Thread Tools
Old February 11, 2003, 18:06   #31
J Bytheway
Call to Power PBEMCall to Power II Democracy GameCTP2 Source Code Project
Emperor
 
J Bytheway's Avatar
 
Local Time: 17:02
Local Date: November 1, 2010
Join Date: Jul 2001
Location: England
Posts: 3,826
Sorry I didn't help with the screens this time - I got distracted and lost track of things...
J Bytheway is offline  
Old February 11, 2003, 18:07   #32
mapfi
Call to Power II Democracy GameCall to Power II Multiplayer
Prince
 
Local Time: 17:02
Local Date: November 1, 2010
Join Date: Jul 2002
Location: San Francisco, CA
Posts: 848
military power graph
Attached Thumbnails:
Click image for larger version

Name:	3.jpg
Views:	45
Size:	74.8 KB
ID:	36672  
mapfi is offline  
Old February 11, 2003, 18:10   #33
Locutus
Apolytoners Hall of FameCiv4 SP Democracy GameCiv4 InterSite DG: Apolyton TeamBtS Tri-LeagueC4BtSDG TemplarsC4WDG Team ApolytonCivilization IV CreatorsCTP2 Source Code ProjectPolyCast Team
Deity
 
Locutus's Avatar
 
Local Time: 18:02
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
Edit: I'll wait until mapfi is done...
__________________
Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery
Locutus is offline  
Old February 11, 2003, 18:10   #34
mapfi
Call to Power II Democracy GameCall to Power II Multiplayer
Prince
 
Local Time: 17:02
Local Date: November 1, 2010
Join Date: Jul 2002
Location: San Francisco, CA
Posts: 848
and our cities:
Attached Thumbnails:
Click image for larger version

Name:	4.jpg
Views:	43
Size:	44.5 KB
ID:	36674  
mapfi is offline  
Old February 11, 2003, 18:12   #35
mapfi
Call to Power II Democracy GameCall to Power II Multiplayer
Prince
 
Local Time: 17:02
Local Date: November 1, 2010
Join Date: Jul 2002
Location: San Francisco, CA
Posts: 848
i'm done now...
mapfi is offline  
Old February 11, 2003, 18:14   #36
MrBaggins
CTP2 Source Code Project
King
 
MrBaggins's Avatar
 
Local Time: 16:02
Local Date: November 1, 2010
Join Date: May 1999
Posts: 1,528
saves?
MrBaggins is offline  
Old February 11, 2003, 18:15   #37
Locutus
Apolytoners Hall of FameCiv4 SP Democracy GameCiv4 InterSite DG: Apolyton TeamBtS Tri-LeagueC4BtSDG TemplarsC4WDG Team ApolytonCivilization IV CreatorsCTP2 Source Code ProjectPolyCast Team
Deity
 
Locutus's Avatar
 
Local Time: 18:02
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
Chat Report

