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Old February 5, 2003, 15:54   #1
Pedrunn
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Game Chat (turns 3040 BC +) --- 06/02/03 at 22:00 GMT
Day
06/02/2003 (thrday)

Hour
22:00 GMT

Place
Lemuria Chanel in the Apolyton Chat-room.


------------------------------------------------------------------------------------

All Citizens
Who wants to help me with the screenshots and game info?

(Needs to be someone with CTP2 and some basic knolegde and resources to graphic editing)
--> Locutus
What will the attitude towards Germans be? Will we send any new proposal to them?

--> ???

------------------------------------------------------------------------------------

Essential orders to be given by the ministers (guidelines for discussion)

Locutus
What will the attitude towards Austrians be? Will we send any new proposal to them?

--> ???

Locutus
What will the attitude towards Germans be? Will we send any new proposal to them?

--> ???

Locutus
What will the attitude towards Thailand be? Will we send any new proposal to them?

--> ???

Locutus
What to research next? Any ideas or change in the science rate?

--> ???

Turambar
Where our units should go? Any location defined to each?

--> ???

Wise Ass
What will our next item of the build queue be in all cities?

--> ????

Wise Ass
Will we change the specialist distribution in any city?

--> ????

Wise Ass
The best place to settle our third city as far as we have explored?

--> ????

Ískallin
Do you think we should increase the PW rate?

--> ????

------------------------------------------------------------------------------------

Please, if you our a minister confirm your presence or your absence!

Confirmed ministers (or delegates)
??? - President
??? - Minister of Defense
??? - Minister of Domestic Affairs
??? - Minister of Infrastrutucture
??? - Minister of Diplomacy
??? - Graphic manager (screenshot helper)
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Old February 5, 2003, 18:08   #2
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I'm looking to play a new game, are you interested?
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Old February 5, 2003, 20:43   #3
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Pedrunn, do you still need me? Otherwise I probably won't be there.
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Old February 5, 2003, 20:45   #4
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I'll be there (Waitangi Day )
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Old February 5, 2003, 21:19   #5
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GMT is zulu right? so that means the it'll be 7-2-03 at 6:00AM here?
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Old February 5, 2003, 21:26   #6
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5pm in EST
2pm in PST
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Old February 5, 2003, 21:29   #7
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No, it'll be Thursday 6th 2003, 2pm (Assuming you are PST)
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Old February 5, 2003, 21:35   #8
HuangShang
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yeah PST,

2pm? DAMN i'll miss another one
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Old February 6, 2003, 04:38   #9
Gilgamensch
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Can't we do it earlier?????????

like 20.00 GMT????????
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Old February 6, 2003, 06:36   #10
J Bytheway
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I might be there, but that's only with about 40% probability. If I am, I'll struggle with the screenshots some more.
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Old February 6, 2003, 08:35   #11
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I'll be there.
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Old February 6, 2003, 12:32   #12
Gilgamensch
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What, you all agree for 23.00???????

Come on, let's do it earlier.........

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Old February 6, 2003, 13:59   #13
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Quote:
Originally posted by Gilgamensch
What, you all agree for 23.00???????

Come on, let's do it earlier.........
If we agree with 22:00 GMT it will be 21:00 in France Gilgamensch.

By the way, if you are a tabletop boardgamer I have tested Mare Nostrum this afternoon and it is a very good boardgame with a Civilization (Avalon Hill) feel.
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Old February 6, 2003, 15:17   #14
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Re: Game Chat (turns 3040 BC +) --- 06/02/03 at 22:00 GMT
I'll be there of course...

Quote:
Originally posted by Pedrunn
--> Locutus
What will the attitude towards Germans be? Will we send any new proposal to them?
We should try to get peace and non-tresspass treaties with them. Threatening is okay, giving gold should be avoided if possible but may be necessary. Their regard towards us should remain fairly high, to they don't surprise attack us when (if) we're dealing with the Austrians.

Quote:
Locutus
What will the attitude towards Austrians be? Will we send any new proposal to them?
No, for now we will ignore them, if possible.

Quote:
Locutus
What will the attitude towards Thailand be? Will we send any new proposal to them?
The current relationship should be remained. If possible this means ignoring them, if necessary we can give them small gifts (maps, non-tresspass, if all else fails gold).

Quote:
Locutus
What to research next? Any ideas or change in the science rate?
Writing (although the poll is very close, so this is subject to change).
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Old February 6, 2003, 15:44   #15
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I'll attempt to be there(i haven't got it to work yet but i had a breakthru the other day.).

And if it is possible i would like to see relations with germany+thailand maintained at there current(decent) level. Ignore Austria but if we have to engage in diplomacy then i would be up for a few frosty/demanding proposals, e.g request they withdraw/request maps all with friendly tone or less friendly. I think we shouldn't need to give any more gold.
If our units avoid the german and barbarian units and manage to get to pedrunn(town), then i'd like to see them having a go at Innsbruck and that settler going to coal site to found our next city(and drafting in a defensive unit(phalanx pref)while it builds another one and then an archer to all fortify. Does SAP include a militia unit when you found a city?
Research writing(oh and spelling for me ).
I will be at work so if i get into the chat i may get interupted.
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Old February 6, 2003, 17:58   #16
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WHERE ARE YOU ALL!!!!!!!!!

It's 10pm GMT and theres only 5 of us there!
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Old February 6, 2003, 18:02   #17
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You better turn up quick Ped..... As delegated President, all this power is going to my head...... I might just sit here and play the game for a few hundred turns......
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Old February 6, 2003, 18:08   #18
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Yay! Pedrunn has freed us from the evil Turambar

I wouldn't want a Pom as a President anyway ]

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Old February 6, 2003, 19:23   #19
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Save game turn 52
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Old February 6, 2003, 19:25   #20
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Turn 52
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Old February 6, 2003, 20:08   #21
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Chat ended turn 56
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Old February 6, 2003, 20:09   #22
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Our army is at the border, and the settler is ready in Pedrunn.
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Old February 6, 2003, 20:19   #23
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This might be of interest when considering war...
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Old February 6, 2003, 20:37   #24
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Chat Report

