January 20, 2001, 17:13
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#1
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Warlord
Local Time: 00:04
Local Date: October 31, 2010
Join Date: Dec 1969
Location: DC, Cleveland, Charlotte, Cimarron. Take your pick!
Posts: 196
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Custom Colors
I'm trying to make Smac look like the pics on the back of the box: much pinker fungus, bright blue seas, and lighter green on the landscape. In other owrds, I want it to look more inviting.
I found the file texture.pcx. I tried changing the values there, but none of my saved changes appeared in the actual game.
Also, is there a way I can bring back the old sea mining platforms from SMAC? -- I don't like the purplish ones in SMACX.
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January 21, 2001, 01:03
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#2
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Emperor
Local Time: 00:04
Local Date: October 31, 2010
Join Date: Oct 2000
Location: In Exile
Posts: 4,140
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I must admit that I play SMAC with a slightly dark screen. My room is dark so it helps the eyes a bit to have it dark. So the colors are on the darker side of the spectrum. Kind of like my play style.
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January 21, 2001, 10:11
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#3
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King
Local Time: 15:04
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Australia
Posts: 1,433
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Sparky, I agree with you about the smacx mining platforms, which is why I copied and pasted the old smac platforms to the smacx file using PSP.
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January 21, 2001, 17:18
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#4
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Warlord
Local Time: 00:04
Local Date: October 31, 2010
Join Date: Dec 1969
Location: DC, Cleveland, Charlotte, Cimarron. Take your pick!
Posts: 196
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Thanks, I'll try changing the platforms now.
Has anyone else noticed, though, that the game pics on the back of the box look much more inviting than the actual game. I'd really like a hand making my game look that good.
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January 21, 2001, 17:28
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#5
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Warlord
Local Time: 00:04
Local Date: October 31, 2010
Join Date: Dec 1969
Location: DC, Cleveland, Charlotte, Cimarron. Take your pick!
Posts: 196
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Also, are the old SMAC terrain files still there the same way there are alpha and alphax text files? Or do I need to reinstall so I can cut and paste.
Mouse, by PSP do you mean Photoshop? I think I'll have to use MS Photo editor instead.
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February 16, 2001, 06:27
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#6
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Chieftain
Local Time: 06:04
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Karlstad
Posts: 49
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I don't like bright colours, be they light or dark. So I fiddled a bit with the texture.pcx file, and ended up with a more drab looking planet.
On my planet, redbrown ground is now sandy brown, sandy brown mountains are light grey, red fungus is orange and dark green, dirttrack roads are now mere track marks, and the cyan monorails with orange dots are now light grey with bluegreen dots.
I tried to submit this file to Apolyton several months ago, but apparently something happened on the way over there, or something did not happen once it got there. Anyway, now it's availible on my own website, at least for a few days, then the site might get purged.
http://home.swipnet.se/rge/DrabSMAC.zip
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