[21:10] <mapfi> ok guys, we better start
[21:10] <J_Bytheway> Mine is both 2.1 and 1.2, in fact...
[21:10] <Tamerlin> Has the game started?
[21:10] <J_Bytheway> Barely, sort of...
[21:10] <Locutus> hi, tamerlin, no not yet, about to though
[21:11] <mapfi> we are on turn 56, no moves made yet - we have the stack to move towards innsbruck and the settler
[21:11] <J_Bytheway> Did we decide upon the coal site for he settler?
[21:11] <Tamerlin> Then I will leave for a few minutes to smoke a cigarette and I come back (I know I should not...)
[21:11] <Tamerlin> The tile was North of the coal tile
[21:12] <Locutus> I think we did a poll on that, yes
[21:12] <Tamerlin> I am AFK...
[21:13] <mapfi> actually we didn't have a poll but Pedrunn was rather alone with his opinion
[21:14] <mapfi> http://www.apolyton.net/forums/showt...threadid=76021
[21:14] <mapfi> ok, so I'm naming our army to Bridgeburners, as Tur said...
[21:15] <mapfi> and moving it 2 tiles on the river towards Innsbruck
[21:15] * CoT has joined #lemuria
[21:15] <J_Bytheway> Hi CoT
[21:16] <mapfi> Bb = Bridgeburners moved - we see Innsbruck size 6!!!!
[21:16] <CoT> hey hello i had to ask for help to get in again(im not good at this!)
[21:16] <Locutus> nice trophy
[21:17] <J_Bytheway> I think Bridgeburners is a very defeatist name... It sounds like they're retreating
[21:17] <mapfi> settler goes towards the coal site then - we are taking a chance on the turn between Pedrunnia and Colonia Locuta or are we moving one warrior out of CL to meet it there? I propose the latter
[21:18] <Locutus> yeah, send a warrior
[21:18] <mapfi> ok - moving warrior first then
[21:19] <CoT> Does that mean we are right outside Innsbruck?
[21:19] <J_Bytheway> 2 sq away
[21:19] <mapfi> warrior and settler moved, noone around, end turn or any proposal?
[21:20] <Locutus> no proposal yet. later, when we're at the gates of innsbruck...
[21:20] <Locutus> so end turn afaiac
[21:20] <mapfi> ok, END TURN 56
[21:20] <Tamerlin> To propose what?
[21:20] * Miggio has joined #lemuria
[21:21] <Locutus> to get their map
[21:21] <mapfi> CL produces hoplite
[21:21] <CoT> +Give us their daughters
[21:21] <Tamerlin> OK! Hi CoT and Miggio...
[21:21] <Miggio> hello
[21:21] <mapfi> I say we get another hoplite for now, there's one archer in it
[21:21] <Locutus> use the hoplite to accompany the settler from now on
[21:21] <Locutus> hhi miggio
[21:21] <mapfi> Loc, instead of the warrior?
[21:21] <Locutus> yeah, another hoplite sounds good
[21:21] <Locutus> yes
[21:21] <Miggio> hi loc
[21:22] <mapfi> so the warrior fortifies in CL again
[21:22] <Locutus> warrior+settler to CL, from that point on use the hoplite to accompany the settler
[21:22] <mapfi> moving settler and warrior to CL
[21:23] <J_Bytheway> Loc: Do you mean *only* the hoplite
[21:23] <mapfi> Bridgeburners are in attacking range - we are moving on square in front of the city and then you want to propse something, Loc?
[21:23] <Locutus> yes, then propose a map-exchange
[21:23] <mapfi> ok, doing so
[21:23] <Locutus> at a very angry tone (angriest possible)
[21:24] <J_Bytheway> Rejected
[21:24] <Tamerlin> Is someone in charge of the screenshots?
[21:24] <Locutus> for me too
[21:24] <J_Bytheway> Me, I think
[21:24] <mapfi> just noticed, we are already at war - since we violated the non-tresspass treaty
[21:24] <Locutus> (were we already at war with them?)
[21:25] <Tamerlin>
[21:25] <Locutus> that's silly, normally we should at least get a message about it...
[21:25] <mapfi> no, but when we moved into their burders last turn
[21:25] <Locutus> explains why the map-exchange doesn't work...
[21:25] <J_Bytheway> Are we threatening?
[21:25] <Locutus> yes, of course, that's the whole point
[21:26] <mapfi> with destroying Innsbruck then?
[21:26] <Locutus> yes
[21:26] <Miggio> what do we have in the stack
[21:26] <J_Bytheway> Still doesn't work...
[21:26] <mapfi> no effect
[21:26] <J_Bytheway> 2 warrior, 1 hoplite, 3 archer
[21:26] <J_Bytheway> IIRC
[21:26] <mapfi> so we have 2 hoplites, a warrior and 3 archers
[21:27] <Tamerlin> stingy staff!
[21:27] <mapfi> no definetly 2 hoplites
[21:27] <Locutus> oh well, get the bastards and take the city
[21:27] <J_Bytheway> yep, 2 hoplites
[21:27] <mapfi> so, this is it - we will attack then?
[21:27] <Locutus> remember to reloadslic if you haven't already...
[21:27] <mapfi> why's that?
[21:27] <Locutus> (or the post-combat message will be gibberish)
[21:27] <CoT> I thought we were going to keep Innsbruck
[21:27] <Tamerlin>
[21:28] <CoT> doh!
[21:28] <J_Bytheway> We win
[21:28] * Martin_Guehmann has joined #Lemuria
[21:28] <J_Bytheway> They had 1 archer
[21:28] <CoT> WoHooo!
[21:28] <mapfi> wait for me to do it...
[21:28] <Miggio> hi martin
[21:28] <Tamerlin> Hi Martin...
[21:28] <J_Bytheway> We weren't even hurt
[21:28] <Locutus> yes, we'll keep it but threatening with just taking a city doesn't make quite as much of an impression, CoT
[21:28] <CoT> Hi Martin we won!
[21:28] <Locutus> no damage for me either
[21:28] <Tamerlin> Wait for the backfire
[21:28] <Martin_Guehmann> Hi all
[21:28] <mapfi> ok, won too...
[21:28] <Locutus> hi
[21:28] <mapfi> so we are expanding the empire of course
[21:29] <Locutus> damage?
[21:29] <Locutus> yup
[21:29] <mapfi> none
[21:29] <Locutus> good
[21:29] <J_Bytheway> None of Innsbruck's buildings survived for me
[21:30] <CoT> thats a shame, wonder if it had many?Prob not maybe a grannery
[21:30] <mapfi> none here either - setting build que to hoplite
[21:30] <CoT> how long?
[21:31] <Locutus> same here. agreed
[21:31] <Locutus> 4 turns
[21:31] <mapfi> next turn we get a hoplite already
[21:31] <Locutus> happiness 71
[21:31] <CoT> sweet
[21:32] <mapfi> ok, end turn?