[23:19] <Pedrunn> GAME LAUNCHED
[23:19] <Zephyr> yup
[23:19] <J_Bytheway> I'm launched too for screenshot purposes
[23:19] <Zephyr> I can't copy-and paste the entire thing in mIRC, its really bad
[23:19] <Turambar> me too. i'll try and play along
[23:20] <Zephyr> probably cos I'm uising an old version
[23:20] <mrbaggins> its ok.. i have a log
[23:20] <The-Gingerbread-Man> I have a log too.
[23:20] <Pedrunn> Great J
[23:20] <Turambar> everyone up for making a stack and killing that barb then?
[23:21] <The-Gingerbread-Man>
[23:21] * maq has joined #lemuria
[23:21] <The-Gingerbread-Man> Lets get at least 15 turns in eh?
[23:21] <mrbaggins> regroup the stack to the south, yes
[23:21] <Turambar> hey maq
[23:21] <maq> hey
[23:21] <J_Bytheway> We were planning to lure the barb into the city, but killing it will be just as good.
[23:21] <Pedrunn> IW, do you accept being the Minister of Diplomacy?
[23:21] <mrbaggins> hi maq
[23:22] <maq> hello hello
[23:22] <mrbaggins> it depends on whether the barb follows BoB
[23:22] <The-Gingerbread-Man> Howdy Maq
[23:22] <mrbaggins> if he doesn't... its moot
[23:22] <maq> howdeee
[23:23] <J_Bytheway> This is a good turnout - but it'll be better if Loc arrives...
[23:23] <Turambar> yeah, and Wiss Ass...
[23:24] <Turambar> to know what to build....
[23:24] <mrbaggins> whats the Con say, if the delegate isn't here?
[23:24] <Tamerlin> Hi maq
[23:24] <maq> hey
[23:25] <Turambar> well Loc did leave orders.....
[23:25] <Pedrunn> I play the whole of the delegate
[23:25] <Tamerlin> Is someone in charge of the Screenshots?
[23:25] <J_Bytheway> We can't proceed with no orders
[23:25] <The-Gingerbread-Man> CoT was here... but he left
[23:25] <Pedrunn> if all are missing but i rather choose someone to do so
[23:25] * mrbaggins nods
[23:25] <maq> its against to con to choose a delegate for him, but i agree
[23:26] <mrbaggins> yeah... we need to move ahead...
[23:26] <Turambar> i think ped should just do it....
[23:26] <Tamerlin> Checking the Constitution...
[23:26] <J_Bytheway> Wise ass did appoint IW as a delegate
[23:26] <Turambar> ah
[23:26] <maq> np then
[23:27] <J_Bytheway> We're still short a minister of Diplomacy, but Loc's orders were pretty thorough...
[23:27] <Pedrunn> Immortal Wombat, are you here!
[23:27] * Zephyr has quit IRC (Killed (NickServ (GHOST command used by ImmortalWombat)))
[23:27] <Turambar> pedrunn should just do Locutus job as there are orders left
[23:27] * mrbaggins nods
[23:27] * Zephyr has joined #Lemuria
[23:27] * ChanServ sets mode: +o Zephyr
[23:27] * Nimrod has joined #lemuria
[23:28] <Nimrod> what up
[23:28] <Turambar> hey
[23:28] <Zephyr> sky
[23:28] <Tamerlin> Hi Nimrod
[23:28] <mrbaggins> haven't gotten underway, quite yet
[23:28] <mrbaggins> still bickering... as per usual
[23:28] <The-Gingerbread-Man> Nimrod!
[23:28] <Pedrunn> IW, Are you MoDA delegate???
[23:29] <Zephyr> I thought so
[23:29] <J_Bytheway> Wise Ass asked you in the delegates thread
[23:29] <J_Bytheway> http://apolyton.net/forums/showthrea...threadid=74664
[23:29] <Tamerlin> Article 2 I d states "In case of missing orders for a whole turn from a minister and all his delegates the president may not play on."
[23:29] <Pedrunn> Who wants to be Locutus delegate (minister of Diplomacy)?
[23:30] <mrbaggins> ok
[23:30] <Turambar> well there are no missing orders
[23:30] <mrbaggins> actually, thats true
[23:30] <Tamerlin>
[23:31] <mrbaggins> we only need to have a proxy in case of special situations
[23:31] <Turambar> you should just do it Ped...
[23:31] <mrbaggins> like when they ask US stuff
[23:31] * Zephyr is now known as ImmortalWombat
[23:31] <Tamerlin> I am looking at the threads as Locutus has published a list of delegates somewhere... thanks IW
[23:31] <J_Bytheway> Loc's only delegate was mapfi
[23:32] <Tamerlin> Ok
[23:32] <J_Bytheway> Only Pedrunn had a plethora of delegates.
[23:32] <ImmortalWombat> and there are orders missing
[23:32] <Turambar> are there?
[23:32] <mrbaggins> http://apolyton.net/forums/showthrea...light=delegate
[23:32] * CoT has joined #lemuria
[23:32] <mrbaggins> ok..
[23:32] <Tamerlin> Hi CoT
[23:32] <Turambar> hi
[23:32] <mrbaggins> hi CoT
[23:33] <ImmortalWombat> http://apolyton.net/forums/showthrea...threadid=76236
[23:33] <J_Bytheway> I think Loc's orders in the turn chat thread are good enough.
[23:33] * mrbaggins nods
[23:33] <Turambar> same here
[23:33] <mrbaggins> i concur
[23:33] * ImmortalWombat scrolls down
[23:33] <ImmortalWombat> aha...
[23:33] <CoT> Hello!
[23:33] <Pedrunn> Tamerlin, do you accept bein the Ministe of Diplomacy for this chat?
[23:33] <ImmortalWombat> hi cot
[23:34] <Tamerlin> If someone relay the orders of Locutus, yes...
[23:34] <J_Bytheway> Hi CoT
[23:34] <CoT> thank IW for the info - i was a lost newbie
[23:34] <Pedrunn> The Game Chat shall begin!
[23:34] <CoT> So when we going to attack
[23:34] <ImmortalWombat> no probs
[23:35] <mrbaggins> excellent
[23:35] <Pedrunn> TUR: Where to move the units?
[23:35] <Tamerlin> I have followed the threads so I think I will not make too many mistakes...
[23:35] <mrbaggins> regroup them to the south
[23:35] <mrbaggins> and make an army
[23:36] <Turambar> ORDERS: Archer E-NE, Dave W. Group them
[23:36] <mrbaggins> (on the river)
[23:36] <Nimrod> what happened to Bob?
[23:36] <mrbaggins> he's to the north... by a Barb as of now
[23:36] <Turambar> he's next to the barb
[23:37] <J_Bytheway> Presumably Bob south?
[23:37] <Turambar> i think South will be best for him
[23:37] <Turambar> ORDERS: Bob South
[23:37] <mrbaggins> dave west
[23:37] <mrbaggins> ?
[23:38] <Turambar> to meet the archer
[23:38] <mrbaggins> and make them an army... yeah?
[23:38] <Turambar> yep
[23:38] <Pedrunn> Are the orders off mrbaggins
[23:38] <Pedrunn> ??
[23:38] <CoT> I think we need to be careful with the units move - that barb is close and a veteren and there is the german guy too i think
[23:38] <J_Bytheway> Anything else this turn?
[23:38] <Pedrunn> i meant 'ok'
[23:39] <Pedrunn> Moving units!
[23:39] <J_Bytheway> With luck, veteran means damaged.
[23:39] <Turambar> hope so
[23:39] <Turambar> any proposals to send?
