February 4, 2003, 16:18
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#1
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Warlord
Local Time: 17:43
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Israel
Posts: 160
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new ruin gfx!
enjoy!
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February 4, 2003, 16:21
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#2
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Warlord
Local Time: 17:43
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Israel
Posts: 160
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.............
a preview:
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February 4, 2003, 17:51
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#3
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King
Local Time: 10:43
Local Date: November 1, 2010
Join Date: May 2002
Posts: 1,088
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That looks nice.
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February 4, 2003, 18:55
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#4
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Emperor
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Canada
Posts: 5,755
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Much better! I thought the default was so ugly, I just erased the whole mess.
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February 5, 2003, 10:13
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#5
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Settler
Local Time: 15:43
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 29
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I haven't happened to bump into one yet...
actually, under what condition will that pop up?
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February 5, 2003, 10:56
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#6
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Emperor
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Canada
Posts: 5,755
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It's for PTW, everytime a city is abandoned or destroyed it will appear.
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February 5, 2003, 11:26
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#7
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Deity
Local Time: 09:43
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Good job.
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February 6, 2003, 20:13
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#8
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Warlord
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Vancouver, BC
Posts: 116
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Definately better than the original.
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February 9, 2003, 12:32
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#9
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Chieftain
Local Time: 15:43
Local Date: November 1, 2010
Join Date: Dec 2000
Location: France
Posts: 67
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very good,
thank you for you job
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February 10, 2003, 06:04
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#10
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Settler
Local Time: 15:43
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 29
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I see 
I'm going to get PTW soon.
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February 12, 2003, 16:41
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#11
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King
Local Time: 16:43
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Please explain that to those ones who cannot get PTW yet
Are ruins appearing in abandoned cities? Why? How? How long?
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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February 13, 2003, 02:04
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#12
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Warlord
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Vancouver, BC
Posts: 116
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If a city is destroyed, a ruin takes its place until something is built on top of the ruin.
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February 17, 2003, 17:43
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#13
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Prince
Local Time: 15:43
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Casnewydd, Cymru
Posts: 372
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Excellent graphic m_m_x
__________________
-Sir T
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February 18, 2003, 10:39
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#14
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King
Local Time: 16:43
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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What are ruins purpose?
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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February 28, 2003, 18:43
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#15
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King
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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Good job, m_m_x. I like it better than the original one.
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October 15, 2003, 15:59
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#16
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King
Local Time: 17:43
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
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Quote:
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Originally posted by Datajack Franit
What are ruins purpose?
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They have no purpose
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October 16, 2003, 10:34
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#17
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Chieftain
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Everett, WA USA
Posts: 95
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Where does this file go? There is no destroy.pcx in the folders. Does it replace another file? Or is it an add-on which the program will pick up?
Inquiring minds...
__________________
:D
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October 17, 2003, 12:12
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#18
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King
Local Time: 09:43
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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Quote:
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Originally posted by Xerxes2
Where does this file go? There is no destroy.pcx in the folders. Does it replace another file? Or is it an add-on which the program will pick up?
Inquiring minds...
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C:\Program Files\Infogrames Interactive\Civilization III\CIV3PTW\Art\Cities
You may want to back up the original file before overwriting it.
Last edited by kring; October 17, 2003 at 12:18.
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October 17, 2003, 16:23
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#19
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King
Local Time: 16:43
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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I've gotten PTW meanwhile, good job
Too bad it's basically the only thing that can be changed..
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 17, 2003, 17:23
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#20
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Technical Director
Local Time: 17:43
Local Date: November 1, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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It gives a more look of ordered destruction rather than total demolishment. But it seems a lot more realistic (well, at least as long as there are no scy scrapers to make all the random mess...  )
__________________
ACS - Technical Director
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October 19, 2003, 10:13
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#21
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Chieftain
Local Time: 07:43
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Everett, WA USA
Posts: 95
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Quote:
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Originally posted by kring
C:\Program Files\Infogrames Interactive\Civilization III\CIV3PTW\Art\Cities
You may want to back up the original file before overwriting it.
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Hmmm, there wasn't any original file there. But it worked and now I have those nice ruins. Love to run over and off another city.
__________________
:D
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October 22, 2003, 20:53
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#22
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Emperor
Local Time: 10:43
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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October 23, 2003, 11:22
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#23
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Prince
Local Time: 16:43
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Copenhagen, Denmark
Posts: 835
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Better than the original...
__________________
Try my Lord of the Rings MAP out: Lands of Middle Earth v2 NEWS: Now It's a flat map, optimized for Conquests
The new iPod nano: nano
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October 25, 2003, 18:17
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#24
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Settler
Local Time: 10:43
Local Date: November 1, 2010
Join Date: Jul 1999
Location: Fitchburg, MA
Posts: 8
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Ruins are not supposed to be neat. (IMHO)
...It would be nice though, if a ruin in un-owned territory
would change to a "goody hut" when a Civ is destroyed.
Figure finding unknown tech from a "lost" civilization.
Even Barbaroians would be a nice touch when a Civ. falls....
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November 1, 2003, 02:16
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#25
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Emperor
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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I played much of my last (several-week-long) game with these new ruins. I liked them so much that they were always the last tile improved in a city radius! Real tourist attractions (pre-Conquests even).
(Needless to say, none of my workers were automated)
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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November 14, 2003, 15:51
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#26
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Deity
Local Time: 17:43
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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A definate improvement
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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November 16, 2003, 02:31
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#27
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Warlord
Local Time: 01:13
Local Date: November 2, 2010
Join Date: Sep 2000
Location: Adelaide, Australia
Posts: 234
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Will conquests make these a tourist improvment if they stay on the map....?
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November 16, 2003, 02:49
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#28
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Deity
Local Time: 17:43
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Nice Idea  , but I don't think so
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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November 16, 2003, 02:59
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#29
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Emperor
Local Time: 08:43
Local Date: November 1, 2010
Join Date: Jun 2002
Posts: 6,468
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Awesome job
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November 16, 2003, 17:41
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#30
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Deity
Local Time: 11:43
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 21,822
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While these are a tad too neat, they are a significant improvement. The old ones were ugly.
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
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