[21:32] <Locutus> mapfi's right. they still have some shields left
[21:32] <Locutus> fortify the stack?
[21:32] <Tamerlin> Yes
[21:32] <Miggio> yes
[21:33] <Locutus> k, fortify it.
[21:33] <Locutus> then end turn
[21:33] <mapfi> fortified and end turn 57
[21:34] <J_Bytheway> So, what to build next?
[21:34] <J_Bytheway> An archer?
[21:34] <Locutus> archer I'd say
[21:34] <Tamerlin> Hoplite and Archer
[21:34] <Miggio> id go with an archer
[21:35] <Tamerlin> We will need to defend...
[21:35] <Locutus> get a stack of 6 hoplites, 6 archers ASAP and attack graz with that
[21:35] <J_Bytheway> Will we just leave the warriors for defense?
[21:35] <Locutus> (leaving behind plenty of defenders and maybe send a second stack of 4ish units along with it as well for backup)
[21:36] <Locutus> I'd say 2 melee and 2 ranged units for defense at least. don't care what kind
[21:37] <Tamerlin> Sounds good
[21:39] <CoT> Yep go for Graz before they gewt alarmed and start buildup defenders
[21:39] <CoT> One archer in Innsbruck bodes well for a Graz attack
[21:39] <Locutus> Graz is one of their earliest cities, so it should already be pretty well defended...
[21:39] <Locutus> 6-7 units at least...
[21:40] <mapfi> sorry, had some lock up here...
[21:40] <Tamerlin> And certainly some fortifications...
[21:40] <mapfi> Tur said we must not attack Graz this chat, so this will be over pretty soon anyway
[21:41] <mapfi> I'm moving the settler with the hoplite further along the river
[21:41] <Tamerlin> We don't have enough units
[21:41] <Locutus> if we attack from the forest, we'll have a nice bonus to negate their fortification bonus
[21:42] <J_Bytheway> Writing in only 8 turns now...
[21:42] <mapfi> fortify the new hoplite in Innsbruck then, change to archer?
[21:42] * mrbaggins has joined #lemuria
[21:42] <Locutus> yes
[21:42] <mrbaggins> hi guys
[21:42] <Locutus> hi
[21:42] <Miggio> hi
[21:42] <Martin_Guehmann> hi
[21:42] <mrbaggins> hey... good to see you all
[21:42] <CoT> hi we got Innsbruck
[21:43] * mrbaggins chuckles..
[21:43] <Tamerlin> Since we are defending Innsbruck we should build another Hoplite (hi, MrBaggins...)
[21:43] <mrbaggins> splendid
[21:43] * mrbaggins rubs hands his hands together
[21:43] <mrbaggins> and... the map?
[21:43] <mrbaggins> anything around it?
[21:43] <Tamerlin> No
[21:43] <CoT> ref attack Granz i meant when we were ready.........so more archers etc i guess?
[21:43] <mrbaggins> map?
[21:43] <mapfi> end turn?
[21:43] <Locutus> no, a hoplite+archer defends better than 2 hoplites
[21:43] <Tamerlin> OK
[21:44] <Martin_Guehmann> What about a screenshot so that we can see what the situation is a like?
[21:44] <Locutus> yeah, end turn
[21:44] <mapfi> John, screen?
[21:44] <CoT> true those new fangled shoting sticks are good!
[21:44] <mrbaggins> yep... would be useful
[21:44] <J_Bytheway> Nothing's really changed...
[21:44] <mapfi> END TURN 58
[21:44] <J_Bytheway> Oh - I guess we found all these farms...
[21:44] <Tamerlin> Tell it to Innsbruck inhabitants
[21:44] <mrbaggins> oh!
[21:44] <mrbaggins> the AI only builds farms in city land
[21:45] * mrbaggins smiles
[21:45] <Locutus> what john said, except that Innbruck is ours and it has some farms
[21:45] <mapfi> okay the Austrians move a stack
[21:45] * Trip has joined #lemuria
[21:45] <mrbaggins> is it in the radius of Innsbruck, or outside?
[21:45] <Martin_Guehmann> How much PW we have right now?
[21:45] <mapfi> of two units! a hoplite and an archer
[21:45] <Miggio> hi trip
[21:45] <Tamerlin> Hi Trip
[21:45] <Martin_Guehmann> Hi trip
[21:45] <mrbaggins> are the farms in the radius of Insbruck or beyond?
[21:45] <CoT> hello
[21:45] <J_Bytheway> 53
[21:45] <J_Bytheway> 2 beyond
[21:45] * Trip waves to everyone
[21:45] <Locutus> trip? I think your in the wrong dg room not that we mind
[21:45] <mrbaggins> and are they towards Graz
[21:45] <mrbaggins> ?
[21:45] <Trip> LoL
[21:46] <mrbaggins> hmm...
[21:46] <Trip> just stopping by
[21:46] <Trip> what year is it?
[21:46] <mrbaggins> 2 beyond?
[21:46] <J_Bytheway> The stack is, the farms are not
[21:46] <mrbaggins> sounds like a new city
[21:46] <CoT> 3980bc ish
[21:46] <J_Bytheway> 2820BC
[21:46] <Tamerlin> The stack is here to pillage the TI
[21:46] <mrbaggins> can I get a save then?
[21:47] <Miggio> then that stack must die
[21:47] <Trip> somewhere +/- 1000 years :P
[21:47] <Locutus> ow, those units probably came out of graz. nice, that weakens their defense. attack them?
[21:47] <J_Bytheway> Would you prefer a save or a screenshot?
[21:47] <J_Bytheway> I can do a screen, but not a save.
[21:47] <Tamerlin> I think we shoud attack
[21:47] <mapfi> i put up a poor quality screenie
[21:47] <mrbaggins> save
[21:47] <CoT> how many moves to get to their stack and how many units do they have in it?
[21:47] <J_Bytheway> (At least, not an official save...)
[21:47] <mrbaggins> we can do screenies off a save
[21:47] <Miggio> screenshot, i think an attack is prudent
[21:47] <J_Bytheway> Hoplite and archer in the stack
[21:48] <J_Bytheway> 2 moves away
[21:48] <Tamerlin> 2 Hoplites and an Archer
[21:48] <mapfi> well, moving settler with hoplite further along the river then
[21:48] <J_Bytheway> Also - I just noticed in the messages that the English have gone to war with the Celts
[21:49] <mapfi> they are on the tile north of the coal
[21:49] <Trip> "Lemuria" makes me think of leper :P
__________________
Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery
Locutus is offline  
Old February 11, 2003, 18:17   #38
Locutus
Apolytoners Hall of FameCiv4 SP Democracy GameCiv4 InterSite DG: Apolyton TeamBtS Tri-LeagueC4BtSDG TemplarsC4WDG Team ApolytonCivilization IV CreatorsCTP2 Source Code ProjectPolyCast Team
Deity
 
