May 31, 2003, 16:47
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#91
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Super Moderator
Local Time: 17:36
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Quote:
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Originally posted by stankarp
I tried to alter line 345 for the ai updates but it led to over 50 slic errors. I was very careful re the placing of the space, and double checked but it did not work on both times I tried it.
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A missing semicolon or a missing set bracket and you can get errors and errors. And you can get also errors when there is actual only one error in your file and you reload your script repetivly with errors during the game. These non existing errors are then located in your XXX_script.slc. Most of them should be located in the first lines, but the best of these errors are the ones that should be located beyond the last line of the file.
-Martin
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Civ2 military advisor: "No complaints, Sir!"
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May 31, 2003, 20:35
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#92
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King
Local Time: 15:36
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Gone Fishin, Canada
Posts: 1,059
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Quote:
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stankarp:
.:-))))))))))))))
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Ahh, gee, shucks.
Thanks, Stankarp. But wait till you see the mod I've been working on for the past two years. If I ever get it properly debugged and balanced.
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June 1, 2003, 18:16
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#93
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Local Time: 15:36
Local Date: November 1, 2010
Join Date: Feb 2002
Location: australia
Posts: 733
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Tell us more Peter:-)
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June 26, 2003, 11:19
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#94
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Warlord
Local Time: 10:36
Local Date: November 1, 2010
Join Date: May 2001
Location: PURDUE USA
Posts: 142
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I've experienced a crash at the year 170 BC. I've increased the max players to 14.
When it gets to the turn of a new empire that formed from a revolted AI city, I can see them move troops. I even think that they captured a city. However, the game locks up at that point. And I finally finished my invasion fleet!
I've attached the game file to see if anyone can figure out why. Hope this helps!
http://apolyton.net/upload/files/Aia...Apol-170BC.zip
I hope this works...
__________________
The wall of the Achaians
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June 27, 2003, 03:41
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#95
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Local Time: 15:36
Local Date: November 1, 2010
Join Date: Feb 2002
Location: australia
Posts: 733
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Hex is on holidays for another week, so he wont get back to you till then.
In the past, I found re-loading slic from the cheat menu during the preceeding turn sometimes overcame the problem.
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June 27, 2003, 13:15
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#96
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Super Moderator
Local Time: 17:36
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Quote:
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Originally posted by stankarp
In the past, I found re-loading slic from the cheat menu during the preceeding turn sometimes overcame the problem.
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Don't use the cheat editor if you want to keep your score, better is to open the chat window by typing the apostrophe key (') and enter:
/reloadslic
By the way Aias, do you use Diplomod 3.6?
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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July 6, 2003, 18:00
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#97
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Warlord
Local Time: 10:36
Local Date: November 1, 2010
Join Date: May 2001
Location: PURDUE USA
Posts: 142
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How can I tell what versions of diplomod I'm using?
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The wall of the Achaians
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