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Old February 12, 2003, 06:33   #1
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To attack or not to attack?
This thread is to discuss if we should launch a third offensive.

In the attachment below, you see a picture of our new acquisitions H Town and Pressburg. North of that (near the start of the river), you see a gap where should be the Austrian town of Wels. This town was founded only last turn. It is situated in a mix of (Desert) Hills, Plains and River, a good combination to grow strong fast.

If we allow this city to exist and prosper, it could become a major problem in the future: if we decide to attack Graz, we leave H Town, Pressburg and Pedrunnia vulnerable to attack from Wels. If we attack Wels, we leave these cities vulnerable to attack from Graz. Also, Wels could very well be used as a basis to send more Settlers north and to allow the Austrians to replace their lost cities there. If they do this, it will be much harder for us to conquer Austria.

Although I think most of us (including yours truly) agree that we should defend and consolidate now (in preparation for a strike on Graz), there could be a huge strategic advantage in taking out Wels now. It's currently very weak, probably defended by at most 1 unit by the time our armies can reach it. Taking it out now relieves us from the double threat in the future and reduces the AIs potential to found cities in the north.

We currently have 5 units in Pressburg and 4 in H Town, with construction times of 3-4 turns per unit (I think 1 or 2 turns left until the next unit is done in H Town). Should we take 2 or (at most) 3 units from these cities to take out Wels now or is defence so important that we can't afford this?

Note that Wels is probably size 1 if we go for it now, so we would destroy rather than conquer it. The disvantage of this is that this means we don't get to keep the city but it also means we have 1 city less to defend (and it'll already be hard enough to defend the cities we have). Note that we will still get a gold/PW bonus from the conquest.

This thread is to discuss if we should attack (my vote is yes, if that wasn't obvious already) and if so, how (what units and from what cities). My vote would go to an Archer from Pressburg and a Hoplite from H Town (which is close to finishing a Hoplite anyway).
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Old February 12, 2003, 08:49   #2
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H Town is far more important than Pressburg. Pressburg has only size 1, so if it's attacked shortly it'll be destroyed and we won't have a Austrian city right at the gates of H Town. By the time it has size 2 we've got more units built in there. That's why I'd take the units from Pressburg - 2 or better 3 and check out Wels. Then those units could return to H Town and help massing troops for attacking Graz.
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Old February 12, 2003, 09:13   #3
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I must admit the position of Pressburg (has the name been polled ???????) is, to say it gentle, bad. But instead of letting it destroyed I would rather prefer we disband the city and build a new one, with the settler we would get from it.

As we don't have any intelligence about the surrounding, I would suggest to build up some defence and explore at the same time.

To take Graz ........... might be still a better choice as Wels.
But how well is it defended. The AI had some time for re-inforcement. So our army might be to weak....... Also don't forget it would take at least 3 more turns to take Graz, so even more defenders.

My two €-cents onto the topic
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Old February 12, 2003, 09:17   #4
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My vote is no for now.

I think its overextending ourselves and giving us no option to defend ourselves from a danger we can only see coming too late.

We should concentrate on garrisoning H Town appropriately. 10 Units... split between Hoplites and Archers, perhaps with the odd warrior. This would guarantee its security.

We then build a 3 Hoplite & 3 Archer attack force... to attack Weis, and continue building for the Graz attack. We capture Weis... if its > size 1, build settlers to make best use of it, then disband it. We get one or more settlers, and can reuse the attack force in Graz, joined by another 3 Hoplites and 3 Archers... Making a 6 Hoplite & 6 Archer army.

We overwhelm Graz and reconsolidate... possibly attacking to the south, to form an entirely new front line, and allow us more safety in developing to the south west of the capital.

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Old February 12, 2003, 09:23   #5
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The Pressburg site is useful and valuable... the irrigation is a godsend. It can also help in pumping out troops.

I see no big advantage in disbanding it.

I don't see it as terribly vulnerable.

It very quickly becomes viable... and is a good (better than most of our choices) site.

I think that the Austrians will choose H Town (or Pedrunnia) first, in an attack... should they attack. I think that we should be prepared for a significant attack too... they have a significant manufacturing ability in Linz, their capital and Graz.

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Old February 12, 2003, 10:49   #6
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Taking 2 units from Pressburg sounds indeed like a good plan.

I don't think sending out 2 out of 10 units for a brief mission (7 turns to go to Wels, destroy it and go back to H Town) is overextending ourselves. I certainly don't plan on keeping the city (if it's already size 2 by the time we get there we could enslave/disband it) and we can rush-buy units in H Town and Pressburg to build up a formidable defence in no-time.

The Austrians have already sent out 2 units from Graz and will keep the city itself well defended, so if a major strike force is underway, it'll have to come from Vienna or even further away, which buys us some time. I think we should make the best of that time by doing as much damage as we can while we can. Being able to destroy an undefended city and taking some gold and PW in the process is a gift from heaven as far as I'm concerned.