Locutus's Avatar
 
Local Time: 18:02
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
[21:49] <mrbaggins> there is a town to the north west...
[21:49] <mrbaggins> you can see it from the improvements
[21:49] <mrbaggins> prolly new and weakly defended
[21:49] <J_Bytheway> How big does a city need to be to expand radius the first time?
[21:50] <Miggio> 7
[21:50] <mapfi> John, yep, seeing that too now
[21:50] <Tamerlin> 7
[21:50] <CoT> it would be very usefull to take them out - how many units will we have to leave in Innsbruck to keep it happy?
[21:50] <mrbaggins> although now they've been attacked, they'll concentrate more on defence
[21:50] <J_Bytheway> So those farms are not from Innsbruck...
[21:50] <mrbaggins> 4, CoT
[21:50] <mrbaggins> no.. John... those farms are another town
[21:50] <Locutus> yeah, by the border outline you can indeed see that there's another city there. I say attack it ASAP!
[21:51] <J_Bytheway> With what troops?
[21:51] <mapfi> yes, that must be another one - we are at end of turn 59, any moves or proposals?
[21:51] <mrbaggins> we have what in Innsbruck?
[21:51] <mrbaggins> the 6?
[21:51] <mrbaggins> or build more?
[21:51] <J_Bytheway> plus a hoplite
[21:51] <mapfi> 4 hoplites, 3 archers, building an archer
[21:51] <mrbaggins> i'd say take 2 hops 1 archer
[21:52] <CoT> damn not enough....cant we change empire settings to ofset unhappyness for the nexxt few turns?
[21:52] <mrbaggins> switch archer to hop
[21:52] <Locutus> I'd say rush-buy the archer (cost: 602) and take the original 6
[21:52] <Tamerlin> Yes
[21:52] <mrbaggins> can't Locutus... we still have conquest unhappiness... no?
[21:53] <mrbaggins> and the town is at least 3 moves...
[21:53] <CoT> max food?
[21:53] <Tamerlin> We must act quickly we will not have many easy pray
[21:53] <J_Bytheway> A couple of turns of rioting are probably OK...
[21:53] <Locutus> so? the city rebels for a few turns. we'll survive...
[21:53] <CoT> not if we loose the city to barbs etc
[21:53] <mrbaggins> i'd say take 2hop/1archer... is my vote
[21:53] <mapfi> why not wait 1 turn, because the archer is finished in 2
[21:53] <mrbaggins> go for hop rather than archer
[21:53] <Locutus> happiness has to fall below 65 for barbs to come into play, I doubt that will happen with 2 defenders...
[21:54] <mapfi> no way - hop + archer is way more powerful then hop+hop
[21:54] <mrbaggins> yes.. mapfi... 2 attackers, 1 ranged...
[21:54] <Locutus> we should leave at most 3 units behind IMHO (more doesn't help towards happiness anyway, if I'm not mistaken)
[21:54] <mrbaggins> in case they have 2 defenders
[21:54] <Miggio> use 2 hop and 2 archer for the sure thing and the rest can stay in the city
[21:54] <Tamerlin> I agree, 2H and 1A
[21:54] <mrbaggins> Locutus... we get up to 4 martial law... as far as I recall
[21:55] <Locutus> attack with 2H 2A at least
[21:55] <mapfi> yep - it's 4
[21:55] <mapfi> 2nd Loc there
[21:55] <J_Bytheway> Yes, 2H+2A at least
[21:55] <Locutus> hmmm. okay, but we still need all the units we can get in case the city is better defended this time, so we still need at least 4 units
[21:55] <mrbaggins> thats fine... but bring back as many as quick as possible
[21:55] <Tamerlin> With what units will you attack?
[21:56] <mapfi> so, do we move units out of Innsbruck already or do we wait another turn? I say wait, rushbuying the archer is too expensive
[21:56] <mrbaggins> i'd say stay safe and keep 4 at Innsbruck... risk it with 3
[21:56] <Tamerlin> If there is no ennemy unit in range we can wait and leave 2H and 1A
[21:56] <mrbaggins> ture
[21:56] <mrbaggins> true
[21:57] <mrbaggins> but I don't want to risk a size 5
[21:57] <mrbaggins> or that looks like a 5 in the screenie
[21:57] <Tamerlin> We have a bonus in defence
[21:57] <Miggio> i dont think the city is at risk
[21:57] <CoT> only if its small size 2/3
[21:57] <Locutus> if we rush-buy the settler or wait a turn, we'll have 1W 1H 2A in the city
[21:57] <Locutus> (if we attack with 2H 2A)
[21:57] <mapfi> it is size 5
[21:58] <Tamerlin> Isn't it short?
[21:58] <mrbaggins> ok...
[21:58] <mapfi> short what?
[21:58] <Tamerlin> Attacking with only 4 units..
[21:58] <CoT> u callin me short
[21:58] <mrbaggins> 4 is fine
[21:58] <Locutus> yes it is. I'd prefer 6...
[21:58] <Tamerlin> I would not dare...
[21:58] <mrbaggins> its a risk
[21:59] <mrbaggins> but its a worthwhile risk
[21:59] <CoT> LOL
[21:59] <Tamerlin> If we lose it would be the last one...
[21:59] <mrbaggins> nawww...
[21:59] <mapfi> OK, to sum it up - either rush buy or wait - as Presidents delegate I'm against rushbuying, so it's waiting then, end turn?
[21:59] <mrbaggins> we can still hold
[21:59] <CoT> where is this new city in ref to Innsbruck and Granz?
[21:59] <mrbaggins> north west
[22:00] <mrbaggins> above the southern farm at the north of the screenie
[22:00] <Locutus> nw-nw-n
[22:00] <Locutus> of innsbruck
[22:00] <Miggio> just move the 2h and 2a towards the enemy stack,
[22:00] <CoT> will we overextend our defensive capability by taking this city ie is it easy to send defenders too like innsbruck(river)?
[22:00] <Miggio> that way our city is not at risk
[22:01] <mrbaggins> we can take it and leave it lightly defended
[22:01] <mrbaggins> Innsbruck is our main priority... to me
[22:01] <mrbaggins> but its worth the risk getting the extra city
[22:01] <CoT> Yes its close this may be too far away?
[22:01] <CoT> still extra city is good
[22:02] <Locutus> 3 tiles from innsbruck - doable
[22:02] * mrbaggins nods
[22:02] <mrbaggins> we can always get the units back ASAP
[22:02] <CoT> well thats close so good
[22:02] <mrbaggins> after (i have confidence) we are victorious
[22:02] <Tamerlin> If we take it to leave it undefended I don't see the point...
[22:02] <mrbaggins> leave a couple there
[22:03] <mrbaggins> what terrain is to the north of it... that is in the fog?
[22:03] <mapfi> so no moves anymore this turn - or we could just send one warrior on the river to see some more tiles?
[22:03] <Locutus> most likely we'll be able to buy 1 unit quickly and rush-buy a second, so we could move 3 of the original 4 units back almost immediately (if they survive)
