View Poll Results: Where to Build SETI
Capitol 1 9.09%
Granada 0 0%
Valencia 2 18.18%
Seville 7 63.64%
Pamplona 0 0%
WhereItsAt town 0 0%
Somewhere else (name your choice) 1 9.09%
Voters: 11. You may not vote on this poll

 
 
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Old February 4, 2003, 20:09   #1
cavebear
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Where to Build Seti
When and if we do (at the recomendation of the Minister of Science or the decision of the President), WHERE should we build it.

We have 6 Wonders in Capitol, and 1 (UN) in Granada. Putting all your eggs in one basket can be dangerous, but a new Wonder city should have enhanced defenses.

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Old February 4, 2003, 20:23   #2
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Preferably inland.

Don't want nasty battleships now do we?
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Old February 4, 2003, 20:46   #3
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Any city on our home continent is fine with me. Preferably inland, preferably walled.. but regardless I can't visualize the AI coming after us at home. Pirates are the only issue (until Mobile Warfare).
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Old February 4, 2003, 21:05   #4
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only Seville and Salamanca are inland and reachable from where all the freights are stored atm. Although Where Its At Town might be a nice place so we wouldn't have to use a transport to move all those food caravans that continent is producing to Seville's continent. If we use food caravans for Space Ship parts, then Seville is probably the best place
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Old February 4, 2003, 21:17   #5
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Seville gets my Presidential Seal of Approval™.
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Old February 4, 2003, 21:17   #6
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Old February 4, 2003, 21:57   #7
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Valencia seems rather hard to get at...
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Old February 5, 2003, 01:22   #8
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1. Valencia
2. Pamplona
3. Cadiz

I don't see the AI getting at any of those cities without us having ample warning
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Old February 5, 2003, 18:14   #9
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Seville seems good to me.
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Old February 5, 2003, 23:05   #10
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or we could move our palace to a brand new city, rushbuild a set and destroy the palace and presto, don't have to worry about the ship coming back down
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Old February 5, 2003, 23:23   #11
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Doesn't that play havoc with happiness issues, if we destroy the palace in Demo? I know corruption isn't an issue.

Anyway this is SETI we're talking about Good strat for Fundy, though.
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Old February 6, 2003, 14:53   #12
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Quote:
Originally posted by Six Thousand Year Old Man
Doesn't that play havoc with happiness issues, if we destroy the palace in Demo? I know corruption isn't an issue.
Actually, Democracy doesn't need a capital at all to function just like normal. Communism and fundamentalism shouldn't need it either, but since you can bribe those cities it's probably a good idea to have it.

All the capitol in demo does is function as a courthouse, increasing the number of happy citizens by 1. Build a courthouse, and then it won't matter.
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Old February 7, 2003, 00:25   #13
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yeah sorry i meant to do this AFTER the ship has Been launched, it virtually guarrantees that your ship will land, unless your overrun by savages and wiped out
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Old February 7, 2003, 00:33   #14
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Have no capital after SS launch? Wow. I feel stupid. I never thought to try *that* before.

Not a terribly rare feeling, but this one surprised me.

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Old February 7, 2003, 12:16   #15
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Please excuse this comment from somebody not directly involved in your game.

SETI is one of those wonders (like Darwin and CfC) that is best sitauted in a recently founded city. The reason is that all the other places in the build list benefit from the extra beakers during that year.

On the few occasions I've used the wonder I prefer to found a secure inland city just for this purpose. The added advantage of using a small city is avoiding shield wastage which could be a problem in a larger one.

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Old February 7, 2003, 13:24   #16
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Is that worth the vulnerability of having it in a relatively undefended location? We don't have a lot of military units to move around. An interesting thought though...

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Old February 7, 2003, 17:28   #17
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as long as its connected we can defend it , especiailly if its inland
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Old February 7, 2003, 17:31   #18
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Quote:
Originally posted by cavebear
Have no capital after SS launch? Wow. I feel stupid. I never thought to try *that* before.

Not a terribly rare feeling, but this one surprised me.

there are only two ways for your ship to crash, lose your capital to the enemy

or be eliminated completely....

its extremely devious to do in MP

never feel dumb, we all learn things even 7 years after the fact!
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