January 24, 2003, 17:39
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#1
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King
Local Time: 17:05
Local Date: November 1, 2010
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Location: Belgium, land of plenty (corruption)
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does anybody play Stronghold?
a hell of a mighty game, I've rediscovered it just recently, and discovered the new 1.2 patch and excalibur mappack!!!
So if anybody would like their mighty castle besieged by the mighy bork, post here!!
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"An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
"Non mortem timemus, sed cogitationem mortis." - Seneca
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January 24, 2003, 20:31
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#2
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King
Local Time: 17:05
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Tyskland
Posts: 1,952
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Which one the New one or the Classic one?
teh One with the different Races Dwarfs, Ewlves and so which was pretty cool?
Or the new Stronghold where you build a Castle and economy which isnt Fun like Lord of the Realm2 ?
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Stopped waiting for Duke Nukem
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January 24, 2003, 20:49
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#3
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Emperor
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Local Date: November 1, 2010
Join Date: Sep 1999
Posts: 3,361
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I've got Crusader. Can't say I was too enthused with it (i.e., other games are better).
The two things that really annoyed me about the game were: walls are built instantly; and the new 'mercenary' units are unbalancing.
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January 24, 2003, 21:34
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#4
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Emperor
Local Time: 15:05
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Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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Stronghold is a great game I haven't played it in a long time though.
But the Crusaders expansion pack was terrible.
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January 25, 2003, 08:00
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#5
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Deity
Local Time: 16:05
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Location: Enthusiastic member of Apolyton
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Stronghold has a largeish MP following......I was going to check it out a while back but I got sidetracked. Since the XP got panned I doubt I will now.
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January 25, 2003, 13:06
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#6
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King
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Location: Belgium, land of plenty (corruption)
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Quote:
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Since the XP got panned I doubt I will now.
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what do you mean?
Yeah it's the siege game, not the dwarf thing...
Well about the walls being built instantly, it's pretty obvious, since all buildings are built instantly, thing is, gathering resources take more time, and if all those walls had to be built, it would take a very long time, as you really need to build a few lines of walls for defense!
also the concept of the game is that you can't control your workers..
I don't know much about the crusader thing though.. except that it should be an expansion pack...
__________________
"An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
"Non mortem timemus, sed cogitationem mortis." - Seneca
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January 25, 2003, 13:07
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#7
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Deity
Local Time: 16:05
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I meant IIRC the XP wasn't well received in the MP community.
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January 25, 2003, 20:08
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#8
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Emperor
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Location: London, UK
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I was really hoping for a modern version of the old Castles games where castle building was more accurately modelled. The sight of macemen beating down 40' high walls instead of needing ladders and catapults just turns me off. Why bother including castles if they're just going to be the scenery to another generic RTS? Then there were the fire arrows - or should I call them fireball arrows because they have no basis in reality whatsoever. I hit the uninstall button pretty fast.
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To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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January 26, 2003, 08:10
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#9
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King
Local Time: 17:05
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Join Date: Jan 2000
Location: Belgium, land of plenty (corruption)
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There is an option in the 1.2 patch to turn on realistic walls (so only sige weapons can destroy walls)
also, the fire arrows are quite accurate... you think in the history of man, nobody has ever thought of firing arrows that are on fire? wooden structures such as rams etc start to burn, which is handy..
I do agree that the game could be improved though, too bad crusader didn't live up to that expectation!
__________________
"An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
"Non mortem timemus, sed cogitationem mortis." - Seneca
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January 28, 2003, 10:37
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#10
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Emperor
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Quote:
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Originally posted by Trajanus
also, the fire arrows are quite accurate... you think in the history of man, nobody has ever thought of firing arrows that are on fire? wooden structures such as rams etc start to burn, which is handy..
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What put me off was my archers advancing on the castle only to be turned into human torches by these insane arrows and then setting their neighbours aflame. Sure they are good at attempting to set light to dry unprotected siege equipment and houses. They're not significantly better at killing protected equipment or human opponents. Its a bit of flaming pitch, not napalm or a molotov cocktail on a stick.
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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January 28, 2003, 10:49
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#11
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Emperor
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Join Date: Aug 2001
Location: Minion of the Dominion
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Huh?
Fire arrows didn't do anything except light pitch on fire, as far as I know. They certainly didn't set flame to anything by themselves.
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