[22:03] * Miggio has quit IRC (Quit: )
[22:03] <mrbaggins> if we move we have to move on it now... we can't delay
[22:03] <Tamerlin> I agree
[22:03] <mrbaggins> it lets them garrison it...
[22:04] <Tamerlin> Sending the warrior is a good idea...
[22:04] <mrbaggins> and makes it an unviable target
[22:04] <mrbaggins> we need to move the 2/2 stack now...
[22:04] <mrbaggins> if thats what we want to do...
[22:04] <Tamerlin>
[22:04] <J_Bytheway> I say wait a turn for the archer
[22:04] <mapfi> no i mean just send the warrior one tile out and move it back into the city
[22:04] <mrbaggins> what terrain is to the north
[22:05] <mapfi> and then end the turn
[22:05] <mrbaggins> i can't see in the screenie
[22:05] <mrbaggins> the archer is intended for what?
[22:05] <J_Bytheway> I agree with mapfi
[22:05] <mrbaggins> to defend the city... right?
[22:05] <J_Bytheway> ARcher for defending Innsbruck
[22:05] <mrbaggins> right...
[22:05] <CoT> it probably wasn't expecting our attack so at the momment its cities will be lightly defended(ihope) so going now if we want to is the best way -move the 2/2 army towards this new target i say?
[22:05] <mrbaggins> so what difference will delaying mean?
[22:05] <mapfi> well, let's get moving - Loc it's your call what to do now
[22:06] <Locutus> sending the warrior nw and back is a good idea
[22:06] <mrbaggins> we have the units to do the attack...
[22:06] <Tamerlin> Reinforcements MrBaggins!
[22:06] <mapfi> sending the one warrior nw then
[22:06] <Locutus> no wiat
[22:06] <Tamerlin> Yes
[22:06] <CoT> chess?
[22:06] <Tamerlin> What fro?
[22:07] <J_Bytheway> It's called Pressburg
[22:07] <J_Bytheway> size 2
[22:07] <mrbaggins> pretty new...
[22:07] <mapfi> ok, we see Pressburg, size 2, it's nw,nw,n of Innsbruck
[22:07] <Locutus> send the 2/2 stack 1 tile nw, then see what the city looks like and decide from there
[22:07] <mrbaggins> juicy *smiles*
[22:07] <Martin_Guehmann> And don't forget the crossed sword trick
[22:08] <mrbaggins> what terrain is to the north of it?
[22:08] <mrbaggins> can we see?
[22:08] <mapfi> so you're saying, move the warrior back? and then move 2h2a nw?
[22:08] <Locutus> okay, that city looks vulnerable enough. let's take the 2/2 stack and attack now...
[22:08] <mrbaggins> agreed
[22:08] <CoT> size 2! graaab it noooow!
[22:08] * mrbaggins chuckles
[22:08] <mrbaggins> calm down CoT
[22:08] <Locutus> no, I didn't want you to move the warrrior mapfi but it's too late now
[22:08] <CoT> sorry
[22:08] <Tamerlin> Why?
[22:08] <mrbaggins> np
[22:09] <Locutus> but yes, move the warrior back and fortify it (along with the other 2 remaining troops)
[22:09] <mapfi> sorry, didn't see that anymore
[22:09] <mapfi> okay
[22:09] <mapfi> doing so, 2h+2a on the tile nw of Innsbruck, warrior, hop in Innsbruck fortified
[22:09] <CoT> the red mist just rises ya know
[22:09] <mapfi> and archer of course
[22:10] <Locutus> no need to rush-buy the archer. happiness 70 or 71 is hardly a big deal...
[22:10] <CoT> thats happy enough
[22:10] <mapfi> end turn?
[22:11] <mrbaggins> the conquest distress should decay soon... *smiles*
[22:11] <Tamerlin> Yep!
[22:11] <Locutus> yeah, end turn
[22:11] <mapfi> END TURN 59
[22:11] <J_Bytheway> brb
[22:11] <CoT> is it worth trying a proposal yet or at the gates?
[22:11] <CoT> to try to bully their maps off them?
[22:12] <mapfi> the austrian stack moves onto the forest tile east, clever AI...
[22:12] <mrbaggins> what is happening at the Pedrunnia and the 2nd city??
[22:12] <Locutus> CoT, not really, we're at war. they' don't listen while at war
[22:12] <mapfi> Pedrunnia builds archer this turn
[22:12] <mrbaggins> we need to fortify the capital... cos the Austrians will be pissed off..
[22:12] <mrbaggins> and 2nd town?
[22:12] <mapfi> building hoplite
[22:13] <mrbaggins> how many turns?
[22:13] <mapfi> in 2 turns
[22:13] <mrbaggins> rush buy cost?
[22:13] <Locutus> time to found our 3rd/4th city (depending on how you count )
[22:13] <mapfi> okay, settle the settler on the north of the coal tile
[22:13] <Martin_Guehmann> Yes
[22:13] <mapfi> and fortifying the hoplite
[22:13] <Tamerlin> Yes
[22:13] <Martin_Guehmann> Yes
[22:13] <Locutus> so mapfi gets to honour of naming it after all
[22:13] <CoT> yeah production city
[22:14] <mrbaggins> whats the rushbuy cost on the hoplite in 2nd city?
[22:14] <Locutus> 322
[22:14] <mrbaggins> how much gold do we have?
[22:14] <Locutus> I'd say rush buy it and move it to pedrunnia ASAP
[22:14] <Tamerlin> Can't we wait?
[22:14] <mrbaggins> no... stack of death could be on route
[22:14] <mapfi> city founded, i put archer on the build list, 5 turns
[22:15] <mrbaggins> the AI when it gets attacked... often attacks the closest city...
[22:15] <mrbaggins> which at that point would have been the capital
[22:15] <Tamerlin> OK
[22:15] <Locutus> if a stack left graz in the turn of the attack, they will reach pedrunnia in 2 turns if I counted correctly
[22:15] <mrbaggins> i'd say rush it
[22:16] <Locutus> I'd say rush the hoplite in kartoffelpuffer...
[22:16] <mrbaggins> agreed
[22:16] <CoT> its a lot of money
[22:16] <mapfi> it's Colonia Locuta now!
[22:16] <mrbaggins> better poor than capitol-less, CoT
[22:16] <Tamerlin> Yes
[22:16] <Locutus> oh, I'm using an old savegame then
[22:16] <mrbaggins> there is *ALWAYS* more of that where it came from
[22:16] <mapfi> who else is for rushbuying that hoplite?
[22:17] <Tamerlin> I do
[22:17] <mrbaggins> who are you marrying, Tamerlin?? *smiles*
[22:18] <mrbaggins> I guess that picture I posted MUST have been accurate
[22:18] <Tamerlin> Bachelor I am, Bachelor I stay...
[22:18] <mapfi> okay, that means we rushbuy the hoplite and move the already existing hoplite towards pedrunnia now?
[22:18] <CoT> True Mrbaggins...true
[22:18] <Locutus> quick poll: do we rush-buy the hoplite in CL? in favour: loc, mrB, tam; against: -; abstain: -
[22:18] <mrbaggins> I agree with that mapfi
[22:18] <Tamerlin> Yes, rushbuy the H
[22:18] <Locutus> agree with mapfi too
[22:19] <mrbaggins> do you disagree with the rushbuy, CoT?
[22:19] <CoT> no
[22:19] <mrbaggins> ok... passed
[22:19] <Locutus> oh wait, since Trip is not a citizen, there are only 7 Citizens here. the vote has already passed
