February 1, 2003, 20:28
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#1
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Prince
Local Time: 10:33
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Your Mom's House... Why?
Posts: 481
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Domestic Affairs Announcements
In order to try and stay more on top of things I bring you this thread. This is where I will announce most of my official decisions and discuss reasoning why.
As of right now, I say that our settler in production should go ahead and settle in the potato spot possibly naming the city "The Patato Farm" but of course that will be decieded later.
after our settler I think we need to get back on track of building our army of warriors.
feel free to post questions in this thread, I have subscribed to it so I can do a better job of staying on top of things.
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February 1, 2003, 20:48
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#2
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King
Local Time: 15:33
Local Date: November 1, 2010
Join Date: May 1999
Posts: 1,528
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How about Potatopolis?
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February 2, 2003, 08:54
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#3
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King
Local Time: 16:33
Local Date: November 1, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
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well, since i still believe the potato site is the wrong decision, my suggestion would be potatogeddon
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February 2, 2003, 11:25
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#4
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King
Local Time: 15:33
Local Date: November 1, 2010
Join Date: May 1999
Posts: 1,528
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do you have actual data to back up the fact that the potato is the wrong decision, or just your insane hemp driven ramblings?
MrBaggins
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February 2, 2003, 11:31
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#5
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King
Local Time: 16:33
Local Date: November 1, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
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i don't see a point in repeating everything myself and others said in the resolution thread
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February 2, 2003, 11:35
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#6
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King
Local Time: 15:33
Local Date: November 1, 2010
Join Date: May 1999
Posts: 1,528
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All I have to say (again) is:
Spud production 913 (-15%)
Spud Gold 172 (+12%)
Spud Science 226 (+27%)
Coal production 1050 (+15%)
Coal Gold 153 (-12%)
Coal Science 178 (-27%)
The Spud site grows about 2 turns quicker at any given (relatively low) size , than the Coal site.
The Coal sites production advantage is less than 10 units a turn. Science is significantly better at Spudsville.
MrBaggins
Last edited by MrBaggins; February 2, 2003 at 12:00.
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February 2, 2003, 11:41
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#7
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King
Local Time: 16:33
Local Date: November 1, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
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i don't know, how you calculated. but since you have the same percentages in both lists i know for sure, your math can't be correct
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February 2, 2003, 11:52
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#8
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King
Local Time: 15:33
Local Date: November 1, 2010
Join Date: May 1999
Posts: 1,528
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The percentages are just a visual aid showing how much lower and higher each aspect is in one city comparitively with the other city. The percentages I included prior to the edit were obsolete... i had values instead of a reference to another cell in the formulas. They've been updated.
The formulas are based on the formulas in Locutus' threads, for growth and general city production, and adding in the effects of the govern.txt factors for production. I used Good Land as a baseline to verify that the formulas I used worked.
MrBaggins
Last edited by MrBaggins; February 2, 2003 at 12:01.
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February 2, 2003, 12:01
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#9
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King
Local Time: 16:33
Local Date: November 1, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
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1050/913=1.15
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February 2, 2003, 12:02
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#10
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King
Local Time: 15:33
Local Date: November 1, 2010
Join Date: May 1999
Posts: 1,528
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Right... I had static values in the percentage fields... noticed... corrected.
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February 2, 2003, 12:08
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#11
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King
Local Time: 16:33
Local Date: November 1, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
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well, 913/1050 is still ~ 0.87
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February 2, 2003, 12:22
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#12
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King
Local Time: 12:33
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
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I was wondeing! Why not here!
eight surrounding tiles
Food 110 (+15 of the main tile)
Production 60 (+5 of the main tile)
Gold 45 (+5 of the main tile)
Plus a potato good!
We could also settle in the tile SE of it! We wont be getting any good imediatly but once the city radius grows it will get both Bear and Potato good.
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Last edited by Pedrunn; February 2, 2003 at 12:30.
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February 2, 2003, 12:28
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#13
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King
Local Time: 16:33
Local Date: November 1, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
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tight borders, but seems like a good location. for city #3 or 4. my number one is still the coal
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February 2, 2003, 12:56
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#14
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Prince
Local Time: 15:33
Local Date: November 1, 2010
Join Date: Apr 2002
Location: England
Posts: 310
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I thought we were looking at the other Potato site?
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February 2, 2003, 13:05
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#15
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King
Local Time: 16:33
Local Date: November 1, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
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the other potato site is the one the resolution is about
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February 2, 2003, 13:08
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#16
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King
Local Time: 15:33
Local Date: November 1, 2010
Join Date: May 1999
Posts: 1,528
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This is a new site to the west.
I think it will be non-viable within 4 turns... probably...
Its an unacceptable risk to send the settler off in that direction only to find we can't settle there, as we 'invade' Austrian territory, before we can mount a defence. Plus... we can't have quick ferrying of troops to and from the city.
The eastern potato is still the optimal site, then the coal site. (given current info)
MrBaggins
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February 2, 2003, 13:36
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#17
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Prince
Local Time: 16:33
Local Date: November 1, 2010
Join Date: Jul 2002
Location: San Francisco, CA
Posts: 848
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The main tile is by far the most important one in the beginning because it's the only one that gets fully worked - the proposed river tile offers (20/5/10), while this one only gives (15/5/5). Furthermore this is far too close to the Austrians. If we attack them and not the Germans (and that's what it looks like) then a city in that spot would be the first target and quickly lost.
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February 2, 2003, 13:37
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#18
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Emperor
Local Time: 16:33
Local Date: November 1, 2010
Join Date: Jun 2001
Posts: 7,665
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Without comparing exact data from each potato site, the city on a river is still the best option.
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