[23:39] <J_Bytheway> The only other unit we know of is the Thai hoplite
[23:40] <CoT> oh ok it is Thai then not german
[23:40] <J_Bytheway> Which might annoy us with ZOCs
[23:40] <Turambar> science!
[23:40] <Turambar> don't we have to change what we are researching?
[23:40] <J_Bytheway> Yes we do!
[23:40] <Turambar> to writing..
[23:40] <Pedrunn> to what?
[23:40] * mrbaggins nods
[23:40] <Tamerlin> The poll is in favour of writing though I would prefer Slavery.
[23:40] <J_Bytheway> Loc said writing
[23:40] <Turambar> Loc's orders are writing.
[23:41] <mrbaggins> I haven't voted... but i'll go with writing..
[23:41] <Tamerlin> ORDER: writing
[23:41] <Pedrunn> Reasearch changed to Writting!
[23:41] <Pedrunn> k!
[23:41] <Pedrunn> end turn?
[23:41] <Tamerlin> Shouldn't we give a map to the Germans and then ask for a peace treaty?
[23:41] <CoT> might be good idiea
[23:42] <Turambar> loc said just peace treaty i believe....
[23:42] <Tamerlin> I am not in favour of giving money... but I doubt they will accpet without a gift.
[23:42] <Tamerlin> accept...
[23:42] <Pedrunn> so any order to diplomacy?
[23:43] <Tamerlin> Locutus spoke about threatening, can we try first without a threat?
[23:43] <mrbaggins> yes... you always do
[23:43] * The-Gingerbread-Man has quit IRC (Quit: )
[23:43] <J_Bytheway> We can't try first with a threat
[23:43] <mrbaggins> threats always follow a non-acceptance
[23:43] <mrbaggins> if you choose to threaten
[23:44] <Tamerlin> ORDER: ask for a peace treaty without any threat.
[23:44] <Tamerlin> If you agree
[23:44] <mrbaggins> i think no tresspass...
[23:44] <Tamerlin> Locutus also spoke about a non tresspass treaty...
[23:45] <mrbaggins> i think go for the no tresspass first
[23:45] <Turambar> he said peace first
[23:45] <Pedrunn> We need to decide what to send soon!!!
[23:45] <mrbaggins> did he?
[23:45] <J_Bytheway> Do we offer seperately, or in exchange?
[23:45] <Turambar> "peace and non trespass"
[23:45] * Locutus has joined #lemuria
[23:45] * ChanServ sets mode: +o Locutus
[23:45] * Now talking in #lemuria
[23:45] * Topic is 'CtP2 Democracy Game'
[23:45] * Set by Locutus on Mon Feb 03 01:12:25
[23:45] * ChanServ sets mode: +o Locutus
[23:45] <Turambar> implies peace first....
[23:45] <Turambar> he's here!
[23:45] <Nimrod> ask him
[23:45] <Turambar> lol
[23:45] <Tamerlin> Hi Locutus
[23:45] <Locutus> sorry, stupid time zone differences
[23:46] <J_Bytheway> We need a proposal for Germany
[23:46] <Turambar> still on turn one....
[23:46] <J_Bytheway> Or not...
[23:46] * mrbaggins chuckles...
[23:46] <mrbaggins> just the man we need
[23:46] <Locutus> what happened on the diplo area so far?
[23:46] <mrbaggins> we need diplomacy for this turn (first turn)
[23:46] <J_Bytheway> Nothing
[23:46] <Tamerlin> We are waiting for your orders Locutus
[23:47] <Turambar> we've moved the units. Dave and the archer have grouped west of Dave old position
[23:47] <mrbaggins> we were figuring out what you would have wanted
[23:47] <Locutus> doh! so I'm almost an hour late and didn't miss a thing?
[23:47] <J_Bytheway> We changed the science
[23:47] <Turambar> Bob went south
[23:47] <J_Bytheway> to writing
[23:47] <Turambar> we argued about the CON a bit
[23:47] <J_Bytheway> Dave and archer grouped.
[23:47] <Locutus> very well, I thought to offer the Germans a peace treaty. can everyone agree with that?
[23:47] <Pedrunn> we were deciding what to send to the germans but tamerlin got a bit confused on what to do
[23:47] <ImmortalWombat> I have to go
[23:47] <Turambar> yep
[23:48] <ImmortalWombat> so there isn't a MoDA
[23:48] <mrbaggins> isn't the non-tresspass more important?
[23:48] <J_Bytheway> IW: Tell us what to build next in Pedrunn
[23:48] <mrbaggins> will they live up to it, do you think?
[23:48] <J_Bytheway> before you go...
[23:48] <Pedrunn> mrbaggins do you accept being the MoDA?
[23:48] <ImmortalWombat> er... what are the options?
[23:48] -> *chanserv* topic #lemuria CtP2 Democracy Game --- Turn chat NOW!!!
[23:48] * haven.apolyton.net changes topic to 'CtP2 Democracy Game --- Turn chat NOW!!!'
[23:48] <mrbaggins> cos i'd prefer they don't invade our space with settlers
[23:48] <mrbaggins> Yes, Pedrunn
[23:48] <mrbaggins> I accept
[23:48] <Turambar> Hoplite....
[23:48] <Turambar> Archer...
[23:48] <Pedrunn>
[23:48] <Turambar> that's it
[23:49] <Pedrunn> LOC: Are you going to send any proposal?
[23:49] <ImmortalWombat> surely "settler" is an option also?
[23:49] <Locutus> yes, a non-tresspass should follow the peace treaty. the one should make the other easier to get
[23:49] <Tamerlin> Settler
[23:49] <Turambar> be back in a sec....
[23:49] * |3|_UE has joined #lemuria
[23:49] <J_Bytheway> Ballista towers...
[23:49] <J_Bytheway> Granary
[23:49] <J_Bytheway> Shrine
[23:49] <J_Bytheway> all sorts we don't want
[23:49] <Locutus> no objections, so...
[23:49] <J_Bytheway> And Ramayana
[23:49] <Pedrunn> Sending proposal!
[23:49] * Nimrod has quit IRC (Read error: Connection reset by peer)
[23:49] <Locutus> ORDER: offer the Germans a peace treaty
[23:50] <Pedrunn> what about the non-trespassing?
[23:50] <Locutus> send the peace treaty first
[23:50] <mrbaggins> only after they accept the peace treaty
[23:50] <J_Bytheway> accept
[23:50] <J_Bytheway> ed
[23:50] <Locutus> goody...
[23:50] <Pedrunn> Proposal Accepted!
[23:50] <Locutus> ORDER: request the germans to withdraw, offer to withdraw
[23:50] <mrbaggins> arty:
[23:51] <Tamerlin> Waow!
[23:51] <J_Bytheway> accepted
[23:51] <ImmortalWombat> ORDER: Pedrunn should build an archer
[23:51] <Turambar> *is back*
[23:51] <ImmortalWombat> and now I must depart. good night, fellow citizens.
[23:51] <mrbaggins> hang on...
[23:51] <J_Bytheway> good night
[23:51] <Locutus> night
[23:52] <Tamerlin> Bye IW...
[23:52] <Turambar> bye!
[23:52] <Pedrunn> sh**t!!!!
[23:52] <ImmortalWombat> ...hangs
[23:52] <Locutus> what, Ped?
[23:52] <Pedrunn> Can anyone play in my place for half hour?
[23:52] <Tamerlin>
[23:52] <Locutus> John can, I suppose...
[23:52] <Pedrunn> Loc or J?
[23:53] <Pedrunn> anyone?
[23:53] <J_Bytheway> I can
[23:53] <Turambar> I would if they won't...