[22:19] <mapfi> haha
[22:19] <Trip> LoL
[22:19] <mapfi> ok doing so
[22:19] <Trip> that's not nice
[22:20] <mrbaggins> well join the game if you want to join in
[22:20] <Locutus> what mr B said
[22:20] <Trip> it would be good for another tag under my name
[22:20] <mapfi> ah wait, we got a warrior in CL, but we move that one now, don't we?
[22:20] * mrbaggins thinks for a second...
[22:20] <mrbaggins> ahh.. you know what... you better not...
[22:21] <mrbaggins> don't want the load times decreasing from the forums anymore... cos of that extra tag
[22:21] <Locutus> how many would that make then, Trip? 7?
[22:21] <Trip> 7, I think
[22:21] <mrbaggins> decreasing = increasing
[22:22] <Locutus> you'll match me
[22:22] <Trip> I'm so mean
[22:22] <mapfi> there's something else we could also do, move one archer out of Pedrunnia one tile and we see the river tile where the enemy stack could be on if it had left right when we attacked
[22:22] <mrbaggins> move in then back.. good idea
[22:22] <Tamerlin> Yes
[22:22] <mrbaggins> in, back, fortify
[22:23] <Locutus> agreed
[22:23] <mapfi> ok, i'll do that first
[22:23] <mapfi> now
[22:23] <mrbaggins> and?
[22:23] <mapfi> noone there, moving back
[22:23] <mapfi> fortified
[22:23] <mrbaggins> i still say rush the hoppie
[22:24] <mrbaggins> SOD could be coming from their capital, instead
[22:24] <Locutus> yeah, but we don't move anything until it's done.
[22:24] <mapfi> yes, but we can wait with moving the warrior and move the hop next turn
[22:24] <mapfi> ok, doing so
[22:25] <mapfi> orders for the stack in front of Pressburg?
[22:25] <mapfi> nw or n?
[22:25] <Locutus> nw
[22:25] <mrbaggins> nw
[22:25] <mapfi> ok then
[22:25] <mrbaggins> report what you see, if anything
[22:26] <mapfi> we see ruins sw,w of pressburg....
[22:26] <Locutus> a hut w-nw of stack
[22:26] <Locutus> barbs, probably...
[22:26] <mrbaggins> btw... did we get any veterans or take any casualties in the Innsbruck battle?
[22:26] <Locutus> no
[22:26] <mapfi> nothing else, end turn?
[22:27] <mrbaggins> didn't we get a hoplite in C L?
[22:27] <Locutus> yeah, end turn
[22:27] <Locutus> no, next turn, not now
[22:27] <mrbaggins> ok
[22:27] <mapfi> END TURN 60
[22:27] * Trip is now known as Trip[brb]
[22:28] <Locutus> mapfi, John, do you see that settler?
[22:28] <mapfi> ok, austrian stack is out of sight
[22:28] <mapfi> yep, scottish settler, nw,w of Pedrunnia
[22:28] <mrbaggins> Austrian? or?
[22:28] <Locutus> scottish
[22:28] <mrbaggins> kill it
[22:28] <mrbaggins> (not really)
[22:28] <mapfi> ok, hoplite in CL, move to Pedrunnia?
[22:28] * iskallin has joined #Lemuria
[22:28] <mrbaggins> yes
[22:29] <mrbaggins> hi iskallin
[22:29] <Locutus> yes
[22:29] <CoT> hi iskallin
[22:29] <Tamerlin> One war is enough MrBaggins.
[22:29] <Locutus> make first contact with it with the archer from pedrrunnia and get maps?
[22:29] <iskallin> hi everybody
[22:29] <Tamerlin> Hi Iskallin
[22:29] <Locutus> hi, isk
[22:29] <Martin_Guehmann> hi iskalin
[22:29] <iskallin> so wazz up
[22:29] <CoT> yeah lets try to be nice to scotland
[22:29] <mapfi> we leave archer and warrior in CL then, hoplite on the build queu
[22:29] <mrbaggins> we got Innsbruck
[22:29] <CoT> we have taken Innsbruck
[22:29] <iskallin> whoo did we loose anyone
[22:29] <Tamerlin> no
[22:30] <Locutus> yeah, build another hoplite there...
[22:30] <iskallin> YES!
[22:30] <mrbaggins> we are moving on Pressburg (size 2... nW)
[22:30] <CoT> and are poised to strike another city near by
[22:30] <iskallin> the war party was right
[22:30] <mapfi> make contact with archer?
[22:30] <Tamerlin> Wait
[22:30] <CoT> we will see
[22:30] <Locutus> I am in favour of it but I'd like to hear opinions...
[22:30] <mrbaggins> i agree... personally...
[22:30] <mapfi> me too
[22:30] <CoT> go meet these new people
[22:30] <Tamerlin> Contact with the archer
[22:30] <mrbaggins> i see nothing wrong with map exchange with the AI
[22:31] <Locutus> okay, move the archer to make contact
[22:31] <mrbaggins> we get to meet new and interesting people
[22:31] <mapfi> doing so
[22:31] <iskallin> have we met scotland? right
[22:31] <CoT> not yet
[22:31] <mrbaggins> so we can kill them later
[22:31] <Locutus> and propose a map exchange (meek)
[22:31] <iskallin> i support that baggins
[22:31] <Tamerlin> NO!
[22:31] <iskallin> and that locutus
[22:31] <CoT> only if they are really evil ok?
[22:31] <mapfi> same personality as the austrians
[22:32] * mrbaggins nods
[22:32] <mapfi> they don't like us, one below neutral
[22:32] <CoT> thats neutral then
[22:32] <Locutus> I noticed
[22:32] <mapfi> propose map exchange?
[22:32] <Locutus> yeah.
[22:32] <Tamerlin> Yes
[22:32] <mapfi> doing so
[22:32] <Martin_Guehmann> Yes
[22:32] <CoT> on the poergraph where are they?
[22:32] <mrbaggins> Yes
[22:32] <iskallin> yes
[22:32] <CoT> sorry powergraph
[22:32] <CoT> yep
[22:32] <Locutus> threaten or not? they already don't like us...
[22:32] <mapfi> rejected, threaten?
[22:32] <Tamerlin> Yes
[22:33] <mrbaggins> why not...
[22:33] <Martin_Guehmann> Threaten
[22:33] <iskallin> threaten i say
[22:33] <CoT> well are blood is up.......
[22:33] <mrbaggins> they can't move troops through another country easy
[22:33] <mrbaggins> right?
[22:33] <Locutus> okay, threaten
[22:33] <CoT> depends if we make big holes in it @
[22:33] <mapfi> they won't accept anyway... i'll have a look.
[22:34] <mrbaggins> probably not... but is worth a try
[22:34] <mapfi> rejected again
[22:34] <mrbaggins> is ok...
[22:34] <Martin_Guehmann> try the proposal the way around then
[22:34] * Trip[brb] is now known as Trip
[22:34] <mapfi> haha
[22:34] <mrbaggins> not a primary concern
[22:34] <CoT> I think the APP will have afield day....
[22:34] <Locutus> I was afraid of that. we can try again next turn
__________________
Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery
Locutus is offline  
Old February 11, 2003, 18:17   #39
Locutus
Apolytoners Hall of FameCiv4 SP Democracy GameCiv4 InterSite DG: Apolyton TeamBtS Tri-LeagueC4BtSDG TemplarsC4WDG Team ApolytonCivilization IV CreatorsCTP2 Source Code ProjectPolyCast Team
Deity
 
