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View Poll Results: Which of these would you most welcome in next XP unit packs?
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More WWII
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6 |
6.90% |
More Dinos
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3 |
3.45% |
More Japan
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1 |
1.15% |
Futuristic/Scifi
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16 |
18.39% |
Mesoamerican (Aztec/Maya/Olmec)
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3 |
3.45% |
North American Indian
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3 |
3.45% |
Fantasy
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7 |
8.05% |
African
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3 |
3.45% |
Middle Eastern
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4 |
4.60% |
World War I
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10 |
11.49% |
Napoleonic
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7 |
8.05% |
Korean War
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2 |
2.30% |
Crusades
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8 |
9.20% |
Vietnam War
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3 |
3.45% |
Chinese
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2 |
2.30% |
Other
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3 |
3.45% |
Something new and original
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6 |
6.90% |
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January 28, 2003, 23:40
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#1
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Emperor
Local Time: 11:19
Local Date: November 1, 2010
Join Date: Apr 2000
Location: New Haven, CT
Posts: 4,790
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In next XP, what sort of extra unit packs do we want?
I thought this would make for an interesting poll.
I choose Mesoamerican, NA Indian, African, and World War I. All of these are good.
__________________
"You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
Eschewing silly games since December 4, 2005
Last edited by Jaguar; January 28, 2003 at 23:48.
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January 29, 2003, 08:50
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#2
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Emperor
Local Time: 12:19
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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do you really believe there will be a next xp?
__________________
'Yep, I've been drinking again.'
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January 29, 2003, 09:47
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#3
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Prince
Local Time: 16:19
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 768
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Dinos, fut/scifi and of course FANTASY!! Forgot other; would be nice with some more medevial units as well (hmm, crusades?). Can't wait to let my elfarchers penetrate those orcs... but of course, first it must be possible to prevent negotiations as Orcs and Elves would never sign Rops or MPPs or even trade...
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January 29, 2003, 09:52
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#4
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Deity
Local Time: 15:19
Local Date: November 1, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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DINOS ! !
-Jam
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January 29, 2003, 16:58
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#5
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Warlord
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Home of the Canucks
Posts: 210
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I voted for WWII just b/c Im a junkie, but Fantasy is a close 2nd. The possibililties for fantasy units are near endless...
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January 29, 2003, 17:00
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#6
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Prince
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Waterloo, Ontario
Posts: 687
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Mesoamerican and Crusades.
The first is assuming the inclusion of more civs there.
The second, well, it would be kinda neat, and would do more in a time not often thought of. Plus it WAS a major event.
__________________
I AM.CHRISTIAN
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January 29, 2003, 17:05
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#7
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Chieftain
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Oct 2002
Location: In a bottle of BEER!
Posts: 51
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In addition to more units (not really necessary in an XP as many fans make their own) what I *REALLY* want is a diplomacy setting editor (and make it so two civs CANNOT ever make peace - ie Germany & Enemies in WWII) and an events editor!
I need both to make my scenarion I have been working on...
__________________
Brian
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January 29, 2003, 20:31
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#8
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: May 2002
Posts: 1,088
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Futuristic
Middle Eastern
and maybe Crusades
Though I don't think another xp is likely. It would be nice however if they released some new units and other stuff for free in the future.
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January 29, 2003, 21:11
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#9
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Prince
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 310
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I'm not into futuristic stuff, so I'd much prefer to see more culture-specific units like Chu-ko-nus for the Chinese or Eagle Warriors for the Aztecs.
They also ought to include the PediaIcons for these units too.
I don't have any graphics programs and I suck at any attempt in programming, so I'd most defintely want extra unit packs.
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January 29, 2003, 21:37
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#10
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Prince
Local Time: 08:19
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Arizona
Posts: 476
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More culltural-specific units, but futuristic stuff would be coool, too. Like something that replaces the railroads eventually. And give the railroads a movement limit like in CTP2, and make the replacement have unlimited movement. Because with an empire covered with railroads, you can easily defend against an enemy without them, but against an enemy with railroads... huh.
__________________
Whew! I'm back and ready to start writing again.
Coming soon: Pax America Redux (Including concepts/civs from Conquests)
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January 30, 2003, 00:28
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#11
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King
Local Time: 10:19
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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Firaxis office environment Mod.
The map is a gigantic floor and you must settle cubicles in your area. Rally enough loyal programmers and research new and innovative ways to make PTW playable on MP.  Defend against the flamers that are scattered around the office.(barbarians)
Sid should have a stat of 99/99/10.
__________________
:-p
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January 31, 2003, 15:20
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#12
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Warlord
Local Time: 09:19
Local Date: November 1, 2010
Join Date: Jan 2003
Location: in the general vicinity of Chicago
Posts: 146
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I would like to see one little change to the editor regarding units.
Allow offensive and defensive bonuses for particular terrain types.
E.g.
Attack bonus [value] on [terrain droplist]
Defense bonus [value] on [terrain droplist]
This would be great if say, you wanted to make an "ancient Germans" civ with a UU that receives an attack bonus in forests (i.e. the Black Forest massacre of Roman legionaires).
__________________
"It's great to be known, but it's even better to be known as strange." --Takeshi Kaga
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