[23:53] <Locutus> I'm already a minister, that would get tricky
[23:53] <J_Bytheway> if you wish
[23:53] <Pedrunn> I will be back soon
[23:53] <Turambar> best i J does it....
[23:53] <Pedrunn> I am really really sorry!
[23:53] <Locutus> k, see you soon...
[23:53] <Pedrunn>
[23:53] <Locutus> **** happens...
[23:53] <Turambar> see ya...
[23:54] <Pedrunn> seeya
[23:54] * Pedrunn has quit IRC (Quit: Leaving)
[23:54] <mrbaggins> I strongly disagree with losing the production in Pedrunn
[23:54] <ImmortalWombat> losing it how?
[23:54] <J_Bytheway> That's an archer after the settler is done, I believe
[23:54] <mrbaggins> well... its already produced more than an archers value
[23:54] <mrbaggins> ok...
[23:55] <ImmortalWombat> yeah, afterwards
[23:55] <Turambar> do you want to be pres or shall i J?
[23:55] * |3|_UE has quit IRC (Quit: )
[23:55] * ImmortalWombat has left #Lemuria
[23:55] <J_Bytheway> Probably best if I am, you're a minister too...
[23:55] <mrbaggins> well... i'm the MoDA now
[23:55] <Turambar> yeah
[23:56] <Locutus> I think we're still supposed to offer a non-tresspassing treaty to the germans...
[23:56] <Tamerlin> Yes!
[23:56] <J_Bytheway> Does anyone object to my using the game I have, despite the fact that it's not technically what Pedrunn played?
[23:56] <Turambar> we did....
[23:56] <Turambar> i've no objestion....
[23:56] <mrbaggins> yes, offer and request, right?
[23:56] <Locutus> fine with me, J
[23:56] <Locutus> first request, then offer
[23:57] <J_Bytheway> I already exchanged withdraw treaties, they accepted
[23:57] <mrbaggins> yes, that order
[23:57] <Locutus> goody. then my work here is done for now
[23:57] <mrbaggins> ance:
[23:57] <J_Bytheway> Anyhthing else this turn?
[23:57] <Locutus> not much more I can do, I think...
[23:57] <mrbaggins> not from the MoDA
[23:57] <Turambar> no
[23:57] * maq has quit IRC (Quit: ircN 7.27 + 7.0 for mIRC (2002/01/10 00.00))
[23:57] <Tamerlin> no
[23:58] <Tamerlin> Shouldn't we post a screenshot?
[23:58] <J_Bytheway> END TURN 48
[23:58] <Turambar> there's one from the last chat of the current situation....
[23:59] <J_Bytheway> Thai hoplite moved north, Barb warrior vanished
[23:59] <J_Bytheway> TUR: Unit moves?
[00:00] <mrbaggins> BoB can join his buddies
[00:00] <Turambar> dam. i keep getting SLIC errors on mine....
[00:00] <J_Bytheway> Have you set DebugSLIC=No?
[00:00] <Turambar> think so...
[00:00] <J_Bytheway> Trydoing a reloadslic
[00:01] <Turambar> i will when the errors stop ....
[00:02] <Turambar> done
[00:02] <Turambar> ORDERS: Bob N-NW
[00:02] <Turambar> not bob
[00:02] <Turambar> dave sorry
[00:03] <Turambar> ORDERS: Dave SW Group them
[00:03] <Turambar> bob even
[00:03] <mrbaggins> why don't you leave dave where it is
[00:03] <Turambar> *slaps himself*
[00:03] <mrbaggins> and move bob S S?
[00:03] <J_Bytheway> Where do you want them to be grouped?
[00:04] <Turambar> where those orders leave them
[00:04] <J_Bytheway> OK
[00:04] <CoT> there are no threatning units around anymore?
[00:04] <J_Bytheway> moved
[00:04] <J_Bytheway> Only the Thai are visible
[00:05] <CoT> thats good
[00:05] <J_Bytheway> Then again, we can't see much
[00:05] <Locutus> nice, we're being left alone...
[00:05] <J_Bytheway> Anything else?
[00:05] <Locutus> not from me
[00:05] <Turambar> where do people think the stack should go? hunting for the barb or to escort the settler(7turns)
[00:06] <Turambar> or me
[00:06] <Locutus> how large is the stack?
[00:06] <J_Bytheway> 3 units
[00:06] <Turambar> 3
[00:06] <Tamerlin> Escort the settler...
[00:06] <J_Bytheway> Bob, Dave and archer
[00:06] <J_Bytheway> OK, ending turn...
[00:06] <Locutus> whatever you do, don't go too far from our cities.
[00:07] <CoT> are we moving the units to Pedrunn city to have a go at austria after our new city is founded?
[00:07] <J_Bytheway> END TURN 49
[00:07] <Turambar> barb near pedrunn!
[00:07] <J_Bytheway> Indeed
[00:07] <J_Bytheway> Hoplite
[00:07] <Locutus> so barb hunting it is...
[00:07] <J_Bytheway> NW-NW of Pedrunn
[00:08] <Turambar> ORDERS: The stack SW
[00:09] <J_Bytheway> Endturn?
[00:09] <Locutus> yes
[00:09] <Turambar> yep
[00:09] <Tamerlin> yes
[00:09] <mrbaggins> yep
[00:10] <CoT> er ok
[00:10] <J_Bytheway> END TURN 50
[00:10] <J_Bytheway> Barb vanished
[00:10] <Turambar> yep
[00:10] <Turambar> to visit Austria hopefully
[00:10] <Locutus> bleh. go hunt for him anyway, I'd say...
[00:10] <J_Bytheway> Looks like me and Tur are on the same version of CTP this time...
[00:10] <CoT> I think we should get that coal city founded asap
[00:11] <Locutus> yes, I think the language makes all the difference...
[00:11] <Locutus> somehow...
[00:11] <Turambar> ORDERS: Stack W
[00:11] <Turambar> we should name the stack something....
[00:11] <J_Bytheway> End turn?
[00:11] <Locutus> yeah
[00:11] <Tamerlin> ok
[00:12] <J_Bytheway> How about Bave or Dob?
[00:12] <Turambar> lol
[00:12] <Tamerlin>
[00:12] <mrbaggins> name it Bob and Dave
[00:12] <J_Bytheway> END TURN 51
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Old February 6, 2003, 20:39   #25
Locutus
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Local Time: 17:47
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
[00:12] <mrbaggins> (old UK band)
[00:12] <J_Bytheway> Hoplitefinished in KP
[00:13] <Tamerlin> Build a settler...
[00:13] <Locutus> name it dudes, easier to type...
[00:13] <J_Bytheway> MrB: what to build next in KP?
[00:13] <Turambar> Archer I'd say....
[00:13] <Locutus> me 2
[00:13] <Turambar> should we leave the current units there?
[00:13] <CoT> Yeah Archer
[00:13] <mrbaggins> Archer
[00:13] <mrbaggins> ORDER: Archer
[00:14] <Locutus> how many units are there now?
[00:14] <Turambar> 1 hop 1 archer 1 warrior
[00:14] <Locutus> yeah, leave the warrior and archer there. add the hoplite to the stack
[00:14] <J_Bytheway> Tur?
[00:15] <Locutus> btw, where is our stack now? in what tile exactly?
[00:15] * mrbaggins nods
[00:15] <J_Bytheway> (Build changed to Archer)
[00:15] <Turambar> ORDERS: stack W-NW
[00:15] <J_Bytheway> NE of KP at present
[00:15] <Turambar> Hop NW-NW
[00:15] <Locutus> thx