Locutus's Avatar
 
Local Time: 18:02
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
[22:34] <mapfi> expell the settler?
[22:34] <mrbaggins> what... complaining about the 50,000 extra Lemurians?
[22:35] <Locutus> good point. I say aye...
[22:35] <Tamerlin> Or the 10,000 slaughtered
[22:35] <Locutus> but what do others say? it will cost us regard...
[22:35] <Locutus> and we don't want to make a 2nd enemy so soon
[22:35] <mrbaggins> they weren't Lemurian till we took em over
[22:35] <mrbaggins> kick it...
[22:35] <Tamerlin> Austrians and Lemurians are men...
[22:36] <mrbaggins> its a long way from its borders
[22:36] <mrbaggins> it'll take forever to get back here
[22:36] <Tamerlin> I agree
[22:36] <mrbaggins> and hopefully won't try this way
[22:36] <Locutus> nah, Tamerlin, we made sure we only killed the women and children
[22:36] <mrbaggins> the regard loss is minimal
[22:36] <Tamerlin>
[22:36] <mapfi> and we don't want it to settle next to pedrunnia!
[22:36] <Tamerlin> Right!
[22:36] <iskallin> right
[22:36] <Martin_Guehmann> So kick it
[22:36] <mrbaggins> not in that juicy spot to the SW
[22:36] <CoT> we should get rid of it
[22:36] <Locutus> okay, kick it
[22:37] <mapfi> doing so then
[22:37] <iskallin> KICK
[22:37] <iskallin> IT
[22:37] <Locutus> dammit, not enough mp
[22:37] <iskallin> i'll be back in five minutes or so
[22:37] <mapfi> ha, can't yet - kicking needs a whole move
[22:37] <mrbaggins> well... ZOC should be ok
[22:37] <mrbaggins> leave the archer there
[22:38] <Tamerlin> There is a note pinned on his back "KICK ME"
[22:38] <iskallin> crap i have to go bye
[22:38] * iskallin has quit IRC (Quit: Leaving)
[22:38] <mapfi> okay, leave the archer there then
[22:38] <Locutus> keep the archer where he is or move him nw?
[22:38] <Martin_Guehmann> Yeah leave the archer there and see what happens
[22:38] <CoT> see where the scot goes
[22:38] <mrbaggins> i can't see the damn map, so i wouldn't know
[22:38] <mapfi> nw, is a good idea, gives us some sight on the river north and there's an austrian stack around
[22:39] <mrbaggins> right
[22:39] <CoT> probably somewhere high and cold.....
[22:39] <mapfi> the screen on the forum's still valid, mr baggins
[22:39] * mrbaggins nods... but where is the settler on there... precisely?
[22:39] <Locutus> what mapfi said. plus, it'll be easier to keep track of the settler from nw
[22:40] <mrbaggins> makes sense
[22:40] <mapfi> but, the archer could be open to an attack by that austrian stack there too
[22:40] <mrbaggins> lets do that
[22:40] <Locutus> w-sw of pedrunnia
[22:40] <Locutus> sorry, make that w-nw
[22:40] <mrbaggins> i think we'll be ok... i say take the chance
[22:41] * mrbaggins reconsiders
[22:41] <mrbaggins> actually...
[22:41] <mrbaggins> not worth it
[22:41] <J_Bytheway> I'm back
[22:41] <mrbaggins> leave the archer where it is
[22:41] <Locutus> you're right, mapfi, the stack of 2 near innsbruck disappeared. it could reach the archer this turn. so I say leave it where it is
[22:41] <mrbaggins> still has ZOC
[22:41] <mapfi> ok, leave it where it is then
[22:42] <mrbaggins> and they can't attack him next turn
[22:42] <mapfi> that brings us to the stack in front of Pressburg - we can attack now...
[22:42] <mrbaggins> go for it
[22:42] <Tamerlin> Go!
[22:42] <Martin_Guehmann> attack
[22:42] <Locutus> from where he is right now, the archer is save (unless they have horsemen, but we should have seen some by now)
[22:42] <mrbaggins> Tamerlin? you're very quiet
[22:42] <CoT> yep attack leave archer for now
[22:42] <Locutus> yup, attack
[22:42] <Tamerlin> War is bad!
[22:43] <mapfi> ok, doing the attack then...
[22:43] <CoT> i know i feel awful
[22:43] <Tamerlin>
[22:43] <mrbaggins> yep... it pains me to conquer cities
[22:43] <CoT> really
[22:43] <mapfi> yehaa!
[22:43] <Tamerlin> Liar!
[22:43] <Martin_Guehmann> Yeah Tamerlin but we are now in
[22:43] <mapfi> no unit in Pressburg!!!! suckers!
[22:43] * mrbaggins chuckles
[22:43] <mrbaggins> inventory?
[22:43] <Locutus> none? there was a hoplite in my game
[22:43] <CoT> worth the pain
[22:43] <J_Bytheway> Is the archer you're talking about out of Pedrunnia?
[22:44] <mrbaggins> but... like CoT says... no pain... no gain
[22:44] <mrbaggins>
[22:44] <mapfi> Loc, funny that...
[22:44] <Locutus> John: yes, it's nw of it
[22:44] <CoT> hmmm
[22:44] <mapfi> ok, no buildings, hoplite finished in 1 turn
[22:44] <mrbaggins> inventory in Pressburg, mapfi?
[22:44] * mrbaggins laughs
[22:44] <mrbaggins> ok
