February 27, 2001, 00:43
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#1
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Settler
Local Time: 05:06
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 8
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AI "cheating" (or just dodgy numbers)
i recently ran a few tests on combats, and unless I have been stupendously unlucky, it seems that the computer weighs the odds towards AI players more than the numbers alone should do. For example i tried a battle of 2 even strength units 10 times and lost on 9 of them, to different extents. Is this a known fact? I'm not particulary bothered about it, after all the game needs more challenging opponents, but I'd prefer to know about it beforehand if they are fiddling the odds....
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February 27, 2001, 05:03
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#2
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Warlord
Local Time: 05:06
Local Date: October 31, 2010
Join Date: Nov 2000
Location: of the Anti-Alien Forces of the Cult of Planet
Posts: 263
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I can't confirm that, but it is known the AI cheats in some things:
- Needeljets and missles can "park" in the air if they have no base to return.
- AI can bribe bases for very few money
- AI knows always where Your ships are.
- AI faction pressure domes appear out of nothing when sea level rises.
"Steelborn, Starborn"
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February 27, 2001, 06:22
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#3
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Prince
Local Time: 00:06
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 910
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quote:

Originally posted by TheAuk on 02-26-2001 11:43 PM
i recently ran a few tests on combats, and unless I have been stupendously unlucky, it seems that the computer weighs the odds towards AI players more than the numbers alone should do. For example i tried a battle of 2 even strength units 10 times and lost on 9 of them, to different extents. Is this a known fact? I'm not particulary bothered about it, after all the game needs more challenging opponents, but I'd prefer to know about it beforehand if they are fiddling the odds....
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Of course it cheats! It's the only way it can keep up with you. What computer game AI doesn't?
NS
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February 27, 2001, 06:46
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#4
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Settler
Local Time: 05:06
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 8
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I know that it cheats, but I'd much prefer that it blatently cheated (i.e by having built in and visible "advantages"). Having the combats turn out differently to what the figures (on the screen) suggest should happen is really really annoying.
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February 27, 2001, 08:21
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#5
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King
Local Time: 05:06
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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Had we not agreed a thread or two ago that all factions can "trade" 4 citizens for a pressure dome?
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