By the time we have all our cities properly defended with 6+ units and also built up an attack force of 6 units, Wels will be well defended and could well require a full stack to take, a stack we need much harder to take on Graz. It's infinitely easier to take out a weak village now and a fortress later than it is to take out 2 fortresses later.
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Old February 12, 2003, 11:08   #7
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BTW, another issue: what do we want to do with the goody hut? At first I assumed it must have contained barbs since it was deep inside Austrian borders and they didn't touch it yet, but now I think of it, I think there's a gap in the borders halfway between Pressburg and Vienna (you can just see 1 edge of border along the unexplored section in the middle), so maybe it's not so deep inside the borders after all and the Austrians simply didn't get around to investigating it yet? (I've seen it often enough.) There might be a powerful unit or advance in it, something we could really use right now. Then again, I could be wrong and it might still be barbs...
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Old February 12, 2003, 12:51   #8
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Quote:
Originally posted by Locutus
BTW, another issue: what do we want to do with the goody hut? At first I assumed it must have contained barbs since it was deep inside Austrian borders and they didn't touch it yet, but now I think of it, I think there's a gap in the borders halfway between Pressburg and Vienna (you can just see 1 edge of border along the unexplored section in the middle), so maybe it's not so deep inside the borders after all and the Austrians simply didn't get around to investigating it yet? (I've seen it often enough.) There might be a powerful unit or advance in it, something we could really use right now. Then again, I could be wrong and it might still be barbs...
How many Barbs could pop up from this hut, from my experience that would only be two units, so a combined stack of archers and hoplites would survive the possible surprise attack. Well it could be a little bit risy to use all the units in Pressburg, but it could be worth, maybe we could leave one unit there.

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Old February 12, 2003, 13:27   #9
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I crunched some numbers to get an approximate feel for what to do about Weis.

Approximate growth for Weis is 650 (very poor)
Production is a below 35

This means that the city will grow in 15 turns or better... Particularly if the AI irrigates (irrigation helps us and mining hurts us, but is unlikely)

The best the city can produce without rush buying is 2 units, if its not been irrigated and is less than size2.

This assumes: the AI will not make a dumb choice in production, which helps us greatly, and that it won't rush buy.

Significant rush buying is unlikely: the AI has a spending cap, and recognises threats badly.

We can assume a worst case of 3 units + city walls, when the city turns size 2, if it is not already.

3 hoplites and 3 archers will massacre the defences.

If we build 2 archers in Pressburg and 3 Hoplites in H Town, and suppliment with one archer, then we should be able to overwhelm any defence, and get a settler, plus the cash for any improvements that remain.

The reward> a 740 shield settler (and the option to settle it where we choose) is a better choice than wrecking the city, and getting no reward.

We have to keep an eye on what size the city is.

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Old February 12, 2003, 13:29   #10
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Regarding the hut, I think its worth the risk to pop the hut, but not to send Pressburg into a riot to do it.

Send 1 unit (hoplite).

If barbs get popped, we might lose 1 unit, but it will create a more significant problem for wandering Austrians too...
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Old February 12, 2003, 13:34   #11
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Oh... and we should have a farmer for just 1 turn in Pressburg... it will mean the difference between growing in 3 turns and 2 turns. Production is a wash, and we gain a tiny bit of gold and science.
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Old February 12, 2003, 15:45   #12
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I say that we use the chess rule
good defense is good offense so i say that we go, take Welsh get ot of there andonto the next city...
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Old February 12, 2003, 15:54   #13
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Quote:
Originally posted by MrBaggins
Regarding the hut, I think its worth the risk to pop the hut, but not to send Pressburg into a riot to do it.

Send 1 unit (hoplite).

If barbs get popped, we might lose 1 unit, but it will create a more significant problem for wandering Austrians too...
More probably it will a problem for us.

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Old February 12, 2003, 16:00   #14
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barbs we pop won't be significant enough to defeat Pressburg or H Town...
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Old February 12, 2003, 16:19   #15
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Quote:
Originally posted by MrBaggins
barbs we pop won't be significant enough to defeat Pressburg or H Town...
But tthey could do some harm like pillaging and then we would have to leave with a force big enough. And then one of our cities could be too less defended for two or three turns.

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Old February 12, 2003, 16:57   #16
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I think they are more likely to harass the more lightly defended positions... and actually help us out

Plus if they did pillage, they'd be pillaging in the immediate vicinity of Pressburg and H Town, where we can attack and move back immediately.
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Old February 12, 2003, 17:02   #17
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wrong thread
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Old February 12, 2003, 17:13   #18
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Quote:
Originally posted by MrBaggins
I think they are more likely to harass the more lightly defended positions... and actually help us out

Plus if they did pillage, they'd be pillaging in the immediate vicinity of Pressburg and H Town, where we can attack and move back immediately.
But there is still one unit that we would lost in the case of the cases. Open we the hut with an bigger army we could keep all of our units.