[22:45] <mrbaggins> thats fine
[22:45] <CoT> warmongers?
[22:45] <mapfi> archer that has been produced in Innsbruck, fortify?
[22:45] <CoT>
[22:45] <mrbaggins> hmmm
[22:45] <Locutus> btw, I think the austrians just founded another city up north. or was that city already there earlier?
[22:45] <mrbaggins> no...
[22:45] <mrbaggins> that would be another
[22:45] <mrbaggins> but more conquest at this point is overextending ourselves
[22:46] <mrbaggins> we need to regroup for an attack on Graz
[22:46] <Tamerlin> I agree
[22:46] <Locutus> (ne of the river origin)
[22:46] <mapfi> you're right Loc it's new
[22:46] <mrbaggins> and fortify Pedrunnia and Innsbruck
[22:46] <CoT> yes no more blood shed, i'm worn out
[22:46] <Locutus> I agree, attacking a size 1 city is a waste of time at this point
[22:46] <Tamerlin> Yes
[22:46] <mapfi> it's named Wels,
[22:47] <CoT> Cool
[22:47] <mrbaggins> whats the national manager like now
[22:47] <Locutus> how do you know that?
[22:47] <mapfi> point on the tile...
[22:47] <Martin_Guehmann> I never heard of an Austrian city called Wels
[22:47] <mapfi> Martin, my thoughts exactly
[22:47] <Locutus> doh, nm
[22:47] <mrbaggins> where are Innsbruck and Pressburg ranked in production and gold/science?
[22:48] <Locutus> martin, the original city lists s*ck
[22:48] <Tamerlin> Isn't Innsbruck rioting?
[22:48] <Locutus> not for me it isn't
[22:49] <mrbaggins> conquest winging and moaning should decay really soon
[22:49] <Locutus> should we move 2 units from pressburg back to innsbruck?
[22:49] <Tamerlin> Not after a turn only though
[22:49] <mapfi> innsbruck is first in food 147, first in production with pedrunnia 90, and first in science 22
[22:49] <mrbaggins> i think we maybe need to consider ending here...
[22:49] <mrbaggins> and start to poll the decisions ahead
[22:49] <Tamerlin> We must defend both cities now
[22:50] <mapfi> well actually, we can end the turn before we end but you're right
[22:50] <CoT> we got two extra cities, no losses and we should prepare defences and build for Granz then see how things look
[22:50] <Locutus> happiness: innsbruck 74, pressburg 71
[22:50] <Tamerlin> Leave them in Pressburg
[22:50] <mrbaggins> i agree
[22:50] <CoT> yeah
[22:50] <mapfi> we can't move them now anyway
[22:50] <Locutus> I guess this would be good stuff to poll...
[22:50] <mrbaggins> how much is Pressburg producing?
[22:50] <Locutus> true...
[22:51] <Martin_Guehmann> OK my Atlas tells me that Wels lies near Linz
[22:51] <CoT> I hope our citizens from APP don't riot?
[22:51] <Tamerlin> What is being built in Pressburg?
[22:51] <mapfi> but, we have happiness 72 in our coal city and it's still 4 turns to the archer
[22:51] <mrbaggins> didn't you leave an archer in the open?
[22:51] <mapfi> what?
[22:51] <Locutus> production: innsbruck 90, pressburg 39
[22:51] <mapfi> near Pedrunnia yes
[22:51] <CoT> near the settler scotish guys
[22:51] <mrbaggins> not bad for a size 2
[22:51] <mrbaggins> size 2
[22:51] <mrbaggins> size 1... my bad
[22:52] <mrbaggins> right?
[22:52] <Locutus> indeed. lots of hills
[22:52] <Martin_Guehmann> a production base
[22:52] <mrbaggins> and thanks for the farms... Austrians
[22:52] <Martin_Guehmann> means more units
[22:52] <mapfi> okay, are we doing anything about happiness levels? otherwise I advise ending the turn and call it quits for today
[22:52] <mrbaggins> a feeder base for Innsbruck.
[22:52] <CoT> good for building temples for the souls we have sent to beyond
[22:52] <Locutus> yup. they can't fight but they sure know how to give us presents...
[22:53] <Martin_Guehmann> happiness of 72 is OK
[22:53] <mrbaggins> agreed
[22:53] <mapfi> ok then, end turn?
[22:53] <mrbaggins> will stop rioting soon enough
[22:53] <CoT> agreed
[22:53] <mrbaggins> agreed... end turn
[22:53] <Martin_Guehmann> Yup end turn
[22:53] <mrbaggins> how many pw do we have?
[22:54] <mapfi> 88
[22:54] <CoT> screenshot for end session?
[22:54] <Locutus> yeah, 72 is perfectly fine. end turn
[22:54] <mrbaggins> but no road tech yet
[22:54] <mapfi> END TURN 61
__________________
Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery
Locutus is offline  
Old February 11, 2003, 20:30   #40
HuangShang
Call to Power II Democracy GameCTP2 Source Code Project
King
 
HuangShang's Avatar
 
Local Time: 09:02
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berkeley
Posts: 1,375
i missed one more
HuangShang is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:02.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team