BRC, I have no doubt you remembered to set the map settings, the problem is that there is an inconsistency between what we said in the thread (80%) and what is stated in the initial post (70%). It doesn't matter to me, as long as we all know what you used.
Sent.
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January 23, 2003, 18:59
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#24
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Emperor
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Round 2, Turn 2.
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And her eyes have all the seeming of a demon's that is dreaming...
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January 23, 2003, 19:09
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#25
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Civ4: Colonization Content Editor
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On to jshelr.
Damn, you guys were fast .
I hadn't even finished yet my economical layout.
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January 23, 2003, 19:16
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#26
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Emperor
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sent
Last edited by jshelr; January 23, 2003 at 19:45.
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January 23, 2003, 19:18
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#27
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Firaxis Games Software Engineer
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What a pace!
Sent.
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January 23, 2003, 19:25
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#28
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Prince
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Alex, i used the 70% setting.
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January 23, 2003, 19:27
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#29
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Emperor
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Sent.
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January 23, 2003, 19:32
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#30
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Civ4: Colonization Content Editor
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To jshelr again.
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