March 1, 2001, 20:37
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#1
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Emperor
Local Time: 02:07
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 4,783
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what does nessus canyon do?
it doesn't say in the datalinks
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March 1, 2001, 21:25
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#2
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King
Local Time: 07:07
Local Date: October 31, 2010
Join Date: May 1999
Posts: 1,082
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Because it's a new landmark added in one of the patches.
It gives +1 mineral in its tiles, like the Garland Crater.
Only, it's long and narrow like a canyon
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March 1, 2001, 23:09
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#3
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Warlord
Local Time: 05:07
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Louisville, KY, USA
Posts: 209
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Heh?
I've never seen this feature, and I have the latest patches. SMAC 4/SMACX 2. Unless there's yet another patch that's part of the planetary pack?
Can someone shed further light?
Walt
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March 2, 2001, 04:52
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#4
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Prince
Local Time: 00:07
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 910
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quote:

Originally posted by Walt on 03-01-2001 10:09 PM
Heh?
I've never seen this feature, and I have the latest patches. SMAC 4/SMACX 2. Unless there's yet another patch that's part of the planetary pack?
Can someone shed further light?
Walt
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If there is such a feature, where?!?!?!?!?!?!?!?!  . This would be useful. From the sound of it, it sounds like a ocean rift?
NS
"Another’s sword has laid him low,
Another’s and another’s;
And every hand that dealt the blow—
Ah me! it was a brother’s!"
-Thomas Campbell (1777-1844)
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March 2, 2001, 06:37
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#5
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Prince
Local Time: 06:07
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Geneva, Switzerland
Posts: 846
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SMAC's random map generator never uses it.
You have to add it yourself, using the Scenario Editor.
Aredhran
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March 2, 2001, 06:39
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#6
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Prince
Local Time: 06:07
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Geneva, Switzerland
Posts: 846
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Oh, and it's a land improvement.
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March 2, 2001, 06:41
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#7
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Prince
Local Time: 00:07
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 910
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quote:

Originally posted by Aredhran on 03-02-2001 05:39 AM
Oh, and it's a land improvement.
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What else is there that I don't know about in adding features? Nessus Canyon... what else?
NS
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March 2, 2001, 06:42
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#8
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Prince
Local Time: 00:07
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 910
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quote:

Originally posted by Aredhran on 03-02-2001 05:39 AM
Oh, and it's a land improvement.
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I am assuming (I do not have much knowledge of this area) that you can add it into a player-created map?
NS
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March 2, 2001, 06:48
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#9
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Prince
Local Time: 00:07
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 910
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quote:

Originally posted by Aredhran on 03-02-2001 05:37 AM
SMAC's random map generator never uses it.
You have to add it yourself, using the Scenario Editor.
Aredhran
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Is there a way, a setting in the alpha.txt file, to force the computer to add the feature in a random map? Or some other such file?
NS
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March 2, 2001, 10:32
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#10
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Prince
Local Time: 06:07
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Geneva, Switzerland
Posts: 846
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March 2, 2001, 23:39
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#11
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Emperor
Local Time: 22:07
Local Date: October 30, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
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Recent game I played, Nessus Canyon became Nessus Lake after global warming. Really neat.
G.
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March 3, 2001, 16:11
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#12
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Emperor
Local Time: 00:07
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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I'm currently playing a game where my faction's home continent has the Nessus Canyon (and yes, it was placed, not generated). I have not noticed any minerals bonus (though I wasn't actually looking for one); what I did notice was that the terrain was unusually steep--this may have been due to the fact that I placed it on 3000+ meter land--it is only four-five squares across on the short axis, but managed to hit ten meters in the center. IIRC, the 'wet' side is all rainy and nearly all rolling, and the 'dry' side is nearly all arid and rocky. Three separate rivers were running into it instead of the sea, but I don't know if that was landmark-specific, of just because of the lay of the land.
It's interesting to look at with flattened terrain off.
------------------
The Mad Monk
"The sun shines to-day, also."
-Ralph Waldo Emerson
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March 3, 2001, 17:02
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#13
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Emperor
Local Time: 02:07
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 4,783
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thanx people. hey wonder what would happen if you put pholus ridge ontop of it? he he
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March 4, 2001, 02:54
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#14
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King
Local Time: 07:07
Local Date: October 31, 2010
Join Date: May 1999
Posts: 1,082
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Incidentally, I tried instead to add it onto the Garland Crater.
In the Terrain box the tiles were tagged "CraterCanyon", but the bonuses did not sum up, they still added +1 only
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March 4, 2001, 09:11
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#15
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Emperor
Local Time: 00:07
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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What did that end up looking like?
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March 4, 2001, 10:50
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#16
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King
Local Time: 07:07
Local Date: October 31, 2010
Join Date: May 1999
Posts: 1,082
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a saddle-like Crater.
its center tiles are already at minimum height.
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