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Old February 12, 2003, 17:26   #19
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We could take a warrior and an archer to take out Wess.
Leave the hoplites to defend as that is what they do best.
After our troops return from that mission(in which time we will have replaced them with new units in both new cities), they can then try the goody hut - could be good stuff; and atleast with the two units they could see off a number of individual attacks by any barbs, even if it means they take some damage.
Of course if we see an Austrian revenge stack coming our way they should defend our cities.
Having a total of 1unit from each city less, for the next 2-3 turns isn't too much of a problem and i'd rather get rid of Wess now, we might be under a huge onslaught in the next 5-20+ turns and might not have the spare time/units to deal with Wess then?
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Old February 12, 2003, 17:27   #20
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But that means guaranteeing riots in pressburg and loosing all that science
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Old February 12, 2003, 17:45   #21
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Quote:
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But that means guaranteeing riots in pressburg and loosing all that science
Well that is a good point, Innsbruck (H Town) is now producing a hopelite in three turns. So it could reenforce our troops in Pressburg, if we loose the unit at the goody hut. Leaving Pressburg with four units could reduce the happiness in Pressburg but I don't know by how much, currently the units in Pressburg give 4 happiness because of martial law. The happiness bonus will be lower and a happiness of 71 will most probably mean rioting. So let's see what happen if one unit leaves Pressburg, it will also need four turns to return for our army to Pressburg. So it will be better to loose the unit in the case of the cases.

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Old February 12, 2003, 17:59   #22
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Quote:
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But that means guaranteeing riots in pressburg and loosing all that science
Yes, with our present empire settings it would. I never did get an answer in the last chat about changing our Empire settings for a while. Increase food to cover unhappiness that we will be feeling while we are in the mood for war. This would solve the problem, without causeing any others i believe?
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Old February 12, 2003, 18:27   #23
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We can sustain a martial law bonus of 4, at this point. If we remove more than one unit, without waiting for conquest distress decay, then we loose happiness, and it will riot.

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Old February 12, 2003, 19:19   #24
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You guys are still debating an attack? Its looking more and more like you're never going to attack.
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Old February 12, 2003, 21:46   #25
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I AM GOING INSANE LISTENING TO ALL U BLIND PEOPLE!!!!!
sorry if that offended anyone, but please be aware of the following!

the Austrians (who i assume are orange) have a city down river, it is obvious that it cant have good defenses and that reenforcements are unlikely to show. if it isnt Austrian, then i'll look very, very stupid, but we should have our attention on that city no matter
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Old February 12, 2003, 22:01   #26
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You are missing the point.

If we attack it at size 1... it just dies and disappears.


Some people are in favor of attacking it whilst it is at size 2... which would mean that it is not destroyed, and hence will have some value...
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Old February 12, 2003, 22:08   #27
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i'd say we at least go scout it out, and also to isolate that city
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Old February 13, 2003, 10:26   #28
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Uhm, Oerdin, we already attacked and took two cities. We're now discussing if we should attack a 3rd city or first consolidate and build up new forces. Might be useful if you actually read up on what's going on before posting

I still prefer to attack now: if we wait too long the Austrian may rush-buy or move in troops from elsewhere. Our focus should be on taking Graz, not on some insignificant border towns. If the battle of Wels is too bloody we loose troops that we need elsewhere. Also, if we get to keep the city (or a Settler), we will need troops to defend it. Take the gold and PW bonus now and focus on Graz after that, is what I say.
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Old February 13, 2003, 13:13   #29
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I dont think we should send an army too the hut since we will only able to send an army once the conquest distress of Pressburg decreases. Unless we send a expendable warrior from H Town but this too will cause unhappiness and a possible riot!

Attack Wels is stupid. A size on city cant damage us in the next 15 turns (it takes about 10 to build a hoplite in such a bad site. And indeed we should neve keep it if we get it. It is too far away from the capital and as i said the site is terrible. Much better disband it and settle somewhereelse like the at north of Pedrunnia close to the dates.

But we also have a big problem regrd moving the units. Pressburg is on conquest Distress which means keep the units until it get better on happiness. Removing two units means riots.

Still i do believe we should attack Graz in the next 7 turns.

1) Sending the Warrior of Pedrunnia in the next turn (A new hoplite is 2 turns to be ready there). and bring bak th archer and the hoplite in field.

2) In three turns the happiness of Pressburg should have improved enough to send 3 units to H Town which take 2 tuns to do so.

3) In the time we have all units in H Town (5 turns) we will have: 3 units (from Pressburg) + 1 archer (from Pedrunnia) + 1 hoplte (from H Town building) + 4 units (garrinsoned in H Town) = 9 units.

4) In the 6th turn we send a stack of 7 units from H Town to Graz leaving a hoplite and a archer in H Town. I think this will be enough to conquer Graz.
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Old February 13, 2003, 13:18   #30
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Note: If we disband Pressburg we will have more control of the units and therefore make a even better attack or attack sooner!
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