[00:15] <Turambar> group them
[00:16] <J_Bytheway> Are you sure you don'twant to go W-W with the satck?
[00:16] <Turambar> no
[00:16] <Turambar> W-NW
[00:16] <J_Bytheway> (Sorry about missing all these spaces out of my sentances)
[00:17] <Locutus> why? you wanna go to the other river?
[00:17] <Locutus> well, it's the same river, but you get the point
[00:17] <Turambar> that's where it meets the hop on the way to pedrunn
[00:18] <Locutus> the hop can go nw-w and they still meet in the same way, if I'm not mistaken
[00:18] <J_Bytheway> Exactly...
[00:19] <Turambar> good point
[00:19] <Turambar> go with that then....
[00:19] <J_Bytheway> OK
[00:19] * The-Gingerbread-Man has joined #lemuria
[00:19] <mrbaggins> i am not playing along, as of now... can I get a screenie?
[00:19] <The-Gingerbread-Man> Sorry, I had a power cut
[00:19] <mrbaggins> or a save...
[00:19] <J_Bytheway> Tur, will you do the screens?
[00:19] <The-Gingerbread-Man> Why did we stop?
[00:20] <J_Bytheway> Stop?
[00:20] <J_Bytheway> I performed a coup, that's all
[00:20] <The-Gingerbread-Man> Oh,. we're still going are we.
[00:20] <Locutus> yup
[00:20] <J_Bytheway> Yep, I've taken over
[00:21] <The-Gingerbread-Man> Not a Pom!!!
[00:21] <J_Bytheway> or is that ...
[00:21] <Locutus> yeah, too bad the president has very little actual power though
[00:21] <J_Bytheway> I'm not a Pom, I'm a Mathematician
[00:21] <Turambar> hang on a mo...
[00:21] <The-Gingerbread-Man> English = Pom = bad cricket side
[00:22] <The-Gingerbread-Man> Locutus, technically, JB could play 100 turns and we could do nothing about it.
[00:22] <Tamerlin> Keep quiet kids!
[00:22] <J_Bytheway> Not without orders
[00:22] <J_Bytheway> I can't proceed
[00:22] <The-Gingerbread-Man> And as the pres we'd have to follow him.
[00:22] <J_Bytheway> In any case... End turn?
[00:23] <Tamerlin> No proposal to the germans to keep them happy?
[00:23] <Locutus> we could go back to a previous savegame
[00:23] <Locutus> yeah, end turn
[00:23] <The-Gingerbread-Man> Loc, we can't actually.
[00:23] <Locutus> no, not needed, not so soon anyway
[00:23] <J_Bytheway> You have a good point...
[00:24] <Locutus> I guess we'd need a court ruling on that. but I doubt it will come that far
[00:24] <J_Bytheway> I think we'd all vote in an amendment to say we could in that circumstance
[00:24] <Locutus> yeah, I would think so
[00:24] <Turambar> my game's gone all screwy
[00:25] <J_Bytheway> Oh dear...
[00:25] <Turambar> so no shots for the moment
[00:25] <Locutus> hmmm, can you post the savegame, John? I guess I'll have to do the screenies then...
[00:25] <J_Bytheway> Sure thing
[00:26] <Turambar> sorry about that
[00:26] <The-Gingerbread-Man> If I posted an amendment, saying "should we ban elections and dissolve the court" and enough people said yes...
[00:26] <Tamerlin> NO!
[00:27] <Locutus> yeah, that would work but unfortunately noone will vote yes
[00:27] * The-Gingerbread-Man may go the route of DLs
[00:28] <The-Gingerbread-Man>
[00:28] <Locutus> don't even think about it... we're watching you...
[00:28] <Locutus>
[00:28] <The-Gingerbread-Man> Loc, are you on mIRC or Tillian?
[00:28] <Locutus> mirc
[00:28] <The-Gingerbread-Man> *Trillian
[00:28] <The-Gingerbread-Man> Could you possibly go to #ctpdg
[00:28] <Locutus> sure...
[00:28] <The-Gingerbread-Man> I added you as an auto op, not sure if it works though
[00:29] <Locutus> it works
[00:29] <J_Bytheway> Save posted, I'll do the screen too while you're getting things together
[00:29] <The-Gingerbread-Man> Yeah... I had a problem yesterday where anyone could come in and be an op
[00:29] <Locutus> k
[00:30] <Tamerlin> Save turn available in the thread.
[00:31] <J_Bytheway> Screen posted
[00:31] <J_Bytheway> Now can I end the turn?
[00:31] <The-Gingerbread-Man> I hope you mod makers out there can create something which allows CtP2 turns to be available on CtP1
[00:32] <Turambar> lol. i've got it going again too. it was the debug SLIC thing...
[00:32] <Turambar> i've no more orders...
[00:32] <J_Bytheway> OK, ending turn...
[00:33] <J_Bytheway> END TURN 52
[00:33] <J_Bytheway> Nothing happened
[00:33] <J_Bytheway> Stack to Pedrunn?
[00:33] <Turambar> yep
[00:33] <J_Bytheway> Anything else?
[00:34] <mrbaggins> add an extra archer to the stack
[00:35] <Turambar> no point yet
[00:35] <mrbaggins> the earlier we send the stack, the better chance we have of victory
[00:35] <Turambar> what shall we guard the settler with?
[00:36] <Turambar> i think we need more units before a strike
[00:36] <Tamerlin> The earlier it will meet an 11 units Austrian stack...
[00:36] <mrbaggins> waiting is a bad choice
[00:36] <mrbaggins> the city will have finished the granary
[00:36] <Locutus> I agree, we need at least 3 archers and 2 hoplites
[00:36] <mrbaggins> and start building up its garison
[00:37] <mrbaggins> then, our 5 stack won't work
[00:37] <Turambar> pedrunn needs to be defended
[00:37] <Turambar> the settler must be escorted too
[00:37] <J_Bytheway> And so does the new city...
[00:37] <Tamerlin> Escort the settler
[00:37] <Turambar> yep
[00:37] <mrbaggins> we can delay escorting the settler
[00:37] <mrbaggins> for a couple of turns
[00:38] <mrbaggins> if we want to do the war thing... we should do it ASAP
[00:38] <J_Bytheway> It's being built in 3 turns
[00:38] <J_Bytheway> (the settler)
[00:38] <mrbaggins> yes...
[00:38] <mrbaggins> the hoplite is just 1 turn behind it
[00:38] <Tamerlin> We need a city with a good production rate, if you want to wage war do the things in the right orders...
[00:38] <CoT> does a new city in SAP get a milita unit?
[00:39] <Turambar> no
[00:39] <J_Bytheway> Nope
[00:39] <mrbaggins> the city we will take (Innsbruck) will have decent production
[00:39] <Tamerlin> No
[00:39] <Turambar> i'd like to take two cities but that might mean waiting longer..
[00:39] <Turambar> Innsbruck and Linz maybe
[00:39] * mrbaggins nods
[00:40] <Turambar> anyway end turn?
[00:40] <Tamerlin> If we want to wage a war we need to send replacements...
[00:40] <mrbaggins> we should decisively win... so no need
[00:40] <Turambar> but they'll attack back...
