View Poll Results: What's your favorite faction?
the nature people 3 13.04%
the religion people 2 8.70%
the knowledge people 11 47.83%
Other (reply) 7 30.43%
Voters: 23. You may not vote on this poll

 
 
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Old February 10, 2003, 19:02   #1
Miriam of the E
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What's your favorite faction?
I like the nature people...
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Old February 10, 2003, 19:23   #2
Datajack Franit
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You mean the Gaians? I like the Morgans and the University
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I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

Asher on molly bloom
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Old February 10, 2003, 19:59   #3
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uhm, what religion people are there other than the believers? ok, maybe the cult...

i guess i'll vote "the knowledge people"
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Old February 10, 2003, 21:07   #4
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I vote for "the warrior people" a.k.a. Spartan Federation
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Old February 11, 2003, 01:04   #5
Arnelos
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this is a stupid poll

how about some options?
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Old February 11, 2003, 09:40   #6
Datajack Franit
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It's her very first post after all, be kind
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I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

Asher on molly bloom
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Old February 11, 2003, 09:44   #7
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I like this poll. I'm going with the knowledge people, as when I don't play Zak, I really miss the free network nodes. That's the only reason.

-Jam
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Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Old February 11, 2003, 09:54   #8
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Knowledge is power.

Even when I don't play as the University, I tend to emphasize on getting techs more than anything else. Getting Industrial Automation very early rocks
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Old February 11, 2003, 10:03   #9
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Quote:
Originally posted by Ivellios
Knowledge is power.
Try telling that to the Social Engineering Table

-Jam
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1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Old February 11, 2003, 10:15   #10
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Power is power. Drones.
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Old February 11, 2003, 10:18   #11
Jamski
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Jimmytrick, I have heard your self-delusional rantings about power and now the time has come to take millitary action to stop you.

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1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
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Old February 11, 2003, 11:00   #12
Capt Dizle
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I almost hoped you would say something like that.
Stamping out your unethical researchers once and for all
will bring me great joy.
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Old February 11, 2003, 12:35   #13
Datajack Franit
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Please don't carve up any fat from my bones
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I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

Asher on molly bloom
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Old February 11, 2003, 13:47   #14
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I just love playing as Morgan in MP games.... the commerce income you can earn from several pact partners is just ludicrous, especially when the global trade pact is signed. And the ability to run green/wealth gives Morg a lot of versatility.

Isn't this like the 8th favorite faction poll that we have had at these forums since they were started though?
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Old February 11, 2003, 13:59   #15
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Probably the 108th.
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Old February 11, 2003, 14:41   #16
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I like the money people.
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Old February 11, 2003, 15:39   #17
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I'm siding with the Energy people. Energy gives you psych, labs AND credits, which, when managed properly, converts cleanly into tech, growth, more facilities and _more energy_. Naturally Morgan is the Energy King, but really I like any faction that can run Free Market and doesn't have an industry or economy penalty.
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Old February 11, 2003, 16:06   #18
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warrior people again here.
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Old February 11, 2003, 16:09   #19
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the Worker :=)
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Old February 11, 2003, 17:30   #20
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the worker of the slave

(drones or the Hive)

I need the industry
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Old February 11, 2003, 18:04   #21
Datajack Franit
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Playing the money people is probably the hardest task of SMAC
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I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

Asher on molly bloom
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Old February 11, 2003, 19:13   #22
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Quote:
Originally posted by Datajack Franit
Playing the money people is probably the hardest task of SMAC
Certainly true, but utterly worth it, IMO. However, I'm one of those players who has never autmated a former and never activated a governor. I think also that once you learn to play Morgan, you get very used to having lots of cash and excellent tech. I get impatient playing other factions when I can't finish all my base facilities after they're 1/3 done, or when I run out of money upgrading my crawlers when crash building a wonder.

PS: Who's leaving their bases unguarded? Granted, as Morgan I'll only have 1 garrison and a probe team instead of a garrison and a rover, but rush-buying recycling tanks in all my bases makes up for the support penalty until I get IA, at which point all support penalties are pretty trivial, then clean reactor, at which point they are non-existant.
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Old February 12, 2003, 01:04   #23
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I think the ridiculous amounts of energy that flow in more than offsets Morgans disadvantages. It gives you a lot of flexibility the other factions don't have.
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Old February 12, 2003, 01:48   #24
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the "for the glory of the Chairman" people.
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Old February 12, 2003, 01:51   #25
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P.S. Good thread with a different twist
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Old February 12, 2003, 02:20   #26
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Money, money, money. Money, money. Money. Morgan.
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Old February 12, 2003, 05:22   #27
Datajack Franit
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Flexibility?? Where?? Who cares about a stupid +100 bonus when you have to give one mineral out of your production for every single unit? Not talking about the choice to oppose this.. Free Market (police, ecologic disaster) or green (-growth) with, of course, democratic or police state (either growth -40%= collapse!, or -2 efficiency)
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I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

Asher on molly bloom
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Old February 12, 2003, 09:18   #28
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Morgan is regarded as one of the best (Zakharov being the other) Builders in the game by many a board member here. The 100 extra energy credits aren't significant at all... the extra commerce income and +1 Economy will provide you enough cash early on, especially when you get Economy up to +2 or better. +1 energy every square is not something to sneer at, and Morgan can acheive this by just running Wealth. If you have a large number of bases (which you should, playing as Morgan), this makes one HELL of a difference.

But I still prefer Zak's +2 research and free Network Node, especially if you can grab the Virtual World.
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Old February 12, 2003, 09:52   #29
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Quote:
Originally posted by Datajack Franit
Flexibility?? Where?? Who cares about a stupid +100 bonus when you have to give one mineral out of your production for every single unit? Not talking about the choice to oppose this.. Free Market (police, ecologic disaster) or green (-growth) with, of course, democratic or police state (either growth -40%= collapse!, or -2 efficiency)
The +100 is almost unnecessary. His economy bonus lets him produce energy far beyond his population and growth limitations. This gives him the flexibility to direct rush infrastructure or defense where necessary. His support problems are only problems early on, which he can offset with his energy.
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Old February 12, 2003, 11:46   #30
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You cannot offset anything if you cannot even build more than a scout and a former per base
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I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.

Asher on molly bloom
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