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Old March 1, 2001, 20:37   #1
Method
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what does nessus canyon do?
it doesn't say in the datalinks
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Old March 1, 2001, 21:25   #2
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Because it's a new landmark added in one of the patches.
It gives +1 mineral in its tiles, like the Garland Crater.
Only, it's long and narrow like a canyon
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Old March 1, 2001, 23:09   #3
Walt
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Heh?

I've never seen this feature, and I have the latest patches. SMAC 4/SMACX 2. Unless there's yet another patch that's part of the planetary pack?

Can someone shed further light?

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Old March 2, 2001, 04:52   #4
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quote:

Originally posted by Walt on 03-01-2001 10:09 PM
Heh?

I've never seen this feature, and I have the latest patches. SMAC 4/SMACX 2. Unless there's yet another patch that's part of the planetary pack?

Can someone shed further light?

Walt


If there is such a feature, where?!?!?!?!?!?!?!?! . This would be useful. From the sound of it, it sounds like a ocean rift?

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Old March 2, 2001, 06:37   #5
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SMAC's random map generator never uses it.

You have to add it yourself, using the Scenario Editor.

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Old March 2, 2001, 06:39   #6
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Oh, and it's a land improvement.
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Old March 2, 2001, 06:41   #7
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quote:

Originally posted by Aredhran on 03-02-2001 05:39 AM
Oh, and it's a land improvement.



What else is there that I don't know about in adding features? Nessus Canyon... what else?

NS
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Old March 2, 2001, 06:42   #8
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quote:

Originally posted by Aredhran on 03-02-2001 05:39 AM
Oh, and it's a land improvement.


I am assuming (I do not have much knowledge of this area) that you can add it into a player-created map?

NS

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Old March 2, 2001, 06:48   #9
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quote:

Originally posted by Aredhran on 03-02-2001 05:37 AM
SMAC's random map generator never uses it.

You have to add it yourself, using the Scenario Editor.

Aredhran


Is there a way, a setting in the alpha.txt file, to force the computer to add the feature in a random map? Or some other such file?

NS
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Old March 2, 2001, 10:32   #10
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quote:

Originally posted by NorthSwordsman on 03-02-2001 05:42 AM
I am assuming (I do not have much knowledge of this area) that you can add it into a player-created map?



Yep.

quote:

Is there a way, a setting in the alpha.txt file, to force the computer to add the feature in a random map? Or some other such file?


I don't think so. But then again, I never bothered trying really hard to do such a thing, so it might be possible.
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Old March 2, 2001, 23:39   #11
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Recent game I played, Nessus Canyon became Nessus Lake after global warming. Really neat.

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Old March 3, 2001, 16:11   #12
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I'm currently playing a game where my faction's home continent has the Nessus Canyon (and yes, it was placed, not generated). I have not noticed any minerals bonus (though I wasn't actually looking for one); what I did notice was that the terrain was unusually steep--this may have been due to the fact that I placed it on 3000+ meter land--it is only four-five squares across on the short axis, but managed to hit ten meters in the center. IIRC, the 'wet' side is all rainy and nearly all rolling, and the 'dry' side is nearly all arid and rocky. Three separate rivers were running into it instead of the sea, but I don't know if that was landmark-specific, of just because of the lay of the land.

It's interesting to look at with flattened terrain off.


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Old March 3, 2001, 17:02   #13
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thanx people. hey wonder what would happen if you put pholus ridge ontop of it? he he
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Old March 4, 2001, 02:54   #14
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Incidentally, I tried instead to add it onto the Garland Crater.
In the Terrain box the tiles were tagged "CraterCanyon", but the bonuses did not sum up, they still added +1 only
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Old March 4, 2001, 09:11   #15
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What did that end up looking like?
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Old March 4, 2001, 10:50   #16
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a saddle-like Crater.
its center tiles are already at minimum height.
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