[00:41] <mrbaggins> yes... but thats ok... they shouldn't be able to deal with the 5 stack at this point, in that city
[00:41] <mrbaggins> we can build up from there
[00:41] <Tamerlin> But the 11 units stack will deal with it.
[00:41] <mrbaggins> waiting is the worst choice Tamerlin
[00:42] <Turambar> end turn??
[00:42] <mrbaggins> they have one weakly defended place we can get to
[00:42] <CoT> what 11 unit stack?
[00:42] <J_Bytheway> Yep, I think end turn...
[00:42] <Locutus> yeah, end turn
[00:42] <Tamerlin> I am just talking about the settler and the new city we MUST create ASAP
[00:42] <mrbaggins> right
[00:42] <mrbaggins> we agree with that
[00:42] <mrbaggins> the settler is still being built
[00:42] <J_Bytheway> END TURN 53
[00:43] <Turambar> shall we leave the stack at pedrunn? or explore with some or all of it?
[00:43] <Tamerlin> In the SAP 2 the AI are often owning a good stack roaming around their territory...
[00:43] <CoT> if the barb has disapeared in the coal city local(to be) and the thais are on good terms we could risk sending the settler alone?
[00:43] <Turambar> i'd escort it with a warrior maybe
[00:43] <Tamerlin> If there isn't a new barb near...
[00:43] <mrbaggins> we need 5 in the stack
[00:43] <mrbaggins> to attack
[00:44] <Tamerlin> We should escort the settler
[00:44] <J_Bytheway> There's sure to be a barbsomewhere... We need to send something to defend the new city.
[00:44] <Locutus> kp will have a unit done in 3 turns, that can escort the settler...
[00:44] <mrbaggins> we can delay moving the settler, one turn, until we can build the Hoplite in HP
[00:44] <J_Bytheway> We could change production in KP to Hoplite
[00:44] <Turambar> it is hoplite...
[00:44] <mrbaggins> it is
[00:44] <Locutus> it *is* hoplite
[00:45] <Locutus> if we do attack, we should take 2 units from pedrunn, not 1. while we move to the enemy city, a replacement can be built (rush-bought?)...
[00:46] <Turambar> so what stack do you have in mind?
[00:46] <mrbaggins> yes, lets add two warriors to the stack, and move north-west, northwest
[00:46] <J_Bytheway> MrB ordered an archer, and that's what mine's building now,, but because I had to reload I only just remembered to change it to archer after I attached the save game, so KP is building an archer at the moment...
[00:46] <mrbaggins> the hoplite-archer, archer
[00:46] <mrbaggins> no, J_Bytheway
[00:46] <mrbaggins> that was talking about Pedrunn after
[00:46] <Turambar> you did i think
[00:46] <mrbaggins> the settler
[00:47] <Turambar> shall we change to archer then and escort with that?
[00:47] <Turambar> to hoplite
[00:47] <Turambar> even
[00:47] <J_Bytheway> I think so
[00:47] <mrbaggins> whats the concensus?
[00:47] <Turambar> MrB?
[00:48] <Locutus> I don't care, as long as it gets an escort.
[00:48] <The-Gingerbread-Man> What actually is in that stack?
[00:48] <Locutus> 2 warriors, 1 hoplite, 1 archer
[00:48] <mrbaggins> i say hoplite... cos i'm thinking its going to be the basis of the defence at our third city
[00:48] <Turambar> so if we sent 6 units of the seven to attack which would we leave behind?
[00:48] <The-Gingerbread-Man> And what does the start mean
[00:48] <The-Gingerbread-Man> s/start/star
[00:48] <Locutus> and pedrunn has 3 defenders: 2 harchers and a hoplite
[00:48] <Turambar> warrior or hoplite?
[00:48] <Tamerlin> An archer will not be enough against a Barbarian, an Hoplite
[00:48] <Locutus> leave a warrior behind
[00:48] <mrbaggins> leave the hoplite
[00:49] <mrbaggins> actually, yes...
[00:49] <mrbaggins> leave a warrior behind
[00:49] <Turambar> then rush an archer maybe
[00:49] <Locutus> the attack stack should be as strong as possible, so a warrior should be left behind
[00:50] <mrbaggins> so we should change the order at KP to a Hoplite
[00:50] <Locutus> it will take 3 turns to build an archer. we'll be fine
[00:50] <mrbaggins> agreed
[00:50] <CoT> archers are good
[00:51] <CoT> with a couple of troops in front
[00:51] <mrbaggins> and move that stack NW NW up the river
[00:51] <J_Bytheway> MrB, was that an order (to change production)?
[00:51] <CoT> yeah lets go get that city
[00:51] <Locutus> but if we do go to war, we need a poll to confirm it...
[00:51] <mrbaggins> we have a poll for war with Austria
[00:51] <Turambar> you already did that
[00:51] <Turambar> in the diplo one
[00:51] <Tamerlin> I agree with Locutus...
[00:52] <CoT> i think Loc was saying leave it as an archer?
[00:52] <Locutus> I don't have the power to decide over that.
[00:52] <Turambar> people voted for war with Austria in the near future
[00:52] <Turambar> you do
[00:52] <Turambar> you can declare war
[00:52] <Turambar> just before we attack
[00:52] <mrbaggins> My inclination is to change the production to Hoplite at KP
[00:52] <J_Bytheway> It requires only an Official Poll, but I must point out that your poll said war in 20-50 turns, IIRC
[00:52] <mrbaggins> any objections?
[00:53] <mrbaggins> no... it said maybe...
[00:53] <mrbaggins> it was vague
[00:53] <Tamerlin> Yes
[00:53] <Turambar> he doesn't have to go with the poll results though
[00:53] <J_Bytheway> He does with war
[00:53] <mrbaggins> only with diplo decisions that would mean war
[00:54] <mrbaggins> the MoD has the power to do so too... as long as war has been approved
[00:54] <mrbaggins> in a poll
[00:54] <mrbaggins> which it has
[00:54] <Locutus> indeed, it way by no means sufficient. to poll for you we need a poll that says: 'go to war with Austria now? yes/no/abstain'
[00:54] <Locutus> you = if
[00:55] <Locutus> no wait, you = war
[00:55] <Turambar> "Any action which would result in a declaration of war has to be evaluated by the citizens through an Official Poll"
[00:55] <Tamerlin> Technically, the poll is not finished and the minister is not bound by anything...
[00:55] <mrbaggins> so maybe we should pause here?
[00:55] <Turambar> from loc's job description
[00:55] <Locutus> for war the ministers *is* bounded
[00:55] <Turambar> not official poll is binding
[00:56] <mrbaggins> personally... i think the intent to go to war is clear
[00:56] <Tamerlin> Article V (a) actually requires a poll, Locutus is right.
