Thread Tools
Old February 17, 2001, 11:20   #1
Roman
King
 
Roman's Avatar
 
Local Time: 22:53
Local Date: October 30, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
Units in City Bug
When you have a lot of units in one city, clicking on one unit in the city screen frequently brings up a different unit. The only way around this seems to be to use the "wait" command and cycle through all the units until the desired one is found.
Roman is offline  
Old February 17, 2001, 11:21   #2
Roman
King
 
Roman's Avatar
 
Local Time: 22:53
Local Date: October 30, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
Does anyone know how to eliminate this bug? It is rather frustrating.
Roman is offline  
Old February 17, 2001, 11:51   #3
Shaka Naldur
Civilization II PBEMSpanish CiversCivilization II Democracy Game: Red Front
Emperor
 
Shaka Naldur's Avatar
 
Local Time: 23:53
Local Date: October 30, 2010
Join Date: May 2000
Location: Castellón, Spain
Posts: 3,571
put the cursor in the city and press "A" then you oculd choose between ten units or so, probably you are talking about more units than that

I agree that It´s a frustrating situation, they must change that in Civ 3
Shaka Naldur is offline  
Old February 18, 2001, 01:12   #4
jcarkey
Warlord
 
Local Time: 16:53
Local Date: October 30, 2010
Join Date: Aug 2000
Location: St. Louis
Posts: 272
Yes, must be fixed. It's even more frustrating when you have like a port city that is holding 40+ units and you're looking for the spies to lead in the first transport.

------------------
If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith

She turned me into a newt...well I got better- Monty Python and the Quest for the Holy Grail

How many boards could the Mongols horde, if the Mongol hordes got bored?- jcarkey
jcarkey is offline  
Old February 18, 2001, 07:46   #5
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 22:53
Local Date: October 30, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
Yes, this is annoying. I only keep the units for immdiate despatch in the city itself. The rest are stacked sleeping in nearby forts.
SG(2)
Scouse Gits is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 18:53.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team