February 4, 2003, 18:14
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#1
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King
Local Time: 07:44
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Emeryville, CA, USA
Posts: 1,658
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About CivManager
I'm planning a revision. Will add a function to sort the cities by various properties including name, location, population, etc. Also will try to get the net food and shield production of cities. If that is successful, I'll try to add a 'gather' fuction to let the user to order certain units (e.g., caravans) to automatically move to a city via a city chain.
Please provide your feedback. Tried twice to post a poll but it didn't work, so here are the options:
1)I have never heard of CivManager
2)I have downloaded it but don't want to use it anymore
3)I have downloaded it but the program doesn't work
4)I think it is ok, no need to make improvements
4)I want to see improvements. Here's what I want _____________(please provide details)
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February 6, 2003, 19:33
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#2
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Emperor
Local Time: 11:44
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Rechtsfahrgebot
Posts: 4,315
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I haven't heard of CivManager.
__________________
You cheeky sod :p - Provost Harrison, Puegot Porsche Interface Specialist.
Don't take that attitude with me, bucksnort. :p - Slowwhand, Texas Style List Keeper.
This obviously proves that Coldwizard = sivistynyt - kassiopeia, Wise Finn.
CW: Sometimes you're even bigger weirdo than kass... - Jeki, Wiser Finn.
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February 6, 2003, 19:41
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#3
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King
Local Time: 10:44
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of less than all that I see
Posts: 1,055
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I haven't heard of CivManager either - is it available for download here or elsewhere?
__________________
Insert witty phrase here
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February 7, 2003, 01:52
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#4
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Prince
Local Time: 09:44
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 811
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I tried it but couldn't get it to work. What version of Civ should I be using?
__________________
"We are living in the future, I'll tell you how I know, I read it in the paper, Fifteen years ago" - John Prine
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February 7, 2003, 05:01
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#5
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Emperor
Local Time: 15:44
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Tried it - didn't work - but that was for a known reason (JB's NoLimits Patch) - sorry Xin will try to remember to post the files to you sometime -- basically I'm resistant to programs that hook directly into games, both dangerous (for game stability) and dangerous (for those with less integrity than ourselves  )
SG[1]
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February 8, 2003, 20:05
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#6
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King
Local Time: 16:44
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
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Downloaded it ; doesn't work
(no surprise because SG[1] sent me his patch  )
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February 18, 2003, 08:31
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#7
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Warlord
Local Time: 16:44
Local Date: November 1, 2010
Join Date: Sep 1999
Posts: 172
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To quote you from another thread:
Quote:
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That's it. The window title must be 'Civilization II Multiplayer Gold'. Since you have the 'Ultimate' version it doesn't work.
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If you own the "ultimatie civilization" version, the window title can conveniently changed in labels.txt. Having done so under win 2k civmanager no longer refused to load saying "civ2 mpe is not running" but simply crashed.
Last edited by SCDARS; February 23, 2003 at 12:22.
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February 18, 2003, 17:52
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#8
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Emperor
Local Time: 01:44
Local Date: November 2, 2010
Join Date: Mar 2000
Location: up shyte creek without a paddle
Posts: 6,250
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Re: About CivManager
Quote:
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Originally posted by Xin Yu
1)I have never heard of CivManager
2)I have downloaded it but don't want to use it anymore
3)I have downloaded it but the program doesn't work
4)I think it is ok, no need to make improvements
4)I want to see improvements. Here's what I want _____________(please provide details)
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I have downloaded it but don't want to use it anymore
I have UCC with a gold patch and civmanager works fine with it
__________________
The difference between genius and stupidity is that genius has its limits
Hydey the no-limits man. :(
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February 19, 2003, 08:47
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#9
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Chieftain
Local Time: 16:44
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 94
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Took me 3 days to find the link to the file, even had to use Google cached pages  !
Forum thread :
CivManager thread
Will try it after work only  , but with MGE 1.3 under W98 I'm pretty sure it'll work OK...
BTW, does the utility works when playing scenarios/mods, or does it need "plain" game ?
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February 20, 2003, 16:51
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#10
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Prince
Local Time: 10:44
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Phila PA
Posts: 828
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Does it work for 2.4.2?
My chief desires for "City Manager" utility:
1. Exact number of beakers accumulated vs number needed.
2. Summary of all cities Food Box status
3. Tag alerts on cities production for PRB when "x"(4/5/6?) shields per 10-line
4. Re-sortable summary of my Cities Demands
Hope this helps.
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February 20, 2003, 23:01
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#11
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King
Local Time: 17:44
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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I don't know what CivManager is or what it does.
__________________
My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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February 20, 2003, 23:02
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#12
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King
Local Time: 07:44
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Emeryville, CA, USA
Posts: 1,658
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Of course it works for scenarios.
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February 20, 2003, 23:04
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#13
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King
Local Time: 07:44
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Emeryville, CA, USA
Posts: 1,658
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Quote:
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Originally posted by Elephant
Does it work for 2.4.2?
My chief desires for "City Manager" utility:
1. Exact number of beakers accumulated vs number needed.
2. Summary of all cities Food Box status
3. Tag alerts on cities production for PRB when "x"(4/5/6?) shields per 10-line
4. Re-sortable summary of my Cities Demands
Hope this helps.
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No, it doesn't work for 2.4.2. This utility works only under MPE.
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February 21, 2003, 06:02
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#14
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Chieftain
Local Time: 16:44
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 94
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Quote:
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Originally posted by Xin Yu
No, it doesn't work for 2.4.2. This utility works only under MPE.
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You can easily upgrade 2.42 to MGE using Cedric Greene's "patches" available on his site, at CivFans and also here IIRC 
Works Wonder !
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February 21, 2003, 11:54
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#15
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King
Local Time: 16:44
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
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Quote:
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Originally posted by PDifolco
You can easily upgrade 2.42 to MGE
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No problem:
Xin Yu has already upgraded almost anything well past MGE
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February 21, 2003, 12:06
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#16
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Chieftain
Local Time: 16:44
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 94
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"Past" MGE ??
Whaddaya mean ? / que veux-tu dire, Albigeois ?
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February 21, 2003, 12:27
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#17
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King
Local Time: 16:44
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
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I mean that Xin Yu is one of the most experienced and probably the most creative player at this game  .
Use the 'search' function and type 'Xin Yu'. I bet the week end will be over before you have finished reading all the tricks and findings he has made.
(Je ne suis pas vraiment Albigeois. Je travaille ā Albi, mais habite Saint-Sulpice)
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February 22, 2003, 20:34
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#18
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Warlord
Local Time: 16:44
Local Date: November 1, 2010
Join Date: Sep 1999
Posts: 172
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@ PDifolco :
Did you actually test it with cedrics patch? I remember people stating their patched civ wouldn't support civmanager...
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February 23, 2003, 06:49
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#19
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Chieftain
Local Time: 16:44
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 94
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Quote:
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Originally posted by SCDARS
@ PDifolco :
Did you actually test it with cedrics patch? I remember people stating their patched civ wouldn't support civmanager...
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Yes, for me it works fine - at least on surface, I mean all looks OK !  Maybe there's hidden bugs  ..
I used Cedric's patch on a 2.62 install, had to "hide" some CiC file (Scredits.txt...) in order for it to be willing to install
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