[00:56] <mrbaggins> the when is left up to the MoD
[00:56] * The-Gingerbread-Man has quit IRC (Read error: Connection reset by peer)
[00:56] <J_Bytheway> I'm sure I told Ped he should have written "approved", not "evaluated" - I knew this would cause confusion. And I should have amended it...
[00:57] <Turambar> The government official who started the poll may or may not follow the opinion of the majority of the voters.
[00:57] <Tamerlin> The law is very clear on this subject...
[00:57] <Turambar> from the official polls section
[00:57] <Locutus> we can move the stack up to (and if we want to even beyond) the Austrian border and then pause
[00:57] <CoT> yeah
[00:57] <Tamerlin> Ok
[00:57] <J_Bytheway> But if we don't want war, do we want to move the stack?
[00:58] <Turambar> we do want war
[00:58] <Locutus> up to the border should be okay. beyond the border could cause a riot
[00:58] <Tamerlin> That is the question... and it has not been settled.
[00:58] <mrbaggins> delaying just means that Innsbruck will develop troops... and develop them faster than our ability to build up this stack
[00:58] <Tamerlin> I understand your point mr B, but the law is the law.
[00:58] <CoT> we can rush a warrior to protect the settler which will wait for it to be built, move the stack towards the austrian border and pause pending a poll war yes/no?
[00:59] * The-Gingerbread-Man has joined #lemuria
[00:59] <mrbaggins> lets move up to the border, as close as we can get without crossing, and then stop for an official poll
[00:59] <mrbaggins> agreed?
[00:59] <CoT> agreed
[00:59] <Locutus> I agree
[00:59] <Turambar> yep
[00:59] <J_Bytheway> That's OK by me.
[00:59] <Tamerlin> Yes
[00:59] <Turambar> so all units except a warrior to the border?
[00:59] <Locutus> so we are unanimous...
[00:59] <mrbaggins> ORDER: Change production in KP to Hoplite
[00:59] <Turambar> a first!
[00:59] <J_Bytheway> Right, so TUR: Unit moves?
[01:00] <Tamerlin> Not about war as far as I am concerned.
[01:00] <Locutus> yes, all except warrior to the border
[01:00] <mrbaggins> NW-NW
[01:00] <Turambar> ORDERS: As Loc just said
[01:00] <mrbaggins> up the river
[01:00] <Turambar> along the river
[01:01] <CoT> down the river
[01:01] * mrbaggins chuckles
[01:01] <Tamerlin> The poll wouldn't be needed if the Austrians declared war on themselves. :angel:
[01:01] <mrbaggins> through the river
[01:01] <CoT> under the river
[01:01] <Tamerlin> Delete the "on"
[01:01] <CoT> he
[01:02] <mrbaggins> end turn, no?
[01:02] <Locutus> over the river
[01:02] <Turambar> should we try a map exchange with them before any war?
[01:02] <Tamerlin> Yes
[01:02] <mrbaggins> say it in latin *smiles*
[01:02] <Locutus> good idea.
[01:02] <Locutus> ORDER: request their map, offer ours. threaten if refused
[01:02] <Locutus> their = Austrian, obviously
[01:02] <J_Bytheway> END TURN 54 already, but I'll do the exchange now
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Old February 6, 2003, 20:39   #26
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[01:03] <mrbaggins> ok... i'm out
[01:03] * mrbaggins has quit IRC (Quit: "I am imagination. I can see what the eyes cannot see. I can hear what the ears cannot hear. I can feel what the heart cannot feel." -Peter Nivio Zarlenga)
[01:03] <J_Bytheway> What tone of voice?
[01:03] <Locutus> meek, best chance of success
[01:03] <Turambar> meek i'd say
[01:04] <J_Bytheway> Rejected on both counts
[01:04] <Turambar> yep
[01:04] <CoT> meek first then pi**ed off next
[01:05] <J_Bytheway> Using meek tone should really make threats less potent...
[01:05] <CoT> whats our diplo standing with them now? happy face?
[01:05] <J_Bytheway> Unhappy
[01:05] <Locutus> yup
[01:05] <CoT> good
[01:06] <Turambar> ORDERS: stack N-W
[01:06] <Turambar> and it's at the border
[01:06] <CoT> they'll be very unhappy soon
[01:06] <Locutus> we can try a map-exchange again when we're at the gates of innsbruck and threaten to destroy the city upon refusal
[01:06] <J_Bytheway> Moved
[01:06] <Turambar> yep
[01:06] <CoT> good idea nothing to lose
[01:06] <J_Bytheway> Stop now, or end turn?
[01:06] <Locutus> if the city is weakly defended, they're likely to agree
[01:07] <Locutus> don't end turn, just quit
[01:07] <Turambar> shall we end turn to build the settle
[01:07] <Turambar> and move it?
[01:07] * The-Gingerbread-Man keeps a keen eye on the constitutionality of the chat
[01:07] <Locutus> although, come to think of it, no harm in ending the term after all...
[01:07] <J_Bytheway> We have no MoDA
[01:07] <Locutus> not anymore, no...
[01:08] <Turambar> good point
[01:08] <J_Bytheway> So I don't think we can move the settler
[01:08] <Locutus> doesn't matter, he already told us to build an archer in pedrunn...
[01:08] <Turambar> but he has to move the settler
[01:08] <Locutus> we already polled where to build the city and the MoDA made numerous references to it...
[01:09] <J_Bytheway> Well, I'll end the turn at least...
[01:09] <Locutus> but I don't care, we can quit now as well, not much of a difference...
[01:09] <Locutus> k
[01:09] <CoT> the settler will need to wait for backup anyway
[01:09] <Turambar> that'll come from KP next turn
[01:10] <J_Bytheway> END TURN
[01:10] <Turambar> 4 turns until hop in Ped
[01:10] <J_Bytheway> Archer in the build queue
[01:10] <Locutus> the germans built another city...
[01:10] <Turambar> or archer
[01:10] <Locutus> in the north
[01:10] <Turambar> 1200 to rush buy the archer....
[01:11] <J_Bytheway> Yes, I note the city too
[01:11] <J_Bytheway> I'll save now, any screenshots wanted?
...
[01:27] <J_Bytheway> GAME STOPPED
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Old February 6, 2003, 20:51   #27
HuangShang
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damn it just got home and its over, i knew it
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Old February 6, 2003, 21:40   #28
mapfi
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Funny (or not) how Pedrunn always offers delegates positions for other ministers... - be sure I'll bring that to court as soon as it happens when I won't be judge anymore

