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Old March 6, 2003, 14:20   #391
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Quote:
Originally posted by Maquiladora
By the way look at this picture, does anyone know what that brown and yellow thing is on their lawn?
Wouldn't that be a bench?



Eli >> Do you have the numbers?
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Old March 6, 2003, 14:29   #392
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Quote:
Originally posted by Maquiladora
Residential Pop = 6,620 (+5422)
Commercial Jobs = 307 (+273)
Industrial Jobs = 0 (+0)
Would be better, if you write the +/- % numbers instead...


I have the numbers for this turn, but would make it much easier if all players calculated those numbers
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Old March 7, 2003, 10:19   #393
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Quote:
Originally posted by ADG
Wouldn't that be a bench?
Dunno, looks abit tall for a bench. Looks abit like a washer women's stand or whatever theyre called.
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Old March 9, 2003, 09:31   #394
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one day back... the current turn ends, when I get home from school tomorow...
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Old March 9, 2003, 13:47   #395
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Quote:
Originally posted by Maquiladora
Dunno, looks abit tall for a bench. Looks abit like a washer women's stand or whatever theyre called.
Sure looks like a bench to me. I've drawn a little stick-figure guy sitting on it - maybe that will help you visualize it.
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Old March 9, 2003, 14:11   #396
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That really brings it to life

I suppose it does. That brown thing over the top is abit confusing though.

So whats the thing on the other lawn, a swimming pool? Looks small if it is.
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Old March 9, 2003, 14:17   #397
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Looks like one of those jacuzzi (sp?) deals to me.
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Old March 9, 2003, 14:29   #398
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Am i bad at guessing these or what? I need glasses or a new brain...
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Old March 9, 2003, 14:56   #399
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Quote:
Originally posted by Maquiladora
I suppose it does. That brown thing over the top is abit confusing though.
I haven't seen one of those in real life, but I think they took the graphic from The Sims, where they also have such a bench... can't give you a screenshot though, since I don't have it anymore...
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Old March 9, 2003, 16:43   #400
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Quote:
Originally posted by ADG
I haven't seen one of those in real life, but I think they took the graphic from The Sims...
I guess we only have those in California. Look at the pic below:



This one is not exactly like that, but you get the idea.
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Old March 10, 2003, 05:17   #401
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Quote:
Originally posted by vovansim
I guess we only have those in California. Look at the pic below:
In that case, I'd really like to see one in real life... would you like to pay for the plane ticket
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Old March 10, 2003, 11:22   #402
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New turn starts: 2016

I'll (finally) be updating the site, during the next week...
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Old March 10, 2003, 11:25   #403
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Quote:
Originally posted by Eli
http://apolyton.net/upload/files/Eli/City-Elipolis.zip
Please post the stats... I don't want to end up posting stats for all players myself...
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Old March 10, 2003, 13:19   #404
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Kregston, 2016

Population: 13 377
Commercial Jobs: 5 043
Industrial Jobs: 1 402


The last two years have been spent planing construction through the various valleys and hills surrounding the city, within the next two years kregston should span all the way from Kregston Harbour to the west coast.

Although there had been plans for the construction of a recycling plant and a beach this year, they had to be delayed due to the planning involved in Kregston's expansion taking much more time then expected.



You can download it here.
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Old March 10, 2003, 18:17   #405
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Quote:
Originally posted by ADG
New turn starts: 2016

I'll (finally) be updating the site, during the next week...
Great. I just came back and regained my I-net connection and the SimCity CD. I'll be playing my turn promptly.

Oh, and thumbs up on updating the site, too.
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Old March 10, 2003, 18:23   #406
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Oh, and one more thing I just noticed... I DL'ed () Maq's city, and didn't find it on the map of our region... I did find out where it is supposed to be by browsing the thread, but you might want to update the pic for new people who might want to join, ADG.
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Old March 10, 2003, 18:26   #407
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I actually went a month further then I was supposed to that time. I lost track of time while trying to plan out my buildings in the hills and keeping it as aesthetic looking as possible. Really time consuming
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Old March 10, 2003, 21:11   #408
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Quote:
Originally posted by ADG
Please post the stats... I don't want to end up posting stats for all players myself...
There ya go:

Elipolis '14
Population: 3128 (+23%)
Commerce: 2490 (+82%)
Industry: 12930 (+16%)



I had to hunt all over the thread for the previous turn's stats, though, so please do post the stats next time, Eli.
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Old March 11, 2003, 05:34   #409
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Thx Vovansim, you're da man

I guess you're right... it's about time to update the other map... will do that when I get home from school
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Old March 11, 2003, 10:17   #410
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Site finally updated

(Haven't updated the other map... will do that later...)
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Old March 11, 2003, 21:49   #411
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Alrightie, I have played my turn.

Vovanburg '16
Population: 9 816 (+17%)
Commercial Jobs: 5 858 (+12%)
Industrial Jobs: 1 807 (+53%)

As always, the city can be found here:

http://apolyton.net/upload/files/vov...-Vovanburg.zip

There isn't much going on - I have replaced most of the residential area with medium density (it was on low originally...), and added some more high-density industrial for the High-Tech, and med-density commerce. Also, as you can see from the view of my city, the first fairly-high rise apartment has been built.
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Old March 13, 2003, 23:06   #412
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I don't want to seem impatient, but... Where is everybody? It can't be that only Osweld and I are still interested in SC4, can it?
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Old March 14, 2003, 00:29   #413
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I'm still interested, I just haven't been able to play the last few days. But now that spring break has started, I'll have more time, at least for the next 11 days. Hopefully I'll play my turn tomorrow.
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Old March 14, 2003, 00:39   #414
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Cool.

I was wondering about everybody though. What about you all, ADG, Eli, Maq...
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Old March 14, 2003, 05:38   #415
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I'll play my turn today, I have been busy this week, since we have a school-project that should be finished today (in a few hours)
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Old March 14, 2003, 05:49   #416
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No problem. Just checking that you all haven't forgotten about the game.
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Old March 14, 2003, 06:39   #417
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Nope i havent forgotten, will play and post it on Saturday morning.
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Old March 15, 2003, 08:53   #418
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This turn is called: "Two years of hell"...

My industry went down (about 70% of all industry went to abondoned)... because of lack of industry, my sims didn't have any jobs anymore: a large part of the poor/medium-wealth sims lost their homes...

The only good part is: More high-wealth sims came to town (+ 3 high-wealth buildings I have never seen before, was built during this turn)...

but all in all, it went to hell

ADGillage:
Population: 17,852 (- 10%)
Comercial Jobs: 4,498 (+ 30%)
Industrial Jobs: 3,109 (- 20%)

City uploaded, and in the same place as earlier...
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Old March 15, 2003, 12:08   #419
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Pretty quiet, starting building my residential railroad and probably wouldve have +3000 more residential if i had a couple more months to entice Jonny's residents away.

http://apolyton.net/upload/files/Maq...apulco2006.zip

A nice bit -



and a strange Seaside Drive-in, facing a hill and a market of some sort -



Residential - 9,158 (+38%)
Commercial - 548 (+79%)
Industrial - 0 (+0%)
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Old March 15, 2003, 18:19   #420
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Ocean City '16 now available at: http://apolyton.net/upload/files/Jon...-OceanCity.zip

Growth over these 2 years was slow, but there was still growth, and no decline. A new residential area was built, and our commercial district is really beginning to grow!

Current Population and Population Change:
Residential: 38731 (+12%)
Commercial: 7730 (+21%)
Industrial: 13038 (+6%)
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