and sorry for not being there - like I said I had other plans tonight. I'll be at the next one again.
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Old February 6, 2003, 23:39   #29
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I am starting to think i am not able to handle my functions as the President! My personal life is really getting on my way
Not that i enjoy since it is a person very close to me who is in a very difficult moment and starting to show signs of depression. i almost daily have to give her some support.

Even my university could be worked to find some time to command the DG. But my partial absence this week has showed that this is really getting in my way. Specially in the Game Chat which are the part of my job I have more fun with.

Oh, Well! Next week i will be on vacation of my Uni and i hope to get my stuffs back on track around here. Sorry all again for my absence!

Quote:
Funny (or not) how Pedrunn always offers delegates positions for other ministers... - be sure I'll bring that to court as soon as it happens when I won't be judge anymore
If you mean other people misnistery position I have give the jobs as MoDA and MoDT to Mrbaggins, IW and Tamerlin. All non-government citizens.

If you mean the delegates to the president position. My delegates were chosen by the order of presence in the chat and who i know own CTP2. Except for Gilgamesh who i had chosen because he had just showed up and i knew how much he hd give to the community before the disappearance and i thought he deserved a second chance (he was not a judge when i chose him). Although i dont think he is not as active as i thought he would be.
The biggest surprise in the last three chats was J Bytheway who i thought didnt wanted to get too involved with the DG. Just with the political events of it (he looks more like a jugde than a minister). But he has became on of the main helpers in the turn chats. So i will now upgrade the list of my delegates to include him in it!
And remove Turambar since now he has became the MoD which is a position that is so workfull that cant be merged with the President one (not to mention my willing to keep 7 delegates exacly)

I will read the chat tomorrow.
So sorry (again) and thanks to all who showed in the Game Chat!
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Last edited by Pedrunn; February 6, 2003 at 23:51.
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Old February 7, 2003, 00:34   #30
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Quote:
Originally posted by Pedrunn
Not that i enjoy since it is a person very close to me who is in a very difficult moment and starting to show signs of depression. i almost daily have to give her some support.
Friends and family members are more important than a CtP2 game, be it a DG, and I think I can speak on behalf of many members of the DG community by saying that your decision to quit the chat tonight was the good one.

Viva el presidente!
Viva Pedrunn!


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